[ARCHIVE] Custom Jutsu Submission - I

Status
Not open for further replies.

Axle

Active member
Legendary
Joined
May 6, 2008
Messages
12,163
Kin
0💸
Kumi
2,500💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

(heishi mune houmen) - Dying Will Release
Rank: Forbidden
Type: Supplementary
Range: Short
Chakra Cost: 50
Damage Points: N/A
Description: The user releases 90% of their remaining chakra into a force known as the user's "Dying Will", the user's 5 senses are pushed to the Max, also it greatly increases the users reaction time dramatically improved ten fold, but this jutsu takes alot of pressure on the user's body
Note: can only be used once per battle
Note: only lasts 3 turns
Note: after using this jutsu is cancelled, the user can only used B and below ranked jutsu
~Approved~ Changed it to Once per battle
Custom Weapon: (Soshi Tama) Element Spheres
Rank:S-rank
Type: Defensive
Range: Short
Chakra: 40
Damage: N/A
Description: The user pulls out a scroll, then summons 5 big rings (the size of a circular table), by focusing chakra in the opening of the ring, it's middle part is filled with that element, the user can fill up all the rings also, but no 2 rings can have the same element. These rings can block other attacks of the same or weaker element. The spheres can only block S-rank and down elements. The user can focus chakra into their feet the same as the element in the ring to "magnitise" himself to the ring in order to ride it (this is not flying, only hovering on the wind element). The user can control the Spheres without being near them, they can move as fast as Gaara's sand.
Note: this jutsu can only be used once per battle
Note: each ring can only block a total of 3 times
Note: only Axle can use this Technique
~Declined~ OP
 
Last edited by a moderator:

Icemyster

Active member
Elite
Joined
Oct 14, 2009
Messages
9,271
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

(yochi haru) Earth Spring
Rank-A
Range-Short-Long
Type-Defensive/Supplementary
Cost-30
Damage-N/A
Description-
The user manipulates the earth with his chakra beneath him or his opponent by stomping, sending his chakra through the ground causing the ground to spring up(like a catapult) ,causing who ever the justu is used on to be propelled rapidly through the air in the direction of the users choice.

*Can Only Be Used Three times*
*Can Only Be Taught By Icemyster*
~Approved~
( hi houmen:reiki fi-rudo) Ice Release: Chill Field
Rank-S
Range-Short/Mid
Type-Supplementary/Attack
Chakra-40
Damaga-N/A
Description-
The user manipulates the moisture on the field, creating a six inch thick sheet of ice on the area around him. The ice makes movement along the ground difficult, causing the opponent to slide with his own momentum. The user can manipulate the ice To create spikes in this area. This ice created from this jutsu melts after four turns
*can only be used three times*
*Can only Be used by Ice Users*

(hi houmen: touketsu souhou) Ice Release: Frozen Touch
Rank-S
Range-Short/Mid
Type-Supplementary
Chakra-40
Damage-N/A
Description-
After making one sign the user focuses his chakra into the air around a water source, causing it to almost instantly freeze by dropping the temperature inside of the molecules(much like the formation of demonic ice mirrors)
its Hyouton not Hi Houment ~Declined~
 
Last edited by a moderator:

Zenryoku

Active member
Legendary
Joined
Feb 27, 2009
Messages
13,507
Kin
801💸
Kumi
1,697💴
Trait Points
0⚔️
Re: ♦ Custom Jutsu Submission ♦

(Suiton: Suijou Toburai Kimitsushitsu) – Water Release: Aquatic Burial Chamber

Rank: Forbidden
Type: Offensive
Range: Short – Long
Chakra cost: 60
Damage points: 120 (-30 damage to user)
Description: After performing a set of hand seals the user then manipulates water from the ground to rise up and surround the opponent in a wall and then by manipulating wind to spin around creating a vortex hurricane of shredding wind and water that then compresses and gets small and gets more powerful and it begins shredding away a the opponent.

Note: Can only be used once
Note: – 30 damage to user from chakra strain, making user bleed from their nose.
Note: user cannot perform Water element next two turns.
~Approved~
(Hane Amatsu Bougei) – Wings of Heavenly Protection

Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: The user can move their wings to fold around and cover the user to create a defensive barrier that can protect the user from incoming attacks made by the opponent. (Protects against attacks up to S rank)

Note: Can only be used three times.
Note: Can only be used within Majestic Hawk Mode.
~Declined~ create a better description
(Akiunka no Shikkyaku)- Autumn Haze of Falling Feathers

Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user flaps their wings to release a haze of feathers that fly at the enemy target/s and then turn into sharp blades coated in natural chakra making them resilient to fire elemental attacks to A rank and have the ability to pierce from rock itself.

Note: Can only be used 3 times
Note: Can only be used in Majestic Hawk Mode.
~Approved~
(Doton: Kumajutsu no Yuushu) – Earth Release: Demon Invocation Prison

Rank: Forbidden
Type: Attack
Range: Short – Long
Chakra cost: 60
Damage points: 120 (-30 damage)
Description: The user after performing a string of hand seals manipulates the ground to create to slabs of earth to rise around the opponent trapping them with it and by breathing out a large flame of fire to heat up and cause the pieces of rocks to melt slightly fusing them together creating a tomb that is then caused to crush the opponent inside.

Note: Can only be used once
Note: Causes –30 damage to user and bleeding from nose from chakra strain.
Note: User cannot perform Earth element next two turns.
~Declined~ Are you using fire chakra to fuse the slabs together?
(Hauringukiri) – Howling Blade

Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 15 - 40 (dependant on ability used)
Damage points: 30 – 80 (dependant on ability used)
Description: Hauringukiri is a blade made of the finest metals making it very strong. Above the handle lies a hollow spherical guard chamber with a bell ball inside. The chamber itself is structurally strong and prevents it from becoming a weakness to the sword. The wielder uses this hollow chamber as an amplifier with their chakra to create different levels of techniques using sound.

C rank Level – at short range the user can release chakra into the hollow spherical chamber to emit a sound wave that can affect the opponent’s sence of balance.

B rank Level – at mid range the he user can create small sound blasts emanating from their sword that strike the opponent hitting them back and causes them to bleed from their nose.

A rank Level – at long range the user can create an amplified sound wave that affects the opponent through their hearing and causes them to be temporarily bound in place from paralysis. ( can only be used 3 times).

S rank Level – the user can create from their sword a strong shockwave of sound that is shot at the opponent and can shatter even bare rock to A rank level. When the shockwave strikes the opponent it affects their sense of balance and eyesight and induce bleeding from their nose and ears. (Can only be used 2 times).

Note: Can only be wielded by a user of Sound Element.

You must be registered for see images

~Approved~
(im allowed sound on my jugo now with rei's permission)
 
Last edited by a moderator:

Passion

Active member
Legendary
Joined
Jul 18, 2009
Messages
15,748
Kin
51💸
Kumi
0💴
Trait Points
0⚔️
Re: ♦ Custom Jutsu Submission ♦

( Tae Kwon Do: Yobi Sabi ) Tae Kwon Do: Fingertips
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Fingertips - Joomuk ( Nerve strike NOT chakra point strike ) can be used to strike vulnerable areas of the body such as pressure points. Used in self-defence and not competition sparring, one and two finger strikes are made to the eyeballs. Four finger strikes engaging the tips of the outstretched hand (known as Spear hand) can be made to vital points in the neck.
Note:
- Myartisablast can only teach Tae Kwon Do

( Tae Kwon Do: Wangetsu Kikku ) Tae Kwon Do: Crescent Kick
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: There are two variations of this kick: the outer crescent and the inner crescent. In the outer, the practitioner raises the extended leg as high as possible, and slightly up across the body, (a bit across the centerline of the body), then sweeping outward to the side, in a circular movement. In the inner, the motions are the same but the direction of the kick changes, this time originating from the outside of the body, heading towards the inside, or centerline of the body. These kicks are also called "Inside Kick" and "Outside Kick" at some taekwondo schools, and "Inside-Outside" and "Outside-Inside" at others.

( Tae Kwon Do: Shi Setsu Sutoraiku ) Tae Kwon Do: Four knuckle strike
Rank: S
Range: Short
Type: Offensive
Chakra cost: 40
Damage points: 80
Description: This is a fist shape particular to the Asian martial arts. Instead of closing the fist completely, the fingers are held out and only the knuckles are bent thereby presenting the upper set of knuckles as the striking surface. This fist is used for breaking boards as the smaller surface area concentrates the punches power. In self-defence, it may be used to purposefully break an attackers jaw.
Note:
- Myartisablast can only teach Tae Kwon Do

( Kibaku nendo tane ) Exploding Clay seed
Rank: A
Range: Short - Mid
Type: Supplementary/Attack
Chakra cost: 30
Damage points: 60
Description: Deidara eats clay with his hands producing small seeds. After it the seeds can be thrown on ground and they will grow into multiple explosive clay minions that will explode by user making single handseal. Minions can be defused with lightning attack. Minions are able to split into two smaller minions.
 
Last edited:

Geezus

Active member
Legendary
Joined
Sep 10, 2008
Messages
17,022
Kin
1,351💸
Kumi
19,495💴
Trait Points
70⚔️
Re: ♦ Custom Jutsu Submission ♦

Raiton/Genjutsu: Za Ketteiteki Kauntodaun [Lightning/Illusion Release: The Final Countdown]
Rank: Forbidden
Type: Attack/Supplementary/Defense
Range: Short-Mid
Chakra| 80
Damage: 160 (-50 to user)
Description: The user pours most of the raiton he can spare and then by clasping his hands tattoos hidden under the skin turn a bright yellow, this catches the opponents in a genjutsu that then causes them to believe two things, Time has slowed and they no longer have movement within there body keeping them in place and if they do they move realtively slow. During this time the user will complete a string of seals that causes then creates a small but extremely potent lightning, -that appears bright white as all of the power is contained in this spark- then by touching the opponent with this spark they are released from the genjutsu, but an agonizing pain is erupting over them as the lightning starts to attack the nerves of the opponent rendering body parts unusable. after three turns the opponents whole body system shuts down. and the last of the spark explodes the heart. this spark also causes the user arm to become useless as his nerves are destroyed within.
(Usable Once)
(No Elemental Ninjutsu Usable after use above C-Rank)
(No Jutsu that Require handseals usable rest of battle)
(No Lightning Rest of Battle)
(Last 3 Turns)
~Declined~ OP
 
Last edited by a moderator:

Deidara...

Active member
Elite
Joined
Jun 13, 2009
Messages
5,481
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Moles
Contract (Scroll Owner): Iseris...
Users who have signed contract: n/A
Summoning Boss: Terra-dan: Mole queen

Terra-dan: Mole queen

(Kuchiyose: bouhatei kouhi terra-dan)- Summoning: Mole queen terra dan
Type: Supplementary
Rank: S
Range:All
Chakra Cost: 50
Damage: N/A
Description: the user makes the required seals for summoning and then presses a blood covered palm to the ground summoning Terra. the mole queen is considerably smaller than medium sized summons. standing at most 7 feet tall. she is most adept in water and earth release. her specialty however is salivary expulsions. as most mole have acidic saliva Terra has mastered forceful secretion of potent corrosive substances. she is also a star nose mole. her nose assists in burrowing as each piece of star is coated in aged and hardened earth.

Note: can only use up to A rank earth and water techs
Note: can only be summoned once per battle
Note: can only secrete acids 3 times per battle
~Declined~ Get rid of one of the elemtents, because acid counts as extra


Other Summoning Animals tied to contract:

cloud of darkness


(Kuchiyose: kumo no hacchu) summoning: cloud of darkness
Type: Supplementary
Rank: S
Range:All
Chakra Cost: 50
Damage: N/A
Description: the user makes the required seals for summoning and then presses a blood covered palm to the ground summoning cloud of darkness. he stands about 5 feet tall and his body length is about 6 feet in total. he has an additional set of forelegs for increased agility. he is not built for endurance but is a speed demon. he is a arrow nosed mole, and the arrow can also be used as a weapon. the arrow extends 2 feet from his snout. he was given his name from his jet black fur, and his ability to build small dust screens around him as he travels

Note: can only use up to a rank earth and fire jutsu
Note: can only be summoned once per battle
Note: can only maintain dust screens for 3 turns
~Declined~ Same reason...how many contracts do you have btw? O_O
 
Last edited by a moderator:

Adachi

Active member
Supreme
Joined
Oct 3, 2009
Messages
20,670
Kin
-2💸
Kumi
12💴
Trait Points
0⚔️
Re: ♦ Custom Jutsu Submission ♦

Earth Crushing Circle (Doton Kujiku Maru)
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: After making the handseals required, the earth around the opponent will rise around him rapidly, creating a circular dome narrowed to the victim?s body size and trapping him. Immediately following, the sides of the earth will close in around him, crushing the victim.
*usable only three times per battle*
*no earth jutsu after usage*
~Usable only by members of the NB Secret Corps~
Declined~ Make it twice per battle and "no Earth jutsu for 1 turn after usage" for clarification

Chakra Sensing Thunderstorm (Chakra Sacchi Raiu)
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: 40
Description: This is a highly advanced form of Chakra Sensing Rain. The user will send his chakra into the air, causing the atmosphere to become unstable. He then follows up with his suiton chakra, densing the clouds and causing heavy rain to fall heavily in a wide radius around the battlefield. Since the rain is caused by the suiton chakra of the user himself, he is able to sense where the enemy is through wherever the water touches. It also greatly diminishes firepower to at least half its normal power. This jutsu lasts the entire battle unless it gets taken out by some other sort of weather controlling jutsus.
*usable only once per battle*
*no water jutsu the next turn*
~Usable only by members of the NB Secret Corps~
~Declined~ change the part in blue

Mini Water Burst (Mini Mizu Heki)
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will dispatch his suiton chakra around his enemy to thicken the water moisture in the air to form small and controlled amounts of water near the opponent's body. The user can then direct the water to enter the opponent's body or attack him on sharp bursts anywhere on the body.
*usable only three times per battle*
~Usable only by members of the NB Secret Corps~
Declined~ OP and has already been created with better restrictions

Wave Slash Rage (Nami Slash Gekido)
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user throws his sword (s) into the air. After performing the handsigns needed, the sword drops back into user?s hand again, and he slashes either upward or downward at thin air. It is irrelevant if the sword makes contact with the opponent or not. Molding his own wind chakra with the air the sword has touched, the user performs his "Wave Slash" technique, a quick burst of wind that curves towards opponent. As this wind slash makes contact with the enemy or not, the user manipulates the wind even further creating more and more Wave Slashes coming from many different angles from one physical sword slash, overwhelming the enemy in 50 sharp wind slashes that cut very deep into the skin. The wind slashes appear and disappear at such rapid rates that the user exhausts an incredible amount of chakra using this technique. This attack is best used as a last resort and when outnumbered by enemies.
*usable only once per battle*
*no more Fuuton jutsu after usage*
~Usable only by members of the NB Secret Corps~
Kaito, check this...
 
Last edited by a moderator:

Amaya Sayuri

Member
Joined
Aug 29, 2009
Messages
4,969
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

(Kuchiyose: Usagi: Miruku - Oto Nami) Summon: Rabbit: Milk - Sound Wave

Type: (Summoning) Supplementary
Rank: A
Range: Mid
Chakra Cost: 30
Damage Points: N/A
Description: After summoning Milk the summoner then instructs her to use her sharp ears to pinpoint the exact location and whereabouts of the hiding or trying to escape enemy.

*Must have signed the contract of the Rabbit (held by Amaya)
*This can only be used/taught by Amaya*
*This can only be handled by Amaya*
*Can be used twice per battle*
~Approved~

(Katon: Kouen Shi-rudo) Flame Shield
Weapon: Twin Swords
Rank: S
Type: Defense/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user takes out his twin swords and infuses fire release with them. they start to flame up with intense fire and the user can then use it as a shield by crossing them over in front of them.

*Only Amaya holds these twin swords*
*Can be used twice to defend from Wind up to S-rank*
*Can be used once to defend from Water up to B-rank*
Declined~ Restrictions? (How many times it can be used in general)

(Raiton: Chi Tomosen) Earth Stopper
Weapon: Twin Swords
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user takes out his twin swords and infuses lightning release with them then the user struck them to the ground inwhere lightning chakra would spread underneath. The lightning beneath of high electric force can stop any incoming earth jutsu that the enemy uses such as (Doton: Doroku Gaeshi) - Earth Style: Terra Shield, (Doton: Ganchuro no Jutsu) - Earth Style: Earth Pillar Prison and many more as long as they are done onto the ground.

*Only Amaya holds these twin swords*
*Can be used once per battle*
*Can last up to 3 turns*
*Stops Earth up to B-rank*
~Approved~
 
Last edited by a moderator:

Ben-sama

Active member
Elite
Joined
Apr 9, 2009
Messages
5,870
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

(Kuchyose : Fuka : Maebure) Summoning Jutsu : Shark : Harbinger
Rank : S
Range : Short
Type : Supplementary
Chakra Cost : 40
Damage Points : 80
Description : By Spilling Blood On The Shark Tattoo/Scroll The User May Summon Harbinger, The Great King Of Sharks, Harbinger Is A Great White Species But 5 Times Bigger Than A Regular Great White Shark,Harbinger Can Travel 1 KM Underwater In 5 Seconds, Giving Him Great Speed And Can Jump Out Into The Air Into 5 Metres, Anyone That Will Be Under Harbinger As He Falls Down Will Have Broken Bones And The Chance To Drown. Harbinger Can Also Ascend His Head Out Of The Water To Use Water Jutsus. . To Summon This Great Shark Everyone Must Go Through A Test Given By Harbinger Himself. Harbinger Has The Power To Communicate Telepatchically With The One Who Summoned Him.
Note : Only Benazz Can Teach This Summoning Jutsu
Note : Jutsu To Be Used Once Per Battle.
Note : Harbinger Lasts For 4 Turns
Note : In Order To Summon Harbinger User Must Be On A Water Source Of Atleast 20-30 Metre Depth
Declined~ How can he move at such high speeds with being 5 times as big as a Great White Shark? But aside from that, specify what level of Water Jutsu he can use up to

(Genjutsu : Runge Funkyuu) Illusion Technique : Lung Disorder
Rank : S
Type : Supplementary
Chakra Cost : 40
Damage Points : N/A
Description : The User Will Clap At His Opponent Once, And When He Does That, The Opponent Will Fall Under His Genjutsu In Which The Opponent Will Think That He Can't Breathe In, If The Opponent Will Not Break This Genjutsu In One Turn He Will Choke In Reality.
Declined~ OP...no restrictions
 
Last edited:

Sin

Active member
Legendary
Joined
Mar 3, 2009
Messages
11,090
Kin
0💸
Kumi
1💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

Water Style: Grand Water Wave (Suiton: Yuuen Mizunami)

Type:Attack/Supplementery
Rank: S
Range:Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user focuses there water chakra into a huge wave that can carry the user in the air and make the user fly. The user can make waves come out of the huge wave and go attack the opponent. The water wave would need to be destroyed by some sort of earth jutsu or be cut off from the connection of water destroying the wave and making the user fall.
Note: Can only be created twice per battle
Note: Must be taught by Izure

Fire Style: Flame Goddess (Katon:Honoo Megami)

Type:Attack/Supplementery
Rank: S
Range:Short (Summoned) -Long (Attacking)
Chakra Cost: 40
Damage Points: 80
Description: The user will focus fire chakra into a thought of a goddess of fire, using this thought they will create that goddess, this goddess can be used as a block against a-rank fire or below, and can also block any wind jutsu unless forbidden. This goddess can also burst into flames at any given moment, burning the opponent if near intensely.
Note: Must be taught By Izure
Note: The goddess can only stay for five turns and will leave a circle of flames behind
Note: This can also just be an illusion if the user wants it to be.
its either a genjutsu or it isn't, it can't be both

Illusion Technique: Dream Freak (Genjutsu:Yume Furi-Ku)

Type:Attack
Rank: S
Range:Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will focus into the mind of the opponent and just by staring at the opponent and putting out both hands they will trap the opponent where they are freaks of weirdness and loads of freaks destroying the opponent's mind in scary circus freaks. The opponent will only be able to look for a turn. And won't be able to focus on jutsus without thinking about freaks. The user will also look like a freak to the opponent
Note: The effect lasts a turn
Note: Must be taught by Izure
~All Declined~ Add restrictions.
Water Style: Grand Water Wave (Suiton: Yuuen Mizunami)

Type:Attack/Supplementery
Rank: S
Range:Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user focuses there water chakra into a huge wave that can carry the user in the air and make the user fly. The user can make waves come out of the huge wave and go attack the opponent. The water wave would need to be destroyed by some sort of earth jutsu or be cut off from the connection of water destroying the wave and making the user fall.
Note: Can only be created twice per battle
Note: Must be taught by Izure
Note: After usage the user can't use s-rank water jutsus next turn or the turn used
Declined~ Make it once per battle

Fire Style: Flame Goddess (Katon:Honoo Megami)

Type:Attack/Supplementery
Rank: S
Range:Short (Summoned) -Long (Attacking)
Chakra Cost: 40
Damage Points: 80
Description: The user will focus fire chakra into a thought of a goddess of fire, using this thought they will create that goddess, this goddess can be used as a block against a-rank fire or below, and can also block any wind jutsu unless forbidden. This goddess can also burst into flames at any given moment, burning the opponent if near intensely.
Note: Must be taught By Izure
Note: The goddess can only stay for five turns and will leave a circle of flames behind
Note: Can only be used twice per battle
Declined~ No god/goddess summons

Illusion Technique: Dream Freak (Genjutsu:Yume Furi-Ku)

Type:Attack
Rank: S
Range:Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will focus into the mind of the opponent and just by staring at the opponent and putting out both hands they will trap the opponent where they are freaks of weirdness and loads of freaks destroying the opponent's mind in scary circus freaks. The opponent will only be able to look for a turn. And won't be able to focus on jutsus without thinking about freaks. The user will also look like a freak to the opponent
Note: The effect lasts a turn
Note: Must be taught by Izure
Note: Can only be used twice per battle
Declined~
 
Last edited by a moderator:

Magellan

Active member
Veteran
Joined
Sep 24, 2009
Messages
3,677
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

(Genjutsu: Kisu Shikyo) Illusion: Kiss of death
Rank: S
Type: Offensive
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: The user will throw needles to the opponent in a direct hit. The victim would come into illusion that his/her whole body’s nerves is going to collapse because of the snakes’ venom. His bodies will go numb – feet and hands – and the venom is aiming to the heart killing the victim. If the victim cannot get out of the illusion he will be killed because of heart attack and if he can escape of the illusion the victim will get hurt from the needles.

Note: Can be used twice in battle
~Declined~ I think the name belongs to another CJ plus it doesn't fir the description of the jutsu, change it. It won't count against your weekly total

(Genjutsu: Dokueki Kisu) Illusion: Kiss of the venom
Rank: S
Type: Offensive
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: The user will throw needles to the opponent in a direct hit. The victim would come into illusion that his/her whole body’s nerves is going to collapse because of the snakes’ venom. His bodies will go numb – feet and hands – and the venom is aiming to the heart killing the victim. If the victim cannot get out of the illusion he will be killed because of heart attack and if he can escape of the illusion the victim will get hurt from the needles.

Note: Can be used twice in battle

changing death to venom
Pending~ Specify how long it takes for the opponent to be taken by the venom completely.
 
Last edited by a moderator:

Artimis

Active member
Elite
Joined
Apr 26, 2008
Messages
6,499
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

All these jutsus are base on this
Custom Weapon notice this is already approved just wanted you to know what I was basing the jutsus on
Custom Weapon: X-Gloves
Rank: S
Range: Short
Type: Weapon
Chakra Cost: 40
Damage: N/A
Description: The user puts on Special Gloves Called X-Gloves, When the user infuses with fire chakra the gloves give the use the power to do more and stronger fire jutus .
*These gloves can only be used by Mato~kun*
*Gloves can be removed but must be done by another jutus*
*Any fire jutsu done with the gloves adds 10+ damage *





Custom Weapon: (waga sukai ringu) Mare sky ring
Type: Supplementary
Rank: Forbidden
Range: Short
Chakra Cost:50
Damage Points: N/A
Description: The Mare Sky ring is one of the six strongest rings in the world. After the user has equipped himself with the X-Glovers he can then active the Mare sky ring .When the user infuses the rings with chakra the ring will then fusion with the gloves doubling the gloves power. So now if the user was to do battle with a fire jutsu of the same rank the X-gloves would easily overpower to other jutus. The ring has lots of other powers but this is the only one known at the moment .
notes:
The rings can only stay fusion with the X-gloves for 3 turns
Only can be used with X-gloves
Once the three turns are up the X-gloves will be unable to use any fire jutsu for 2 turns
Can only be used once per fight
Only can but used by Mato~kun


~Approved~ but i added a restriction
(X-pusshu)X-Push
Type: Supplementary
Rank: A
Range: Short -mid
Chakra Cost:35
Damage Points: N/A
Description: By infuse his gloves with charka and point both gloves to one direction, the user is able to push himself in any direction he wants just by pointing the gloves. This work by when the user puts charka in to the gloves they let out a very strong blast that is strong enough to move the user so the user uses the move to blast him to any direction he want in really fast speeds. This can be used to quickly dodge a opponent attack, or it can be used to get closer to your opponent and this move may be used in the air.
Note: can be used 4 times during battle
Note Have to wait one turn before using again
Note: each push, pushes the user about 20 feet from where he was standing
Must have X-gloves on to use


~Approved~

(X-shippuu)X- Hurricane
Type: Attack
Rank: S
Range: Short -mid
Chakra Cost: 40
Damage Points:80
Description: This move starts out by the user extending both arms in a outwards position, Then the user lets out very larger flames from each arm, once that is done the user starts to spin at a very fast speed making the fire start to twist around him forming a very powerful Hurricane, the fire Hurricane is very larger if the opponent is standing mid from the user he will be caught in the attack once caught inside the opponent will be ripped and burned to death since the attack is made up of wind and fire and the Hurricane can’t just be stopped by any water attack must be S-rank or a two element combo
Note: can only be used twice during battle
Note: once used user can’t use any S rank fire jutsus next turn
Note: must have X-gloves on to perform this jutsu



~Declined~ OP and hurricanes don't get set on fire
(Satetsu Kaihō ) Iron Sand: World Order
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: This jutsu uses Iron Sand to create a gigantic sphere of spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the Iron Sand spikes will have filled the entire surroundings, cutting off any escape routes.
Note:This jutsu can only be used twice during a battle
Note:Once used can only use B rank and down


~Declined~ Change it to forbidden
(Satetsu Kaihō ) Iron Sand: World Order
Rank: Forbidden
Type: Offensive
Range: Short-Long
Chakra Cost: 60
Damage: 120
Description: This jutsu uses Iron Sand to create a gigantic sphere of spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the Iron Sand spikes will have filled the entire surroundings, cutting off any escape routes.
Note:This jutsu can only be used twice during a battle
Note:Once used can only use B rank and down Iron sand jutsus next turn


~Declined~ 50 chakra, 90 damage. If you want 60-120 then you'll need more restrictions

(Fortress Blaze)-Jōkaku Enjō
Type: Attack
Rank: S
Range: Short-long
Chakra Cost: 40
Damage: 80
This ability creates an immense wall of flame that surrounds the target and then forms a huge contained sphere of flame in which to imprison enemies, once the enemies are trapped within the fire walls the fire will not allow them to leave if the opponent tries to escape from above as to fly out of the fire wall the flames will attack, and if the opponent remains in the walls for to long they will suffice because the walls will slowly eat away all the oxygen from within the walls until there is none left.
Note: Can be used twice in battle
Note: Last 3 turns
Note: Take 2 turns for all the oxygen to be drained from the within the walls



~Declined~ I already have a Custom Exactly like this :p

(X-tsume)-X-Claws
Type: Offensive
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: This is one of the new found ability of the X-gloves once the gloves have fusion with the Mare sky ring. The user will send an incredible amount of charka in to his gloves causing the gloves to become covered in a red cloak, after this is done the user will then have the power to manipulation the fire from the gloves to reach out like claws the claws can reach out to a good distant, the claws can be send under the ground to grab the opponent or to attack the opponent head on.
note: Only can be used with X-gloves
note: Can only be used twice in battle
note: Last 3 turns


~Approved, I would remove the "twice per battle" as the Mare Sky Ring only can be used once O_O and this requires it
 
Last edited by a moderator:

Nadare

Active member
Elite
Joined
Dec 17, 2008
Messages
6,098
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

(Suiton:Nichikujira) Water Style: 2000 Whales

Rank: S
Type: Offense
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: A water jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like whales crying, hence the name. It causes sever cuts, it wets the opponent and propels him backwards.
Declined~ Restrictions? Also, where did the lightning spring up all ofa sudden?

(Suiton:Ketsueki Bakuha) Water Style: Blood Explosion

Rank: Forbbidden
Type: Offense
Range: Short
Chakra Cost: 50
Damage Points: 90
Description: 90% of blood is made of water. The user controls the enemy's water participles in his blood, and makes them expand. After a 5 seconds or so, the blood participles starts exploding, and the opponenet dies, due to internal damage, and high blood loss.
*Note: Can only be used once per month.*
*Note: Can only be used by Nadare.*
~Declined~ Similar Jutsu exists
 
Last edited:

Mugiwara

Active member
Legendary
Joined
Apr 25, 2008
Messages
11,625
Kin
24💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

(Dendou Kosshi) - Electric Bones
Type: Attack/Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: The user sends lightning chakra through his bones, making the electricity jump from bone to bone if the bones are very close to each other(10-20 cm). Every one of the users bones become electrical conductors.
With this "electric field" that the user creates with his bones can paralyze the opponent when within that field, or very close. When used with the Dance of the Young Ferns, the user can only make a small electrical field(10 square meters), because of the huge area that the bones cover, the user does not have enough lightning chakra to cover it all. Because of that the bones become electrical conductors, the user is shocked all the time while it is active, making him immune to genjutsu. (up to A rank)
Note: Lasts for 3 rounds.
Note: Can only be used ?nce per battle
Note: 10 damage to the user due to the constant shocking.
~Approved

(Tessenka no Mai Senshu) - Dance of the Clematis Bow
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user pulls out his spinal cord, and infuses it with chakra, making it less flexible. The user then uses a wire string for both ends of the spinal cord, forming it into a bow, which the user can easily shoot the bones as arrows, which he extracts from his arm. The arrow is extremely fast and hits with great impact. It can be compared to Kidomarus bow and arrows. Note: Can only be used once per battle.
Note: The bow lasts until the user drops the bow down, thus the chakra in the bow disappears, making it too flexible to use as a bow
~Declined~ Make it S-rank and add more restrictions.

(Teshi Sendan: Kikanjuu) - Ten Finger Drilling Bullets: Machine Gun
Rank:A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Using the Shikotsumyaku ("Dead Bone Pulse") the user is able to fire their distal phalange(finger-tip) bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact. The user focuses more of chakra into his finger tips, to increase the rate that the finger tips fire at and the power of the bullets. While this technique is over, the user can fire 10 finger tips per second.
Note: Can only be used twice per battle
Note: The jutsu lasts for 3 rounds.
Declined~ Make it 2 turns.

(Doton: Jishin Arashi)- Earth release: Earthquake Storm
Rank: Forbidden
Type: Attack
Range: Short-Long
Chakra Cost: 50(+10 for each wave)
Damage Points: 90(+20 for each wave)
Description: The user focuses a huge amount of chakra, which he releases into the ground after a set of handseals, which triggers an earthquake which shakes the whole battleground, creating fissures, and then the user stomps the ground, creating a wave of earth, that goes 360 degrees from where the user is standing. The wave of earth is really high, and it has all kind of earth minerals in it. The wave moves really fast, nearly at speed of sound. The user can stomp the ground up to 3 times, creating 3 waves of earth after the earthquake. This technique devastates the whole battlefield, changing it looks and terrain. If the opponent is underground the earthquake will first crush him, then the waves of earths will crush him even more with the pressure. If the opponent is above ground, the earthquake will throw him around, making him fall into one of the fissures, then the waves will crush him.
Note: Can only be used once per battle
Note: No forbiddens for the rest of the battle
Note: The user cannot use any earth jutsu for 2 rounds
Note: The user takes 15 damage because of the physical strain on his body
~Approved~

(Hone Kangoku) - Bone Prison

Rank: S
Type: Attack/Supplementary
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user stomps the ground, creating a prison around the opponent at very high speed, the bones have very sharp "thorns", that will easily cut or stab the opponent if they try to escape. The user can then stomp the ground again, making the bone prison smaller and smaller as more and more bones emerge from the ground till theres nothing left of the opponent. The bones have liquid in them like every other bone, and thus they conduct electricity, which makes them immune against lightning attacks, furthermore the bones are hard as steel, which makes them even harder to destroy.
Note: Can only be used twice per battle
Note: Must be 3 rounds of interval before being used again.
Declined~ Already Exists
 
Last edited by a moderator:

Vergil..

Active member
Elite
Joined
Sep 28, 2008
Messages
6,831
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ♦ Custom Jutsu Submission ♦

Suiton: Shigure Soen Ryu-hitonomi gachin (water release: Invincible Sword Style- Swallow's Clash )
Type: Attack/Defense
Range:Short-mid
Rank: S
Chakra cost: 40
Damage: 80
Description: The user makes the Ame sword release water making a tidal wave in front of the user that can be controlled by him with the sword, its used for attack and defense at the same time. while doing this the user never directly touch's the water.
(Note:Can only be used 3 times per battle.)
(Note:its weak against any opponents lightning jutsu )
~Declined~ saying that a water jutsu is weak towards its natural weakness isn't a restrction

Suiton: Shigure Soen Ryu-hitonomi kuchibashi (water release: Invincible Sword Style- Swallow's Beak )
Type: Attack
Range:Short
Rank: S
Chakra cost: 40
Damage: 80
Description: The user thrusts his blade multiple times with one hand releasing small pressure water bullets from the Ame sword. This bullets will cut the user superficially in different parts at a great speed making it hard for the opponent to move with the pain left by this cuts.
(Note:Can only be used 3 times per battle.)
~Approved~
posting them with your orders


Suiton: Shigure Soen Ryu-hitonomi arashi (water release: Invincible Sword Style- Swallow's Storm )
Type: Attack
Range:Short-Long
Rank: S
Chakra cost: 40
Damage: 80
Description: The user throw's the Ame sword at his enemy spinning and releasing water making a shield around the sword and releasing thousand water drops creating a rain effect , each drop his filled with chakra making them as hard as needles.The user can also make the same water that functions like shield hard enough to cut a limb.
(Note: weak to wind in air)
(Note:Can only be used 3 times per battle.)
(Note: must now rain)
(Note: this jutsu cannot be avoided normally only blocked)
~Declined~ does the rain affect the entire battle field or just a certain area?
Suiton: Shigure Soen Ryu-hitonomi gachin (water release: Invincible Sword Style- Swallow's Clash )
Type: Attack/Defense
Range:Short-mid
Rank: S
Chakra cost: 40
Damage: 80
Description: The user makes the Ame sword release water making a tidal wave in front of the user that can be controlled by him with the sword, its used for attack and defense at the same time. while doing this the user never directly touch's the water.
(Note:Can only be used 3 times per battle.)
(Note:its weak against any opponents lightning jutsu due to the electricity going throw the water wave to the sword and so hitting the user )
like this?

Suiton: Shigure Soen Ryu-hitonomi arashi (water release: Invincible Sword Style- Swallow's Storm )
Type: Attack
Range:Short-Long
Rank: S
Chakra cost: 40
Damage: 80
Description: The user throw's the Ame sword at his enemy spinning and releasing water making a shield around the sword and releasing thousand water drops creating a rain effect , each drop his filled with chakra making them as hard as needles.The user can also make the same water that functions like shield hard enough to cut a limb.
(Note: weak to wind in air)
(Note:Can only be used 3 times per battle.)
(Note: must now rain)
(Note: this jutsu cannot be avoided normally only blocked)
(Note:the sword is thrown from any range while the jutsu itself is a mid range)
~Both Approved~
 
Last edited by a moderator:

Axle

Active member
Legendary
Joined
May 6, 2008
Messages
12,163
Kin
0💸
Kumi
2,500💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

Custom Weapon: (Soshi Tama) Element Spheres
Rank:S-rank
Type: Defensive
Range: Short
Chakra: 40
Damage: N/A
Description: The user pulls out a scroll, then summons 5 big rings (the size of a circular table), by focusing chakra in the opening of the ring, it's middle part is filled with that element, the user can fill up all the rings also, but no 2 rings can have the same element. These rings can block other attacks of the same or weaker element. The spheres can only block S-rank and down elements. The user can focus chakra into their feet the same as the element in the ring to "magnitise" himself to the ring in order to ride it (this is not flying, only hovering on the wind element). The user can control the Spheres without being near them, they can move as fast as Gaara's sand.
Note: this jutsu can only be used once per battle
Note: each ring can only block a total of 1 time
Note: only Axle can use this Technique
~Declined~ even with the restrictions its still way to OP
Summoning Technique: Turtle of Mass Destruction (Kuchiyose no Jutsu: kame messe kujo)
Rank: S
Type: Defense/Attack/Suplementary
Range: Short-Long
Chakra Cost: 40
Damage points: N/A
Description:The user wipes the blood on the seal of his arm, summoning a turtle beside the user, the turtle has giant spikes on it's back, and has a very hard body, that can only be pierced by S-rank and above attacks, it can blast S-rank water blasts.This turtle is as big as Gamabunta, it's spikes are used as lightning rods to deflect lightning attacks, this turtles tongue can be thrusted at the opponent, being able to break through steel, the tongue is as big as a house, one step of this mighty beast causes a mini earthquake cancelling earth manipulation for 1 turn
Note: can only be used once per battle
Note: must have signed a contract with turtles
Note: only Axle may teach
~Declined~ How can one summon have so many different abilities?
(Junsei Raiton Chakra) Pure Lightning Chakra
Rank: S
Type: Offensive
Range: Short/Mid
Chakra Cost: 40
Damage Points: 40
Description: The user focuses pure lightning chakra into 1 finger.The user then ejects the chakra in the form of a small blast toward the opponent. And with the chakra being pure lightning, it moves as fast as lee with no weights.
Note: may only be used twice per battle
Note: may only be taught by Axle
~Pending~
(Yottsu Iregyura Chakra Heika) Four Irregular Chakra Swords
Rank: S
Type: Offensive
Range: short/Mid
Chakra cost: 40
Damage points: 40
Description: The user then focuses water chakra into 4 swords, an extra long sword (about the length of 2 arms) in one hand and 3 short handles of swords in one hand, the user can throw the short swords at very high speeds, they only work with the users chakra. When the water chakra is focused in the long blade, a blue aurora is produced around the blade, so that if the opponent tries to block short range, then he will still be cut, when focused in the short handles, nothing but a blue aurora is produced, if thrown, they can be controlled by the user just because of chakra
Note: lasts 3 turns
Note: can only be used twice per battle
Note: can only be used by Axle
~Declined~ How can you control the swords without chakra strings?
 
Last edited by a moderator:

Kiwii

Active member
Elite
Joined
Jan 23, 2009
Messages
6,170
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ♦ Custom Jutsu Submission ♦

Aburame Clan: Bugs of the Exotic Death
(Aburame Batsu: Ekizochikku Oujou no Konchuu)

Rank: S
Range: Short-Long
Chakra Cost: N/A
Damage Points: 80
Description: The user transforms a bug's ability into a weapon. The user acquires a nearly perfect immunity to the bugs that he used to make the weapon (although he doesn't controll them what so ever) and the most poisonous insects produce only a little itchy feeling, wich grows more in long term exposure.[/font]


Goliath Birdeaters
[SIZE="-2"]Description:
Birdeaters are the largest spiders in the world, their colours varies from dark to light brown. They have hairs all around their bodies and they're used to wet enviroments. These spiders make a hissing noise when disturbed. This noise is called stridulation and is produced when the spider rubs the bristles on its legs together. Birdeaters can defend themselves by biting or by kicking urticating hair towards their perceived assailant. These hairs can be severely irritating to the skin and lungs, and have been reported to feel like shards of fiberglass
You must be registered for see images
Weapon: The user seals the urticating hairs on a small bomb, like a smoke bomb. Upon impact, or a single handseal, a cloud of urticating air is released to the atmosphere. The cloud has half of the smoke cloud size.
[/SIZE]


Africanized Bees
[SIZE="-2"]
Description: Africanized Bees are hybrid bees created to better endure tropical enviroments, but turned out to be more agressive then they should. One sting from an Africanized bee is no worse than a sting from the common honey bee. It hurts but is rarely fatal. Unfortunately the Africanized bees attack in swarms. Their victims may be stung thousands of times. That many stings can and does kill.
You must be registered for see images
Weapon: The user can toss the poisoned infused stings and then fuse them with the wind to create a barrage of projectiles. Every bag has two thousand stings.[/SIZE]

Black Widows
[SIZE="-2"]Description:
The Black Widow is a medium sized spider with a body about a half-inch in length.The venom is considerably stronger than that of a rattlesnake. Fortunately the amount of venom injected is too small to kill most people.
The venom injected from the Black Widow Spider bite causes a considerable amount of pain. Muscles lock and they break out in cold sweat. Sometimes the symptoms include difficulty breathing. The symptoms can go on for days. Some victims never totally recover.
You must be registered for see images
Weapon: The user infuses small needles with this poison, every needle as the same amount of poison that could be released from one spider.
[/SIZE]

Death Stalkers
[SIZE="-2"]Description:
These scorpions are straw yellow in color, and can grow 3.5 to 4.5 inches (9 to 11.5 cm) in length. Its very potent venom helps it compensate for its smaller size and narrow, weak pincers; this scorpion?s sting injects extremely toxic venom (a neurotoxin) that can cause extreme pain, fever, convulsions, paralysis, and often coma or death in humans (by heart or respiratory failure).
You must be registered for see images
Weapon: The stings of multiple scorpions are attached together and can create a string. The string can be used around the wrists or as a small whip 1 and half meters long.[/SIZE]

Japanase Giant Hornets
[SIZE="-2"]Description:
These wasp body length is approximately 50 mm (2 in), and have a wingspan of about 76 mm. The sting of these wasps has flesh-melting properties, and an allergic human stung by the giant hornet may die from an allergic reaction to the venom, but the venom contains a neurotoxin called mandaratoxin which can be lethal even to people who are not allergic if the dose is sufficient.
You must be registered for see images
Weapon: The user can toss the poisoned infused stings and then fuse them with the wind to create a barrage of projectiles. Every bag has one thousand stings.
[/SIZE]

Human Bot-fly
[SIZE="-2"]Description:
The Human Bot Fly lays its eggs on a horsefly or a mosquito, something that will attempt to land on a human. This carrier finds a human and lands on him or her. The eggs rub off onto the human, whose body heat hatches the eggs. The larvae drop onto the skin and burrow right in. Where they live. Under your skin. Eating.
The larvaes have been seen devolping on multiple other places, such as the mouth and breathing pipes, or even inner organs, such as the lungs, and the brain.
You must be registered for see images

You must be registered for see images
Weapon: The user incases the the eggs on small needles, wich upon contact drop the egg. Every needle can have 3 eggs. The eggs need warm to hatch, so they're kept relativly when they're not used, but immediatly hatch on the opponents skin.[/SIZE]

Puss Caterpillars
[SIZE="-2"]Description:
The inch-long larva is generously coated in long, luxuriant hair-like setae, making it resemble a tiny Persian cat, the characteristic that presumably gave it the name "puss." The 'fur' of the larva contains venomous spines that cause extremely painful reactions in human skin upon contact. The reactions are sometimes localized to the affected area but are often very severe, radiating up a limb and causing burning, swelling, nausea, headache, abdominal distress, rashes, blisters, and sometimes chest pain, numbness, or difficulty breathing.
You must be registered for see images
Weapon: The user seals the hairs on a small bomb, like a smoke bomb. Upon impact, or a single handseal, a cloud of urticating air is released to the atmosphere. The cloud has the size of the smoke cloud.
[/SIZE]

This data is factual.
Yes, the real word is an Exclamation Mark. U_U
~Declined~ its still a no go for the same reasons as previously stated every time you have tried to submit this jutsu; and have you even changed anything?
Of course I did! Wth Rag, have you lost your ability to read? I clearly stated that I do not control any of thses bugs.
 

UzumakiJake

Active member
Legendary
Joined
Oct 2, 2008
Messages
10,148
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ♦ Custom Jutsu Submission ♦

Death Before Dishonor
Range: Short
Type: Defence
Rank: F
Chakra: 60
Damage: N/A
Discription: By concentrating all your chakra and a few handsigns you can create a pulse which can block any taijutsu or ninjutsu. The cost is your life due to total depletion of chakra and life energy.

Note: Only usable 1 turn a game (obviously)
Note: Even jutsu as sage crushing will be defended (as long as it occurs out side the body)
~Declined~ An F-rank jutsu that kills you?
 
Last edited by a moderator:

Deidara...

Active member
Elite
Joined
Jun 13, 2009
Messages
5,481
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Moles
Contract (Scroll Owner): Iseris...
Users who have signed contract: n/A
Summoning Boss: Terra-dan: Mole queen

Terra-dan: Mole queen

(Kuchiyose: bouhatei kouhi terra-dan)- Summoning: Mole queen terra dan
Type: Supplementary
Rank: S
Range:All
Chakra Cost: 50
Damage: N/A
Description: the user makes the required seals for summoning and then presses a blood covered palm to the ground summoning Terra. the mole queen is considerably smaller than medium sized summons. standing at most 7 feet tall. she is most adept in water and earth release. her specialty however is salivary expulsions. as most mole have acidic saliva Terra has mastered forceful secretion of potent corrosive substances. she is also a star nose mole. her nose assists in burrowing as each piece of star is coated in aged and hardened earth.

Note: can only use up to A rank earth and water techs
Note: can only be summoned once per battle
Note: can only secrete acids 3 times per battle
~Declined~ Get rid of one of the elemtents, because acid counts as extra


Other Summoning Animals tied to contract:

cloud of darkness


(Kuchiyose: kumo no hacchu) summoning: cloud of darkness
Type: Supplementary
Rank: S
Range:All
Chakra Cost: 50
Damage: N/A
Description: the user makes the required seals for summoning and then presses a blood covered palm to the ground summoning cloud of darkness. he stands about 5 feet tall and his body length is about 6 feet in total. he has an additional set of forelegs for increased agility. he is not built for endurance but is a speed demon. he is a arrow nosed mole, and the arrow can also be used as a weapon. the arrow extends 2 feet from his snout. he was given his name from his jet black fur, and his ability to build small dust screens around him as he travels

Note: can only use up to a rank earth and fire jutsu
Note: can only be summoned once per battle
Note: can only maintain dust screens for 3 turns
~Declined~ Same reason...how many contracts do you have btw? O_O

Summoning Animal: Moles
Contract (Scroll Owner): Iseris...
Users who have signed contract: n/A
Summoning Boss: Terra-dan: Mole queen

Terra-dan: Mole queen

(Kuchiyose: bouhatei kouhi terra-dan)- Summoning: Mole queen terra dan
Type: Supplementary
Rank: S
Range:All
Chakra Cost: 50
Damage: N/A
Description: the user makes the required seals for summoning and then presses a blood covered palm to the ground summoning Terra. the mole queen is considerably smaller than medium sized summons. standing at most 7 feet tall. she is most adept in water and earth release. her specialty however is salivary expulsions. as most mole have acidic saliva Terra has mastered forceful secretion of potent corrosive substances. she is also a star nose mole. her nose assists in burrowing as each piece of star is coated in aged and hardened earth.

Note: can only use up to A rank earth and water techs
Note: can only be summoned once per battle
Note: can only secrete acids 3 times per battle
Note: can not use Katon Release
~Approved~
Other Summoning Animals tied to contract:

cloud of darkness


(Kuchiyose: kumo no hacchu) summoning: cloud of darkness
Type: Supplementary
Rank: S
Range:All
Chakra Cost: 50
Damage: N/A
Description: the user makes the required seals for summoning and then presses a blood covered palm to the ground summoning cloud of darkness. he stands about 5 feet tall and his body length is about 6 feet in total. he has an additional set of forelegs for increased agility. he is not built for endurance but is a speed demon. he is a arrow nosed mole, and the arrow can also be used as a weapon. the arrow extends 2 feet from his snout. he was given his name from his jet black fur, and his ability to build small dust screens around him as he travels

Note: can only use up to a rank earth and fire jutsu
Note: can only be summoned once per battle
Note: can only maintain dust screens for 3 turns
Note: Can not use Katon release

Edit: this will be my second and final contract
~Approved~
 
Last edited by a moderator:

Icemyster

Active member
Elite
Joined
Oct 14, 2009
Messages
9,271
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ♦ Custom Jutsu Submission ♦

(Hyouton:reiki fi-rudo) Ice Release: Chill Field
Rank-S
Range-Short/Mid
Type-Supplementary/Attack
Chakra-40
Damaga-N/A
Description-
The user manipulates the moisture on the field, creating a six inch thick sheet of ice on the area around him. The ice makes movement along the ground difficult, causing the opponent to slide with his own momentum. The user can manipulate the ice To create spikes in this area. This ice created from this jutsu melts after four turns
*can only be used three times*
*Can only Be used by Ice Users*
~Approved~
(Hyouton: touketsu souhou) Ice Release: Frozen Touch
Rank-S
Range-Short/Mid
Type-Supplementary
Chakra-40
Damage-N/A
Description-
After making one sign the user focuses his chakra into the air around a water source, causing it to almost instantly freeze by dropping the temperature inside of the molecules of the surrounding air causing the heat in the water to be pulled out of the water and into the air by conduction(much like the formation of demonic ice mirrors)
*Can Only Be used By Ice Users*
*Can Only Be Used Three Times*
~Approved~

(Hyouton: chinou furi-zu) Ice Release: Brain Freeze
Rank-S
Range-Short/Long
Type-Offensive
Chakra-40
Damage-N/A
Description-
The Ice User focuses his chakra into the area surrounding the opponent, causing the air surrounding them to drop in temperature severely and instantly, causing the air they breathe to freeze the saliva(can also be breathed in through the nose with a faster effect because the nasal passages are closer to the brain) inside of the opponents mouth to the roof of their mouth, causing a painful brain freeze that prevents the opponent from thinking for a few seconds(about five) as they are in pain(prevents build up of chakra also due to the focus being disrupted)
*Can only be used twice*
*Can only be taught Be Icemyster*
~Declined~ Add a restriction and chance the rank
(Kuchiyose: ga kira-himei) Summoning: Killer Moth Shriek
Rank-S
Type-Supplementary
Range-All
Chakra-40
Description-
After Making the handseals and wiping blood across the mark of the moth(located on the left forearm), the user summons Shriek, the Killer Moth. Shriek Is a giant moth about the size of GamaBunta, and has the ability to produce electricity with the hairs On his body(producing alot electric sound in the process, hence the name Shriek). He can fly at reasonably high speeds, and fire the electrically charged hairs off of his body down on the opponent. He is capable of using Raiton up to S-rank, and Has A very vile temper. He aspires to kill every opponent in battle.
*Can Only Be Summoned by those who signed the moth contract*
*Can only Be summoned once per battle*
~Approved~
(sanagi kaihen) Chrysalis Transformation
Rank-S
Range-All
Type-Supplementary/Defense
Chakra-40
Damage-N/A
Description-
Can only Be Used By Those who have signed the Moth Contract. The user, By activating the tattoo on his left forearm with his chakra, enters this Transformation. The users Back Splits open And they re-emerge from their outter layer of skin(much like Rebirth), when they Emerge They Have wings capable of flight, and if they're outter skin was on fire, the user escapes it. This transformation gives the user speeds matching the third gate, but as result the user cannot use earth jutsu. The speed gained from the transformation lasts four turns.
*Can Only Be used Once Per Battle*
*Can Only Be used By Moth Contract Signers*
~Declined~ Wouldn't something like this cause some sort of damage to the user?
 
Last edited by a moderator:
Status
Not open for further replies.
Top