[ARCHIVE] Custom Fighting Styles Submission

Status
Not open for further replies.

Never

Active member
Supreme
Joined
Jun 22, 2012
Messages
32,560
Kin
2,719💸
Kumi
44,736💴
Trait Points
0⚔️
Re: ±±Custom Fighting Styles Submission±±

You must be registered for see images

(Kādokōdinēshon) Card Coordination

Type: Kadojutsu

Background:
The 'LonelyAssassin' had a thing for playing cards and thought he could put it to good use to use them as a weapon. He perfected channeling chakra into them and making techniques using them for offense and defense.
Chakra focused into the cards made them stronger to use, as they are only normal playing cards.

Description on the Abilities and Inner Workings of the Style:

The Cards can be replaced with Kunai and Shuriken in techniques, so for example the technique :

Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.



Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will throw several shuriken at the enemy and then inflames them with fire to cause extra damage.


They use kunai or shuriken in the technique, so instead of the shuriken and Kunai, cards can be used instead. Anyone who it taught to use this Fighting Style have cards in special holders so that the cards can easily be drawn from them on a belt or where ever they desire to put them.

Cards when used in Techniques are normally used in groups to make the technique more effective, normally the more cards used, the more powerful it is(more cuts or slashes and are deeper actually to be more accurate). The Cards can be used well with Wind Style Jutsu's to increase speed and power, but can backfire if used recklessly.

Example Techniques:
(Sutorētofurasshu) Straight Flush
Rank : C
Type : Attack
Range : Short - Long
Chakra Cost : 15
Damage Points : 30
Description : The user grabs some cards and release them towards their target. The cards when thrown are not like kunais but cut still cut through human flesh with the right throw and power behind it.

(52 Kādo) 52 Card
Rank : B
Type : Attack
Range : Short - Mid
Chakra Cost : 20
Damage Points : 40
Description : The user releases a whole deck of cards. The user throws each card one by one or four cards per hand. The cards can slash through human skin but only two inches.

(Dangan no ēsu) Bullet Aces
Rank : A
Type : Attack
Range : Short - Long
Chakra Cost : 30
Damage Points : 60
Description :
The User takes two cards in each hand, he throws the two cards like shuriken in which they spin with great power, when the two cards hit the opponent it sends them flying back. You could use this with a wind release tech Great Vacuum Cannon to increase speed and power of the card.

Additional Effects and Restrictions:
- The Cards are normal Gear, Like Kunai and Shuriken without their cutting ability
-Cards can be used as Explosive Tags if they have the explosive tag symbol on them.
-The user gain with this style faster throwing speed and power then a normal taijutsu user or weapon user.
-The cards can cut as far as five inches of human skin and at less a inch in a tree.
-Cards can be infused with chakra but they are nothing but normal cards, though with the right chakra control can make it have an aura increasing its lethal attack power by two inches.

___________
‡ Declined ‡
Poorly explained and i see nothing that cant be done freeform.
You must be registered for see images

(Kādokōdinēshon) Card Coordination

Type: Kadojutsu (Ninjutsu)

Background:
The 'LonelyAssassin' had a thing for playing cards and thought he could put it to good use to use them as a weapon. He perfected channeling chakra into them and making techniques using them for offense and defense.
Chakra focused into the cards made them stronger to use, as they are only normal playing cards.

Description on the Abilities and Inner Workings of the Style:

The Cards can be replaced with Kunai and Shuriken in techniques, so for example the technique :

Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.


They use kunai or shuriken in the technique, so instead of the shuriken and Kunai, cards can be used instead.
Cards when used in Techniques are normally used in groups to make the technique more effective, normally the more cards used, the more powerful it is(more cuts or slashes and are deeper actually to be more accurate). The Cards can be used well with Wind Style Jutsu's to increase speed and power.
The Cards are normally put in special card holders like they use in poker at casinos to easily slide out the cards, this should help the user easily slide out the cards to manipulate to his will. Like with puppetry the cards are connected to each other with short chakra wire, so when a card is drawn on it's own another can slide out with it depending on how much chakra is put in and how many cards is needed for the technique, the card holsters are usually placed in numerous places (need a lot for CFS) so on the belt or forearms or where ever they desire.

Example Techniques:

(Sutorētofurasshu) Straight Flush
Rank : B
Type : Attack
Range : Short - Long
Chakra Cost : 20
Damage Points : 40
Description : The user grabs the first card in their holster and throw it towards the opponent, a line of cards will be attached to the first one and come from the holster and be launched at the opponent also, the Flush of cards can hit the opponent and damage them; it can also hit the opponent or bind a part of them and you may anchor down the line of cards to the ground. The cards can also be retracted back into their holster.

(52 Kādo) 52 Card
Rank : B
Type : Defence
Range : Short
Chakra Cost : 20
Damage Points : 40
Description : The user releases a whole deck of cards by taking the first card of a holster and spin it around them self whilst lifting their arm into the air and holding it up the 52 cards attached with chakra wire spin around the body rapidly to protect from attacks. Once finished the user can throw their hand down to the holster to retrieve the cards and they all slide back into place.

(Dangan no ēsu) Bullet Aces
Rank : A
Type : Attack
Range : Short - Long
Chakra Cost : 30
Damage Points : 60
Description :
The User aims the holsters on his forearms towards the opponent and shoots them from the holsters with tremendous speed and power that will hit the opponent and send them flying back, the cards can be connected with chakra wire so that you may pull the opponent towards you or to just retrieve the cards.

Additional Effects and Restrictions:
- The Cards are normal Gear, Like Kunai and Shuriken without their cutting ability
-Cards can be used as Explosive Tags if they have the explosive tag symbol on them.
-The user gain with this style faster throwing speed and power then a normal taijutsu user or weapon user.
-The cards can cut as far as five inches of human skin and at less a inch in a tree.
-Cards can be infused with chakra but they are nothing but normal cards, though with the right chakra control can make it have an aura increasing its lethal attack power by two inches.
-Card Holsters must be stated in the bio where they locate on the body.

___________
‡ Declined ‡
this seems more of a cw than a cfs atm, kindly change this as at the moment its just a unique equivilant of crossbows
 
Last edited by a moderator:

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
Re: ±±Custom Fighting Styles Submission±±

Seichi Gijutsu: Yousokobushi - Subtle Art: Elemental Fist

Type
Nin-Tai

Background:
Nel Tu Odelshvank while training on a fateful day, discovered that as she was hitting a dummy continously using gentle fist, she got carried away and she mistakenly focused on fire then after a few more hits, she stoped and left. However the next day, before she starts her training she observes the former dummy and discovers its internals is all burnt and ashy, then she start to think what could have happened which brings her to the theory.
"If i could use elemental chakra instead of the normal chakra, I could attain a new evolution of Palms strike effect".

Description on the Abilities and Inner Workings of the Style:
Elemental fist itself is vast, an evolution of the Hyuga's famed gentle fist.
Instead of the normal chakra insertion via gentle fist to close and damage tenketsus, it is discovered that teketsus can still be revived after they are hit (example being Naruto vs Neji where Naruto could still use his tenketsus even when they are entirely closed), so elemental fist would be a measure to correct that making sure tenketsus can be permanently damage with no hope of revival except for medical ninjutsus.
The user simply insert elemental chakra into the tenketsus, chakra gates or internal organs through subtle palm strikes and each element would give different and stronger effect on the tenketsus than its normal chakra counterpart. Example is when hit with fire chakra, the tenketsu or organ would become totaly burnt and a bigger hit could turn it to ashes. This would apply to other elements which the effect would base on their physical properties and features.
Another being an elemental fist user is able to block an opponent's useage of a particular element by inserting modified chakra into their chakra pathway through subtle strikes. Similar to Gentle fist which molding of chakra could be stopped for some turns, this would explicitly stop the molding of a particular elemental chakra for some turns. Similar to limiting useage of a particular elemental chakra, the opposite can also happen where elemental chakra can be forced to come out in excess via Elemental Fist's tenketsu modification whereby it explodes due to it becoming unbalanced as the victim would require no such chakra from his own will(similar to opening chakra gates or tenketsus through gentle fist).
Elemental chakra used through elemental fist are much stronger even though the palm strikes are still gentle, they deal more damage than normal chakra.
Elemental fist user evolve further through rigorous training on chakra control making them have extreme chakra control compared to their gentle fist counterpart thus then can deal elemental strikes with not only their palms and fingers but also their elbow, knee, shoulder and foot.

Skill levels of the style:
Elder - Creator: Have an extensive knowledge and overal controll of the art
Master - Mastered everything pertaining to the art
Student - Is still learning Art

Additional effects and Restrictions:

-Elemental Fist hyugas are slightly faster than normal hyugas
-They have greater chakra control
-Must be at least a kage and a Hyuga
-Must have mastered Gentle Fist, Taijutsu and Basic 5
-A student would undergo special training sessions from the Elder before they can fully become a master.

Example Techniques
Seichi Gijutsu, Yousokobushi: Soshi Henkou - Subtle Art, Elemental Fist: Elemental Modification
Type: Sup
Rank: A
Range: Short
Chakra Cost: 30
Damage Point: N/A
Descritpion: An Hyuga would modify his chakra and would use elemental chakra for palm strikes instead of the normal plain chakra used for gentle fist. This carries more destructive force than normal chakra since elemental chakra are one level stronger then normal chakra. The opponent focus on one element at a time thereby releasing the said elemental chakra through their palm and fingers precisely into the tenketsus/gates/human anatomy.
Fire
The opponent focuses on his fire chakra and performs gentle fist stikes using fire chakra. This in turn leaves internal organ being hit burnt and lifeless although when it comes to tenketsus, its the same affect for all elements which is, it destroys it completely instead of closing it.
Water
The opponent focuses on his water chakra and performs gentle fist stikes using water chakra. This in turn leaves internal organ being hit filled and oversaturated with moisture which could cause hyper-hydration and suffocation of the organ, although when it comes to tenketsus, its the same affect for all elements which is, it destroys it completely instead of closing it.
Wind
The opponent focuses on his wind chakra and performs gentle fist stikes using wind chakra. This in turn leaves internal organ being hit extremely maimed like it has been sliced all over its body and lifeless although when it comes to tenketsus, its the same affect for all elements which is, it destroys it completely instead of closing it.
Lightning
The opponent focuses on his lightning chakra and performs gentle fist stikes using lightning chakra. This in turn leaves internal organ being hit to have siezure and also ends with a burnt appearance although when it comes to tenketsus, its the same affect for all elements which is, it destroys it completely instead of closing it.
Earth
The opponent focuses on his earth chakra and performs gentle fist stikes using earth chakra. This in turn leaves internal organ being hit to become extremely dry and solid thus lifeless although when it comes to tenketsus, its the same affect for all elements which is, it destroys it completely instead of closing it.
Note:
++Last 5 turns after which you need to reactivate. However it can be deactivated at will.
++User must state the elemental chakr ahe's inserting
++Only one elemental chakra can be used per turn


Seichi Gijutsu, Yousokobushi: Sotsuji Akumu - Subtle Art, Elemental Fist: Sudden Nightmare
Rank: S
Type: Sup
Range: Close
Chakra Cost: 40
Damage Point: N/A
Description: The user hits 3 of the opponent's tenketsus using elemental fist sending modified elemental chakra into his chakra system. There are 2 variation of effect this causes,
1. When successfully hit, the opponent won't be able to mold a specific elemental chakra for 5 turns. The type of elemental chakra blocked would be specified by the user beforehand.
2. The user can decide instead of blocking an elemental chakra completely for 5 turns, he increases the amount of a certain elemental chakra that would be molded unknowingly to the opponent, however this would create an inbalance in the opponents chakra as he tries to release it causing a violent explosion. This stays in the opponent until effect is triggered through the useage of the said element or the opponent uses a kind of chakra correctional jutsu.
Note
++When a certain element is blocked, this makes molding of Custom elements that contains the blocked element fruitless.
++Useable 3 times per battle
++Effect for the first variation lasts for 5 turns while the 2nd variation is untilit is triggered once.
++No other elemental fist in the same turn


Seichi Gijutsu, Yousokobushi: Puransingukouma no Odori - Subtle Art, Elemental Fist: Dance of the Prancing Pony
Rank: A
Type: Attack
Range: Close
Chakra Cost: 30
Damage Point: 60
Description: A variatio of elemental fist where the user simply plants one of their foot firmly on the ground while using the other to kick the opponent 64 times destroying 64 tenketsus. The kicks are done consecutively in a swift manner inserting elemental chakra into the opponent with one foot with the last kick sending him flying.
Note
++Opponent won't be able to mold chakra for 2 turns
++Can only mold half chakra on the third turn restricting him to A-ranks and below jutsu
++Useable only 3 times per battle.

___________
‡ Declined ‡
give clear effects for each element, state how often you can interchange, and the downsides of this
 
Last edited by a moderator:

Inch

Active member
Legendary
Joined
Apr 28, 2011
Messages
11,124
Kin
155💸
Kumi
12💴
Trait Points
0⚔️
Awards
Re: ±±Custom Fighting Styles Submission±±

Resubmitting a fighting style I created before this thread was around. Approved here: , and . If this is approved, I plan on updating them to fit this submission better.)

(Tōshō no Ken) - Frostbite Fist
Type: NinTaijutsu
Background: Inchato Yuki was a rather unskilled at taijutsu, preferring to fight with a sword when in a close range. When he joined Konohagakure, he observed the way that the Hyuuga clan members utilized their chakra to attack the bodies of their opponents in their Gentle Fist fighting style. Inchato realized that, although he could not use his chakra to shut down a body the same way a Hyuuga does, he could inject ice chakra into the body of his opponents in a similar manner, causing the body of his opponents to feel varying degrees of frostbite. And thus, Frostbite Fist was created. After a long amount of study and practice, Inchato was able to master this unique fighting style, and was even capable of forcing the 'waves' to travel through the air in the most advanced techniques in the fighting style.
Description on the Abilities and Inner Workings of the Style: The technique works by charging one's hands with ice chakra and striking an opponent. As the strike lands, the user forces the chakra into the opponent's body in the form of a freezing 'wave' of chakra. The tissue and organs that this wave pass through will experience various degrees of frostbite and freezing depending on the amount of chakra put into the wave. As the jutsu was inspired by the Hyuuga, the actual fighting style is quite similar to that displayed in Gentle Fist in that the user will typically attempt to make rapid, light strikes against their target. After mastery in the standard hand-to-hand style has been achieved, a user of frostbite fist is capable of forcing the waves of chakra to travel through the air a small distance before freezing the opponent, though this greatly diminishes the effects compared to a direct contact technique.
Example Techniques:
(Tōshō no Ken: Furosutonippu)-Frostbite Fist: Frostnip
Type: Offensive
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: 40
Description: The user will gather and focus ice chakra into their fists and quickly strike at a target with a series of open palmed attacks, similar to the way one would attack when using Gentle Fist. As they make contact with the target, the user will push an amount of ice chakra into the target's body in the form of a cold 'wave.' This wave of chakra rapidly freezes the tissues of the surface skin in the area that the punched. The result of the skin being frozen is initially itching and considerable pain, however, after a full turn of feeling pain, the afflicted area will go numb, which can make using this body part to fight difficult. After four turns of numbness, the skin and tissues thaw, allowing the body part to function normally once more.
Note: A maximum of three punches can be performed per time this jutsu is used.
Note: Punching the same location multiple times will yield no additional affect.
Note: Can only be used by Frostbite Fist Users.

(Tōshō no Ken: Tōketsu Nīdoru)-Frostbite Fist: Freezing Needle
Type: Offensive
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user focuses a large amount of ice chakra into the tip of their index and middle fingers, and will hold them outward together, whilst clenching the rest of their hand together. The user will take a jab at the opponent, and will release a thin, concentrated burst of ice chakra at the opponent. If the user is able to make contact with the opponent's body when releasing this blast, the parts of the body that the blast passed through will freeze, instantly stopping blood flow and muscle usage of this area. If the user releases the chakra blast without making direct contact, however, the parts of the body hit by this blast will be severely chilled, causing muscle movement to be slower and more difficult. The chakra blast is about an inch in diameter.
Note: Can only be used by Frost Fist Users.
Additional effects and Restrictions:
To learn Frostbite Fist, one must be a member of the Yuki clan, and have already mastered Ice.
Frostbite Fist users tend to be quicker and more agile with their movements than standard strong style taijutsu users, though they lack some of the physical strength and power that a strong style user possesses.
Frosstbite Fist users have an increased resistance to cold due to the amount of time that they have spent practicing working with and producing freezing effects.

______________
±± Declined ±±
Almost perfect submission although because you mention Gentle fist i need to ask you to make a part where you explain how they differ from each other. Be careful not to make them too similar.
Resubmitting:
Resubmitting a fighting style I created before this thread was around. Approved here: , and . If this is approved, I plan on updating them to fit this submission better.)

(Tōshō no Ken) - Frostbite Fist
Type: NinTaijutsu
Background: Inchato Yuki was a rather unskilled at taijutsu, preferring to fight with a sword when in a close range. When he joined Konohagakure, he observed the way that the Hyuuga clan members utilized their chakra to attack the bodies of their opponents in their Gentle Fist fighting style. Inchato realized that, although he could not use his chakra to shut down a body the same way a Hyuuga does, he could inject ice chakra into the body of his opponents in a similar manner, causing the body of his opponents to feel varying degrees of frostbite. And thus, Frostbite Fist was created. After a long amount of study and practice, Inchato was able to master this unique fighting style, and was even capable of forcing the 'waves' to travel through the air in the most advanced techniques in the fighting style.
Description on the Abilities and Inner Workings of the Style: The technique works by charging one's hands with ice chakra and striking an opponent. As the strike lands, the user forces the chakra into the opponent's body in the form of a freezing 'wave' of chakra. The tissue and organs that this wave pass through will experience various degrees of frostbite and freezing depending on the amount of chakra put into the wave. As the jutsu was inspired by the Hyuuga, the actual fighting style is quite similar to that displayed in Gentle Fist in that the user will typically attempt to make rapid, light strikes against their target. After mastery in the standard hand-to-hand style has been achieved, a user of frostbite fist is capable of forcing the waves of chakra to travel through the air a small distance before freezing the opponent, though this greatly diminishes the effects compared to a direct contact technique. Although releasing these waves through the hands is by far the most effective way to use this fighting style, true masters of the technique are capable of releasing waves from other parts of their body as well.

Although the style is derived from the Hyuga's Gentle Fist Style, the two are quite different. Rather than usage of byakugan to find and target chakra points in order to close them, thus damaging the victim's internal body systems as the Gentle Fist users do, the Frostbite Fist users apply their chakra waves in a more direct and simple manner. Simply put, Frostbite Fist has nothing to do with the Chakra Points of the opponent. Rather, Frostbite Fist targets the muscles, flesh, and blood of the section of the body that the user chose to strike.
Example Techniques:
(Tōshō no Ken: Furosutonippu)-Frostbite Fist: Frostnip
Type: Offensive
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: 40
Description: The user will gather and focus ice chakra into their fists and quickly strike at a target with a series of open palmed attacks, similar to the way one would attack when using Gentle Fist. As they make contact with the target, the user will push an amount of ice chakra into the target's body in the form of a cold 'wave.' This wave of chakra rapidly freezes the tissues of the surface skin in the area that the punched. The result of the skin being frozen is initially itching and considerable pain, however, after a full turn of feeling pain, the afflicted area will go numb, which can make using this body part to fight difficult. After four turns of numbness, the skin and tissues thaw, allowing the body part to function normally once more.
Note: A maximum of three punches can be performed per time this jutsu is used.
Note: Punching the same location multiple times will yield no additional affect.
Note: Can only be used by Frostbite Fist Users.

(Tōshō no Ken: Tōketsu Nīdoru)-Frostbite Fist: Freezing Needle
Type: Offensive
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: The user focuses a large amount of ice chakra into the tip of their index and middle fingers, and will hold them outward together, whilst clenching the rest of their hand together. The user will take a jab at the opponent, and will release a thin, concentrated burst of ice chakra at the opponent. If the user is able to make contact with the opponent's body when releasing this blast, the parts of the body that the blast passed through will freeze, instantly stopping blood flow and muscle usage of this area. If the user releases the chakra blast without making direct contact, however, the parts of the body hit by this blast will be severely chilled, causing muscle movement to be slower and more difficult. The chakra blast is about an inch in diameter.
Note: Can only be used by Frost Fist Users.
Additional effects and Restrictions:
To learn Frostbite Fist, one must be a member of the Yuki clan, and have already mastered Ice.
Frostbite Fist users tend to be quicker and more agile with their movements than standard strong style taijutsu users, though they lack some of the physical strength and power that a strong style user possesses.
Frosstbite Fist users have an increased resistance to cold due to the amount of time that they have spent practicing working with and producing freezing effects.

____________________
P a t e n t C e r t i f i c a t e*
Inch, our loyal member, gave on the 04-09-2013 a request for a Patent on custom fighting style (Tōshō no Ken) - Frostbite Fist. I, Vincent of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;​

(Tōshō no Ken) - Frostbite Fist
Powered by Vincent
Copyright 2013, Negative Knight, NarutoBase.net

You must be registered for see images
 
Last edited by a moderator:

Tsuna...

Active member
Legendary
Joined
Apr 14, 2012
Messages
18,174
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ±±Custom Fighting Styles Submission±±

貝|Daiaru Geijutsu - Dial Arts

Type: Daiarujutsu

Background:

During the second great ninja world war Amegakure was caught in the middle of all of the war between the Land of Fire, Land of Wind and Land of Stone. The poor country was completely lacking in military power or 'force' so they were slowly eaten up by the warring countries as it progressed. Amegakure soon realised that it wasn't able to protect itself against these three powerful countries and so they began devising new and innovative ways to battle the shinobi that were trespassing on their country. Scientists in Amegakure came up with a theory of combining the brute force from enemy's jutsu and your own chakra but this was only an early theory they had to come up with some sort of medium to absorb the force from the jutsu. They constantly kept coming up short with the design for this device and many Ame shinobi died testing what are now considered faulty designs.

One day the son of one of the scientists went down to the sewers, deep deep down because he wanted to practice his taijutsu on his own. While practicing he stumbled upon a lot of sea shells that he thought must have washed up from somewhere else. Although he did not know what to call these because this is the first time he has ever seen something like this. It looked like a small piece of ceramic. He ended up calling all of these, dials. He took these back up to the surface of Amegakure to his house and showed them to his Father hoping that he would know what they are. His Father looked at the shape of the dials and thought that this could be a potential design for testing. His son told him that he called the shells, dials. The Dad liked this name a lot so he decided to adopt it himself as well.

The design of the shell was replicated and it is made out of a special very durable metal that ninja are able to channel their chakra into. The tests using these were successful and so they began developing many more dials like the impact dial, reject dial and the jet dial. These were handed out to ninja who could use these dials properly and safely and so they used the dials for the rest of the Second Ninja World War in order to defend their country. After the war finished the dials started to be sold to buyers from different countries and they were retrieved from dead Ame ninja bodies. So the dials began to spread out across the ninja world.

Description on the Abilities and Inner Workings of the Style:

In this style there are three dials that are used primarily for battle. The Jet Dial, the Impact Dial and the Reject Dial. These dials are firstly powered by the users chakra which is channeled into them and it allows them to absorb the shock or 'force' from either taijutsu techniques, earth techniques or wind techniques. It is different for the jet dial as this dial does not have to absorb any blunt force in order to be powered. The user must channel large amounts of wind chakra into the jet dial for it to be ready to work. The impact and reject dials absorb blunt force from your opponent's jutsu and the jet dials are powered by your own wind chakra. In the case of some wind jutsu they are based on what would be described as 'cutting' power. The impact and reject dials are not able to absorb cutting power, if one were to try and do that he would take the full force of the jutsu and most likely lose the battle, also completely destroying his dial.

No one can just strap on a dial and expect to be able to use it perfectly, in fact if a normal ninja were to use the impact dial he will most likely lose the ability to use his arm. Therefore a practitioner of this style must undergo a long and rigorous training period where his body will be put under severe stress and pain for long periods of time. His body will have to get used to absorbing blunt forces and releasing them all at once. Essentially this style will, through prolonged periods of usage, slowly destroy the practitioner's body. The impact and reject dials are strapped onto the palms of the user's hands and are normally covered by bandages or gloves. In order to absorb the force from a jutsu properly the user must fully extend his arm and press his palm up against it. This presses down the apex at the top releasing the user's chakra stored inside once the chakra and kinetic enrgy from the technique clash they combine with each other and when the process finishes the chakra along with the kinetic energy from the jutsu recedes back into the dial and so what looks to be steam is given off from the dial but this is the energy combined with the chakra starting to leak from the dial. The same goes for the reject dial although in order for this dial to work it must absorb twice as much energy as the impact dial does.

Just like the impact and reject dials not just anyone can strap on a jet dial and be able to use it. In order to be able to use the jet dials properly one must go through a long training in which they increase their own reaction time greatly. They have to do this because they need to be able to react to their own sudden speed while using the jet dials or else they will go out of control while using them. The jet dials work by channeling a massive amount of wind chakra into them and then at the desired moment releasing it all at once giving the limb you have the dial attached onto a sudden great burst of speed. A Dials Arts practitioner will have six jet dials placed at certain points around his body. Two jet dials will be strapped onto each elbow, two jet dials will be strapped onto the back of the leg just above the back of the knee joint and finally two smaller, flat, jet dials will be strapped onto the bottom of the user's shoes or feet. All these dials can be concealed by clothing so the opponent will not even know you're using them at all. Although once you use them the part of your clothing concealing the dial will be blown off.

While not using the dials the user's proficiency in taijutsu will have greatly increased because of the intense training the users body is put through their body becomes much more durable. Therefore they are able to last much longer in battle than any normal ninja would. Also their reaction time will have greatly increased because of the training the user went through in order to be able to use the jet dial. This greater reaction time will be able to be applied to any situation that calls for it.

Example Techniques:

貝|Daiaru Geijutsu|Jetto Daiaru - Dial Arts|Jet Dial
Type: Offense/Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
The jet dial is a dial that blows out a burst of air at great speed. This allows them to be used for faster propelling purposes. The user straps six jet dials onto six specific points on his body. Two jet dials will be strapped onto each elbow, two jet dials will be strapped onto the back of the leg just above the back of the knee joint and finally two smaller, flat, jet dials will be strapped onto the bottom of the user's shoes or feet. All these dials can be concealed by clothing so the opponent will not even know you're using them at all. The jet dials are very different from the impact and reject dials as they do not need to absorb blunt force or the 'impact' of a technique/jutsu in order to be powered. The jet dials are simply powered by the users wind chakra. Before the battle the user will pump these dials full of their wind chakra and since this is their own 'controlled' chakra it does not leak out of the dial. The placement of these dials are very important because they speed up and increase the power of both the user's punches and kicks. The sudden burst of speed at such a close range will not be track-able by normal eyes and will just appear as a blur. Only the Uchiha with their sharingan can actually see the punch but they may not be able to react to it in time because of the immense speed. The flat dials strapped to the bottom of the user's feet are specifically meant to get him out of sticky situations, by releasing the wind chakra from these dials it will propel you into the air very quickly. You can also use these dials even when you're in the air already. When these dials are activated the friction caused is enough to rip apart the clothes that is covering the dial.

Picture:

You must be registered for see images


Restrictions:

  • Each dial can only be used once per battle.
  • Using two of the dials at the same time counts as one of your three jutsu per turn, the user has the option to use one if they want but this will also count as one of their three jutsu per turn.
  • The speed gained by these dials can only be track-able by Uchiha with two tomoe sharingan and above.
貝|Daiaru Geijutsu| Inpakuto Daiaru - Dial Arts|Impact Dial
Type: Offense
Rank: A-Rank
Range: Short
Chakra: 30
Damage: 60
Description:
The user channels a large amount of chakra into this dial which they are able to sneakily hide behind bandages or gloves. Once it has come into contact with a force from a fist, a wind jutsu or an earth jutsu. The user would have to absorb the kinetic energy from either of the following: An A-Rank or above taijutsu technique, an A-Rank or above wind jutsu or an A-Rank or above earth technique. Once the force of the technique is absorbed into the dial the technique essentially becomes null and void because it is based on brute strength and power which the dial is taking away from it. Once the dial has absorbed the 'impact' of the technique a steam is given off from the dial itself this is because the force mixed with the chakra begins to leak out of the dial so the dial must be used quickly before it is completely drained. The user must get to short range, by whatever means, of the opponent and then he throws his hand forward pressing in the apex on the tip of the dial, the stored energy is released, usually causing internal injuries to the opponent, while not leaving any visible external damage. The Impact Dial, while not as dangerous as the Reject Dial, can still hurt the user through a backlash when a large amount of energy is released.

Picture:

You must be registered for see images


Restrictions:

  • This dial can only be used twice per battle/can only absorb two jutsu and be used twice, after that it will be blown out and unusable.
  • This dial must be used the turn after it has absorbed a jutsu or else it will completely drain.
  • Using it a third time makes the arm the dial is on unusable, therefore you will not be able to use handseals.
  • The force from an A-Rank or above taijutsu technique, the force from an A-Rank or above earth jutsu or an A-Rank or above wind technique. The force must be absorbed from at least one of those techniques for the dial to work properly.
  • This dial cannot absorb 'cutting' power techniques.
  • Using this dial counts as one of the three jutsu per turn
貝|Daiaru Geijutsu|Rijekuto Daiaru - Dial Arts|Reject Dial
Type: Offense
Rank: Forbidden
Range: Short
Chakra: 40
Damage: 80
Description:
The user channels a massive amount of chakra into this dial which they are able to sneakily hide behind bandages or gloves. Once it has come into contact with a force from a fist, a wind jutsu or an earth jutsu. The user would have to absorb the kinetic energy from either of the following: One S-Rank or above taijutsu technique, one S-Rank or above wind jutsu or one S-Rank or above earth jutsu. The Reject Dial is a fiercer version of the Impact Dial. It is extremely dangerous to both the target and the user. The Reject Dial takes in energy, just like the Impact Dial, but releases ten times as much energy as it had absorbed. The backlash effect is capable of blowing the bodies of both the user and opponent to pieces, especially with repeated usage. If a normal ninja tried to use this dial without the intense training beforehand he could be badly injured or even die. It has harsh effects to both parties. The reject dial's absorption process is the exact same as the impact dial's absorption process. It is also used exactly like the impact dial, the user will get to short range of the opponent and then slam the palm of his hand (this is where the dial will be placed on the body) on a certain part of the opponent's body, pressing down the apex at the top completely releasing the extreme built up force. If the user were to hit the arm of the opponent it would most likely completely blow the arm off of his body, the same would be apparent for a leg. If the user hits some where around the opponent's upper body the force will collapse an organ but he must be specific as to where he aims the dial. If just a normal practitioner of the style were to use this jutsu even with the extreme training before hand his own arm will be completely blown off as well but a master of the style will able to use this dial and survive. The only downside will be that he will not be able to use the arm the dial is on, therefore he will not be able to perform handseals. Using this dial will be the absolute last resort in a war time situation because the user will be at a severe disadvantage for the rest of the war because his arm is completely useless. The damage is so severe that it will take a medical nin five times as long to heal a normal broken arm.

Restrictions:

  • Can only be used once per battle/can only absorb one jutsu and be used once, after that it will be blown out and unusable.
  • This dial must be used the turn after it has absorbed a jutsu or else it will completely drain.
  • The force from one S-Rank or above taijutsu technique, the force from one S-Rank or above earth jutsu or the force from one S-Rank or above wind jutsu. The force must be absorbed from one of those techniques for the dial to work properly.
  • Three of the users turns must pass before he can begin absorbing the required jutsu because of the massive amounts of chakra he has to channel into the dial.
  • This dial cannot absorb 'cutting' power techniques.
  • Using this dial counts as two of the three turns per turn
  • Only masters and the Grand Master of the style can use this dial.
Additional effects and Restrictions:

  • Must have at least started training in taijutsu.
  • After having gone through the jet dial training the practitioner's reaction time will increase greatly.
  • After having undergone a long rigorous training period with the Grand Master (me) of the Art the practitioner's body becomes much more durable than a normal ninja and so he can last longer in a battle.
Hierarchy:

Grand Master - Knows all of the techniques and is all around well versed in the art.
Master - Has been taught all of the techniques and is able to use the Reject Dial.
Artisan - In training for the Reject Dial
Apprentice - Just started training in the art.

___________
‡ Declined ‡
those techniques are merely cheap copies on cannon abilities
 
Last edited by a moderator:

Negative Knight

Active member
Legendary
Joined
Jun 8, 2012
Messages
17,240
Kin
806💸
Kumi
5,938💴
Trait Points
0⚔️
Awards
Re: ±±Custom Fighting Styles Submission±±

You must be registered for see images

Dark Webbed Arts | Kuro Amimono Gigei

Type: Nintaijutsu

Background: Kakuzu's abilities revolved around his unique body structure, which was composed of hundreds of thick, black threads woven throughout his flesh called Earth Grudge Fear, holding his body together like the stitches of a rag-doll. This allowed him to extend and retract his threads from anywhere on his body with ease.

Shortly after coming across Water Style: Starch Syrup Capture Field, Kakuzu realized that adhesive suiton chakra could be used in conjunction with his body structure to attain a new branch of Taijutsu which sought to eliminate the weakness of close range fighters.

Description on the Abilities and Inner Workings of the Style: The fighting style is based on fusing adhesive suiton chakra with his dark threads to enhance their combat capabilities. This is done through the user creating the adhesive suiton chakra on the target limb e.g. fingers and then unleashing dark threads from there, causing the threads to become coated in the adhesive liquid. This process is down so quickly, the two steps seem to be done simultaneously and so it can be done in quick combat situations without difficulty. Kakuzu’s natural ability to extend and retract his dark threads supplement this by allowing him to ensnare his opponent with his adhesive threads, perform complex Taijutsu attacks by attaching them onto his opponent and swing them around to achieve various effects.

The adhesive suiton chakra is expelled from within the user's body, converting a small portion of natural moisture into an adhesive liquid. The adhesive suiton is then secreted from the user's glands in their fingers, wrists and palms.

The adhesive suiton chakra completely soaks into the threads giving them their pitch black colour, whilst the threads are coated in a thick layer of adhesive slime.

Kakuzu’s threads have already proven to be strong to be used to lift opponents without the threads breaking, allowing this to be a viable fighting style.

The fighting style itself is broken down into four main doctrines of combat:

1) The main use of the fighting style relies on using the sticky threads to attach the opponent and perform complex combinations. Once the threads attach to the opponent, the user can manipulate the threads with sheer strength to lift the opponent, swing them around in air, throw them side to side and perform far more complex maneuvers. This use mainly translates to grappling type offensives, using the sticky threads as a medium to do so.

This in a way mimics puppetry, by using the threads as puppet strings to govern the movements of the opponent. Naturally, these type of attacks can only be created from the user’s fingertips, wrists or palms.

You must be registered for see images

One last benefit granted by this type of combat is allowing the user to fight efficiently against multiple enemies. Using adhesive dark threads from either hand allows the user to combat two opponents with ease and using them from individual fingertips allows for the user to fight against a maximum of ten enemies.

However, this type of combat requires immense levels of physical strength to lift the entirety of the opponent’s body weight through adhesive cords and so masters of this style tend to have a higher level of physical strength compared to other shinobi.

The adhesive nature of the threads means sticking cords of threads together grant them the ability to withstand high levels of stress, meaning the cords aren’t easily broken when lifting opponents.

You must be registered for see images

2) Another use of the sticky threads is to expel small adhesive projectiles e.g. balls of sticky threads. The main use of the projectiles is that they can be used to deflect the opponent’s attacks through holding their limb/weapon in place and using the force of projectiles to deflect attacks off of their original trajectory. Further building on this allows the user to deflect kunai, small weapons and gain the upper hand against Kenjutsu users. Kenjutsu users are at disadvantage against this style since the user is capable of disarming them from mid-long range.

The balls of sticky threads can only be shot from the user’s palms, through unstitching them to create holes. The projectiles can be used in quick succession, one after the other and from either or both of the user’s palms. The projectiles can be no larger than half the size of the user’s palm.

You must be registered for see images

3) Due to their adhesive properties the threads are capable of sticking and weaving together into complex shapes and weapons. This allows the user to create weapons from their limbs and utilize them in combat. These weapons are physically attached to the user’s body and are retracted back into the user’s body after use.

The weapons can only be created from the center of the user's palms whilst outstretching their arms and retract a mass of adhesive threads which congeal into whatever weapon they seek to create. The weapons created via this method are wielded like swords.

You must be registered for see images

4) The final use of this fighting style involves mid-air combinations and rappelling. Using the adhesive dark threads the user is capable of pulling objects/people towards them, but likewise can pull themselves towards people/objects. The user is consequently allowed to pull themselves towards the opponent, perform complex acrobatics in mid-air and rappel towards different parts of the terrain. Masters of this style are therefore granted increased agility due to becoming proficient in mid-air acrobatics.

The user can only utilize this fighting style from their hands, wrists and fingers, creating adhesive suiton chakra on the target location(s) and extending out threads from their body to perform attacks.

This style mainly entails gaining maximum skill in the art of evasion, using the opponent's position as a pivot point to vault over them, using the terrain to elude projectile-based attacks and dodge incoming Taijutsu attacks at the last moment.

You must be registered for see images

Usage Examples:

(Kuro Amimono Gigei: Kyousou Tounyuu) – Dark Webbed Arts: Seismic Toss
Rank: B
Type: Offensive
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Kakuzu expels out a sticky stream of threads from both of his wrists, sending the threads towards the opponent’s body. Once the threads attach to the opponent, the user rapidly retracts the threads causing them to rappel towards the opponent in mid-air. Half way through their flight, the user vaults over the opponent’s position, using their body as a pivot to do so. Immediately after landing on the ground, the user conjures up all of their upper body strength to lift the opponent’s body from behind their back and forcefully slam their body into the ground directly in front of the user.

(Kuro Amimono Gigei: Gizagiza Kujo Tama) – Dark Webbed Arts: Spiked Wrecking Ball
Rank: B
Type: Offensive
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: Kakuzu after outstretching either of his arms to his side, channels chakra through the dark threads within the outstretched arm. A mass of adhesive threads erupt from the center of his palm which immediately shape into a weapon which resembles a spiked cannonball with a hilt. The weapon is physically attached to the user's palm and its held from its hilt, much like one would do with a sword. The entire length of the weapon is two meters and the spiked cannonball two meters in width. Once the weapon pierces someone, the user can cause the individual threads to sporadically spike and branch out in every direction, impaling them in an innumerous amount of places.

You must be registered for see images

(Kuro Amimono Gigei: Nechinechi Tama ) – Dark Webbed Arts: Sticky Projectiles
Rank: D
Type: Offensive
Range: Short-Mid
Chakra Cost: 10 (+5 for every shot)
Damage Points: 20 (+10 for every shot)
Description: Kakuzu creates sizeable holes in both of his palms, whilst outstretching his arms in front of him. As soon as he does so, he motions his right arm as if he's flinging something, shooting a projectile composed entirely of sticky threads towards the opponent. Immediately after doing so, he motions the exact same way with his left arm to shoot a replica projectile. These projectiles are shot at enough force to deflect punches, kicks, kunai and other small weapons. The shot projectiles will attach to anything they hit due to their adhesiveness, allowing the technique to be much more versatile in use. A maximum of 12 additional shots can be used fired by the user, with each shot being used in quick succession.

Additional effects and Restrictions:
-Can only be used by Kakuzu bios
-Must be taught by Negative Knight to learn the style
-Masters of this style are granted enhanced agility slightly above that of a taijutsu specialist
-Masters of this style are granted enhanced strength slightly above that of a taijutsu specialist
-Must be a Sannin or above to learn the style

___________
‡ Declined ‡
I fail to see how this constitutes a fighting style as it is, you could just make cj empowering kakazus threads. Also, strength AND agility bonuses are too much, pick one or the other
You must be registered for see images

Dark Webbed Arts | Kuro Amimono Gigei

Type: Nintaijutsu

Background: Kakuzu's abilities revolved around his unique body structure, which was composed of hundreds of thick, black threads woven throughout his flesh called Earth Grudge Fear, holding his body together like the stitches of a rag-doll. This allowed him to extend and retract his threads from anywhere on his body with ease.

Shortly after coming across Water Style: Starch Syrup Capture Field, Kakuzu realized that adhesive suiton chakra could be used in conjunction with his body structure to attain a new branch of Taijutsu which sought to eliminate the weakness of close range fighters.

Description on the Abilities and Inner Workings of the Style: The fighting style is based on fusing adhesive suiton chakra with his dark threads to enhance their combat capabilities. This is done through the user creating the adhesive suiton chakra on the target limb e.g. fingers and then unleashing dark threads from there, causing the threads to become coated in the adhesive liquid. This process is down so quickly, the two steps seem to be done simultaneously and so it can be done in quick combat situations without difficulty. Kakuzu’s natural ability to extend and retract his dark threads supplement this by allowing him to ensnare his opponent with his adhesive threads, perform complex Taijutsu attacks by attaching them onto his opponent and swing them around to achieve various effects.

The adhesive suiton chakra is expelled from within the user's body, converting a small portion of natural moisture into an adhesive liquid, which is then secreted from the user's glands in their fingers, wrists and palms. The adhesive suiton chakra completely soaks into the threads giving them their pitch black colour, whilst the threads are coated in a thick layer of adhesive slime. A unique property of the adhesive suiton chakra is it resembles oil more than it does water, making it incapable of conducting electricity/currents.

Kakuzu’s threads have already proven to be strong to be used to lift opponents without the threads breaking, allowing this to be a viable fighting style.

The fighting style itself is broken down into four main doctrines of combat:

1) The main use of the fighting style relies on using the sticky threads to attach the opponent and perform complex combinations. Once the threads attach to the opponent, the user can manipulate the threads with sheer strength to lift the opponent, swing them around in air, throw them side to side and perform far more complex maneuvers. This use mainly translates to grappling type offensives, using the sticky threads as a medium to do so. This in a way mimics puppetry, by using the threads as puppet strings to govern the movements of the opponent. Naturally, these type of attacks can only be created from the user’s fingertips, wrists or palms. The Taijutsu involved in this style will mostly utilize the sticky threads to pull their opponents towards them, slam/swing their bodies around and stringing together many different types of attacks.

Watch the below video from 0:39 onwards for a good representation of the fighting style

[video=youtube;niD81hdW9Gg]https://www.youtube.com/watch?v=niD81hdW9Gg[/video]

From the watching the video, you'll see this the fighting style itself is very taijutsu orientated. The user uses the adhesive threads as a means of pulling their opponent in for attacks, sequencing various mid-air combos, governing over the opponent's movements e.g. slamming them forcefully upon the floor. Stringing together various attacks both on the ground and mid-air is what his fighting style is all about, making Taijutsu combinations much more fluid and easier to perform in conjunction with eachother. This has many practical implications in close to mid range battles including the use of acrobatic maneuvers/attacks.

Basic Taijutsu maneuvers using the fighting style:
-Spinning the opponent repeatedly to cause dizziness
-Swinging around the opponent and toss them away
-Slamming them on the floor repeatedly
-Pulling the opponent in to land a basic hit e.g. punch, kick
-Swinging towards the opponent to land a basic hit e.g. mid-air kick

More advanced maneuvers using the fighting style:
-Swinging around the opponent before throwing them into the distance before firing multiple projectiles of sticky threads towards them

-Swinging towards the opponent, vaulting over them whilst flipping before lifting their body from behind your back to forcefully slam them into the ground in front of you

-Attaching the sticky threads to the opponent to toss them to the side before swinging towards them and dealing a lariat type attack to their throat.

You must be registered for see images

One last benefit granted by this type of combat is allowing the user to fight efficiently against multiple enemies. Using adhesive dark threads from either hand allows the user to combat two opponents with ease and using them from individual fingertips allows for the user to fight against a maximum of ten enemies. The adhesive nature of the threads means sticking cords of threads together grant them the ability to withstand high levels of stress, meaning the cords aren’t easily broken when lifting opponents.

You must be registered for see images

2) Another use of the sticky threads is to expel small adhesive projectiles e.g. balls of sticky threads. The main use of the projectiles is that they can be used to deflect the opponent’s attacks through holding their limb/weapon in place and using the force of projectiles to deflect attacks off of their original trajectory. Further building on this allows the user to deflect kunai, small weapons and gain the upper hand against Kenjutsu users. Kenjutsu users are at disadvantage against this style since the user is capable of disarming them from mid-long range.

The balls of sticky threads can only be shot from the user’s palms, through unstitching them to create holes. The projectiles can be used in quick succession, one after the other and from either or both of the user’s palms. The projectiles can be no larger than half the size of the user’s palm.

You must be registered for see images

3) Due to their adhesive properties the threads are capable of sticking and weaving together into complex shapes and weapons. This allows the user to create weapons from their limbs and utilize them in combat. These weapons are physically attached to the user’s body and are retracted back into the user’s body after use.

The weapons can only be created from the center of the user's palms whilst outstretching their arms and retract a mass of adhesive threads which congeal into whatever weapon they seek to create. The weapons created via this method are wielded like swords.

You must be registered for see images

4) The final use of this fighting style involves mid-air combinations and rappelling. Using the adhesive dark threads the user is capable of pulling objects/people towards them, but likewise can pull themselves towards people/objects. The user is consequently allowed to pull themselves towards the opponent, perform complex acrobatics in mid-air and rappel towards different parts of the terrain. Masters of this style are therefore granted increased agility due to becoming proficient in mid-air acrobatics.

The user can only utilize this fighting style from their hands, wrists and fingers, creating adhesive suiton chakra on the target location(s) and extending out threads from their body to perform attacks.

This style mainly entails gaining maximum skill in the art of evasion, using the opponent's position as a pivot point to vault over them, using the terrain to elude projectile-based attacks and dodge incoming Taijutsu attacks at the last moment.

You must be registered for see images

Usage Examples:

(Kuro Amimono Gigei: Kyousou Tounyuu) – Dark Webbed Arts: Seismic Toss
Rank: B
Type: Offensive
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Kakuzu shoots out a sticky stream of threads from both of his wrists, sending the threads towards the opponent’s body. Once the threads attach to the opponent, he rapidly retracts the threads causing them to rappel towards the opponent in mid-air. Half way through their flight, the user vaults over the opponent’s position, using their body as a pivot to do so. Immediately after landing on the ground, the user conjures up all of their upper body strength to lift the opponent’s body from behind their back and forcefully slam their body into the ground directly in front of the user.

(Kuro Amimono Gigei: Kyousou Tounyuu) – Dark Webbed Arts: Rotary Clockwork
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: Kakuzu shoots out a sticky stream of threads from both of his wrists, sending the threads towards the opponent’s body. Once the threads attach to the opponent, he pulls the opponent towards him and repeatedly spins the opponent's body over his head before forcefully slamming their body into the ground in front of him. The repeated spinning serves the purpose of dizzying the opponent, making them vulnerable to further attacks.

(Kuro Amimono Gigei: Shuujuku Suingingu) – Dark Webbed Arts: Skilful Rappelling
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: Kakuzu creates adhesive suiton chakra on a chosen target limb e.g. fingers, wrists or palms and then quickly unleashes dark threads from that place, causing the threads to become coated in the adhesive liquid. The adhesive suiton chakra completely soaks into the threads giving them their pitch black colour, whilst the threads are coated in a thick layer of adhesive slime. This process is done so quickly, the two steps seem to be done simultaneously and so it can be done in quick combat situations without difficulty. On creation, the threads are shot towards a certain location/object/person, pulling the user towards the desired location extremely quickly. Alternatively, the threads can be used to pull people/objects closer to the user, making this technique extremely useful in disarming opponents of their weapons.

Note: Sticky threads can only be released from the user's palms, fingers or wrists.
Note: The sticky threads can extend up to ten meters

You must be registered for see images

(Kuro Amimono Gigei: Gizagiza Kujo Tama) – Dark Webbed Arts: Spiked Wrecking Ball
Rank: B
Type: Offensive
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: Kakuzu after outstretching either of his arms to his side, channels chakra through the dark threads within the outstretched arm. A mass of adhesive threads erupt from the center of his palm which immediately shape into a weapon which resembles a spiked cannonball with a hilt. The weapon is physically attached to the user's palm and its held from its hilt, much like one would do with a sword. The entire length of the weapon is two meters and the spiked cannonball two meters in width. Once the weapon pierces someone, the user can cause the individual threads to sporadically spike and branch out in every direction, impaling them in an innumerous amount of places.

You must be registered for see images

(Kuro Amimono Gigei: Nechinechi Tama ) – Dark Webbed Arts: Sticky Projectiles
Rank: D
Type: Offensive
Range: Short-Mid
Chakra Cost: 10 (+5 for every pair of shots)
Damage Points: 20 (+10 for every pair of shots)
Description: Kakuzu creates sizeable holes in both of his palms, whilst outstretching his arms in front of him. As soon as he does so, he motions his right arm as if he's flinging something, shooting a projectile composed entirely of sticky threads towards the opponent. Immediately after doing so, he motions the exact same way with his left arm to shoot a replica projectile. These projectiles are shot at enough force to deflect punches, kicks, kunai and other small weapons. The shot projectiles will attach to anything they hit due to their adhesiveness, allowing the technique to be much more versatile in use. A maximum of six additional pairs of shots can be used fired by the user, with each pair being used in quick succession.

You must be registered for see images

Additional effects and Restrictions:
-Can only be used by Kakuzu bios
-Must be taught by Negative Knight to learn the style
-Masters of this style are granted enhanced agility slightly above that of a taijutsu specialist
-Must be a Sannin or above to learn the style


____________________
P a t e n t C e r t i f i c a t e*
Negative Knight, our loyal member, gave on the a request for a Patent on custom fighting style Dark Webbed Arts | Kuro Amimono Gigei. I, Vincent of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;​

Dark Webbed Arts | Kuro Amimono Gigei
Powered by Vincent
Copyright 2013, Negative Knight, NarutoBase.net

You must be registered for see images
 
Last edited by a moderator:
  • Like
Reactions: Vex

Delta

Banned
Legendary
Joined
Jul 4, 2012
Messages
12,187
Kin
1,422💸
Kumi
8,893💴
Trait Points
39⚔️
Re: ±±Custom Fighting Styles Submission±±

(Jutsu of Za Kencho Kobura) Art of the Striking Cobra
Type: Nintai
Background: Art of the Striking Cobra was created by Hoshiyomi after his fight with orochimaru, after being barraged by thousands of snakes he found himself unable to win and thus lost. After witnessing the striking speed and accuracy of the snakes that orochimaru used this lead Hoshiyomi to create a fighting style with accuracy and speed that it could resemble the strikign power of a cobra, and thus the technique was Named: Art of the Striking Cobra.

Description on the Abilities and Inner Workings of the Style: The first half of this style, Striking Cobra focuses on the movement of ones body and the accuracy and prescion of a Striking snake. This technique revolves around the control of ones chakra and infusing it with punches and kicks of taijutsu. The user of this Fighting ability will use great bursts of chakra to momentarily speed up their punches and Kicks to make them travel 3-4x faster then a normal punch, this is only momentarily and can only be done in small bursts. The user chakra a great ammount of chakra into a body part before striking, by rapidly expanding the chakra in that body part the muscels become highly aggitated flex at a much greater speed, when this happens the muscles speed up and thus increase the launching speed of the original attack. By momentarily increasing the speed of a punch of kick the user can catch their opponent off guard as theyd not expect the attack the rapidly speed up as fast as it does. These punches and kicks explode with speed and power once the user has channeled chakra into their body part. The second half focus' on the presicion and accuracy of all attacks, like a cobra the user is able to hit their target with pinpoint accuracy, this requires many years of training to gain the muscle control to aim punches and kicks to prescise body parts to maximise the damage induced. This gives the user an upperhand in hand to hand combat by being able to shift their bodies very swiftly and ulter their attack pattern mid fight by using the chakra to move their body parts for them in the midst of a strike. One other ability of the Cobra art grants the user the ability to momentarily see everything in slow motion, by channeling a large ammount of chakra into their brain and eyes the user can essentially slow down everything they see, this is only a momentarily ability and cannot be used in succession.
Example Techniques:

(Kencho Kobura Jutsu: Tsuin Dageki) Striking Cobra Art: Twin Strike
Type: Offensive
Rank: B rank
Range: Short
Chakra: 20
Damage: 40
Description:Getting close to an opponent the user will channel a great deal of chakra into both of his arms to increase the striking speed of the punch,after deflecting an attack from the opponent it leaves them wide open, then by taking their oppotunity they will swiftly strike both palms into the user throat crushing their wind pipe and leaving them unable to breathe

(Kencho Kobura Jutsu: Suro Dageki
Type: Supplementary
Rank: A rank
Range: Short range
Chakra: 30
Damage: N/A
Description: The user will start by channeling a great ammount of chakra into their brain and eyes to speed up the flow of chakra flowing through both, by doing this the user can essentially see everything in slow motion. This ability works best when fighting in close combat as the user can then see all punchs kicks and strikes in a slow motion and gives them more time to react
Restrictions:
Only lasts the turn it is activated
Cannot be used in succession
Everything still happens in real time but the user see's everything in slow motion

(Kencho Kobura Jutsu: Ichi Chi Dageki) Striking Cobra Arts: One Thousand Strikes
Type: Offensive
Rank: S rank
Range: short range
Chakra: 40
Damage: 80
Description: The user will begin by charging a great ammount of chakra into both of their arms. Once this is done the user will get into close range of the opponent, by then rapidly expanding chakra in their arms the user will begin to barrage the opponent with lightning fast strikes hitting the opponent between the lower stomach and neck area. During this barrage the user will continue to strike the opponent multiple times all over their body leave little room to defend. From the speed of the strikes it makes it very hard for the opponent to read the pattern of the attacks making it even harder to defend against. Dojutsu users can still read the pattern and see all the attacks used by the user. The speed and power begin these attacks can easily break through bone and leave severe internal damage upon impact
Restrictions:
Can only be used twice per battle
Once started this technique cannot be stopped until the punches have all been delivered
After using this the user will be unable to perform taijutsu punches for the next turn from the stress it puts on the upper body​

Additional effects and Restrictions:
Benefits of this style:
Increased punching and kicking speeds
Ability to see taijutsu abilites in slow motion
Ability to hit vital points and compression pints to increase the damage of strikes
Users of this style have enhanced reaction speed and can counter more effectily then normal ninja

Restrictions:
Non of the abilities can be used in the same move except for Slow strike
If the user Continues to use these ability for more then three turns his movements will become slower and he will be unable to continue channeling chakra into his body parts as his body will suffer from great pain
Some attacks can only be used once otherwise the users body will suffer
Must be ranked Sannin to learn these abilites
Can only be Taught by Delta

___________
‡ Declined ‡
Abilities are overpowered, and description needs to be improved
 
Last edited by a moderator:

Scorps

Active member
Supreme
Joined
May 23, 2008
Messages
25,974
Kin
613💸
Kumi
408💴
Trait Points
0⚔️
Re: ±±Custom Fighting Styles Submission±±

±± Closed for Checking ±±

Thread closed for checking.

Also I'll take this chance to say that I won't be checking things in order. I'll be clearing the easier submissions first (like contracts, easy declines, etc) at random before starting on the harder ones. So if you see that I checked a submission after yours and yours is unchecked, don't worry or find it strange. Its just to make it easier and faster on my end.

Thank you and sorry for the delays!​
 

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
Re: ±±Custom Fighting Styles Submission±±

You must be registered for see images


Devil's Fist (Maou Genkotsu)

Type: NinTai

Background:

Vex upon his travels, happened to venture upon a strange land. The people of this land were brutally oppressed, to the point that they were planning a revolt. Vex was revolted at the state of the people, and pledged his help. He led the attack on the tyrannical ruler of the people. He broke down the doors to his castle and defeated him in single mortal combat (he also said a lot of really good, and witty banter). He toppled the throne, and the entire castle came down due to their struggle. When the tyrant was finally defeated, the people were so grateful that they taught him a new fighting style. However, it wasn't very developed. It was lacking in the cosmetics department. So Vex developed the style, making it much more flashy and eye pleasing. The people were so grateful that they erected a statue in his honor, but sadly it wasn't able to capture the full effects of his good looks. Vex then travelled the world further developing the style, and teaching it to his students.

Description on the Abilities and Inner Workings of the Style:

The style is extremely simple. The user will use a variety of elbow and knee attacks, coupled with powerful punches and kicks. Almost all techniques use the entire body movement, rotating the hip with each kick, punch, elbow and block. The user is usually extremely physically strong, using their muscular strength to dominate the opponent. The style is very low and wide. So much so in fact that, some people mistake the regular stance as being completely open.

The Stance:
You must be registered for see images
However, there is one thing that sets this style apart from normal taijutsu. The use of extremely precise chakra control, and friction to augment the blows. The user would for example throw a punch, he would then quickly channel chakra into his fist as it moves (mostly miniscule amounts of fire chakra). Friction which naturally opposes motion, would resist the movement. The user's chakra fuels this, and the opposing forces react to make the user's fist "hot". The enemy would then take damage from the actual force of the punch, and from the "heat" that augmented said punch. This can be used with elbow strikes, kicks, and knee attacks. This can also be applied to a sword. The user would swing a sword, and right before impact channel chakra into the edges of the blade. The blade's metal would conduct the heat from natural friction, which is enhanced by chakra into the sword making it "hot".

What it looks like:​
You must be registered for see images

Example Techniques:

Ti Sok Club
Type:Offense
Rank:B
Range:Short
Chakra:20
Damage:40
Description: The user grabs his opponent by the head before delivering a powerful knee strike to their face while bringing the opponents head down. The user augments the knee with chakra, causing it to become hot from the friction. The force of the collision could cause a weaker opponent to become completely knocked out.

Yan Erawan
Type:Offense
Rank:A
Range:Short
Chakra:30
Damage:60
Description:The user first places himself in an unguarded stance and waits for his opponent to attack. When the opponent strikes, he slams his knee into the chest of his opponent, where the heart is. The user then concentrates his chakra into his knee, augmenting the properties of friction and heating up his knee. Combined with the force of his strike and the power behind his opponent's speed, the attack is powerful enough to kill a normal person.

Dee Sork Toron
Type:Offense
Rank:C
Range:Short
Chakra:15
Damage:30
Description:A technique where the user attacks the opponent with a swift elbow strike aimed at the opponent's head in a downward manner. The elbow is supplemented by the natural force of friction heating his elbow and making it hot. This has enough force to fracture small bones.

Additional effects and Restrictions:

Users of this style have faster and stronger attacks than a normal strong fist master
Unfortunately, they have a harder time keeping up with fast movements and their reflexes are lessened slightly
To use this style someone must be at least Sannin rank and at least started taijutsu, kenjutsu, and fire style
Can only be taught by Vex

Please watch the video for an accurate visual of the style

[video=youtube;AyDnpnr5-GQ]http://www.youtube.com/watch?feature=player_embedded&v=AyDnpnr5-GQ[/video]

________________________________________________
 Declined 
Friction isn't something you can simply "add" to your blows. I don't mind you adding fire chakra to solely increase the temperature of your limbs, adding "hot" damage and such...ok, as long as its not flames (whcih was already done and approved) then ok. Doing that and you'll have a very nice CFS.
 
Last edited by a moderator:

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
Re: ±±Custom Fighting Styles Submission±±

You must be registered for see images

Path of Nothingness

Type:NinTai

Background:

The style was created by Roshi in order to show martial artists everywhere to simply use their power for self defense no for personal gain or to kill. Unfortunately, none had hearts pure enough except Goku to use the style. He was able to naturally master the style on his own. He then took it's philosophies, and used it as a way of life. He promised to never kill unless forced and to protect the weak with his new style.

Description on the Abilities and Inner Workings of the Style:

The Power of Nothingness is a state of consciousness transcending ordinary perspective, born through spiritual and mental refinement. Bearing common traits with states of being within Buddhism and martial arts, it is the power to act without being attached to emotions and thought, free of fear, anger, and ego, to draw upon the contents of one's heart intuitively without obstacle and hesitation, and to be aware of the world and to know one's place and meaning within its vastness, to flow with all of creation without the need of worry, desire, and doubt. Users of the style hold the philosophy that martial arts was made purely for self defense.

You must be registered for see images

It can only be used by a warrior who has a pure heart, and has replaced their hate and rage with compassion, mercy and justice - as well as embracing the peaceful and spiritual aspect of the art to their fullest extent. The style is not meant to kill, but simply to defeat the opponent. The path of nothing chakra is visible whenever the user uses the style, enveloping him in a blue aura of Path of Nothing chakra (purely cosmetic). The style features using palm strikes and quick punches enhanced with Path of Nothing chakra to stun the opponent setting them up for stronger hits, sliding, fluid punches and kicks, and physical representation of the Path of Nothingness chakra. These attacks are all powered by the user's compassion.

There are 5 basic stances (each stance will be made into a seprate technique)

Hyakkishu
You must be registered for see images


Using palm thrusts and having gravity do most of the work for you. Staying above the opponent through jumps and keeping your hands high in the air. While using the power of compassion to power the blows. This adds more momentum to your blows.

Goheki
You must be registered for see images

By powering your blows with Path of Nothingness chakra and using leg sweeps and strong kicks to take away your opponents balance and using high jumps to try to avoid damage.

Senkugoshoha
You must be registered for see images

Imbuing the heels of your feet with Path of Nothingness chakra and sliding to increase your momentum to deliver strong punches and palm strikes.

You Hou
You must be registered for see images

The user sets himself motionless for a second and delivers one or two palmstrikes to the opponent. He then uses path of nothing chakra and knocks them up into the air with a strong uppercut. As they fall back down, he firmly plants his forward foot and delivers a devastating upward punch into the haplessly falling opponent

Kikosho
You must be registered for see images

The user gathers intense Path of Nothingness energy in his palms, then releases a concussive blast, capable of toppling even the strongest of opponents. This is the final and most powerful form of Path of Nothing fighting, and can only be used by masters.

Example Techniques:

|Path of Nothingness|Kikosho*
Type:Offense*
Rank:S*
Range:Short-Mid*
Chakra:40*
Damage:80*
Description:The user focuses path of Nothingness chakra into his palms then releases a concussive blast, capable of toppling even the strongest opponents. This is the final and most powerful form of Path of Nothing fighting, and can only be used by masters.

Additional effects and Restrictions:

-Must be at least S rank to learn-
- Some techniques can only be used by the creator of the style-
- Users of this style have a clearer mind than the average person, and are much faster.-
- Unfortunately, their physical strength suffers.-

Good Representation of the Style

___________
‡ Declined ‡
This is a nice idea. However, i would like to see more example techniques and remove the current one as it is too similar to some hyuuga abilities
-Resubmitting-

Path of Nothingness (Keiro Kyomu)

Type:NinTai

Background:

The style was created by Roshi in order to show martial artists everywhere to simply use their power for self defense no for personal gain or to kill. Unfortunately, none had hearts pure enough except Goku to use the style. He was able to naturally master the style on his own. He then took it's philosophies, and used it as a way of life. He promised to never kill unless forced and to protect the weak with his new style.

Description on the Abilities and Inner Workings of the Style:

The Power of Nothingness is a state of consciousness transcending ordinary perspective, born through spiritual and mental refinement. Bearing common traits with states of being within Buddhism and martial arts, it is the power to act without being attached to emotions and thought, free of fear, anger, and ego, to draw upon the contents of one's heart intuitively without obstacle and hesitation, and to be aware of the world and to know one's place and meaning within its vastness, to flow with all of creation without the need of worry, desire, and doubt. Users of the style hold the philosophy that martial arts was made purely for self defense.

You must be registered for see images

It can only be used by a warrior who has a pure heart, and has replaced their hate and rage with compassion, mercy and justice - as well as embracing the peaceful and spiritual aspect of the art to their fullest extent. The style is not meant to kill, but simply to defeat the opponent. The path of nothing chakra is visible whenever the user uses the style, enveloping him in a blue aura of Path of Nothing chakra (purely cosmetic). The style features using palm strikes and quick punches enhanced with Path of Nothing chakra to stun the opponent setting them up for stronger hits, sliding, fluid punches and kicks, and physical representation of the Path of Nothingness chakra. These attacks are all powered by the user's compassion.

There are 5 basic stances (each stance will be made into a seprate technique)

Hyakkishu
You must be registered for see images


Using palm thrusts and having gravity do most of the work for you. Staying above the opponent through jumps and keeping your hands high in the air. While using the power of compassion to power the blows. This adds more momentum to your blows.

Goheki
You must be registered for see images

By powering your blows with Path of Nothingness chakra and using leg sweeps and strong kicks to take away your opponents balance and using high jumps to try to avoid damage.

Senkugoshoha
You must be registered for see images

Imbuing the heels of your feet with Path of Nothingness chakra and sliding to increase your momentum to deliver strong punches and palm strikes.

You Hou
You must be registered for see images

The user sets himself motionless for a second and delivers one or two palmstrikes to the opponent. He then uses path of nothing chakra and knocks them up into the air with a strong uppercut. As they fall back down, he firmly plants his forward foot and delivers a devastating upward punch into the haplessly falling opponent

Messatu Gou Hadou
You must be registered for see images

The strongest attack of the Path of Nothingness style, the user will first envelop himself in extreme path of nothingness chakra. It will become extremely dense, and the user will concentrate it into his palms. The chakra will become extremely condensed in the user's palm. The palms are then brought together, and launched forward in an extremely powerful blast. The blast if it hits, explodes on the opponent sending him flying. Due to the amount of chakra used, it will leave the user exhausted and unable to use anymore path of nothingness for the rest of the battle.

Example Techniques:

|Path of Nothingness|Activation
Type:Supplementary
Rank:A
Range:Self
Chakra:30
Damage:N/A
Description:The user concentrates on their feelings of compassion, and a blue aura of chakra (that is purely cosmetic) envelops them. They then stand in a stance with their legs far apart standing on the balls of their feet, and one arm is tucked in, while the other is out. This technique must be used before any other Path of Nothingness technique, and before the style can be used. It gives all Path of Nothingness jutsu a +5 boost. When this is active, the user has a clearer mind than the average person. He also becomes much faster than the average strong fist user. Consequently however, his physical strength suffers.

|Path of Nothingness|Goheki
Type:Offense
Rank:C
Range:Short
Chakra:15
Damage:30
Description:The user powers his blows with Path of Nothingness chakra and uses a strong leg sweep, jumps, and lands a strong kick to the opponent's head. The user is very light footed while using this.

|Path of Nothingness|Messatu Gou Hadou
Type:Offense
Rank:Forbidden
Range:Mid-Long
Chakra:50
Damage:90 (-10 to the user)
Description:The strongest attack of the Path of Nothingness style, the user will first envelop himself in extreme path of nothingness chakra. It will become extremely dense, and the user will concentrate it into his palms. The chakra will become extremely condensed in the user's palm. The palms are then brought together, and launched forward in an extremely powerful blast. The blast if it hits, explodes on the opponent sending him flying. Due to the amount of chakra used, it will leave the user exhausted and unable to use anymore path of nothingness for the rest of the battle.
You must be registered for see images


|Path of Nothingness|Senkugoshoha
Type:Offense
Rank:B
Range:Short-Mid
Chakra:20
Damage:40
Description:The user Imbues the heels of his feet with Path of Nothingness chakra and slides towards the opponent to increase momentum to deliver strong two strong punches to the arms, and several palm strikes to the chin sending the opponent flying into the sky.

Additional effects and Restrictions:

-Must be at least S class rank to learn-
- Some techniques can only be used by the creator of the style-
- Users of this style have a clearer mind than the average person, and are much faster.-
- Unfortunately, their physical strength suffers.-

Good Representation of the Style

~Added more example techniques, and removed the old one. Note however that the examples, are just examples. They will be edited before submition, to make them clearer and more developed. Also added a japanese name.


________________________________________________
 Declined 
I got a report and it checks. This is too similar to Lok's CFS to be approved.
 
Last edited by a moderator:

Gèckö

Active member
Legendary
Joined
May 1, 2012
Messages
13,034
Kin
108💸
Kumi
0💴
Trait Points
57⚔️
Re: ±±Custom Fighting Styles Submission±±

You must be registered for see images
Jan Ken Po
Type: NinTaijutsu
Background: Suzaku after leaving his home in the village hidden in the clouds, went around the world. Searching for power, a sense of confidence in his abilities, and a new outlook on life. While traveling through the slum of a nearby village, Suzaku became more and more like the common people. Learning their way of life as well as accepting it. Suzaku after staying there over night with a friendly old man, he learned many things, but the best things have small beginnings. Suzaku had a revolution through the playing of one of the world's most common games. Rock, Paper Shoot or Jan Ken Po. The simple nature and concept of the simple game gave Suzaku a new outlook and a bright idea. Why not use these "tricks" to fight? He thought to himself. Suzaku left the slums of the neighboring village and returned to the village hidden in the clouds the next morning. But not to the village itself, Suzaku would travel to the mountains for a better thinking environment. Days of thinking and meditation overwhelmed Suzaku's week. But it paid off, when he got the basis for his new way of fighting. Jan or rock made by balling your hand up into a fist. Symbolizing the sturdiness and density of the earth in which we stand. Ken or paper, made simply by leaving your hand out flat. Symbolizing agility and freeness of paper. Lastly Po or scissor. The most deadly of the three, made by splitting you fingers evenly. Symbolizing the most dangerous element of lightning. But this wasn't the end, Suzaku had but only the foundation to the house in which he was building. Suzaku spent months up in the mountains of Kumogakure, breaking down every section of this style. Practicing each one until, he was a master at kneading his chakra in different ways. Now Suzaku was finished, and Jan Ken Po was created.
Description on the Abilities and Inner Workings of the Style:
Jan Ken Po is a fighting style based off of kneading chakra and manipulating weight through your hands in different ways. There are Three main branches of Jan Ken Po

Jan:
Jan or rock, symbolizing the sturdiness and density of the earth in which we stand. By balling your hand up into a fist, and focusing all of your arms natural weight to your knuckles, the user's hands/fists grow significantly larger. Allowing for stronger strikes. When adding earth chakra to your enhanced weighted fists, the user's fist become denser to earth like texture, allowing the user to break through the largest of boulders with ease.

Ken:
Ken or Paper, symbolizing agility and freeness of paper. The easiest of the three branches of Jan ken Po to learn. The user would simply leave his hand out flat, and release all weight from his hands and back into his arms, to the point were the user's hand is paper thin. Allowing the user the swiftest of strikes, almost to the point when at top speed, the user's hands appear invisible to the naked eye.

Po:
Po or scissor, symbolizing the most dangerous element of lightning. By balancing weight between any combination of the user's two fingers and focusing lightning chakra through those fingers. The user gains the ability to cut through objects with ease. Po is a combination of the first to branches, having the destructive power of Jan and the swiftness of Ken. Makin Po the most lethal of the 3.

Example Techniques:

Jan:
Knuckles of Mass Destruction
Type: Attack
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user focuses all his weight from his arms to his hands then his knuckles. By channeling Earth chakra into his larger knuckles, his fists become as hard as granite. The user then jumps into the air, and dive bombs into the opponent.
Note: Fists are the size of Doton Dropping Lid (When combined)

Ken:
Hands of Caper
Type: Attack
Rank: B Rank
Range: Short
Chakra: 20
Damage: 40
Description: The user releases all weight from his hands to his arms. Until the point where hi hands are paper thin. The user when in range, will deliver a combination of 4 strikes with super thin hands.
Note: Though the hands are incredibly light and thin, they do the same damage as normal strike of the user's would
Note: Hands appear invisible when at top speed.

Po
Wrath of Thor
Type: Attack
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user balances all weight between a combination of any of the user' two fingers. The user when in range, will vibrate his hands intensely and channel focused lightning through the two fingers. The user after splitting the two fingers, will extend the lightning from his finger tips and close his fingers cutting the opponent with there lightning.
Note: Can be used to cut through A rank earth using the same process

Additional effects and Restrictions:
In order to use Jan Ken Po, the user must have mastery over that particular element.
Anyone can use Ken, but they can't use any other style if they choose Ken
Only Masters of this style may use al three branches of Jan Ken Po
Must be Sannin Rank to learn and have started Taijutsu training

________________________________________________
 Declined 
A CFS using earth chakra to manipulate weight on contact has already been submitted and is still being worked on.
 
Last edited by a moderator:

Cursed Prince

Active member
Legendary
Joined
Apr 21, 2012
Messages
16,407
Kin
58💸
Kumi
30💴
Trait Points
0⚔️
Re: ±±Custom Fighting Styles Submission±±

You must be registered for see images

Tranformation Malevolence (Henkan Akui)
Type: Nin-Kenjutsu
Background: Transformation was created by the skilled ninja Black Star and his Soma No Ko partner, Tsubaki. Tsubaki used an advanced transformation technique to turn herself into various weapons, all giving them access to special abilities, giving to them by sharing chakra and matching their chakra ratio's. They were know for being the strongest weapon users, even capable of outmatching samuri. They started a Demon Weapon Meister academy that taught ninja that didn't have access to the Twin Demons Technique how to use their abilities with plain shadow clones.

Description on the Abilities and Inner Workings of the Style: Transformation Malevolence is performed by the demon weapon (Can mean clone or SnK partner) transforming into a special ninja weapon, usually with ornate designs, making them appear to be special weapons, which they are. Because they are partners, they can focus their chakra and build it up on a single points, release chakra waves, combine 2 elemental natures, or make the weapon durable. Every weapon they transform into, they will use their chakra to make it twice as powerful as a normal weapon. They can also turn themselves back into human form in a moments notice, making powerful combo's possible. The ability to control and use each others chakra due to having the same chakra ratio's, and the demon weapon still being able to manipulate and control chakra in this form, is the main concept. (The techs will have most of the info)
Example Techniques:
Tranformation Malevolence | Severed Shadow (Henkan Akui | San no Kata Zetsuei)
Type: Offensive/Weapon
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user's demon weapon will transform themselves into a large black kunai-style dagger with white ornate patterns and a long strap of cloth tied to it, and 2 holes mean for the finger to be placed inside of it. The kunai is extremely sharp, a direct hit can easily pierce through flesh. The real power of course, is the ability for the user to coat the kunai in chakra, and the demon weapon will manipulate the chakra, making it a thin aura over the kunai, this drastically decreases the wind resistance when it is thrown by absorbing all of the drag and friction in the air, allowing it to sail through air much faster than any other known weapon projectile. The user will throw the kunai with tremendous force, making it move at x2 the current speed of the user. It has a passive damage ability of 30
  • Can only be used 4 times per battle
  • It's passive damage capability is 30
  • Kunai moves at x2 the current speed of the user
You must be registered for see images


Additional effects and Restrictions:
  • Must have mastered Kenjutsu
  • Can be used by a Soma No Ko bio or by someone that knows the shadow clone jutsu
  • All kenjutsu attacks are increased by +10 (Outside of the Style)
  • The demon partner can communicate with the user in weapon form telepathically. They can also "see" through the eyes of the user
Ranks
  • Bunshin
  • Weapon Meister
  • Student
________________________________________________
 Declined 
Its a nice idea if used by the SNK clan, yeah...but the shadow clone part...its simply you trying to have a style that isn't limited to a given KG. Also, no passive boosts to any field of skills... Thats a no go.
 
Last edited by a moderator:
  • Like
Reactions: Gèckö

Noni

Active member
Legendary
Joined
Dec 20, 2012
Messages
13,987
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Fighting Styles Submission±±

Keysi shura shiyou - Keysi fighting method
Type: Taijutsu
Background: The Keysi Fighting Method has its origins on the streets of Spain. It is not an offshoot of any traditional martial art so it doesn't have any hierarchical structures and patterns or forms. Indeed it’s aim is to be constantly evolving into a dynamic modern style. The story goes that the founder, Justo Diéguez Serrano, was dissatisfied with his present martial art, then Hapkido, and so left after challenging the ruling body to a street fight. He went on to form KFM based on his martial arts knowledge and experiences of his youth. The word “Keysi” is Spanish for “from the heart”, the childhood nickname of Serrano. Andy Norman is the co-founder the art and claims, “Keysi is a method of fighting for people looking for a street application. Keysi was born on the streets and it’s almost a reflection of life itself.”

Description on the Abilities and Inner Workings of the Style: Unlike many other martial art forms, Keysi Fighting Method doesn’t stick to the rigidity of old norms as propagated by various other MMA forms. Its basic ideology is to promote adaptability so as to help you evolve and be functional in modern times.
Keysi Fighting Method’s Trademark Attack ‘Pensador’
The trademark attack in Keysi Fighting Method is the ‘Pensador’ meaning ‘thinking man’. This technique entails smashing the adversary’s guard by coming very close to the enemy. In this stance the adversary is incapable of doing any harm to you as you are extremely close for his/ her punches to produce power.
Once at this stance, you will use several short close range strikes that make use of the elbows and knees to create utmost momentum over the shortest space and to strike with the bony parts like elbows and knees.
The approach in Keysi Fighting Method is to strike hard and speedily with utmost power, without any delay. KFM work with your natural instincts to motivate you to turn the tables on your attacker and motivate you to become the predator instead of being the prey. As a result, KFM helps you to protect yourself under pressure. KFM also makes use of close range locks and holds.
Keysi Fighting Method’s self protection teachings include tools and techniques, theories and drills on awareness, avoidance, preventative striking, controlled striking, grappling and various other will drills.

This is the basics of real life Keysi fighting method, Now to convert it into Narutoverse, to increase once ability with keysi fighting method the person must channel chakra all around his body, mainly toward his jointed bones and powerful muscles. So the majority of the chakra will go to the elbow, Knee and Fists when it comes to the bones, While majority of the chakra in muscle will go to the legs (Quads), Back (Lumbar, because the back helps reach and power for a punch) and lastly the core muscles (Stomach, abs however you wanna say it) because it helps with ones balance, strength and durability. To try and draw out a picture to how the power exactly would be is mainly towards which jutsu you use. But when someone fights with Keysi fighting method and gives a direct punch the opponent will be in serious pain, also like I stated above this style is only good to be used when your very close to an opponent. So the agility is increased as well dramatically so the user can dodge and also get back into a position close to the opponent without wasting time.
Another important aspect to the fighting is the way the use increases his natural instincts, pretty much the user can dodge projectile weapons or easily evade close range taijutsu C-Rank and can also react to block B-Rank and below Taijutsu attacks.

Most attack in KFM is directed toward main vital points to end the match quickly for example the head is the number one area aimed at, also rib cages, neck, and spine just to name a few.

Example Techniques:

(Keysi sensu hadou) Keysi Style Surge
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: The user will concentrate and channel a large sum of his chakra throughout his body. The majority of the chakra is directed towards the joints of the user, mainly to name the elbow, knee, and fist will have the majority of the chakra for the bones area. The chakra will also be directed towards different muscles in the body like the quads, back muscles, and the core. When the style is activated ones abilities will be strengthen and enhanced. All physical features is improved that includes speed, strength, and stamina. The user will be able to take strong hits and still last and also throw heavy blows without tiring. Evasion is also improved due to speed enhancement being able to dodge many projectile weapons and most taijutsu attacks. Overall the fighter is improved in every aspect.
- Can only dodge C-Rank taijutsu and below
- Can block only B-Rank Taijutsu and below
- The style can only last 5 turns until the chakra wears out
- Can be used 2 times in battle

(Keysi sacchi) Keysi Sense
Type: Defense/Supplementary
Range: Short
Rank: B
Chakra: 20
Damage: N/A
Description: After the user perform the Keysi surge, he will be able to dodge any taijutsu attack from short range C-Rank and below projectile weapons, also if an opponent uses a B-Rank taijutsu attack the most the user can do is block it however is necessary. By being able to dodge an attack or block the user will be able to also come up with a counters.
- Must activate Keysi Surge
- Can only be used 4 time per battle
- It must be a Keysi attack for the counter



(zugaikotsu kanpan) Skull Cracker
Type: Attack
Range: Short
Rank: B
Chakra: 20
Damage: 40
Description: First you must channel your chakra through and directly towards the knee and elbow. The user will explode up and knee the opponent under the chin, while simultaneously bring his elbow up and smash it on top of the head of the opponent, the power behind the attack can crack the skull of an opponent or seriously damage the opponent heads, causing serious pain .
- Must activate Keysi surge
(Raitingu danmaku) lighting Barrage
Type: Attack
Range: Short
Rank: B
Chakra: 20
Damage: 40
Description: The user will hook his opponent in his ribs with his one of his fists, when it makes contact he repeats the process but on the other side of the opponent, lastly the user will grab the opponent by the neck and pull him down putting him off balance. Then he will focus the majority of chakra in the knee and thrust his knee on the opponents forehead causing serious damage.
- Must activate Keysi surge


Additional effects and Restrictions:


- The user will have a great increase in speed, agility, and quickness.
- Strength and stamina is also increased dramatically, The user will be able to last for long periods of fighting and still hit strong.
- The mind of the user and senses also is enhanced, An example is the opponents senses will be increased due to his focus only on the fight and nothing else.
- Also due to the chakra that covers the joints and muscles the users defensive and stamina will also be increased.

________________________________________________
 Declined 
Not a CFS. DNR.
 
Last edited by a moderator:
  • Like
Reactions: Gèckö

Akuma

Active member
Legendary
Joined
Oct 24, 2011
Messages
19,063
Kin
279💸
Kumi
803💴
Trait Points
46⚔️
Re: ±±Custom Fighting Styles Submission±±

Resubmitting the below~
You must be registered for see images
[Denbuki] - Lightning Regalia Arts

Type: Nin-taijutsu

Background: After allying himself with Kumogakure, the village hidden within the clouds; Loki developed a unique fighting style using sharp-wire within an armor he created to improved and use more freely said steel wires. He named it, the Lightning Regalia. It is said that Loki defeated and also trained several years to improve the fighting style he had developed, making it stronger and more accessible to use, without much effort put into it, as he required on his first days of using it. Loki has also learned to move freely while wearing the amor where the regalia works from. Wearing it every day in every fight, so much that his speed is no longer decreased by it nor is his overall agility and movements.

Skill levels of the style:

Creator (created the style)
^
Master (Knows Denbuki)
^
User (Knows basic techniques)
^
Apprentice (is learning basic techniques)​

Description on the Abilities and Inner Workings of the Style: Lightning Regalia is unique and a full body Regalia (armor). Apart from his neck and head, the user's whole body is encased in the regalia (armor). The user specializes in manipulating electricity, allowing him to create powerful electric attacks with his wire system built into the Thunder Regalia, even if he doesn't need his Regalia "armor" to create powerful electric attacks. The user's Regalia is also very heavy, enough to create a small crater in the ground when he jumps down. However, after 2 weeks of wearing it (on the bio) the user get's used to the extra-weight and his body goes back to it's basic speed. The user also showcases an armorless version of the Regalia. He retains the gauntlets (wich have long claws of steel) and lower portion of the armor, but the top is replaced with a three-pronged wire mechanism on his back. This form appears to be significantly lighter than the armor form, and the user has no difficulty in keeping up with taijutsu specialist(s) during battle. The armor is sufficient enough to block regular weapons without recieving even a scratch and can block C ranked and below techniques within reason with ease aswell as B rank and lower tai. The wire not only serve for long range assaults, but also for melee and close combat techniques, making it perfect for close combat aswell.

The main style that is enabled for the users is to be able to freely release razor sharp steel wires that aren't too thick from the regaila (armor) from the multiple spinning disks that work liike corkscrews and are activated and made to slide out of the armor. These wires can reach long distances and are control by meerly chakra control and thoughts alone. The wires are hard to spot by the naked eye, but due to them being infused all the time (when in use) with the user's chakra, they are able to be seen/spoted/sensed by Dojutsu or sensor users, or any other ability/KG that grants the user chakra dection of sorts. The lightning element can be channeled through the wires, not only making them even more sharp (even though their regular state can slive human skin with ease) and also introduce shocks onto the opponent. The said 'disks' the restrain and release the wires are a totall of 23. 4 are located on each arm or the armor; 1 above the palm, 1 to the side of the arm, 1 a bit above the wrist, and the 4th one on the shoulder(on each leg respectively). 5 for each leg, 1 on the shin, 1 on the foot, 1 on the leg, and the 5th one a bit below the waist (on each leg respectively). That makes up 18 of the 23, 2 others are on each side of the chest. And the last 3 are location on the back, on a vertical pattern above the spine. All of these are hidden within the armor, and are 'activated' by the user's will, sliding out of the armor into their respective locations, each able to release a long amount of wire that runs across the entire armor. The edges of the wire are highly sharp, enough to pierce a few inches (3) the human body. Aside fom releasing wire respectively, the user can manipulate the disks to work in conjuction; by releasing wire from several of them and them attaching the edges with chakra alone to surround and/or grab hold of the opponent, of course, this can be done with single wire(s) but it's more efficient for combinations and such. The user can also release wire into the ground in order to surprise the opponent from below. By putting in 'reverse' the disks, the user is able to make the disks retreat the wire back into them aswell, of course, this can help to drag opponents towards the user aswell, however, it takes atleast 2 wires (disks) to pull or move around 1 standard human.

Example Techniques:
(Denbuki: Atmosue) - Lightning Regalia Arts: Atmosphere Max
Type: Offensive/Attack
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: Once his desired target is completely entangled by his wires, the user generates a large surge of electricity from his Regalia (equivalent to B rank lightning) and sends it through the wires, essentially cooking the afflicted enemy. The speed in wich lightning travels should be around 2 seconds to reach it's destination, making it extremely hard to avoid once the target is entangled.

(Denbuki: Kitou) - Lightning Regalia Arts: Regalia Fangs
Type: Offensive/Attack
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user activates the 4 wire disks on each arm respectively and has them release the wires, releasing a suited amount of wire and them gathering and compressing the wires into a single medium sized blade on each arm with great sharps, wich can be infused with lightning to improve their overall prowess. Each blade called 'Fang' has the length of 2 feet and wich of 3 inches.

(Denbuki: Kirune) - Lightning Regalia Arts: Regalia Tornado
Type: Offensive/Attack
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user activates the 4 wire disks on each arm respectively and the 5 wire disks on each leg respectively. Then, after jumping towards or above the opponent, the user manipulates the wire released from all 9 disks to spin around him in form of a sharp tornado, with the sharp tip pointing towards the target. Then the user will impale and rip through the opponent's body. The user is able to coat this 'tornado' in lightning to improve its strength.

Additional effects and Restrictions:
- May only be taught by Loki
- The user must have Lightning complete and be atleast Sannin rank to learn Lightning Regalia arts.
- After two weeks with the Regalia, the user's speed can be compared to Lee without weights, but not faster; without the Lightning Regalia on them or with the armorless version of the Regalia (no top armor).
- The first two weeks with the Regalia, the user's speed is slightly decreased, by -2.
- Users become more vunerable to Lightning based techniques when wearing the Lightning Regalia.
- With the Lightning Regalia on, the user's Taijutsu techniques gain more strength behind them (+5), however this is after the first two weeks with the Regalia. Due to the improved speed and the extra strength grated by the Regalia.
- The user can only use/manipulate the wire disks on their arms in the first 2 weeks of practicing the Lightning Regalia arts. After that, they are able to use and manipulate all of them with ease.

___________
‡ Declined ‡
Tone down the armour massively and explain how it is realistic in the narutoverse
You must be registered for see images
[Denbuki] - Lightning Regalia Arts

Type: Nin-taijutsu

Background: After allying himself with Kumogakure, the village hidden within the clouds; Loki developed a unique fighting style using sharp-wire within an armor he created to improved and use more freely said steel wires. He named it, the Lightning Regalia. It is said that Loki defeated and also trained several years to improve the fighting style he had developed, making it stronger and more accessible to use, without much effort put into it, as he required on his first days of using it. Loki has also learned to move freely while wearing the amor where the regalia works from. Wearing it every day in every fight, so much that his speed is no longer decreased by it nor is his overall agility and movements.

Skill levels of the style:

Creator (created the style)
^
Master (Knows Denbuki)
^
User (Knows basic techniques)
^
Apprentice (is learning basic techniques)​

Description on the Abilities and Inner Workings of the Style: Lightning Regalia is unique and a full body Regalia (armor). Apart from his neck and head, the user's whole body is encased in the regalia (armor). The user specializes in manipulating electricity, allowing him to create powerful electric attacks with his wire system built into the Thunder Regalia, even if he doesn't need his Regalia "armor" to create powerful electric attacks. The user's Regalia is also very heavy, enough to create a small crater in the ground when he jumps down. However, after 2 weeks of wearing it (on the bio) the user get's used to the extra-weight and his body goes back to it's basic speed. The user also showcases an armorless version of the Regalia. He retains the gauntlets (wich have long claws of steel) and lower portion of the armor, but the top is replaced with a three-pronged wire mechanism on his back. This form appears to be significantly lighter than the armor form, and the user has no difficulty in keeping up with taijutsu specialist(s) during battle. The armor is sufficient enough to block regular weapons without recieving even a scratch and can block C ranked and below techniques, so that only half strength ( D rank) is dealt ( within reason ). As well as B rank and lower tai reduce it's damage in half, for example, a B rank tai would be half-blocked, allowing only C rank damage to get through. The wire not only serve for long range assaults, but also for melee and close combat techniques, making it perfect for close combat aswell. This is possible because it has already been show armors have been used in the narutoverse, not to mention, developing not only armors but further weapons or objects to have multiple uses. Just like the Infitine Armour that was able to absorb chakra from the adversary, aswell as several other armors created only from elemental chakra. It proves that taking a regular armor into the next level is possible, and wire has been shown to be widely used aswell.

The main style that is enabled for the users is to be able to freely release razor sharp steel wires that aren't too thick from the regaila (armor) from the multiple spinning disks that work liike corkscrews and are activated and made to slide out of the armor. These wires can reach long distances and are control by meerly chakra control and thoughts alone. The wires are hard to spot by the naked eye, but due to them being infused all the time (when in use) with the user's chakra, they are able to be seen/spoted/sensed by Dojutsu or sensor users, or any other ability/KG that grants the user chakra dection of sorts. The lightning element can be channeled through the wires, not only making them even more sharp (even though their regular state can slive human skin with ease) and also introduce shocks onto the opponent. The said 'disks' the restrain and release the wires are a totall of 23. 4 are located on each arm or the armor; 1 above the palm, 1 to the side of the arm, 1 a bit above the wrist, and the 4th one on the shoulder(on each leg respectively). 5 for each leg, 1 on the shin, 1 on the foot, 1 on the leg, and the 5th one a bit below the waist (on each leg respectively). That makes up 18 of the 23, 2 others are on each side of the chest. And the last 3 are location on the back, on a vertical pattern above the spine. All of these are hidden within the armor, and are 'activated' by the user's will, sliding out of the armor into their respective locations, each able to release a long amount of wire that runs across the entire armor. The edges of the wire are highly sharp, enough to pierce a few inches (3) the human body. Aside fom releasing wire respectively, the user can manipulate the disks to work in conjuction; by releasing wire from several of them and them attaching the edges with chakra alone to surround and/or grab hold of the opponent, of course, this can be done with single wire(s) but it's more efficient for combinations and such. The user can also release wire into the ground in order to surprise the opponent from below. By putting in 'reverse' the disks, the user is able to make the disks retreat the wire back into them aswell, of course, this can help to drag opponents towards the user aswell, however, it takes atleast 2 wires (disks) to pull or move around 1 standard human.

Example Techniques:
(Denbuki: Atmosue) - Lightning Regalia Arts: Atmosphere Max
Type: Offensive/Attack
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: Once his desired target is completely entangled by his wires, the user generates a large surge of electricity from his Regalia (equivalent to B rank lightning) and sends it through the wires, essentially cooking the afflicted enemy. The speed in which lightning travels should be around 2 seconds to reach it's destination, making it extremely hard to avoid once the target is entangled.

(Denbuki: Kitou) - Lightning Regalia Arts: Regalia Fangs
Type: Offensive/Attack
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user activates the 4 wire disks on each arm respectively and has them release the wires, releasing a suited amount of wire and then gathering and compressing the wires into a single medium sized blade on each arm with sharp edges, which can be infused with lightning to improve their overall prowess. Each blade called 'Fang' has the length of 2 feet and width of 3 inches.

(Denbuki: Kirune) - Lightning Regalia Arts: Regalia Tornado
Type: Offensive/Attack
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user activates the 4 wire disks on each arm respectively and the 5 wire disks on each leg respectively. Then, after jumping towards or above the opponent, the user manipulates the wire released from all 9 disks to spin around him in form of a sharp tornado, with the sharp tip pointing towards the target. Then the user will impale and rip through the opponent's body. The user is able to coat this 'tornado' in lightning to improve its strength.

Additional effects and Restrictions:
- May only be taught by Loki
- The user must have Lightning complete and be at least Sannin rank to learn Lightning Regalia arts.
- After two weeks with the Regalia, the user's speed can be compared to Lee without weights, but not faster; without the Lightning Regalia on them or with the armor-less version of the Regalia (no top armor).
- The first two weeks with the Regalia, the user's speed is slightly decreased, by -2.
- With the Lightning Regalia on, the user's Taijutsu techniques gain more strength behind them (+5), however this is after the first two weeks with the Regalia. Due to the improved speed and the extra strength grated by the Regalia.
- The user can only use/manipulate the wire disks on their arms in the first 2 weeks of practicing the Lightning Regalia arts. After that, they are able to use and manipulate all of them with ease.

________________________________________________
 Declined 
DNR. This collides with Cannon abilities, Custom Techniques and its simply outrageously oped.
 
Last edited by a moderator:

Ndlovu

Active member
Legendary
Joined
May 15, 2012
Messages
13,175
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Fighting Styles Submission±±

Kanjoudakai Sensu |Mercenary Style
Type: Nintaijutsu
Background: Throughout time there have always been mercenaries, they differ in shape and form but there has been a certainty about them, that if they have no skill they have no work. The lifestyle of a mercenary is difficult and harsh, so succumbing to fear can’t be an option. Most of the time when mercenaries are hired they have to fulfil their objective, which sometimes requires capturing prisoners or wanted people of said village or area. When mercenaries are called upon the employer generally has chosen them as a last resort therefore there are generally time constraints and sometimes clauses i.e. The person must be bought back alive, the target must be alive but you must sever his leg to make a statement or you must bring him back but destroy all movement in his arms. These kinds of requests and time constraints forced mercenaries to devise the fastest and most effective methods for maiming, disabling, blinding and lethally killing their targets.
Generations past and by unique circumstances a group of mercenaries began to exist. After much success with many underhanded missions and years of travelling, that specific group began to wonder if there was a unified form of fighting the mercenaries could call their own. Soon after realising there wasn't, they began inscribing all the techniques they had learnt and seen. The realisation that all their techniques did not balance well with each individual resonated deeply with their outcast like nature so they began to focus on the epicentre of what being a mercenary in combat is all about. After years of tenacious work they developed the fighting style that was as ruthless as them and requiring a mercenary’s reflexes and courage to execute. Once the style was fully developed the mercenaries inscribed the techniques and training methods in an extremely long scroll and passed it down to a select few who they deemed worthy to master it.

You must be registered for see images


Description on the Abilities and Inner Workings of the Style: Mercenary style is a fighting style that involves only maiming, disabling, disfiguring, blinding and lethal killing in its techniques. This is the core of the fighting style and if doesn't do any of those it is not considered a part of mercenary style. It’s a controlled yet aggressive way of fighting which also involves the use of weapons and objects such as kunai and smoke bombs. The core and main physical stance of mercenary style is an upright position with hands at their sides situated near the outlining of their pockets. This was developed so that mercenaries could effectively blend in any social situation, seeming harmless to their unsuspecting target and become lethal in seconds. The movements of mercenary style are swift and fluid-like. This requires an intense amount of training to master due to the movement shift from the upright stance and position changes between attacks. Severe life threatening training has to be undergone to learn how to use the aversion tactics of mercenary style. While mercenary style is an offence way of fighting it requires aversion skills to execute the moves. Averting blows in mercenary style are always close and controlled movements barely avoiding and getting on the inside of blows at the last second, the near-death like training allows the user not to succumb to the fear of being hit that wells up in most fighters. Once this is done the user can perform close and dangerous attacks without the fear consuming or restricting his or her actions.
The averting looks similar to the aversion of the first strike and not the counter blow:
You must be registered for see images
With the understanding that the blows had to be swift and counteractive the mercenaries used chakra to enhance their movements but due to the fact that everybody could not master chakra control they resorted in making it a little more basic yet intelligence was required to secure the survival of their style. They would force chakra only to the joints of their arms or legs to decrease the time it took to pull out a weapon, deepening their skills and used it to eventually make their movements simultaneous. Great time, mental and physical disassociation training and experience is required to learn this final yet pivotal part of mercenary style. After mastering mercenary style the teacher will carve a marking on the students left shoulder signifying their understanding, responsibility and respect for the style.

Example Techniques:

Mercenary Style: Mokumoku Yoru - Silent Night
Type:Offensive
Rank:A
Range:Short
Chakra:30
Damage:60
Description: From the upright mercenary stance the user will lean forward to slightly avoid a strike. He then raises the corresponding hand to latch onto the forearm of the averted blow. Whilst the user’s one hand is locked onto the arm, the free arm will have chakra sent down it and swiftly pull out a kunai with a smoke bomb attached to it. The user will swiftly stab the opponent underneath the armpit severing his main tendon. Whilst dropping low, simultaneously he will quickly put his hand in his back pocket to pull out an explosive tag. As the smoke bomb detonates, the user administers a strong seeping 360 degree kick which knocks the opponent off their feet and as the opponent descends the user then sends a powerful open palm thrust with onto the opponents back, attaching the explosive tag onto the opponents back and sending him flying forward as the tag detonates.

Mercenary Style: Sono kakou Goliath - The Fall of Goliath
Type:Offensive
Rank:B
Range:Short - Mid
Chakra:20
Damage:40
Description:: The user will accelerate forwards, while simultaneously pulling 4 kunai out. (Two in each hand.) The user will then spring into the air shooting both legs outwards, as he leaves the ground he will throw one of the kunai in each hand into the opponents opposing thighs. Whilst in mid-air the user will twist 180 degrees as he releases the first set of kunai. Then lock his ankles around the opponents head and swiftly drop down the opponents’ torso and with the two remaining kunai slash deeply down the back of opponent’s thighs severing their hamstrings, disabling their ability to walk.

Additional effects and Restrictions:
-Mercenary style requires a high level of intellect and great hand to eye coordination to master it.
-Must be at least Kage rank and above to learn Mercenary style
-Masters of Mercenary style can perform offensively aggressive movements and defensively evasive movements’ simultaneously
-Mercenary style cannot be used in the first month after mastering it.
-Due to the chakra infused graduation marking after mercenary training the bio used cannot be in a fight for the next two weeks and for the following week B-Rank and above Mercenary Style techniques cannot be performed.
-At the end of training masters of mercenary style can declare whether a student has completed or has sufficient understanding to have mastered the fighting style. (Later combat assessment and appropriate usage of the style can change the declaration at a later stage)
-Official masters of mercenary style have increased reflexes and movement when compared with a regular strong fist user.
-Every technique in mercenary style has to involve maiming, disabling, disfiguring, blinding or result in death of the opponent.
-Mercenary style can only be taught to users who have been a member for longer than 8 months.

________________________________________________
 Declined 
Nothing about this is unique or worthy of a CFS. DNR.
 
Last edited by a moderator:

Kamishiro

Active member
Legendary
Joined
Apr 21, 2011
Messages
16,792
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Re: ±±Custom Fighting Styles Submission±±

You must be registered for see images

Dansu Mikon Chikushou - Dance of the Wild Beast
Type: Ninjutsu
Background: Similar to Naruto Uzumaki, it all started at the Ninja Academy however with a person called Kami. Kami had a problem similar to Naruto Uzumaki during the Ninja Academy. While Naruto Uzumaki's problem was Shadow clones, Kami's problem was (Henge no Jutsu) - Transformation Technique. No matter how hard he tries, he couldn't transform himself to any specific person/thing, correctly which would have been the reason for him failing. Fortunately, he heard some other students talking about a scroll which contains many kinjutsu, one of these kinjutsu was (Henge no Jutsu) - Transformation Technique. That day, Kami decided to go and steal the Scroll of Seals. Which he did, and he started his plan by going to The Hokage Residence where there are lots of scroll, however he didn't care about anything but the Scroll of Seals. After stealing it, Kami ran away till he reached the forest created by Hashirama Senju which is before the gates of Konoha. Kami then sat down next to a tree and opened the scroll. No sooner had he opened the scroll that he saw lots of kinjutsu, but the only one he cared about is Transformation technique which he found after a little while. Kami meanwhile learning the secret of the Transformation Technique and it's high skilled version, he felt somebody coming, it wasn't only one, they were several Anbus from the leaf searching for the Scroll of Secret. Kami knew that if he ran with the Scroll he would be caught no matter how much would it last, so he left the scroll closed next to the tree and hide. After founding the scroll the Anbus of the leaf returned to the Hokage Residence to return it to it's previous place, however they didn't know that the one who stole it, Kami had already learnt everything about Transformtion technique, the day after that day was the testing day, Kami surprised his teachers with the out came and then he graduated and became a genin, but not any normal genin, a genin that knows lots of secrets. After gaining the ability to transform himself to any thing he like, Kami decided to call himself Beast Boy and he was called so from that day.

Description on the Abilities and Inner Workings of the Style: In this style, the shinobi would be able to transform his whole body, his appearance or any part of his own into any specific shape/look. The user of this style would be able to transform himself to normal animals and do have their properties. For example, when the one turns into Cheetah he would gain speed boost, when he turns into Gorilla he would gain Taijutsu boost, when he turns into an eagle he would be able to fly, etc... And the difference between this and Transformation technique, is that they user of the style would be able to change himself and return to his normal state in an instant.

Example Techniques:
[Washi] - Eagle
Rank: B-rank
Type: Supplementary
Range: Self
Chakra Cost: 20
Damage Points: N/a (+10 to speed)
Description: Using the user's high skilled abilities to transform, the user transforms himself into an eagle. With him turning to an eagle, the user will have two decent wings alongside with a small yet fast body and will gain the abilities to fly. However unfortunately, in this shape of an animal, the eagle, the user won't be able to perform any single attack but wind attacks which doesn't require any handseals and only up to B-rank.

Additional effects and Restrictions:
- The master of the style will be able to perform all the techniques passively
- In order to become a master of the style, the user will have to master the style and have it mastered for a month
- All this rules applies to anyone who wishes to learn the style alongside with the creator himself.

________________________________________________
 Declined 
DNR.
 
Last edited by a moderator:

Summer

Active member
Legendary
Joined
Sep 17, 2012
Messages
14,423
Kin
3💸
Kumi
24💴
Trait Points
0⚔️
Awards
Re: ±±Custom Fighting Styles Submission±±

heki houmen.:(sorrowful tear )
Type: nin/gen
Background:
Plenty of people in the manga have been shown crying I want to utilize this in a fightng style making this it's own Cfs as it is easy to produce and can be added to with water to really boost the power. I call this idea the power of sadness and loneliness.

Also I took the idea from war cry from fairytail which the concept of tears from there I added genjutsu as an aspect because it fits with the whole loneliness and sorrow and turning the enemy's feeling's against them. The whole basis is from using the user's tear ducts to utilize the basis of tear style arts from attacking to genjutsu and or binding an enemy, the defensive ability will be a tear armour to reduce the chance's of being put in a genjutsu.


Description on the Abilities and Inner Workings of the Style:
The user uses Suiton chakra and unleashes a dubious amount of tears the tears themselves upon contact with the enemy can induce genjutsu because of the chakra infused tears they can project any and all feelings the tears are laced with such as tears of anger, tears of sorrow, tears of pleasure, tears of laughter. These three aspects can be utilized at whim with tears being the trigger for genjutsu and sending the user into which stated jutsu used. The user may also form a tear like armour that can repel the enemy's from putting you in a genjutsu however this does not work against doujutsu type genjutsu (visual uchiha based). But will work to defend against regular genjutsu up to A rank. Actual attacking type tears will be limited to a maximum of mid range and no further.

Example Techniques:

You must be registered for see images


Usage Examples :

(heki houmen : soutei heki tama ) - Tear Release :binding tear sphere
Type: Supplementary
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description:
The user forms a sphere of tears while in short range of the enemy incasing the enemy in this sphere binding them in a tear prison sphere bind. The user does not need to be touching the sphere as the bind is self sustaining. This bind envokes a special genjutsu which is fed by the tears bringing up all the enemy's most sorrowful memories. Trapping them in a crying and loneliness state.
The tears coming in contact with the enemy's eyes are the way this genjutsu takes effect.

Restrictions: can only be used twice in battle
____________________
(heki houmen : sho-ro torune-do) -tear release: crying tornado
Type: Offensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description:
The user makes a sequence of handsigns and proceeds to expell a tornado of tears which soars out across the field picking up speed and velocity as it travels spinning anything around that it picks up and when it disperse's it drops it to the ground.

Restrictions: can only be used three times per battle.

You must be registered for see images
____________________
( heki houmen:senka issei) -tear release war cry -
Type: Offensive
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A
Description:
The user builds up Suiton chakra in his tear ducts and proceeds to release a flood of tears which comes out in a wave like procedure that travels towards the enemy to sweep the enemy off there feet.

Restrictions: can be used 4 times in battle.



Students I passed this element onto :
None.


Additional effects and Restrictions:
Must have training in Suiton.
Also great chakra control to utilize Suiton from the eyes.
Maximum of mid range for attacking jutsu's.
Must have Training in genjutsu.

________________________________________________
 Declined 
DNR. You simply don't understand the concpet of this thread and what you submit in it. You simply copied your submission of Tear Release in the Custom Elements thread and made it into a CFS without editting anything. You don't understand either concepts apparently. Please try to be smart about your submissions and at least read approved ones to see what is approvable or not.
 
Last edited by a moderator:

Ciberr

Active member
Legendary
Joined
Apr 4, 2012
Messages
12,029
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Re: ±±Custom Fighting Styles Submission±±

You must be registered for see images
(Meka Ude Jutsu) Mechanical Arm Art.
Type: KenTaijustu
Background: During his time in the Kumogakure library, Vergil had come across some documents talking about the mechanics of the Asura path of the 6 paths of pain. He became instantly hooked onto the concept of utilizing mechanical weapons to benefit his combat. After months of gathering material he had found himself a surgeon and idea of how he wanted to use his mechanical weapons. Or so he thought. He had no idea what he wanted to do. After hours and hours of writing down and speculating ideas it finally hit him. He would have 4 retractable arms installed into his back. That he can control to attack his opponents. Providing a great addition to his close range combat. The arms are 4 feet in length, about a foot thick, and at the tip, have 3 claw/pincer type structures to be able to grab, grip, and even stab through targets. The arms are scale like medal covering the thin wires inside the arms. The idea was perfect. And it was kept secret from many people in the village. The surgeon on the other hand didn't like the idea. So he abandoned Vergil. Vergil had devised a way to install the arms himself. He would have a device which would be the base of the arms placed onto the back of him. The base has 4 structures similar to the chakra rods used by Nagato. Vergil knows of these rods due to the usage of them by Nagato(Serpent's Nagato bio). The rods will connect the chakra system of the user with the arms. Allowing Vergil to control the arms. Thus, one of the strongest styles of combat were born.

Description on the Abilities and Inner Workings of the Style: The power of the style resides in the robotic arms. The arms are first placed onto the user on the persons back. The arms will be in the four corners of the users back. Two at the lower back and two located at the upper back. The user can control the arms and cause them to strike as well as defend from attacks. In addition to that the arms can be used in free form combat in order to help the user in combat. The arms also provide the user with another method of transportation and evading(Will be submitted as CJ's). Since the arms are connected to the users chakra system, the user can low key mentally move the arms just as if they are his regular arms. Finally, due to the metal plating of the arms they're indestructible and lightning/any element cannot be conducted through them.

Example Techniques:
(Meka Ude Jutsu: Kaihou Meka Tsuppari) Mechanical Arm Art: Open mechanical Thrust.
Type: Offensive.
Rank: B ranked.
Range: Short.
Chakra: 20
Damage: 40
Description: Using the mechanical arms on his/her back the user will have one of the arms thrust forward and strike the target in the chest with a quick violent thrust of the arm. The chakra reinforced hit is able to break bones if a clean hit is connected.
2:16-2:18

(Meka Ude Jutsu: Clamp) Mechanical arm art: ViceGrip.
Type: Offensive.
Rank: A ranked.
Range: Short.
Chakra: 30.
Damage: 60.
Description: The user sends 2 mechanical arms at the target. One of the arms will strike the target in the stomach with a hard blow, causing the target to flinch. The other arm will then thrust itself into the throat of the opponent. Choking the target with a serious grip which cuts off blood to the brain. If not broken up the target could pass out.

Additional effects and Restrictions:
-A master of this art can use both his regular limbs and mechanical limbs at the same time.
-In order to use this style the user cannot have a regular CW. The user can only have a Custom set of arms which could only be A ranked at the most(abilities will vary)
-Must be trained in this art.
-Must be at least Kage rank.
-Must have started tai and ken.

________________________________________________
 Declined 
DNR. Robotic arms? =_=
 
Last edited by a moderator:

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
Re: ±±Custom Fighting Styles Submission±±

(Namikazeron) – Theory of Waves and Wind
Type: Fūinjutsu & Ninjutsu (Inton)
Background:
Namikazeron has its root in its namesake; Namikaze Minato, though the famed Sealing Master and Fourth Fire Shadow had no part in its creation, as the style was created after his death.
Namikazeron began as a humble, philosophical movement among intellectuals that advocated experimental Sealing Techniques. Namikaze had displayed unmatched knowledge of seals when he layered two ‘Four Symbols Seals’ to create the ‘Eight Trigrams’ Sealing Style and many groups sought to take the new concept of ‘layered seals’ further. The resulting wave of experimental seals added a whole new dimension to the art of Fūinjutsu.
The Kanji (which defines the central purpose of most seals) was discovered to hold the potential to be used independently of formulae as long as the given purpose was simple enough. Formulae (which deal with the lesser workings of most seals) were similarly proven able to exist and function independently of Kanji, as long as the given specifications were without a central purpose.
As the experiments grew progressively more obscure (and dangerous) as time went on; a minor faction of the movement moved to implement a series of safety-measures to be used by the movement as a whole. The goal was to minimize the chance of injuries caused by destabilizing/overloading seals and the most effective measure, much to the surprise of the faction, was discovered to be calligraphy.
Over the years; Namikazeron has become more than just a movement. The contributions of the Sealing Sage, Axle, and his son, Garrett Hawke, created a new, battle-oriented branch of the movement which is still used to this day.

Description on the Abilities and Inner Workings of the Style:
The fundamental principle of Namikazeron is the separation of formulae and Kanji in Fūinjutsu and the combinatory usage of the two, both in and outside of combat. The difference between said concept and normal Fūinjutsu can be compared to a Yin-Yang Master’s simultaneous usage of two elemental natures and a Kekkei Genkai-wielding Ninja’s inherited ability to combine two elemental natures. Where normal Fūinjutsu always includes both formulae and Kanji, Namikazerian Fūinjutsu can use either concept separately or blend them in a multitude of ways.
There are two ‘Columns’ to this, known as the ’Formula Line’ (Jutsushiki-Sen) and ‘Layered Characters’ (Sōjō Kanji) respectively.

The purpose of formulae in Namikazerian Fūinjutsu is to act as a medium for the creation of Kanji. In regular Fūinjutsu; formulae is a mysterious phenomenon. As observed in the fight between Sasuke Uchiha and Shimura Danzō; formulae created in mid-air as part of the ‘Summoning Technique’ remained unaffected by the lack of solid mass beneath it and formed in a perfectly flat pattern. Similarly, formulae have been observed to form in gravity-defying designs and even move, as seen with the sealing formula of the Flying Thunder God Technique. Namikazeron takes advantage of these features to remain unaffected and unchanged by environmental/external factors and uses them alongside a relatively simple, Genjutsu-like form of Inton to create what is known as the First Column of Namikazerian Fūinjutsu; the Jutsushiki-Sen (Formula Line).

Jutsushiki-Sen is not an Inton technique, thought the two categories are conceptually alike. As observed by the Second Mizukage; Inton is a broad term and the concept of ‘creating forms out of nothingness’ is also fundamentally linked to illusionary techniques. Just like Genjutsu however; Jutsushiki-Sen does not require Yin-Yang training to utilize.
The ‘Formula Line’ is a self-sustaining, redundant circuit of chakra that assumes the shape of ever-changing black threads. The circuit always originates from its user’s body, but being a massless phenomenon – to the extent that chakra is massless – and simply a manifestation of the user’s chakra; it’s safe to say that it has virtually no limitations within fields such as speed and reach.
In and by itself however; the Jutsushiki-Sen is useless in battle. The ‘threads’ can serve as visual barriers, but they are unable to interact with matter in any shape or form on their own accord.

The purpose of Kanji in Namikazerian Fūinjutsu is to act as extensions of the Jutsushiki-Sen. Through miniscule changes in the chakra inside the circuit; the Sōjō Kanji-concept changes the shape of individual parts of the Formula Line into Kanji that, in turn, shapes its required formulae from the surrounding area of the Line. Multiple identical Kanji can be created simultaneously through the use of the Jutsushiki-Sen’s properties as a circuit. Similarly; Kanji can be created outside the user’s field of visions through the implementation of the calligraphy-safeguard, which is a vital part of Namikazeron as a field of study.
One of the most important features of Sōjō Kanji is the ‘thickness’ associated with it. Like the name implies; the products of the Second Column are ‘layered’, in the sense that the created Kanji are based so thoroughly on the Formula Line that tags become obsolete. Naturally; this restricts the effectiveness of seals that require a continuous contact with its target(s).

Example Techniques:
(Namikazeron ♦ Bakushin) – Theory of Waves and Wind ♦ Ground Zero
Type: Offensive
Rank: A-Rank
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user infuses one or several Formula Lines with chakra, using the Sōjō Kanji-concept to create a great amount of explosive seals. Upon creation; the seals will detonate in the same manner as normal explosive tags, causing much destruction.

Additional effects and Restrictions:
-If Namikazeron is the default CFS of the user’s biography; Fūinjutsu techniques that do not normally require a tag to perform are strengthened by one (1) rank due to the structural improvements brought on by the user’s experience with calligraphy.
-Formula Lines can be created in freeform, as can seals that aren’t technique-related, such as non-ranked explosive tags.


________________________________________________
 Declined 
This is not a CFS. It has no CQC aspect to it. You're trying to pattent something that is something currently any person who mastered non medical fuuinjutsu can do. Yes, the explanation is cool and all but in the end its not a CFS. Also, passive boosts in power to a given skill cannot be achieved by CFS.
 
Last edited by a moderator:

-Blade-

Active member
Legendary
Joined
May 18, 2011
Messages
10,200
Kin
110💸
Kumi
5,050💴
Trait Points
40⚔️
Awards
Re: ±±Custom Fighting Styles Submission±±

Resubmiting~

You must be registered for see images
(Senbonzakura) - Thousand Cherry Blossoms
Type: Ninjutsu
Background: Being a shinobi of the leaf, -Castiel- has spent much time on the forest that surrounds the land of fire's village, becoming one with nature, so much that no animal is afraid of him and allow him to pet them at will, while in the time he spent there he discovered a way of making the forest itself or actually the leafs themselfs help him in combat, even though being from konoha doesn't allow him any special fighting style, the forrest do serve as a training source for his unique fighting style.

Description on the Abilities and Inner Workings of the Style:
This is a simple yet efficient and strong fighting style, where the user focusses regular chakra and followed by Wind chakra into tree's nearby by, infusing the leafs with wind chakra so that the user is able to lift and move around the leafs (this will make them useful to protect the user from incoming lightning attacks aslong as the rank is appropiate and the strength is within reason, however it also makes this fighting style more weak against fire based techniques) and coats the leafs on them in sharp or dense chakra depending on the usseage he wants to give them obviously including wind chakra aswell to increase the cutting power and control over the leafs,, becoming more like sharp small blades and not leafs, he them is able to freely manipulate them in waves of thousands of petals, depending on the amount of leafs the user can gather them together and compress them, giving them a single solid form with great strength and such. While the blades are supposedly too small to be seen normally, they reflect light in such a way as to appear as cherry blossom petals due to the extra type of chakra added by the user. The user can control the "blades" at will, allowing him to shred opponents at a distance and break through many defenses within reason. The blades are also used for defensive purposes, as they can even protect the user from an incoming sword swing, kunais, shurikens, and other regular ninja weapons. A master of this fighting style is allowed to carry a gourd full of petals already coated in his chakra, allowing him to use them, without the need of controlling the leafs of trees nearby by.

Skill levels of the style:

Creator (created the style, Dominates it)
^
Master (knows Senbonzakura and advanced techniques)
^
User (someone who knows basic techniques)
^
Apprentice (is learning basic techniques)

Additional effects and Restrictions:
• Can only be used if there are trees around the field, or if the user carries his petal gourd.
• Must have mastery over Ninjutsu. (Due to the need of extreme chakra control)
• Only -Castiel- may teach Senbonzakura.
• Must complete 2 training sessions to be an Apprentice.
• Must complete 3 training sessions to be a User.
• Must complete 5 training sessions to be a Master.
• Must be atleast Sannin rank to start basic training.
• An apprentice can only learn up to C rank.
• A user can only learn up to B rank.
• A master can learn up to S rank.
• Only the Creator can use F rank techinques.
• Mastery over Wind release is required.

Examples:

(Senbonzakura: Chire) - Thousand Cherry Blossoms: Scatter
Rank: B
Type: Supplementary
Range: Short - Long
Chakra Cost: 20
Damage Points: 40
Description: The user will take control of a thousand petals and scatter them across the field, maknig it look like a pink ground is what they are on top of.
• Must have several trees nearby by or carrying the user's petal gourd.

(Senbonzakura: Senkei) - Thousand Cherry Blossoms: Annihilate
Rank: A
Type: Offensive
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: The user unites the scattered petals into complete glowing swords, numbering in the thousands, that form four rows. These rows float just above the other, and circle around the user and his opponent in a continuously moving, column-like array. It abandons defense in favor of a concentrated offense. Though visually menacing, this form is not meant for attack from all sides; rather, it is to concentrate his power into fewer blades, thus increasing his attack power. While the suer can control these swords, he commonly calls them to his hands for actual melee combat. When in his hand, they lose their glow, and take the form of a katana. While they seem solid in this state, the swords can just as easily dissipate back into the multitude of tiny blades that they are made up of. It seems to take fewer blows from a Senkei blade to gravely injure an opponent than the multiple cuts needed. The Senkei also cages himself with his enemy, allowing neither combatant to move very far from each other, though the area is still large enough for maneuverability. The most effective use of the Senkei form is that it allows for use of all the swords at the same attack level, making it highly versatile as a way to effectively defeat an enemy unaware of the danger of the situation.
• May only be used 2 times per match.


(Senbonzakura: Hakuteiken) - Thousand Cherry Blossoms: White Emperor Sword
Rank: S
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: This condenses each and every single one of his "blades" into a single, potent sword, drastically increasing its cutting power. The chakra and pressure of this form released is immense. The blade appears bright white and its aura takes the form of a bird, earning it the name Hakuteiken ("White Emperor Sword"). Pure white wings form on the user's back, as well as a halo-like circle, made of concentrated petals. The blade in this form is dangerous enough to cause aggravated injuries in one single blow. The wings are capable of being used for flight, the user can either only create the wings or only the sword, or both if wanted.
• May only be used 3 times per match.
___________________
~Declined~
Now the problem is how unrealistic it is for you to be able to use this style. You describe being able to control thousands of these leaves at once. However, the amount of chakra control that it would require for you to coat each and every leaf with wind chakra and then simultaneously control all of them is basically impossible. Each one of these techniques would probably drain you of every bit of chakra. Scale down the number of individual leaves that you control (because with what you're doing with this CFS, controlling them in massive groups isn't really an option). Like, by a lot.

Dance Of A Thousand Cherry Blossoms (Dansu no Senbonzakura)


Type:Ninjutsu/Kenjutsu


Background: The Dance Of A Thousand Cherry Blossoms is a style created by -Blade- while attempting to come up with an "Ultimate Offense". The style focuses on releasing an immense amount of chakra from a special made sword causing it to dissipate into thousands of tiny blades that normally shouldn't be seen but the light reflecting off them causes them to glow a purplish color. The blades can be used as an attack or defense depending on the users wish so long as he has the chakra to maintain the blades while they are split. The sword is usually held together via the users Chakra thus not just any sword can use this style. While attempting to create this style -Blade- took a special chakra metal sword and poured his chakra into it separating it into the tiny shards and began using them to attack in swarms and bunches.


Description on the Abilities and Inner Workings of the Style: This style is meant to incorporate the use of Kenjutsu and Ninjutsu combined into an "Ultimate Attack". The user releases his chakra from his blade and cause it to dissipate into thousands of tiny blades that resemble cherry blossoms due to the light reflecting off the blades. Essentially this style is created for ways of completely shredding the opponent by constant rushing the opponent with thousands of tiny shards. The main weakness to this techniques is that the shards are still metal thus a megnetism user can in fact turn them on the user. While training a beginner must first have a sword they wish to convert into a Senbonzakura sword and pour their chakra into it and concentrate on separating it into the many blades. Then the user remolds the sword with their chakra and hold it together. While gaining experience with holding the sword together the beginner is normally exhausted after a few hours but begins to no longer feel the strain after a couple days. The user cant use the style until they have completed training for a week.


Example Techniques:
Initial Release, Thousand Cherry Blossoms (Shikai Senbonzakura)
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Mid
Chakra: 30
Damage: 60
Description: The user says the word usually "Scatter" to activate this and releases their chakra from their sword causing it to separates into thousands of tiny blades circling them. While the blades are supposedly too small to be seen normally, they reflect light in such a way as to resemble cherry blossom petals. By swinging the swords hilt, the user can control the blade fragments, allowing him to shred opponents at a distance and break through almost any defense. The blades can be used for defensive purposes, as they can protect the user from incoming attacks up to B Rank Elemental and A rank regular ninjutsu so long as the user can see and react to the incoming attack
-Technique lasts for 5 turns
-Must be taught by ~Orochimaru~
You must be registered for see images



Final Release, Vibrant Display of Thousand Cherry Blossoms (Bankai, Senbonzakura )Kageyoshi
Type: Supplementary/Attack/Defence
Rank: Forbidden
Range: Long
Chakra: 50
Damage: 90
Description:: This is a much larger version of Senbonzakura Shikai. To activate it, the user drops his sword straight down. The sword seemingly phases into the ground, as though it were a pool of water when in actuality the shards are just spreading around the user. The shards ripples and expand out, turning the surrounding area dark, and within moments, two rows of a thousand giant blades rise up from the ground. Those thousand swords scatter, and countless mini blades surround the user. No one knows the exact number of blades generated, and no one can predict, control, or even see the movements of these blades without the aid of a 3t Sharingan, sensing ability or Byakugan. The small shards continuously circle the user protecting him from incoming attacks(Forbiden rank Ninjutsu and S rank elemental jutsu) so long as he can see the attack. The user can concentrate the blades into a large mass to shred the enemy to pieces
-Jutsu lasts for 5 turns
-Must remain still to activate this jutsu
-Only a 3t sharingan and Byakugan can control the movments of the blades and control the attack of them
-The user cannot use any Senbonzakura techniques for 5 turns unless it is Sekei
You must be registered for see images



Annihilate, A Thousand Cherry Blossoms (Senkei Senbonzakura)
Type: Attack/Supplementary
Rank: S
Range: Long
Chakra: 40(-10 per turn remains active)
Damage: N/A (Sword stabs and slashes apply as normal)
Description: This unites the scattered petals of Senbonzakura(Bankai or Shikai) into complete glowing swords, numbering in the thousands, which form four rows. These rows float just above each other, and circle around the user and his opponent in a continuously moving, column-like array. It abandons defense in favor of a concentrated offense. Though visually menacing, this form is not meant for attack from all sides unless the user is able to control "Bankai, Senbonzakura Kageyoshi"; rather, it concentrates his Bankai or Shikai into fewer blades, thus increasing his attack power. The user can mentally control these swords, or call them to his hands for actual melee combat. When in his hand, they lose their glow, and take the form of the users normal Katana. While they seem solid in this state, the swords can just as easily dissipate back into the multitude of tiny blades they are made up of. Senkei seals the user in with his enemy, allowing neither combatant to move very far from each other, though the area is still large enough for maneuverability. The deadliest aspect of the Senkei form is that it allows for use of all the swords at the same attack level(Meaning each sword is just as dangerous as the next), making it a way to effectively defeat an enemy unaware of the danger of the situation.
- The user must have 3t Sharingan or Byakugan to controll the swords movements
-There is absolutely no way that the user can control each and every sword at once
-The user can only mentally control a maximum of 4 swords at a time
-The user can only call 2 swords to his hand at a time
You must be registered for see images

You must be registered for see images



Additional effects and Restrictions:
-Must be taught by -Blade-
-Must be at least Sannin to learn this style
-The user can use a blade shard to get themselves out of a genjutsu so long as they are able to control the shards by cutting themselves
-User must have started Kenjutsu and Ninjutsu training to learn this style
-Although the blades can in fact defend the user must have a way of knowing that there is an incoming attack thus leaving sneak attacks from behind very resourceful against this

Re-Worded alot of the material
-Took out Wind Element mainly
-Removed the controlling leaves part


________________________________________________
 Declined 
Perhaps its just me but these last 3 submissions are basically the same worded differently and there is a quoting issue. Please clarify who is the submitter of this CFS, who actually made it and such. I mean, 3 sequenced CFS with tremendous similarities? Whats up with that? Go, talk to eachother and clarify this please.
 
Last edited by a moderator:
Status
Not open for further replies.
Top