[ARCHIVE] Custom Jutsu Submission - I

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Satsu

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal:Cockatoo
Scroll Owner: PuppetKage
Other Users who have signed contract:N/A
Summoning Boss if existing:N/A
Other Summoning Animals tied to contract:

(Yougan Kuchibashi):Lava Beak
(Tatsumaki Kuchibashi):Tornado Beak
(Nami Kuchibashi):Wave Beak
(Maunten Kuchibashi):Mountain Beak
(Senkou Kuchibashi):Flash Beak

I'll post them if they get approved.


Description:
Please check for it because i really don't know how to explain it shortly,sorry.

The user must have a cockatoo tatoo on him.
You must be registered for see images

~All Declined~ No description
 
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Ushiro

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Re: ♦ Custom Jutsu Submission ♦

(Sogeki no Geijutsu: Dangan o Hikisaku)- Sniper Art: Tearing Bullet
Type: Attack/Defense
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: An arrow infused with wind chakra that augments its speed and generates a rapidly spinning wind vortex resembling a large drill that can be guided and will tear through a target and any obstacles in its way. The vortex protects the arrow and allows the arrow to continue after it has hit a jutsu of the same rank. It may be positioned around the user for defensive purposes.
Declined, remove the ability for the arrow to continue traveling pass a technique

(Genjutsu: Kiri de Ushinawa)- Illusion: Lost in Fog
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage: N/A
Description: A genjutsu that traps the target(s) in dense fog that makes him unable to see or hear anythiing but himself. If he tries to clear the fog it will remain unchanged.
-Usable 3 times per battle
Declined, exists as cannon jutsu for the 3 tailed jinchuuriki

(Kage Hōrudo)- Shadow Hold
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 15
Damage: N/A
Description: The user gives his shadow jutsu adhesive properties to bind opponents to the user's shadow. Someone with immense strength can break free fom the shadows but when used with Shadow Imitation it becomes more difficult. The user is unaffected by this jutsu.
Approved

(Sogeki no Geijutsu: Shōgeki no Dangan)- Sniper Art: Shock Bullets
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: Several arrows shot from a bow infused with lightning chakra that augments their speed and power. They can release currents of lightning across a surface to electricute and stun a target for 2 turns. The arrows can also be guided while in flight.
Declined, remove the guided part

(Kage no Fuwa) - Shadow Discord
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30 (+10 each turn)
Damage Points: N/A
Description: The user combines his shadow with the opponent's and sends his own chakra through his shadow to disrupt the opponent's chakra flow, making him unable to mold chakra properly. This jutsu does not require handseals and can be used in conjunction with other shadow jutsu like Shadow Sewing by impaling the opponent with the needles. Only shadow jutsu can be used while this jutsu is active.
-Usable 3 times per battle
-Lasts for 3 turns
Declined, do not resbmit
Edit anything that would get them approved if you can
(Sogeki no Geijutsu: Dangan o Hikisaku)- Sniper Art: Tearing Bullet
Type: Attack/Defense
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: An arrow infused with wind chakra that augments its speed and generates a rapidly spinning wind vortex resembling a large drill that can be guided and will tear through a target and any obstacles in its way. It may be positioned around the user for defensive purposes.

(Sogeki no Geijutsu: Shōgeki no Dangan)- Sniper Art: Shock Bullets
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: Several arrows shot from a bow infused with lightning chakra that augments their speed and power. They can release currents of lightning across a surface to electricute and stun a target for 2 turns.

(Sogeki no Geijutsu: Saigo no Dangan)- Sniper Art: Final Bullet
Type: Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user creates a glowing white arrow of highly concentrated chakra that he fires from a bow at blinding speed. It rapidly expands as it travels and is powerful enough to leave a large hole clear through a mountain. The arrow's speed can only be followed by a 3 tomoe sharingan.
-Usable once per battle

(Katon: Ōkina Honoo no Hashira)- Fire Release: Great Flame Pillar
Type: Attack/Defense
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 40
Description: The user strikes the ground to make a large pillar of fire up to 12 ft in diameter erupt from the ground and badly burn an enemy. It can be made hollow to trap a target or around the user for defense.

(Raiton: Hoshi no Hikari)- Lightning Release: Starlight
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: The user creates several bright orbs of energy used to light dark areas. They remain stationary in the air and can be moved manually.
~All Declined~
 
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Migualon J.J.

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Re: ♦ Custom Jutsu Submission ♦

(Kageoni) - Shadow Demon
Type: Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage: 80
Description: The user uses his shadow manipulation power to be able to hurt opponent through his shadow, meaning that if he for example stabs place where the opponent has hurt in his shadow, he hits the opponent´s heart too.

Note:
*Usable once per turn
*Can only be used by Nara
*Can only be taught by Migualon J.J.
~Declined~
 
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Bhil

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Re: ♦ Custom Jutsu Submission ♦


(Kuchiyose no Jutsu: Ouja Chiita Kuchiyose: Vesper) Summoning Technique: King Cheetah Boss
Summoning: Vesper
Rank: S
Type: Attack/Defense/Supplementary
Range: Short
Chakra: 40
Damage: N/A (+80 if hit while it's running)
Description: The user bites their thumb and slams it onto the ground and summon's Vesper. Vesper while sitting upright is approximately 5 feet tall, but while standing he is about 4 foot 6 inches tall. Though he may not be as fast as Astrum, his speed in head-to-head with, Dodge which is a very extraordinary feat. With the speed of his, makes it unbelievably hard for anyone to follow, whereas doujutsu users have a hard time following him. He is capable of going a far distance without his summoner near him. Vesper is capable of talking, and is also capable of using S-Rank Suiton techniques which the user knows.

Note: Can only be summoned by ~Sanji~
Note: Summoning only lasts 4 turns
Note: Can only use elemental based attacks 3 times.
Note: Can only be summoned 2 times.

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(Kuchiyose no Jutsu: Ouja Chiita Kuchiyose: Matahari) Summoning Technique: King Cheetah Boss Summoning: Matahari
Rank: S
Type: Attack/Defense/Supplementary
Range: Short
Chakra: 40
Damage: N/A (+70 if hit while it's running)
Description: The user bites their thumb and slams it onto the ground and summon's Matahari. Matahari while sitting upright is almost 5 feet tall, but while standing she is about 4 foot 0 inches tall. Matahari is one of the, “not that fast” King Cheetah, but her speed is just a fraction lower than Astrum/Vesper. She is a very different type of fighter than the other King Cheetah, instead of rushing in, and swooping up the kill, she rather waits for the opponent to come to her, and finish them off. Matahari is capable of talking, and she wears an armor, that guards her from B-Rank and lower techniques. Also she can use Katon Techniques, up to C-Rank.

Note: Can only be summoned by ~Sanji~ and Zanji Uchiha
Note: Summoning only lasts 3 turns
Note: Can only use elemental based attacks 2 times.
Note: The armor takes 3 B-Rank hits, and breaks.

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~All Approved~
 
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Korra.

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Re: ♦ Custom Jutsu Submission ♦

Summoning Animal: Losters
Scroll Owner: Johninto Takashi
Other Users who have signed contract: N/A
Summoning Boss if existing: None
Other Summoning Animals tied to contract: None

Dropping my bull contract since someone had it already and I didn't know
Feel free to edit if there is any problems.
Summoning boss: Crawdaunt

(Kchuysei:Crawdaunt) Summoning: Crawdaunt
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100
Damage Points: N/A
Description: Crawdaunt is the king of lobster. He is as big as Gamabunta but his claws are red and his body is red and white. Crawdaunt can use up to S rank water release and if it requires hands signs the summoner can do the hand signs for him. He will allow the summoner to ride in his head. He swims at great speeds and use his claws to attack at enemies. The summoner can go in his mouth if he goes under water but this will count as a turn.
Note:
-This Summoning can only be in play for 5-turns.
-This Summoning can only be Summoned by someone with the Lobster Contract.
-This Summoning can only be Summoned once per battle.

Other Summoning animals tie to this contract: Blue, Corphish, Black
(Kchuysei: Burū) Summoning: Blue
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: After the user does the hands signs they can summon Blue. Blue is the bother of Crawdaunt and one of the only blue lobsters. He is the same size of Crawdaunt but he uses up to B rank earth release. He has anger problems but will taken on any enemy.
Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Lobster Contract.
-this Summoning can only be Summoned once per battle.

(Kchuysei: Corphish) Summoning: Corphish
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: After the user does the hands signs they can summon Corphish. Black is the son of Crawdaunt. He is the same size as Gamakichi but he uses up to C Rank water release. He wants to follow in his father's foot steps. He lets summoners ride on him.
Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Lobster Contract.
-this Summoning can only be Summoned once per battle.

(Kchuysei: Koru) Summoning: Black
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: After the user does the hands signs they can summon Black. Black is the same size as Crawdaunt and Blue. Black is a black lobster. He can uses up to B rank lightning release. He also uses his claws to attack people.
Note
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Lobster Contract.
-this Summoning can only be Summoned once per battle.
People with this contract have to get this tattoo:
You must be registered for see images

~Approved~
 
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mattchew1997

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Re: ♦ Custom Jutsu Submission ♦

(Enerugīkurisutaru sakusei) Energy Crystal Creation [Shadow Style]
Rank: C
Type: supplementary
Range: User
Chakra Cost:
Damage Points: N/A
Description: the user concentrates on an obtained crystal/gem and pours his shadow chakra into it. the user than makes the shadow chakra assimilates the crystal/gem into a tangible shadow. the user then uses the last of the crystal/gem to encase the chakra so it is stored for later use.
Note: can only be taught by mattchew1997
Note: can only have 3 crystals in possesion at a time
Note: must have finished shadow training
Note: can only create 5 crystals per battle
Note: creating 1 Crystal = 1 jutsu
Note: can only benifit these jutsus:
Shadows' Fury
shadow imitation
shadow giant hand crush
ultimate shadow trap

~Declined~ makes no sense, shadow chakra in crystal?

(Kyūkyoku no kage no torappu) Ultimate Shadow Trap
Rank: S
Range: long range
Type: offence/defense
Chakra cost: 80
Damage points: N/A
Description: the user manipulates his shadow to come out as a spiral from his body, with the user in the center. the more time spent preparing the jutsu, the bigger the field. the shadow can sense any chakra source and will branch of from the spiral to attack it to the source on the users command. the user then can use shadow imitation shuriken to completely trap the target.
Note: can only be taught by Mattchew1997
Note: Must have finished shadow training
Note: can only be used twice per battle
Note: other than shadow imitation and shadow imitation shuriken, the user cannot use any other jutsu while using this

~Declined~ the basic of shadow manipulation is that you manipulate your own shadow, how is that one going to come out of your body? On top of that it can't sense chakra as once again it's shadow manipulation.

(Kage no ikari) Shadows' Fury.
Rank: A
Type: Offence
Range: Long-Very Long
Chakra Cost: 30 points for every turn in effect
Damage: N/A 10+ for Shadow neck bind 20+ for shadow sewing and shadow giant hand crush
Description: this justu utilizes a previously created Energy Crystal to power up the users shadow chakra. he then blasts his shadow forward at the enemy at intense speeds. once the opponent is captured several shadow spears impale the target
Note: must have created Energy crystal before hand.
Note:can only be taught by mattchew1997
Note: must have finished shadow training

~Declined~ as the crystal got declined

(Kage no kesshō torappu) Shadow Crystal Trap
Rank: A
Type: Supplimentary
Range: Mid
Chakra Cost: 10
Damage cost: 5
Description: the user throws an energy crystal at his opponent and when it makes contact with either the opponent or the opponents' shadow it will release several shadow ropes that bind the opponents hand and feet. the justu completely restrains the opponent while the user can move about freely to attack.
Note: must have previously created an Energy Crystal
Note: can only be taught by mattchew1997
Note: S-class ninja and over can break the trap with a high surge of chakra directed at the original crystal.(but this takes up a turn)
Note:must have finished shadow training

~Declined~ again as the crystal got declined. If you want crystal so much, make a Guren bio.

summon:
Summoning Animal: wraith (not humanoid wraith though takes the shape of a beast from hell)
Scroll Owner: mattchew1997
Other Users who have signed contract: no one yet
Summoning Boss if existing: Lord of Chaos: Hate
Other Summoning Animals tied to contract: none yet

i was told to do this for a summoning contract

(Konton no ryōshu:-Girai) Lord of Chaos: Hate
Rank: S
Type: Supplimentary
Range: N/A
Chakra Cost: 60
Damage Points: N/A
Description: the user draws blood and uses the necessary shadow chakra into the summoning. he then puts his hand on his shadow and Hate is summoned. Hate is the ruler of all the wraiths and is only loyal to the holder of the contract. when Hate is summoned his basic form comes out from the users shadow and then manifests itself. contrary to the class of wraith; the 'wraiths' are tangible and have a solid form while being summoned.
Note: must have signed wraith contract
Note: must have a still shadow to summon with.
Note: Hate is only summoned for 6 turns
Note: can only be summoned once per battle
Note: Does not need to be a Nara to summon

picture of hate:
You must be registered for see images

~Declined, do not resubmit~ that's not an animal ~_~
 
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-Yard-

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Re: ♦ Custom Jutsu Submission ♦

(Akuma Kasai) Demon Of Fire
Rank: S Rank
Type: Offense/Defense
Range: Short
Chakra Cost: 40
Damage: 80
Description: The user will raise a large 12ft tall creature of rock from the ground (looks like the picture below) and will use and B rank fire technique to slowly heat the rock to the point of it being super heated rock and almost lava but not quite tho some of it's body is laced with a 2inch thick layer of lava. The user also embeds Fuuton chakra into this creature. This creates The Demon of Fire and has the ability to consume A rank fire techs in order to further enhance its own power. The Fuuton chakra stored into this creature allows it to manifest A rank Fire jutsu with incredible speed. After absorbing a fire jutsu this creature can use the same fire jutsu back at the opponent. This creature can also explode and will give -10 damage to the user if he/she is in mid range of the explosion.

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Notes:

- This creature is at a 1 rank disadvantage to water jutsu.
- Can only be used once per battle.
- No other Fire or wind techs can be used in the same turn.
- This creature can only absorb A rank fire attacks and below.

~Declined, do not resubmit~



(Katon: Hagetaka kaen) Fire Release: Condor Blaze
Type: Supplementary/Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
Description: The user will form a row of 10 handseals, he will then disperse into 20 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 19 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.
-If the user has signed the condor contract then this jutsu will only require 5 handseals.
-No Katon for the next 2 turns.
-Can only use this jutsu once per battle.
-Can only use 2 jutsu on the next turn.
-No Katon jutsu before this jutsu.
-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.
-If the user is caught in the explosion then he/she will die.
-Can only be taught by ~Yard~

-On hold. Limit the fire condors-

[/B]

Limited the number of condors as asked ^^

(Katon: Hagetaka kaen) Fire Release: Condor Blaze
Type: Supplementary/Attack
Rank: Forbidden
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
Description: The user will form a row of 10 handseals, he will then disperse into 10 highly compressed katon flames that are shaped like condors. The condors will then soar through the air at great speeds at the opponent. 1 condor will be the user and will travel to the desired location that the user wants and the user will appear from that condor while the other 9 condors soar through the air and attack the opponent. The condors hit the opponent all at the same time. On impact the condors will explode in a huge fiery explosion that covers the area . Once the condors explode all surroundings within mid range will be covered with 6ft tall flames.
-If the user has signed the condor contract then this jutsu will only require 5 handseals.
-No Katon for the next 2 turns.
-Can only use this jutsu once per battle.
-Can only use 2 jutsu on the next turn.
-No Katon jutsu before this jutsu.
-The turn that this jutsu is used, the user can only use one more jutsu so this jutsu counts as 2 moves.
-If the user is caught in the explosion then he/she will die.
-Can only be taught by ~Yard~


~Approved~
 
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Heavens Blade

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Re: ♦ Custom Jutsu Submission ♦

(Kōton: shrapnel) steel release: shrapnel
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:20
Damage Points:30
Description: the user touches a steel object and manipulates the steel molecules causing the molecules to expand and make object explode (no fire or anything like that) the steel debree shoots out in every direction and can cause severe damage to anyone near this can be done instantaneous (mean right after you touch the object) or timed for a couple of seconds later up to 20 seconds later (this depends on the amount of chakra used more chakra then quicker less the later)
-must be steel user bio
-can only be taught by foamy

(Kōton: rikiddo hagane) steel release: liquid steel
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 25
Damage Points:40
Description: the user spits out a large amount of liquid steel at a opponent that will weigh them down if a large amount of water is used on the steel it will harden quickly and encase the person inside
-can only be used my steel bios
-can only be taught by foamy

(Kōton: Kōhara) steel release: steel field
Type:Supplementry
Rank: A
Range:Short-Long
Chakra Cost: 30
Damage Points:N/A
Description: user claps there hands together then slams them on the ground and makes a 2 inch thick layer of steel over the entire battleground the ground is extremly smooth and people can easily slip if running at high speeds (also note that this will render a lot of earth jutsu usless such as the underworld swamp because you cant turn the steel into a swamp and hiding like a mole tech because you cant trun the steel to sand)
-can only be used by steel bios
-can only be taught by foamy

(Kōton: Kōteien) steel release: steel garden
Type: Offensive
Rank: S
Range:Short-Long
Chakra Cost: 40
Damage Points: 80
Description: the user slams there foot on the ground steel grass and flowers pop up from the ground the "grass" is steel blades that when your opponent steps on them the cut deep into his feet immobilizes the opponent then with a single handseal you can make the pedals from the "flowers" fall off and attack your opponent
-can only be used with steel release: steel field
-can only be used by steel bios
-can only be taught by foamy

(Kōton: doragon) steel release: dragon
Type: Offensive/defence
Rank: S
Range:Short-Long
Chakra Cost: 40
Damage Points: 80
Description: after 5 handseals a giant steel dragon will come out of the ground the dragons claws and teeth are strong enough to rip through bone with ease and its body is sturdy enough to handle most attacks with ease
-requires a large source of metal to make this dragon
-A rank fire or lightning can melt him
-immune to most earth and wind attacks (this is not including forbidden ones of these elements)
-immune to taijutsu
-can only be used by steel bios
-can only be taught by foamy



Declined, submit when you learn impervious armour from Zaraki Kenpachi
--------------------------------------------------------------------------------

(Kōton: shrapnel) steel release: shrapnel
Type:Attack
Rank: C
Range:Short-Mid
Chakra Cost:20
Damage Points:30
Description: the user touches a steel object and manipulates the steel molecules causing the molecules to expand and make object explode (no fire or anything like that) the steel debree shoots out in every direction and can cause severe damage to anyone near this can be done instantaneous (mean right after you touch the object) or timed for a couple of seconds later up to 20 seconds later (this depends on the amount of chakra used more chakra then quicker less the later)
-must be steel user bio
-can only be taught by foamy

You do realize that it attacks you too, right? Whether it's instantly or delayed you also will have to block against that jutsu of yours as it's an indiscriminate attack. If that's what you want ~Approved~ if not resubmit with a more clearer description.

(Kōton: rikiddo hagane) steel release: liquid steel
Type: Supplementary
Rank: B
Range:Short-Mid
Chakra Cost: 25
Damage Points: /
Description: the user spits out a large amount of liquid steel at a opponent that will weigh them down if a large amount of water is used on the steel it will harden quickly and encase the person inside
-can only be used my steel bios
-can only be taught by foamy

~Approved~ however I edited so that it's a supplementary attack

(Kōton: Kōhara) steel release: steel field
Type:Supplementry
Rank: A
Range:Short-Long
Chakra Cost: 30
Damage Points:N/A
Description: user claps there hands together then slams them on the ground and makes a 2 inch thick layer of steel over the entire battleground the ground is extremly smooth (also note that this will render a lot of earth jutsu usless such as the underworld swamp because you cant turn the steel into a swamp and hiding like a mole tech because you cant trun the steel to sand)
-can only be used by steel bios
-can only be taught by foamy
-Neither the opponent nor the user can use low ranked earth jutsu's

~Approved~ howeved I edited bits

(Kōton: Kōteien) steel release: steel garden
Type: Offensive
Rank: S
Range:Short-Long
Chakra Cost: 40
Damage Points: 80
Description: the user slams there foot on the ground steel grass and flowers pop up from the ground the "grass" is steel blades that when your opponent steps on them the cut deep into his feet immobilizes the opponent then with a single handseal you can make the pedals from the "flowers" fall off and attack your opponent
-can only be used with steel release: steel field
-can only be used by steel bios
-can only be taught by foamy

~Declined~ what, no usage restriction? Be real.

(Kōton: doragon) steel release: dragon
Type: Offensive/defence
Rank: S
Range:Short-Long
Chakra Cost: 40
Damage Points: 80
Description: after 5 handseals a giant steel dragon will come out of the ground the dragons claws and teeth are strong enough to rip through bone with ease and its body is sturdy enough to handle most attacks with ease
-requires a large source of metal to make this dragon
-A rank fire or lightning can melt him
-immune to most earth attacks (this is not including forbidden ones of these elements)
-immune to taijutsu
-can only be used by steel bios
-can only be taught by foamy

~Declined~ again no usage restriction? These are S-ranked jutsu's, those are ALWAYS limited in usage.
Adding ontop that there is a dragon steel technique approved for Thor
Note: finished my training with thor

 
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jaydennscott

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Re: ♦ Custom Jutsu Submission ♦

wind element :
(Fuuton-Kaze fantomu jōtai) Wind Phantom State.
Rank: A
Type: Attack and defence
Range: mid- long
Chakra cost: 30
Damage points: 60
Description: after the required handsigns, the user can transform parts or all of his/her body into the wind element and appears as a shimmer when caught by the light. In this state the user can freely move in the wind at intense speeds, In this state the user can attack by sharpening the wind parts of his body and using it as a type of sword or harden the limb and use it as a hammer of sorts. Whilst in this state the user cannot use any jutsu other than an maximum of B rank in Fuuton style.
Note: can only use this jutsu three time per battle.
Note: jutsu weakens user in defence and offence for one turn after he uses it
Note: this only lasts for 3 turns
Note : when the user moves super fast they see everything in a blur and cannot distinguish objects
*only jaydennscott and mattchew1997 can teach this*

raiton
Name: ( raiton-Denki yugami)electric Distortion
Rank: c
type: Attack and defence
Range: short - mid
Chakra cost: 20
damage : none (because it only messes up there senses )
Description: This jutsu allows Lightning to distort vision and sound within a certain area. Since its the users jutsu,they are not affected by the distortion. This jutsu allows Lightning to mess with her opponent's ability to aim, as well as dodge. in order to use this the user must physically touch the enemy .
Note: it only lasts for 4 turns
Note : only jaydennscott can teach this
Note: can only be used 8 times per battle
can only be thought my jaydennscott

Feel free to edit as u wish

Both Declined// Do not resubmit the first jutsu. For the last jutsu, elaborate on how lightning disrupts one's vision and sound?
Name: ( raiton-Denki yugami)electric Distortion
Rank: c
type: Attack and defence
Range: short - mid
Chakra cost: 20
damage : none (because it only messes up there senses )
Description: This jutsu allows Lightning to distort vision and sound within a certain area. Since its the users jutsu,they are not affected by the distortion. This jutsu allows Lightning to mess with her opponent's ability to aim, as well as dodge. in order to use this the user must physically touch the enemy .
the use can not dodge correctly because the raiton but them in a half paralyzed state. and can not see correctly because the small flash of lightning blinds him/her
Note: it only lasts for 4 turns
Note : only jaydennscott can teach this
Note: can only be used 8 times per battle
can only be thought my jaydennscott

~Declined~ you just insert raiton chakra into the opponent, that's something that's already part of dozens of existing customs.

____________________
ninjutsu/raiton - Raikousochi No Jutsu(Lightning step)
Rank; B
Type; attack and defense
Range; short to mid
Chakra cost; 25
Damage points; 40
Description; This jutsu is helpful for mainly the type of close combat type people. What happens is that the electricity from the chakra will make your muscles move faster and much stronger. This move will make the user 2X faster than normal speed. The only problem is that after u have used it you attack and defense are weakened for 1 more turn. one of the main things this would be used for is to dodge or save an team mate
Note; Can only be used 3 times in a battle.
Note: can only be taught by jaydennscott

~Declined, do not resubmit~ you just copied the raikage's lightning armour ~_~
________________
 
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Shade Dracova

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Re: ♦ Custom Jutsu Submission ♦

Custom Weapon
Summoning Technique: Twin Z Gauntlet
Type: Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user will place 2 scroll sheet's around the user's wrist. When ready the user will draw blood onto both thumbs then slide them horizionally across each wrist summoning the Twin Z Gauntlet's which go around the user's wrist not covering their hands. This weapon is very special. Both gauntlets have a built in short blade that is really wide. The user may stream S ranked raiton chakra through each blade. The gauntlets also give the user a large strength giving them the power to stop even B rank doton projectile with their barehands. Though when the gauntlets are equip needles pertrude from the inside sticking the user in the wrist so it may feed off their chakra for continuous use.
*Can only be used by Rinnegan On The Moon*
*While these are being used A and up*
*The user can only use 2 jutsu per turn while these are in usage*
*These are extremely draining of chakra so if the gauntlets arent off the user wrist by the 4th turn the user falls unconscious*
*Like the AC gauntlet just with the blade over the user's wrist*
You must be registered for see images

~Declined, do not resubmit~ the AC hiden blades are © by the Varangian Guard.

Custom Summoning Jutsu.
Cardinal Mode
Type:Supplementary
Rank: S
Range:N/A
Chakra Cost: 40
Damage Points: N/A
Description: The user will concentrate on all of the cardinals he/she has the power to summon signaling them. The cardinals who received the user's signal will then go into a deep slumber lending their chakra to the user. The user will then concentrate on the lended chakra and release a red aura of Cardinal chakra all around himself. The user's body then will start to turn red from the neck down concealing his/her clothing under it. The user will then start to rapidly grow blacks lines across his body. Then the user will grow wings out of their back. The user to finish it then grow a mask over their face will black lines going across his eyes. The user will then gain all the abilities of a normal Cardinal. This includes his speed, reflexes and agility to be put to the max. But his stamina stength and logic will fall massively in this state. This state is used as a last resort due to its permanent damage to user's body.
Note: The transformation will take about 1 minute and 15 seconds to complete and in that time the user is fully open to only taijutsu and S rank and above jutsu.
*This transformation goes to it's limit by the 4th turn causing the user to turn back into a normal state*
*The user will face a large amount of confusion and fatigue after the transformation wears off*
*The user will not be able to use taijutsu, ninjutsu or cardinal summonings for the next 2 turns*
*Can only be used once per match*
*Must have signing Cardinal Contract with Sanji*

Summoning Technique: Kaminari-on The Lightning Sound
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:The user will draw blood, perform a line of several handseals then he or she will thrust their arm downwards and Kaminari-on The Lightning Sound will appear. Kaminari-on meaning Lightning Sound is a powerful Red Cardinal from Aries. He has a red bill, black face and red body like most male Cardinals. She can fly at speeds up to 47mph. She is ruffly the size or a normal hummer automobile. Kaminari can use any lightning technique that dosent require any handseals due to the fact that while he was a mere baby bird in Aries he was struck by lightning giving extra power but making him weaker in his sound wave ablilty . Kaminari can also send a high pitched A-ranked sound wave that all Cardinals naturally have the ability to do since they are all sound birds but Kami's is weaker due to him being struck by lightning for reasons unknown.
*Must have signed Cardinal Contract*
*Can only be summoned twice*
*When summoned she last for 3 turns in total*
*The sound wave technique cost an additional 60 chakra from her summoner plus it counts as a move*
*Summoning her counts as a move also*
*The summoner will be dizzy after she is dispersed*

Summoning Technique: Sukaisaundo The Sky Sound
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description:The user will draw blood, perform a line of several handseals then he or she will thrust their arm downwards and Sukaisaundo The Sky Sound will appear. Sukaisaundo meaning Sky Sound is a powerful Red Cardinal from Aries. He has a white bill, black face and red body unlike most Cardinals. He can fly at speeds up to 47mph. She is ruffly the size or a normal hummer automobile. Sukaisaundo can use any Wind technique's up to A rank that dont require any handseals. Sukaisaundo can also send a high pitched S-ranked sound wave that all Cardinals naturally have the ability to do since they are all sound birds.
*Must have signed Cardinal Contract*
*Can only be summoned twice*
*When summoned she last for 3 turns in total*
*The sound wave technique cost an additional 60 chakra from her summoner plus it counts as a move*
*Summoning her counts as a move also*
*The summoner will be dizzy after she is dispersed*

~Leaving for the one who approved the summoning contract~

Elemental Custom Jutsu
Wind Style: Buddhist Palm
Type:Attack
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user release a large mass of fuuton chakra around them. The will the mold it with the air and use chakra manipulation to make the fuuton carry the user high into the sky over the sun blinding the sight of the opponent when they look at them. The user will then release the chakra making him plummet towards the ground at high speeds with his/her hands clapped together. Before the user hits the ground they will infuse either hand with fuuton and thrust it towards the ground making a palm shaped large wind blast which flattens anything it hits.
*No wind techs the next turn*
*Can only be used 3 times*
*Must be taught by Rinnegan On The Moon*

~Declined~ where's the Japanese name?
 
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Heister

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Re: ♦ Custom Jutsu Submission ♦

(Sandā no ma no katana) - Katana of the Thunder Demon
Type: Supplementary
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The Katana of the Thunder Demon is a blade known for its devastating raiton based techniques, it's blade is one meter long. The sword is built with the a metal that has an affinity towards raiton chakra, and allows a person to pour their own raiton chakra into it making it's blade sharper (able to cut through B-rank doton projectiles). The second ability of the blade is to materialize an S-Rank beam of lightning that hits any target that is within mid-range. It's final ability is it can absorb any raiton jutsu that is A-rank or below and send it back at the user once per battle.
~Using the beam counts as one jutsu for the turn
~Beam can only be used once per battle
~Can only absorb one raiton technique at a time, and can only be used 3 times per battle.
~The raiton chakra charging the sword is S-Rank
~Can only be used by Heister
~Can only keep sword charged with raiton chakra for 5 turns
Appearance:
You must be registered for see images

Feel free to edit where you deem fit

~Declined~ OP
 
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Wesobi

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Re: ♦ Custom Jutsu Submission ♦

(Doton: Iwa Boruto) Earth Element: Stone bolt
Type: Offensive
Rank: A
Range: Short – long
Damage points: 30
Chakra cost: 60
Description: This jutsu is the same as the Kaguya Bone arrow technique. The user takes rock from the ground and compresses them, making the rock much harder than normal rock. They then launch it at the opponent, but there is a string attached to the rock. The user can control the rock bolt through this string. When the arrow is close enough by the enemy (being short range) the user performs one hand seal and the rock explodes, sending little pieces of rock at the enemy at a high velocity.
Note: Can only be taught by Wesobi
Note: Can only be used twice per battle
Note: Due to the string, the arrow’s path can be altered to avoid incoming jutsus to destroy it.
Note: No Doton based attacks in the next turn due to the high concentration of Doton it requires.

~Declined~ you say you pick up a rock and compress it, which means it's already very small. Kaguya's shoot their bones from their body, you just practically throw it, so it isn't that fast nor strong. Then you say it's an arrow even though it's a tiny rock and then it explodes? That would be practically dust particles. Also in the end you just ripped Kidomaru's and Kimmimaro's jutsu's.

(Suiton: Dendou Chakra Kenpa No Ame) Water release: Electric Chakra sensing rain
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Description: The user perform the normal chakra sensing rain, though he alters it by adding un-focussed Raiton chakra (it is seen that it is possible to add another chakra to one attack). By doing this, the rain gets slightly altered, and numbs the opponent when it contacts his skin. This rain can only be stopped by the user himself.
Note: Can only be taught by Wesobi
Note: Can only be used once, and lasts until it’s deactivated.
Note: Doesn’t hinder the user.

Refering to two kinds of chakra used in once attack would be 4 pillar bind and (Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado. Two chakras are used in one attack. Albeit that in 4 pillar bind it's used seperatly, it's not in Thunder Dragon Tornado.

~Declined~ even if it's your jutsu, why wouldn't it work on you? If you use normal chakra sensing rain you also are going to be wet, however you can't start sensing your own chakra. Now you're practically saying that the opponent is numbed completely and you have no side effects. Not to mention it's permanently.

(Katon: Boushi Kuruma) Fire Element: Spinning wheel
Rank: B
Type: Offensive/Defensive
Range: Short-mid
Chakra Cost: 25
Damange Points: 40
Description: The user performs a screwdriver motion in the air (vertically) and does two full turns. In these two full turns, he sends out 6 strings and sends blasts of fire through them which he directs at the enemy. Due to the increased wind by the screwdriver motion, these go at the opponent at a rapid pace. The user is able to control the strings, and thus the fire balls when they leave his hand.
Note: Can only be taught by Wesobi
Note: Must remain in contact with strings while doing this
Note: If he wants to perform handseals, the user must leave the strings, but the fire will continue to shoot until the end of the string.

~Declined~ makes no sense. If you're rotating, how are you able to perfectly aim your strings at the opponent? You wouldn't be able to aim all of them at the opponent. Not to mention that the strings would coil around you because you're rotating and that their pace increases is BS too as the strings go into a different direction. That screwdriver motion makes not much sense as it works more against you than it benefits you, at least based on your description.
 
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~Depp~

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Re: ♦ Custom Jutsu Submission ♦

These are both Puppets, im sorry if its the wrong template for them but couldnt find one for puppets only.

(Aoi Akuma)- Green Devil
Type: Puppet
Rank: B
Range: n/a
Chakra Cost: 25 (If summoned)
Damage Points: n/a
Description: Green Devil, is a green humanoid like puppet with large horns that jut back over his head, he has four arms, while the hands are more claw looking, with a small slit like carving cut out that allows him to throw multipule shuriken from them. His arms and legs can be withdrawn into his body, for storage. He wears a knee length robe which hides his extra arms, and afew weapon he has on his body. Green Devil has a sword kept on his right side. He is able to use any jutsu the user is able too.
You must be registered for see images

~Declined~ puppets can't use jutsu's like that, they don't have a chakra system. It are dead objects, made out of wood and metal, which are controlled by the user with the Puppet Technique. So your range isn't right either as they're summoned in short range, however using the chakra strings you can move it into medium-long range.

(Kiiroyajuu)- Yellow Golem
Type: Puppet
Rank: B
Range: Short-Medium-Long
Chakra Cost: 25 (If summoned)
Damage Points: n/a
Description: Yellow Golem is a large puppet standing at 8ft tall, with a ball shaped body, his fingers are very thick and hollowed out able to shot kunai from each finger. But the body of yellow golem is hollowed out also, making it possible from a puppeteer to riding inside of him, while still being controlled by the puppeteer with easy.
You must be registered for see images

~Approved~ edited the range
 
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Sonne

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Re: ♦ Custom Jutsu Submission ♦

Gomisuri no Gurabu (Trashman`s Gloves)
Range : [Written Bellow]
Chakra Cost: [Cost Table Below]
Description:These Gloves are especially made to channel Chakra flow perfectly.When worn, all chakra that is channeled towards the hands will materialize according to its Element and the Transmutation circle will glow according to the color of the Element.

Fire Effects - Fire Advances on the Hands, practically staying there at all times.B Rank Fire. 5 Chakra lost every Turn.

Earth Effects - The Gloves create a Hardening from the Hand to the Shoulder made out of Rocks.Can Block up to C Rank Jutsu, and Physical Attacks with Swords, kunais, shurikens etc. 20 Chakra Lost for Every Use.

Wind Effects - Wind Makes the Gloves sharp enough to cut through a human body, and Substances around that level of thickness.Attack is Enough to kill if Direct Hit is achieved. 10 Chakra Lost for Every Use.

Lightning Effects - The gloves can be used to Channel Lightning surges, basically like a lightning, the user points at a Direction and a Short Range B Rank Lightning Surge advances from the Finger, damaging the area at which the hand is pointing. 25 Chakra Lost for Every Use.

Looks :

You must be registered for see images

~Declined~ not following the jutsu template completely, no restrictions even though it has 4 skills for 4 elements and if I'm not mistaken someone already has those gloves.
 
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Geezus

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Re: ♦ Custom Jutsu Submission ♦

Raiton|Genjutsu| Dagekishochi - [Lightning Release| Illusion Technique| Shock Treatment]
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user will release a small shockwave of lightning chakra only visible to those using a dojutsu. This shockwave will brush the opponents body not giving any visible changes until the opponent starts to use a technique. This technique will activate by itself and then the opponent will feel as if they are experiencing a intense but quick jolt, when in actuality there body is remaining rigid and stiff.

Genjutsu|Raiton| Junsei Raikou Kunai no Jutsu- [Illusion Technique| Lightning Release| Pure Lightning Kunai Technique]
Rank: A
Type: Attack/Supplementary
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user flashes a number hand seals the shinobi begins to develop what seems to be 4 kunai between his fingers that he can throw at his opponent. Many people often see elemental techniques that take the form of throwing weapons as low grade techniques, and as such enemy shinobi often scoff when they see this technique occurr. However this technique is not the same as any traditional element technique. The technique first creates a illusion that the kunai being thrown are simply normal kunai and as such the opponent may counter through using thier own ninja tools. In actuality, the kunai that are developed are made of pure, concentrated lightning, heated to the point that with the amount of power that they are thrown it it could go through most forms of metal and still do some damage. The kunai are also able to create additional clones of themselves as Raiton from the kunai branch out, and form into more kunai, then giving the illusion the user has used the Shadow Shurikan technique.

~Leaving for someone with more experience in genjutsu~

Raiton| Ranpu Hakku - [ Lightning Release| Light Hack]
Rank: A
Type: Attack
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will concentrate a vast amount of Lightning Chakra in his mouth and release it as a single beam. This beam will fly towards the opponent at a incredible speed and explode when it's within range of the opponent making it very hard to avoid.

~Declined, do not resubmit~ similar technique exists.
 
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Narcanator

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Re: ♦ Custom Jutsu Submission ♦

Name: (amimono kuro-n) Spider art:Web clone jutsu
Range: short-long
Rank:B
type:Supplementary
chakra:25
Damage:N/A
Description:Kidomaru uses his webs to create dopplegangers that can use up to c rank web jutsus. When they explode they shoot out (Spider art spider web flower) in all directions.
note:Can only be used by kidomaru
note:Can only create up to four dopplegangers at once
Note:can only be taught by Narcanator


Name: (kogane kuro-n)Gold clone
Range:short - long
Rank:B
type:Supplementary
chakra:25
damage:N?A
Description:The user uses spider sticky gold and creates up to four dopplegangers that can only use spider sticky gold.
Note:Can only be used by kidomaru
Note:Can only be taught by Narcanator

~Both declined~ if you want these approved, restrict them both in usage an amount of clones made as otherwise you're just trying to bypass the clone rules.

Name: (konchuu shuuha of kuchiku)Bug wave of destruction
Range:short-mid
Rank:B
type:Offensive,Defensive
chakra:25
damage:40
Description:The user summons explosive type bugs that surrounds whatever the user puts their hands on. The bugs then explode one turn later. If used on the ground it goes in a circle with a radius of up to 10 meters.
Note:must be an aburame clan member
Note:Can only be taught by Narcanator

feel free to edit if needed

~Approved~
 
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DopeyDwarf

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Re: ♦ Custom Jutsu Submission ♦

(Hijutsu: Mushi) – Secret Technique: Insect Shroud
Rank: A
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Description: The user disperses his insects all around the battlefield allowing him to perform Aburame jutsu easier and quicker.
Note: Can only be used twice and lasts 4 turns.
Note: Must wait at least two turns to activate again.
Note: Must be a member of the Aburame Clan.
Created by DopeyDwarf
Approved
Updating to..
(Hijutsu: Mushi) – Secret Technique: Insect Shroud
Rank: A
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 30
Damage Points: N/A (+10 damage to all Aburame techs when this is active)
Description: The user disperses his insects all around the battlefield allowing him to perform Aburame jutsu easier and quicker. These insects also emit a small amount of their host's chakra that they usually feed on.
Note: Can only be used twice and lasts 4 turns.
Note: Must wait at least three turns to activate again.
Note: Must be a member of the Aburame Clan.
Created by DopeyDwarf

~Approved~

(Kikaichu Tsukamu Nadare) – Destruction Bug Avalanche
Rank: A
Type: Supplementary/Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user will send a large swarm of his Kikaichū bugs and manipulate them so that they form a large wave which is directed towards the target and is used to wrap around the target and immobilise him. The user can also ride the wave, allowing him to move at relatively high speeds.
Note: Can only be used three times per battle.
Note: Must be a member of the Aburame Clan.
Created by DopeyDwarf

~Declined~ similar canon technique exists

(Hijutsu: Kamikaze Kikaichū) – Secret Technique: Kamikaze Kikaichū
Rank: A
Type: Supplementary/Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user will manipulate some of his nearby Kikaichū bugs in such a way that they will each suddenly release most of their chakra in one sudden burst, creating an explosion akin in size to several paper bombs.
Note: Can only use once per battle.
Note: Only works on the user’s Kikaichū bugs.
Note: No Aburame jutsus in the same turn.
Note: The user is also damaged if caught in blast.
Note: Must be a member of the Aburame Clan.
Created by DopeyDwarf

~Declined~ you're contradicting yourself. You say nearby bugs, however you say then that it works up to long range, that's not nearby anymore.

(Hijutsu: Kanchiki Kikaichū) – Secret Technique: Sensory Kikaichū
Rank: B
Type: Supplementary/Defense
Range: Short-Long
Chakra cost: 20 (+10 each turn it's activated)
Damage Points: N/A
Description: The user disperses a special breed of Kikaichū bugs all around the battlefield which have the ability to alert the host about the location and presence of any nearby chakra on the battlefield.
Note: Must be a member of the Aburame Clan.
Created by DopeyDwarf

~Declined~ bugs can't preform telepathy and using bugs as scouts is something every Aburame can do

(Kikaichu Tsukamu Buriza-do) – Destruction Bug Blizzard
Rank: A
Type: Supplementary/Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: The user releases many Kikaichū bugs which burst out of the user’s body as a large stream in a straight linear trajectory towards the target. The Kikaichū bugs move at relatively high speeds.
Note: Can only be used three times per battle.
Note: Must be a member of the Aburame Clan.
Created by DopeyDwarf

~Approved~
 
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Serpent

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Re: ♦ Custom Jutsu Submission ♦

(Senei Huta Jashu) Giant Hidden Shadow Snake Hands
Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: Senei Huta Jashu is a Ninjutsu technique that manifests a torrent of 3 Giant snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite or crush the target to hold and bind them or can wrap around the user and create a protective Shield from oncoming attacks.
Note:
-Must be able to summon snakes.
-Snakes disappear after 1 turn.
-Can only be use 3 times.
-Can only be taught by ~Frederick~

~Declined, do not resubmit~ this is just a canon techinque on which you placed a higher rank. Those snakes could only be a bit smaller either way.

(Fuuton: Taifuu Shikyo) Wind Release: Typhoon Death:
Rank: Forbidden
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 50
Damage Points: 90 (-10 to user)
Description: The user releases a huge amount of Fuuton chakra in all directions around them. The sudden output of chakra creates a intense sphere of wind, this wind shreds through flesh and is able to defend against strong Raiton attacks such as Kirin, however because of the high speeds of the spinning sphere also damages the user.
Note:
-Must wait 2 turns to use again.
-Can't use any Fuuton Jutsu next turn.
-Can only be taught by ~Frederick~

~Declined, do not resubmit~ similar technique exists.

(Raiton: Dageki Tama) Lightning Release: Shot-Shock:
Rank: A
Type: Attack
Range: Short-long
Chakra Cost: 30
Damage Points: N/A (60 if hit's opponent.)
Description: The user shoots them self as a fast shot of electricity at the target. If hit, the electricity will shock the opponent and numb there body.
Note:
-Can only be taught by ~Frederick~

~Declined, do not resubmit~ this is just the raikage's lightning armour again.

(Sune-ku Kutsurogi) Snake Room:
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user slams their hands together and a room warps around the battlefield. The room is filled with thousands of snakes, these snakes can be bent to the user's will with out the need of handsigns.
Note:
-Must be able to summon snakes.
-Only last for 3 turns
-Can only be taught by ~Frederick~

~Declined~ what, no usage restriction? Also this is a summoning.

(Sune-ku Utogi) Snake Pit:
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description:The User make a quick handseal and opens the ground around the opponent, the "Pit" is filled with Snake's that can bite the opponent and bind them dragging them down as the pit closes over there head.
Note:
-Must be able to summon snakes.
-Can only be taught by ~Frederick~

~Declined~ once again this is a summoning, you need to summon those snakes and 2nd this is also a doton jutsu as you open and close the earth.
 
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Yūsuke1

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Re: ♦ Custom Jutsu Submission ♦

(Suna : Juusurudoi kyohaku) - Sand Style : Ten pointed star
Type : Offensive
Rank : S
Range : Short-Long
Chakra cost : 40
Damage points : 80
Description : The user makes the handseals, 'Ram → Bird → Dog → Horse → Dragon', keeping the Dragon handseal, the user is then able to conjure up ten dense sand doors with each being two times as big as a regular door in length and height. Each sand door is 5 meters away from the enemy and has its placing in a pentagon formation around the enemy with him being in the centre. Since there are ten sand doors, there would be two pentagons forming a ten pointed star as shown in the picture in the spoiler below. When the user releases the 'Dragon' handseal he was keeping, the doors would start closing in on the enemy at high speed. This technique ends with all the doors smashing into the enemy at the same time.

Note : No sand jutsus while for the next turn
Note : Doesn't cover the sky
Note : Can only be used two times per battle
Note : Can only be used/taught by -Yusuke-
Note : Must be a sand user

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~Approved~
 
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Passion

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Re: ♦ Custom Jutsu Submission ♦

Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note:
  • Can be used only twice per battle.


Approved
Rank: Forbidden
Type: Defensive
Range: Short - Long
Chakra cost: 100 ( X 5 )
Description: Covering dome is a barrier method technique that requires five persons for it to. Every one of these five persons must know how to use this technique and once the five persons are ready, they will perform string of sixteen handseals while releasing chakra into the air. This will soon start to form a barrier similar to the one Tsunade taught Shizune, Hinata, Sakura and Ino use to subdue the three tailed. The Barrier will raise and cover long area. Anyone who tries to pass through the barrier, will be paralyzed for next three turns and to destroy the barrier, 500 damage is required. The Barrier itself is white/light yellow colored and is invisible to anyone except Doujutsu users unless it's attacked. When attacked, the part that's being attacked becomes visible as it blocks the hit.
Note:
  • Can be used only once
  • Leaves the users exhausted for five turns after used.
  • Requires 100 chakra from each person who takes part in making the barrier.


Declined, do not resubmit

Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: User of this technique begins by taking concentrating on opponent and his/her location before and points their open hand at target. Then, as the user has locked on targer, he/she will send Wind chakra to them gathering oxygen nearby their target that will start pressuring them. Once the opponent is caught in the pressuring oxygen, they're unable to move their body and will experience death/damage by crushing. Unlike many techniques, this cannot be countered by merely firing fire technique in middle of nowhere, as it constantly keeps attracting oxygen to the spot. Once the opponent is trapped, user cleanses their fist, crushing the body of someone who's been caught in this technique.
Note:
  • Can be used only once per battle
  • Leaves user exhausted so he/she can perform only two techniques next turn
  • No Wind one turn afterwards.


Declined, do not resubmit
Type: Supplementary
Rank: S
Range: Short
Chakra cost: 40
Damage points: N/A
Description: Last Hexagon is a technique that acts like double-edged sword and is similar Reverse Four Symbols Sealing Technique used by Danzo. First the user must be holding a seal while using this technique and concentrate chakra into the seal to make it possible to use. Then, to make this technique act properly user must tag the opponent/object/solid with the seal to make it work. After tagging the solid with the seal, a large hexagon appears on ground around the user and solid which surrounds them with seals. Then, the space inside the warps few time before the seal sucks everything inside the hexagon inside of it, no matter whether it's humans or just ground. This leaves a hexagon shaped hole on ground and seal which cannot be broken by anyone who was sealed inside of it but by someone who has knowledge in Fūinjutsu and is in possession of the seal.
Note:
  • Can be used only once
  • User will be sealed inside of the seal
  • User cannot fight after using this technique if it's successful.


~Leaving for someone else as sealing isn't my forte~
Declined, do not resubmit

Type: Weapon
Rank: N/A
Range: Short - Self
Chakra cost: N/A
Damage points: N/A
Description: Aphrodite and Eros are twin swords that belonged to a Master swordsman who originated from Kirigakure. They were forged by a master blacksmith before the Second Ninja War in Land of Iron from a metal unknown to ninja nations. Still, as they were forged for a swordsman from Kirigakure, they share abilities that consume user's chakra. Both blades are 118 centimeters ( 3.87139 feet ) long with 100 centimeter blade and 18 centimeter handle. Even though they are two different swords, they share a special scabbard that allows user to carry both of them in it.

The blades look identical but Aphrodite is lighter and white, almost mirror like sword where you can see your reflection from as Eros is darker, almost black colored and two ounces heavier. The blades share abilities that most common swords doesn't. They're indestructible and they cannot be used without user possessing both of the swords. Aphrodite can be infused with Wind chakra, granting longer reach for the sword and making it sharper as Eros can be infused with lightning chakra which will make electricity crackle around it. Though they favor these elements, they can still be infused with any type of chakra.
  • Swords are indestructible
  • Swords can be infused with every type of chakra even though both of them favor different element.


~Approved~
 
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