Re:
Custom Jutsu Submission
^^ Last week's 4th/5th submissions. ^^
(Hyouton: Katenkoru Tokakensei) - Ice Style: Curtain Call Blackout
Type: Attack/Supplementary
Rank: S
Range: Short/Long
Chakra: 50 + 15 each turn active
Damage: N/a + 10 damage to both fighters while active.
Description: The user will gather wind and water chakra within him or her self. Then while doing so will release it during the battle. This set up takes time and with higher understanding of water, wind, and ice chakra this will become easier over time. When ready the user will perform a surge throughout the chakra that is released throughout the field. This surge will lower the temperature highly around the battlefield, making it freeze small to medium sized bodies of water on the surface, change the weather to windy, and even in the right conditions make it snow. Doing this saps chakra from the user, but in turn helps the user perform water, wind, and ice chakra based moves easier with a bit of a power up. This increase of damage and speed can't be stacked with other power ups. This field of winter will also bother fire and lightning users due to the fact wind and water will be easily manipulated to go against them.
Note: Only Musa can teach this.
Note: Takes one turn to set up and can only be used once per battle.
Note: This terrain and weather lasts for 4 turns.
Note: User and opponent take 10 damage per turn active. User loses 15 chakra per turn active.
Note: All Fire and lightning jutsus are weakened (Give - 10 damage and cost +10 chakra).
Note: All Wind, water, Ice are strengthened (A rank and below gain 10 damage).
Note: After effects wear off, user will be unable to use ice jutsu for 2 turns.
~ Approved ~
Resubmitting this since I guess I wasn't clear, also I see the logic.

My bad.
(Doton: Kokeru) - Earth Style: Breakdown
Type: Attack
Rank: B
Range: Short-Mid-Long
Chakra: 25
Damage: 40
Description: The user will perform a seal and send earth chakra through the ground from where they stand. The earth chakra will create holes beneath the opponents feet in a very quick manner since it doesn't need to move a lot to make your feet fall in. Then right when about the earth with crush the ankles of the victim lowering foot movement. This is very quick and subtle making it hard for inexperienced fighters unable to track it.
Note: Only Musa can teach this.
Note: Can only be used twice times and must wait a turn to use again.
Note: User can not use another earth move this turn.
Note: Movement speed will go down a rank the first time this hits, then 2 more ranks if successful once again due to broken bones.
Note: Speeds of the Fifth Gate and above cannot be caught in this techniqu
~ Approved ~
(Genjutsu: Kigobureka) - Illusionary Technique: Codebreaker
Type: Attack
Rank: A
Range: Short/Mid
Chakra: 30
Damage: N/a
Description: This illusion is based on eyesight. While the victims eyes are being used, this effect will not go away unless a large amount of pain or chakra disruption is played into effect. The user will gather chakra within his hand and snap his fingers. Once the snap is heard and seen, the vision of the victim is severely blurred for 5 seconds. This is almost instant and causes the victim to instantly fall into a state of shock due to the abrupt change in vision. The reality of the situation is that a genjutsu already practiced to change surroundings of an object or person has been intensified around a specific point. The victim only sees black and white dots and believes they lost their eye sight, but they have only been covered for a period of time.
Note: Only Musa can teach this.
Note: User will be unable to use genjutsu for 2 turns.
Note: User will only be able to use A rank or lower for this turn.
Note: This can only be used twice per battle.
Note: Blindness will disorientate the victim severely and he will be unable to see for a full 5 seconds or until attacked.
~ Approved ~
(Genjutsu: Shichugaeri) - Illusionary Technique: Lionsault
Type: Attack/Defense
Rank: A
Range: Short/Mid
Chakra: 30
Damage: N/a
Description: The user will snap his fingers towards the victim. This illusion will be casted upon the target once heard or seen. When performed the illusion will take time to prey upon it's victim, but at the climax or critical moment of the attack they want to perform the user will snap once again. Once performed for the second time the victim will freeze. Their vision will become black and white, and it is as everything has stopped. This is due to the festering chakra sent from the user to the victim and attacking the brain to make the user freeze in place. This illusion only lasts for a split second and will cause a major change in pace if done correctly. This also allows the user to get the upper hand to attack while they are unable to defend for that moment.
Note: Only Musa can teach this and it can only be used twice.
Note: Can only be used twice and must wait 2 turns to use another genjutsu, including this one.
Note: User can only attack with A rank or lower attacks.
Note: User must snap his fingers first to set up the illusion, then again to activate. User can activate this illusion any time but the set up only lasts 2 turns and if not done before that this genjutsu cannot be performed again.
~ Approved ~