kuchiyose nu jutsu (summoning jutsu) Falcon
rank: A
type: supplementary
range: short-lomg
chakra: 30
damage: n/a
description: the user will summon forth a large Peregrine Falcon, the world's fastest bird, capable of going at speeds of up to 220 miles per hour. It can also attack using its big razor sharp talons and its powerful beak and is capable of transporting people and objects on it's large back. The Falcon is twice the size of a pterodactyl, with a wingspan of over 60 feet and standing at 25 feet.
The falcon is capable of using A rank and below elemental jutsu of one element which must be stated.
|Pending|
I believe falcon contract have been made and signed.
Also state which element that it's allowed to use here.
(Shi Biyoku Kazangan Harumagedon Bakudan) 4 tailed Lava Armageddon Bomb
Rank: S
Type: Attack
Range: Short – Long
Chakra 40
Damage: 80
Description: Whilst in Bijuu Mode, Yonbi gathers a large concentration of Lava combined with malicious chakra and moulds it into a ball; then fires it at the target or up into the air. Yonbi can choose whether in mid flight the ball explodes, making it rain molten rock down on the target, or just keep going as a giant lava/malicious chakra wave.
*Only usable 3 times per battle
*Must be in Bijuu Mode to use
(Shi Biyoku Kazangan Harumagedon Bakudan) 4 tailed Lava Armageddon Bomb
Rank: S
Type: Attack
Range: Short – Long
Chakra 40
Damage: 80
Description: Whilst in Bijuu Mode, Yonbi gathers a large concentration of Lava combined with malicious chakra and moulds it into a ball; then fires it at the target or up into the air. Yonbi can choose whether in mid flight the ball explodes, making it rain molten rock down on the target, or just keep going as a giant lava/malicious chakra wave.
*Only usable 2 times per battle
*Must be in Bijuu Mode to use
|Approved|
(Yoton: Yougan Men’eki) Lava Style: Lava Immunity
Type: Defense/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points:
Description: The user focuses Lava chakra to every chakra point in their body and then releases it all at once, covering themselves in a thin layer of Lava Chakra. This allows the user to be unharmed from any Lava style jutsu for up to 3 turns.
*Lasts 3 turns
*Can only be used twice per battle
*Can only be used by Roshi
(Suiton-Mizuhara)-Water Style: Water Field
○Type:Attack/Defense/Supplementary
○Rank:S
○Range(Depends on the water source)
○Chakra Cost:45
○Damage Points:N/A
○Descritpion:The user uses the water on the ground to his advantage.Focusing Water chakra in his feet, the user turns the water on the ground into sticky liquid , getting stuck in it for 2 turns. If the opponent is also in range, he will get stuck as well.The user can manipulate the liquid to attack/defend/create weapons (bullets,spears,shields etc…)
-During this time the user may only use Suiton jutsus.
-There must be water on the ground in order to use this
-Can only be canceled by suitable jutsus(Sense and Description Required)
|remove the the highlighted text.
Make usable twice per battle. Lasting 2 turns each.
______________________________________
(Shigai Kuikorosu)-Devourer
Rank:Forbidden
Type:Summon
Chakra:50(20/turn)
Range:Short
Damage:80/Blade Hit
Description: Sewn together from the corpses of fallen warriors, the Devourer strikes both fear and disgust into the hearts of all who oppose him. Leader of the Hellbourne Beasts , the Devourer is a giant, hungry , fierce warrior , carrying a Copper Blade . Sealed in a giant scroll the user carries on his back , when called upon to the human world , he manifests intense hunger and anger.He consumes a large amount of chakra in order to be kept under control .He is very slow , not very smart, but his strength can pierce through rough stone.He can capture and Devour animals and humans , turning them into various parts of his own body. Once the opponent is absorbed by the Devourer, he borrows his abilities and chakra and can only be released by the user.
-Vulnerable To water and Ice
-Imune to B-rank and lower Fire Jutsus
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|Declined|
______________________________________
Malphas(Malphas)
Rank:S-Rank
Type:Summon
Chakra:50(10 fire chakra/turn||25 chakra/volcano)
Range:Short for melle||Mid for Mini-Vlocanos
Damage:60.sword slam||15/volcano erruption
Description: Bone, fire, and hatred compose the Malphas, lieutenants among Hell's host and scourges of the living. Armored against all manner of melee attack and wreathed with smoke and the stench of brimstone, these giants are the bane of the living.This Unit is very strong, carrying a massive sword.The Malphas lacks agility.It can create little volcanos on the ground , which spread lava in a short range.
-Invlulnerable to taijutsu
-Vulnerable to Water and Ice
You must be registered for see images
|Declined|
(Konjou)-Revenant
Rank:A
Type:Summon
Chakra:35(10 to maintain||15/fire shot)
Range:Short(Staff)||Long(Shots)
Damage:55(Staff)||25(fire shot)
Descritpion: Cobbled from the bones and armor of fallen warriors, the revenant is bound together by his burning hatred of all life.The revenant is very fast , floats above the ground and moves smoothly.It carries a long staff , with a sharp silver peak, able to throw fire balls at the enemy.The revenant is skilled at wielding the staff, and one swing can bring down multiple enemies in close range.
-Weak against water and Ice
Suiton:ame dageki)-Water Rain Strike
Type:Attack
Rank:C
Range:Short-Long
Chakra Cost:20
Damage Points:30(+5 if used with lightning jutsu or with shuriken)
Description:User jumps up into the sky creates some big drops of water(20cm) and makes the drops fall down. It can be made stronger with lightning jutsu and by placing shuriken inside of the rain drops.
Declined
Suiton:kihonteki tate) Water Basic Shield
Type: Defence
Rank:C
Range:Short
Chakra Cost:20(-5 per turn)
Damage Points:0
Description:User creates a thick shield out of water to block attacks like taijutsu, fire and weapons.
can be used 3 times per battle
Declined
Suiton:kei dageki)-Water Whip Strike
Type:Attack
Rank:C
Range:Short
Chakra Cost:20(-5 per turn its used)
Damage Points:30(+5 if used with lightning jutsu)
Description:The user creates a whip out of water to attack or to grab stuff. Can be used with lightning jutsu to make it stronger.
Declined
Suiton:bunshin da)-Water clone Capture
Type:Supplementry
Rank:C
Range:Short
Chakra Cost:20
Damage Points:0
Description:First the user creates clones out of water like the mizu bunshin(water clone) but the only differance is that when the clones are beat they form into a small arm of water that grabs the nearest object and holds it thightly.
Must know Mizu Bunshin
|I guess approved|
Explosive Puppet(kibaku Kugutsu)
Type:attack
RAnge:long-short
Rank:C
Chakra Cost:15
Damage:30
Description:The user places many paper bombs on his puppet and as the puppet comes close to the opponant the user can detonate the puppet to distroy his enemy.With a big explosion.
Declined
(Doton: Yuuen Rokuhenkei Daichi Bakuha) Earth Style: Grand Hexagon Earth Explosion
Rank: Forbidden
Type: Attack
Range: Short – Long
Chakra Cost: 50
Damage Points: 90
Description: The user makes few hand seals and then slams his hands on the ground and creates a hexagonal pattern of chakra around the opponent and then it lights up and explodes causing the earth inside the hexagonal pattern to begin breaking up and shooting out of the ground colliding with the enemy and then they fall back down on top of the enemy and burry them underneath the rubble.
*Earth Jutsu cannot be used for 2 turns after this jutsu is performed
*Does 15 damage to the User
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout
|Make S rank|
(Raiton: Ichi Ikusen Hekirekiboruto) Lightning Release: One Thousand Thunderbolts
Type: Attack
Rank: Forbidden
Range: Short - Long
Chakra Cost: 50
Damage Points: 90
Description: The User sends an enormous amount of Lightning Chakra into the sky, which creates Thunder clouds above the target. Then 1000 Bolts of Lightning rain down in rapid succession attacking the target.
*Lightning Jutsu cannot be used for 2 turns after this jutsu is performed
*Does 15 damage to the User
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout
|Declined|
Similar to other jutsu
(Fuuton: Aeolus Amatsu Iki) Wind Style: Aeolus’s Heavenly Breath
Type: Attack
Rank: Forbidden
Range: Short - Long
Chakra Cost: 50
Damage Points: 90
Description: The user sends an enormous amount of Wind Chakra into the sky, which causes a huge gale to come down and encircle the target in a dome of wind, in the wind the target is being rotated in mid-air, and is rapidly increasing in rotation so they cannot focus on hand signs properly and is also getting cut because of the wind. Because the dome is large, occasional gusts of wind are sent at the user.
*Wind Jutsu cannot be used for 2 turns after this jutsu is performed
*Does 15 damage to the User
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout
Make Once per battle
(Katon: Jigoku Doki) Fire Style: Hells Wrath
Type: Attack
Rank: Forbidden
Range: Short - Long
Chakra Cost: 50
Damage Points: 90
Description: The user slams their hands onto the ground and sends an immense amount of fire chakra into the ground until cracks appear below the target and fire starts shoot up and mixes with the ground creating lava which the target slowly sinks into.
*Fire Jutsu cannot be used for 2 turns after this jutsu is performed
*Does 15 damage to the User
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout
|declined|
(Suiton: Taikaikamigami Doki) Water Style: Poseidon’s Wrath
Type: Attack
Rank: Forbidden
Range: Short - Long
Chakra Cost: 50
Damage Points: 90
Description: The user gathers a vast amount of water chakra into their hand(s)and punches forward making a large hand of water shoot out from their arm(s) and grab the enemy causing them to drown. It can also be used to punch the enemy making chakra infused water to sink into their pours to erode the bones and seep into their lungs.
*Water Jutsu cannot be used for 2 turns after this jutsu is performed
*Does 15 damage to the User
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout
|Declined|
Water cannot erode bone that simply. Edit Description and resubmit.
Type:Attack, defence
Rank: b
RangeShort-Long
Chakra Cost:25
Damage Points:50
Description: by releasing the seal of the 100,000 weapons on your armor , clothes .. etc , the 100,000 ninja weapons slashs the opponent like an raining storm ( could be powered with lightening attacks ) , or you can use them to protect yourself as an storm like dancing weapons all around you
Name:Earth Release: Totem Pole Shot
Type:Offensive
Rank:S
Range:Long
Chakra Cost:40
Damage Points:80
Description:the user does a string of hand signs and claps his hands together, from the earth: will form a Totem pole, the user will throw that pole in a very fast and accurate way like a javelin, to attack the opponent, this jutsu can destroy up to A rank lightning jutsu. or either use as a close combat melee weapon and to destroy incoming projectiles
Used 3 times per battle
-change or just delete the pink part, cause it depends not only on the rank but on the specific jutsu itself-
Name:Earth Release: Dragon Tail Barrier
Type: Ofensive
Rank:S
Range:Long
Chakra Cost:40
Damage Points:
Description:The technique works by creating over a dozen pillars, made of earth, which are arranged by hand gestures, making them form a gigantic shield or door like barrier between the caster and the opponent. Though highly resilient to outside attacks, it retains earth's weakness to Lightning Release techniques.
Only Elemental Combo's can destroy this Shield
Can only be used once
-why only element combos can destroy this shield? doesn't make sense. If i throw a tornado to crush it from the sky, it will get destroyed anyways. Other than that part it is good-
Rank: C
Type:Attack
Range: Short
Chakra Cost: 15 (+10 every turn it's active)
Damage Points: 30
Description: The puppet user connects all his body parts to his puppet, and the puppet starts copying all of his moves.
-The Puppet can only copy Taijutsu techniques, and it cannot perform Ninjutsu.
-The user cannot perform any type of Ninjutsu Technique either during the time when he is connected to his puppet.
-May be used only by Reido Kira[Mitcheru]
I added another restriction on this jutsu[just in case a mod saw this before it got declined/approved so you guys won't think it's OP]
Iron Armor [Tetsu no Yoroi]
Rank: B
Type: Supplementary.
Range: -
Chakra Cost: 20
Damage Points: - (+10 Damage to every attack the puppet does)
Description: The user's puppet gets covered into an almost impenetrable Iron Armor, that lowers his speed, but increases the puppets hit strength and it's defence.
-May be used only by Reido Kira[Mitcheru]
|Make S rank, limit twice per battle|
Lightning Style: Lightning Speed Release [Raiton: Raikou Chisoku no Kaihou]
Rank: A
Type:Supplementary
Range: -
Chakra Cost: 30
Damage Points: --
Description: The user covers himself in pure lightning, similar to an armor, that increases his speed greatly if he concentrates the lightning chakra into his feet, to the speed of lightning, it also gives him the ability to do very high jumps.
-Lasts 2 turns.
-May be used only by Reido Kira.
Fire Style: Fire Insertion [Katon:Houka no Sounnyu]
Rank: B
Type: Attack/Defence
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user's puppet reveals a metal insertion, inside it's mouth from which it can shoot a large amount of fire.
-May be used only by Reido Kira[Mitcheru]
|Approved|
Summoning Technique: Ancient Imperial [Kuchyose no Jutsu: Amatsufurui]
Rank: S
Type: Supplementary
Range: -
Chakra Cost: 40
Damage Points: -
Description: Probably the strongest puppet in Mitcheru's arsenal, that is used as a last resort.Amatsufurui resembles a tall man, his face completely covered in white, except his light, blue eyes resemble a pale skin, his kimono resembles one of a Japanese Noble's, thus not complete.Under his Kimono he has a thick silver armor, and under it there is an arsenal of weapons that the puppet can shoot at the user's will, also Amatsufurui has the ability to use up to two elements of the user's choice, and can use of that element up to B rank[including costums that are dedicated for him/other puppets in Mitcheru's arsenal].Amatsufurui isn't able to use poison, nor is he able to defend properly against elemental combos, and since the puppet is very heavy due to it's armor, and high weapon arsenal it moves very slow, in comparison to other, lighter puppets.
-The elements Amatsufurui can use in a battle must be specified when he gets summoned, in order to not create confusion.
-May be used only by Reido Kira[Mitcheru].
|Declined|
Specific which elements it can use here!
Rank: S
Type: Supplementary.
Range: -
Chakra Cost: 40
Damage Points: - (+10 Damage to every attack the puppet does)
Description: The user's puppet gets covered into an almost impenetrable Iron Armor, that lowers his speed, but increases the puppets hit strength and it's defence.
-May be used twice per battle.
-May be used only by Reido Kira[Mitcheru]
-approved-
Summoning Technique: Ancient Imperial [Kuchyose no Jutsu: Amatsufurui]
Rank: S
Type: Supplementary
Range: -
Chakra Cost: 40
Damage Points: -
Description: Probably the strongest puppet in Mitcheru's arsenal, that is used as a last resort.Amatsufurui resembles a tall man, his face completely covered in white, except his light, blue eyes resemble a pale skin, his kimono resembles one of a Japanese Noble's, thus not complete.Under his Kimono he has a thick silver armor, and under it there is an arsenal of weapons that the puppet can shoot at the user's will, also Amatsufurui has the ability to use up to two elements:Water and Fire, and can use of that element up to B rank[including costums that are dedicated for him/other puppets in Mitcheru's arsenal].Amatsufurui isn't able to use poison, nor is he able to defend properly against elemental combos, and since the puppet is very heavy due to it's armor, and high weapon arsenal it moves very slow, in comparison to other, lighter puppets.
-The elements Amatsufurui can use in a battle must be specified when he gets summoned, in order to not create confusion.
-May be used only by Reido Kira[Mitcheru].
Rank:Forbidden
Range:Short-Mid
Type:Supplementary
Chakra Cost: 50
Damage Points: N/A [User & enemy gets swallowed underground]
Description: The user bites off the whole skin off his index finger's tip and places it on the ground, then after a string of hand seals he slams his foot into the ground, making the plate tectonics depart quickly and swallow up a big part of the area, including the enemy and the user if both in Close-Mid range.
-Unavoidable in close range, cause when the plate tectonics depart they swallow everything in close range immediately.
-May be used only by Reido Kira.
-declined: not realistic for a custom jutsu, it can be a custom element though, think about it-
Lightning Style: Feast of a Thousand Birds [Raiton: Matsuri no Chidori]
Rank: S
Type: Attack/Defence
Range: Short-Mid.
Chakra Cost: 40
Damage Points: 80 (+10 to the user)
Description: The user first activates Chidori, then enhaces it with much more chakra, making the lightning cover all of his right arm. Once the user is getting in close range, he is able to struck the enemy into his chest, once the lightning strucks, the lightning creates an explosion that covers the enemy if hit, making it look as he is devoured by lightning, the explosion also provokes burns on the user's arms.The technique can also be used as a defence measure, after the user's arm gets covered in lightning, he is able to create a shield of lightning that can block any lightning technique under (and including) B rank techniques.
-May be used twice per battle.
-May be used only by Reido Kira.
-approved-
Wind Style: Levitation Technique [Fuuton: Kuuchuufuyou no Jutsu]
Rank: A
Type: Supplementary
Range: -
Chakra Cost: 30
Damage Points: -
Description: By sending Wind Chakra into his feet, the user is able to force himself off the ground and keep himself in the air for a certain period of time, unless the user wants to come back on the ground, then he simply stops sending Wind Chakra into his feet.He can only levitate in one place.
-Lasts 2 turns unless the user decides to come back on ground.
-May be used three times per battle.
-The user cannot use this unless there is something under him[preferably earth], it cannot be used while already in air.
-Can be used only by Reido Kira.
-declined: similar jutsu already submitted by another member-
(Doujutsu: Iya Genshuku) – Eye Technique: No Gravity
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: No Gravity is an advanced Sharingan technique where the user casts the illusion over the enemy creating them to enter a realm where gravity doesn’t exist and causes them start to float up into the sky and lose their sense of gravity and then spins the enemy around in the air and making them fall asleep. (Lasts two turns)
Note: Can only be used 3 times
Note: Must Have an Uchiha Bio to use
Note: Can only be taught by Uchiha Kaito
-declined: too similar to the Void Release CE-
(Suiton: Hito Kuchini Mizu Mandore-Ku) – Water Style: Man Eating Water Mandrake
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage Points: 80
Description: The user creates a man-eating mandrake plant made of chakra infused-water that then can be used by shooting out roots made of water and then impales the enemy through the limbs and then the flower head of the mandrake opens releasing a sharp condensed water tongue, which finishes the enemy off by impaling them through the stomach.
Note: Can only be used 2 times
Note: requires a source of water to use
Note: Can only be taught by Uchiha Kaito
-you need to add that the opponent is in the water to use as it is similar to Kisame's sharks-
Rank: A
Type: Attack/Deffense
Range: Short-Medium
Chakra Cost: 30
Damage Points: 60
Description: The user gathers chakra on his hands/legs and punches/kicks the air. Then the user releases the chakra on his limbs to the air with such force that makes a propagating disturbance on the air that will quickly hit the target and send it flying. The advantage of this taijutsu type is that the user doesnt need to be in contact with the opponent. It also causes more damage (+5) than regular taijutsu
Name: Raiton: Raikage Yougeki Gusoku (Lightning Style: Thunder Shadow's Assault Armor)
Rank:S
Type: Supplementary
Range: Short
Chakra: 40 (+5 every turn active)
Damage: +30 to taijutsu and +20 to Lightning
Description: The Raikage can Automatically Release Lightning Chakra from every point of his body, giving him a boost in reflexes, speed, and power comparable to the 4th Hokages.
(Last 4 Turns)
(Usable 2 times; 1 turn Recharge)
(Only Teachable by Kirabi)
You must be registered for see links
-Declined: again I will tell you that you cannot match Hiraishin's speed-
Katon: (Kaensuto-mu) Fire Style: Flamestorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The User has a Seal of Fire on the Back of his Hand that activates when Blood is marked on it. The User then concentrates all fire chakra into this palm and the slightest set of friction causes it to release an explosive amount of Fire that converges around the opponent. in a small condensed fire plume that flows continually around the opponent burning them alive.
(The Opponent Must Be Bound or Stationary for this Jutsu To Even Be Used)
(After use User may no longer preform any Fire Jutsu for 5 turns.)
(Only Usable Once)
-Declined: it's forbidden rank and the pink part is OP-
Name:Raiton: Raiga Bomu (Lightning Style: Liger Bomb)
Type: Attack
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: the Raikage grabs his opponent and lifts them high into the air. Then, using his extreme strength, he smashes them head first onto the ground in what resembles a powerbomb maneuver. This is devastating enough to shatter the ground itself on impact. Darui noted that nobody has ever survived it before, and had Sasuke Uchiha not used Susanoo, he might have been killed by it. The impact of this technique was strong enough to snap two of Susanoo's rib bones
(Usable 3times Per Battle)
-declined: make it 2 times per battle and it's OP also-
(Taijustu-Gamafurea) Taijustu Style: Toad Flare
Type:Attack
Rank:A
Range:Short-Mid
Chakra Cost: 30
Damage Points:60
Description: The user throws a Series of punches.The user has Chakra in his/her hands that release in an instant to increase more damage to the opponent
Note: this justu can only be taught by Minato1
Suiton: Mizu Armour (Water Style: Water Armour)
Type: Defence
Rank: A
Range: Short
Chakra Cost: 30
Damage Points:60
Description: The user covers there whole body in a thick watery substance that protects them from harm when it comes to fire/taijutsu (Protects against A-rank fire/taijutsu).
Note: Useable Twice per battle.
Note: Lasts 4 turns.
-declined: Much similar to the lighting armor jutsu, but that has a point in protecting from taijutsu. The opponent will get zapped if he touches you-
Fuuinjutsu : Kagirinaishi ( Sealing Technique : Eternal Death )
Type: Supplementary
Rank: S
Range:Short
Chakra: 40 ( + 10 each turn )
Damage: N/A
The user places a seal on themselves. This seal begins to periodically send out pulses of chakra. Since every seal requires perfect internal structure to work, these chakra pulses disrupt the structure of the seal ( Imagine having a wave of chakra pass over a seal, and the chakra slightly alters the seal since that is also made of chakra ) causing it ineffective. Notes:
- The user is also affected by this, meaning that they also cannot use any seals.
- This does not affect Jinchuuriki seals
- The effect of this seal decreases with distance - i.e. - an opponent may be able to use simple seals if they are at a distance from the user.
- User takes 5 damage each turn due to the strain of maintaining the seal, as well as loses 10 chakra per turn.
-Hm, there must a be trick since you are insisting so much. Leaving this for Grim or Goro-
Type: Defense/Attack
Rank: Forbidden
Range: Close
Damage Points: N/A (if absorbed) (-5 to user)/ Same amount (if one absorbed) (-10 to user) or Total amount (if multiple absorbed) (-20 to user)
Chakra Cost: 50
Description: The user concentrates their focus straight ahead creating a transparent round film just a few feet from where the user?s vision focuses. With this transparent film, any incoming ninjutsu attack would be absorb. If one type of ninjutsu was to be absorbed, the user can fire off the absorbed attack back at the opponent with the same damage points and effect. But if absorbed by multiple elemental ninjutsu, the absorbed attack would be fired off as a non-elemental blast that would match the same attack powers of all the absorbed ninjutsu.
Note: Must have Sharingan activated
Note: When absorbing an attack(s), it can saved to use the following turn but if not used the following turn the absorbed attack(s) would be gone and not be able to fire off unless absorbed again; but if used to attack the following turn it would still count as a move
Note: Can only be absorb and fire off three times each
Note: Can only be used by Anbu Kakashi
Type: Defense/Attack
Rank: Forbidden
Range: Close
Damage Points: N/A (if absorbed) (-5 to user)/ Same amount (if one absorbed) (-10 to user) or Total amount (if multiple absorbed) (-20 to user)
Chakra Cost: 50
Description: The user concentrates their focus straight ahead creating a transparent round film just a few feet from where the user?s vision focuses. With this transparent film, any incoming ninjutsu attack would be absorb. If one type of ninjutsu was to be absorbed, the user can fire off the absorbed attack back at the opponent with the same damage points and effect. But if absorbed by multiple elemental ninjutsu, the absorbed attack would be fired off as a non-elemental blast that would match the same attack powers of all the absorbed ninjutsu.
Note: Must have Sharingan activated
Note: When absorbing an attack(s), it can saved to use the following turn but if not used the following turn the absorbed attack(s) would be gone and not be able to fire off unless absorbed again; but if used to attack the following turn it would still count as a move
Note: Can only be absorbed three times and fire off one times
Note: Can only be used by Anbu Kakashi
Added more restrictions and reduce the usage
-Goro needs to check it again-
Lightning Style: Lightning Rage (Raiton: Raiton Funnu)
Type: Defence/Supplementary
Rank: A
Range: Close
Chakra Cost: 30
Damage Points: 30
Description: The user gathers enormous lightning chakra around their body to create a lightning aura strong enough to crush/smash/break any form of earth or severely electrocute anyone that is within arms length. With each step from the user, the user would crush a bit of the ground as if he was very heavy. With this activated, the lightning aura can protect the user from an equal or lower earth/water jutsu from above or underneath him.
Note: Can only be used three times
Note: Can only be used by Anbu Kakashi
-make it a mode-
Phase (Sou)
Type: Supplementary
Rank: B
Range: Close
Chakra Cost: 20
Damage Points; N/A
Description: The user begins to shake but at a molecular level, the user is actually utilizing his chakra to causing his body cells to vibrate rapidly and spread out. As the body cells start to vibrate and spread out, the user would begin to appear like he?s fading and distorted. In this faded or distorted looking form, the user can phase through objects without harm.
Note: The user cannot perform another jutsu while the middle of using this jutsu
(Kuchiyose: Fawkes) Summoning Fawkes
Rank: S
Type: Attack/Defence/Supplementary
Range: N/A
Chakra Cost: 50
Damage: 80
Description: The user summons a giant phoenix (100m approximately) and is the Lord of phoenixes. Fawkes can not only use fire jutsus, but it will also raise the damage of fire jutsus by 10. It can also attack using its big razor sharp talons and its powerful beak. Fawkes can be used as a defence and protects the user with its enormous wings, it will completely block E – C rank jutsus and reduces the damage of B – A rank jutsus by 50% while summoned.
Note: Fawkes drains a huge amount of charka from the user as it has various abilities, it can only be summoned once per fight and it only lasts 4 turns. |Declined|
Remove the highlighted. One element per summon.
No spam and no chatting, otherwise this thread will be closed -again-
When they put only -declined- on it, it means it's so wrong that don't even gong to try to say what is wrong in it. Everything in that jutsu is wrong.
The same goes for you, if you want to ask something do it in VM or PM but no chatting here.
Read the rules about custom jutsu submissions: when you need to adjust a jutsu, post it in a NEW post and don't do it the thread you used first (as you just did).
(Taijutsu:Tora Hae) Tiger Fly
Type: Attack
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will form claws like a tiger, and then jump with a force of chakra, making them hover in the air, and while the opponent tries to attack, the user will spin in the air with chakra and be able to dodge attacks in the air by careful movements, and by careful timing in the air, the user will strike by diving and spinning and carefully aiming, at the target they will do a uppercut with chakra claws of a tiger.
Note: The user can perform jutsus while doing this move
Note: Must be taught by ~Sin~
-since you are forming something with a structured shape you need an elemental basis for it-
(Genjutsu:Elemental Waikyoku)Illusion Technique: Elemental Torture
Type: Attack
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user will release elemental chakra and depending on the element, it will surround the opponent and make them feel unable to use this kind of element, and will torture them with the element making it always there, and depending on the element, it gives damage with elemental power.
Elemental Table
Code:
Fire: Burns the air and the opponent
Water: Makes the opponent wet and uncomfortable
Lightning: Blinds and shocks the opponent
Wind: Cuts the opponent, and makes them feel cold
Earth: Makes them smell awful
|Declined|
(Katon:Nenshou Chambers) - Fire Style: Burning Chambers
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user releases a load of fire chakra and creating huge burning corredors, it becomes a huge burning chamber, but the opponent and user feel slime warmth, and inside these chambers, only fire jutsus work, and as the battle progresses, the flames become more intense, and by the 5th turn, the flames badly burn the opponent, but the user will be safe. After the 5th turn the chambers split and turn into tiny flames that surround the remains of the area.
Note: Can only be used once per battle
Note: Must be taught by ~Sin~
(Fuuton: Koujin Doragon) Wind Release: Dust Dragon
Type: Attack
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user creates a dragon from highly compressed cutting wind chakra, and mixes it with a little earth, to give it a firm head, and a body filled with dust, the dragon is controlled by the user, as any other elemental dragons. Its firm head gives it protection against fire jutsu up to rank A.
Note:Lasts for 3 rounds.
Note: Only 2 times per battle.
Note:Can only be taught by Namikaze Naruto
-make it usable only 2 times per battle-
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(Kuchiyose: Houou)Summoning: Mythical Phoenix Bird
Type: Attack
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: User summons the Mythical creature, the Phoenix Bird, whose body is made of fire. The Phoenix is a very strongest fire creature, and is able to do all fire attacks up to rank A, with the attacks power increased with 20 damage points, and regenerate his body with fire at all times. The Phoenix flies back and forth, using firebreath on the opponent.
Note: Lasts for 3 rounds.
Note: Can only be taught by Namikaze Naruto.
-state up to what rank fire jutsus the Phoenix can use, I suggest A rank-
(Houou Jikogisei) Mythical Phoenix Bird Self-Sacrifice
Rank: S
Range: Long
Chakra: 40
Damage: 80
Description: The Summoned Phoenix spins around rapidly increasing its temperature, until its temperature is so high that it explodes and causes fire damage to the opponent, the user does not take any damage from this. The user does +20 damage with all his fire attacks, but cannot use water attacks this, or the next round.
Note: Can only be used once per battle
Note: Can only be taught by Namikaze Naruto.
(Katon: Kasai Doragon Kobushi) Fire Release: Fire Dragon Fists
Rank: S
Range: Short-Mid
Chakra:40
Damage: 80
Description: The user gains the hands of a fire dragon, which gives his hands ability to manipulate fire. The users hands are on fire while the technique is active, and the user has the ability to send back and incomming fire attack back at the opponent. Or the user can just use the Dragon fists to attack they're opponent at close combat.
Note: Lasts for 2 rounds
Note: Can only be used once per battle
Note: Can only be taught by Namikaze Naruto.
Jokeskill ->
(Shinko Hitobito Toorima) Real Human Phantom Killer
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: The user inserts his hand into the computer screen, and the hand appears out of the computer screen, and the user graps the opponents head and hits it on the computer desk until he drops dead, no evidence of the killer is left behind, and the user wins the RP battle by default.
(Kuchiyose: Enjin Mesuinu) Summoning: The Ring Bitch
Rank:Forbidden
Range: Short
Chakra: 50
Damage: N/A
Description: The user summons Samara Morgen, from the movie "The Ring", who climps out of the opponents computerscreen and mysteriously kills the opponent, and the user wins the battle by default
Note:Can only be used once per battle.
Note: The opponent has to have seen the video tape 7 days earlier.
Note: If the opponent made a copy of that video tape, this move is invalid.
-LMAO. Approved but you can't use them in battles I wont count them in your jutsu list-
(Taijutsu: Niassai Hirate) - Fighting Style: Two Crushing Palms
Rank: Forbidden
Type: Attack
Range: Short
Chakra Cost: 50
Damage Points: 90 (10 to user)
Description: The user will gather a huge amount of chakra into his arms and hands and will compress it. Then the user will release it all when he hits the torax of the opponent with his two palms vertically. The pressure of this attack is so great that will just break the opponent's torax and will even pierce trough the opponent's lungs. This attack happens with extreme speed due to the great concentration of chakra in the user's arms. The drawback of this jutsu is that because of the strain put under the user's arms, his bones will break and he will unable to use them; making seals for example.
-needs to be restricted to once per battle, cause there is a chance that you are fighting a med nin and they would survive this attack-
(Taijutsu: Jinteki Insei) - Fighting Style: Human Meteor
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user will gather chakra on his legs (to have more jumping range), head and shoulders (to be more aerodinamic), and with all of his strenght he will jump towards the opponent, like a missile. The user goes so fast that he looks that is on fire. Then he will hit the opponent with great strenght, capable of breaking his bones and make him have internal bleeding. The user can jump multiple times in case he misses the target because he can only move in a straight direction. This jutsu speed is huge, but because of that the user is very vulnerable to counter-attacks, and because he doesnt have the sharingan, he doesnt have time to do a proper defense. Two times per battle
-approved-
(Katon: Kashouten) - Fire Release: Converging Fire
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user makes fire converge on the opponent. This happens because the user quickly releases fire chakra into the air and heats it until a combustion happens. The user then can make fire appear where he wants. This jutsu can only be used 2 per battle
-you need something to cause the "heating" of the chakra-
And i would like to update this:
(Doton: Tsuchi Mine) - Earth Style: Earth Mine
Rank: A
Type: Attack
Range: Short/Medium/Long
Chakra Cost: 30
Damage Points: 40
Description: The user makes his chakra go trough the earth and compresses the minerals of the earth so much that they're ready to explode, if the opponent walks over them and take off his feet over the area, the area will explode.
to this
(Doton: Tsuchi Mine) - Earth Style: Earth Mine
Rank: A
Type: Attack
Range: Short/Medium/Long
Chakra Cost: 30
Damage Points: 40
Description: The user makes his chakra go trough the earth and compresses the minerals of the earth so much that they're ready to explode. If something causes disturbance on the area, like placing one foot or hand on the ground, it will explode.
-declined: now make it S rank at least-