Re:
Custom Jutsu Submission 
(Fuuton: Kyuuten Gufuu) Wind Style: Heavens Tornado
~ Declined, this is just like Bansho'o Tenin ~
(Fuuton: Kyuuten Sabaki) Wind Style: Heavens Judgment
~ Declined, utterly impossible for people of your abilities ~
(Fuuton: Kyuuten Oshi) Wind Style: Heavens Pressure
~ Declined, similar technique exists -_-" ~
(Fuuton: Kyuuten Uyoku) Wind Style: Heavens Wings
~ Declined, similar techniques exist -_-" ~
(Go Kuchini Unagi) Five Eating Eels
~ Declined, you would get shocked too O_O ~
~Please change, or restrict anything to get these jutsu's approved, thanks.


(Fuuton: Kyuuten Gufuu) Wind Style: Heavens Tornado
Type: Attack
Rank: A
Range: Short/Long
Chakra Cost: 30
Damage: 60
Description: A jutsu that requires but a few simple hand signs to perform. It is a jutsu that cannot be done on its own, but instead must be combined with another wind jutsu, however only the hand signs for this jutsu need to be performed, if using both at the same time. When this is in effect this jutsu will begin to perform a suction motion around the wind jutsu, pulling objects towards it, with great force, almost like a tornado. This jutsu has no stopping power on its own, meaning it does hurt objects, or others it is pulling towards it, just pulls them, away/towards whatever the jutsu that is being used is. Due to its nature this jutsu is not subject to the normal weakness, and will not affect lightning as much as one would think either.
*Note: Usable only twice per battle.
*Note: Faust can only teach this.
Rank: A
Range: Short/Long
Chakra Cost: 30
Damage: 60
Description: A jutsu that requires but a few simple hand signs to perform. It is a jutsu that cannot be done on its own, but instead must be combined with another wind jutsu, however only the hand signs for this jutsu need to be performed, if using both at the same time. When this is in effect this jutsu will begin to perform a suction motion around the wind jutsu, pulling objects towards it, with great force, almost like a tornado. This jutsu has no stopping power on its own, meaning it does hurt objects, or others it is pulling towards it, just pulls them, away/towards whatever the jutsu that is being used is. Due to its nature this jutsu is not subject to the normal weakness, and will not affect lightning as much as one would think either.
*Note: Usable only twice per battle.
*Note: Faust can only teach this.
~ Declined, this is just like Bansho'o Tenin ~
(Fuuton: Kyuuten Sabaki) Wind Style: Heavens Judgment
Type: Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: This jutsu requires a few simple hand signs to perform, however immediately afterwards the user will put both hands up and begin to pull air into a sphere like pattern. This pattern will quickly become a semi invisible sphere roughly the size of an average person though the height, width, and radius can be changed to fit one person within the sphere. The user may move while performing this jutsu while no one is caught within it, but may not move afterward, until the jutsu is released. This sphere is simple in that it prevents escape from within it, the catch is no oxygen is within the sphere, and it would take someone with the ability to defeat the user of this move to break out of the sphere before being suffocated. One could use other methods to live longer while within the sphere however, but as there is no oxygen within it, one cannot use such moves that rely on it to escape.
*Note: The user must maintain the hands up and send chakra into the sphere, to keep it active.
*Note: Usable only twice per battle.
*Note: Faust can only teach this.
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: This jutsu requires a few simple hand signs to perform, however immediately afterwards the user will put both hands up and begin to pull air into a sphere like pattern. This pattern will quickly become a semi invisible sphere roughly the size of an average person though the height, width, and radius can be changed to fit one person within the sphere. The user may move while performing this jutsu while no one is caught within it, but may not move afterward, until the jutsu is released. This sphere is simple in that it prevents escape from within it, the catch is no oxygen is within the sphere, and it would take someone with the ability to defeat the user of this move to break out of the sphere before being suffocated. One could use other methods to live longer while within the sphere however, but as there is no oxygen within it, one cannot use such moves that rely on it to escape.
*Note: The user must maintain the hands up and send chakra into the sphere, to keep it active.
*Note: Usable only twice per battle.
*Note: Faust can only teach this.
~ Declined, utterly impossible for people of your abilities ~
(Fuuton: Kyuuten Oshi) Wind Style: Heavens Pressure
Type: Attack
Rank: A
Range: Short/long
Chakra Cost: 30
Damage: 60
Description: Creates a wind current around the targeted foe using wind manipulation. By focusing on the chakra around the area of the foe, the air around the target begins to get heavier and heavier. Ranging from immobilizing the enemy, to causing the air to constrict around them and crush the enemy to death in a powerful crushing blow. However, the caster must take the time to focus on this technique in order for it to be performed efficiently, if the caster is interrupted by anything, or distracted, the air around the target it focuses on will disburst.
*Note: Usable only twice per battle.
*Note: Faust can only teach this.
Rank: A
Range: Short/long
Chakra Cost: 30
Damage: 60
Description: Creates a wind current around the targeted foe using wind manipulation. By focusing on the chakra around the area of the foe, the air around the target begins to get heavier and heavier. Ranging from immobilizing the enemy, to causing the air to constrict around them and crush the enemy to death in a powerful crushing blow. However, the caster must take the time to focus on this technique in order for it to be performed efficiently, if the caster is interrupted by anything, or distracted, the air around the target it focuses on will disburst.
*Note: Usable only twice per battle.
*Note: Faust can only teach this.
~ Declined, similar technique exists -_-" ~
(Fuuton: Kyuuten Uyoku) Wind Style: Heavens Wings
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: A jutsu that allows for one with an affinity for wind to fly upon wings made of said wind. This jutsu requires only a few hand seals, and will generate wings upon the person upper back big enough to where it would make sense that they would lift off of the ground. These wings while made of wind, and strong enough to blow others away if they make contact with an opponent do nothing else but help the person fly. This jutsu takes no chakra to maintain it, but can only be maintained for a short time.
*Note: The wings lasts only for two turns.
*Note: Usable only twice per battle.
*Note: Faust can only teach this.
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: A jutsu that allows for one with an affinity for wind to fly upon wings made of said wind. This jutsu requires only a few hand seals, and will generate wings upon the person upper back big enough to where it would make sense that they would lift off of the ground. These wings while made of wind, and strong enough to blow others away if they make contact with an opponent do nothing else but help the person fly. This jutsu takes no chakra to maintain it, but can only be maintained for a short time.
*Note: The wings lasts only for two turns.
*Note: Usable only twice per battle.
*Note: Faust can only teach this.
~ Declined, similar techniques exist -_-" ~
(Go Kuchini Unagi) Five Eating Eels
Type: Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user brings there hand down and extends their fingertips to touch the water. Five 'eel' shaped pieces of water come out, but they are electrified with the user's lightning chakra. If the enemy gets touched by the eels and are shocked, they will be paralyzed. This is mainly used when the opponent is under water, but the eels can reach the target if they're at least close to it.
*Note: This jutsu must be used on water, or with a water jutsu.
*Note: Five eel's are created that will shock the enemy.
*Note: The user must know lightning and water elements.
*Note: Usable only once per battle.
*Note: Faust can only teach this.
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user brings there hand down and extends their fingertips to touch the water. Five 'eel' shaped pieces of water come out, but they are electrified with the user's lightning chakra. If the enemy gets touched by the eels and are shocked, they will be paralyzed. This is mainly used when the opponent is under water, but the eels can reach the target if they're at least close to it.
*Note: This jutsu must be used on water, or with a water jutsu.
*Note: Five eel's are created that will shock the enemy.
*Note: The user must know lightning and water elements.
*Note: Usable only once per battle.
*Note: Faust can only teach this.
~ Declined, you would get shocked too O_O ~
~Please change, or restrict anything to get these jutsu's approved, thanks.
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