[ARCHIVE] Custom Fighting Styles Submission

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Mugen Ryukyu

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Re: ±±Custom Fighting Styles Submission±±

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Kaji Bokushingu | Fire Boxing
Type: Advanced Nintaijutsu
Background:During his travels a named Mugen once went to see an event composed of battles and fights. Being a shinobi he loved to battle and went to attend the show, he saw something that he had never seen before. it was called boxing. As he saw a legendary man named Axle, using more defensive than offensive attacks. People called it the turtle shell style due to the fact that nobody could get past his defense.The minute Mugen saw it he fell in love with and began practicing it day and night. Eventually he became a master at boxing. But wanting to increase his power and take boxing to a whole new level he tried to mix boxing with his elemental art and after many fails he finally got and thus FireBoxing was born.

Description on the Abilities and Inner Workings of the Style:
Fire boxing is one of the ultimate/advanced styles of nintaijutsu ever. It requires great chakra control and stamina. due to the fact that the user has to constantly move it uses up a lot of stamina and therefor you must train constantly to learn how to maintain and use the style. Fire boxing is composed of quick steps, light foot work, fast punches and quick dodges and spins.It is split up into two categories first there is regular boxing style

(Kentou Sensu) - Boxing Style
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu rules)
Description: The user raises their fists up close to their face and begins jogging in place. By using this style, they must concentrate on their opponent at all times. And it has basically became a reflex to jab and dodge, making the user move a little faster than average (nothing compared to gates speed). The user also is ready to block at will, since his fists are already raised to do so. In this style the user only uses punches and constantly shifts their feet to move at lightning fast speed around the opponent when in elbow range.
Note: Can only be taught/used by Axle
Note: being in this style involves a strong cardio system, so it's very difficult to maintain without getting exhausted.
1- training session let's the user maintain for 2 turns
2:3 - training sessions lets the user maintain for 5 turns
5-training sessions lets the user maintain for 10 turns
Note: takes 3 turns to use this style again in the same match.
(previously approved and I got permission from axle to use this in my style)

before you can learn how to box you must go through 10 speed/stamina
training sessions with me first.
Then after you learn boxing style you must go through 10 boxing training sessions with me to learn how to utilize Katon chakra into your first and master fire boxing.

(Kaji Bokushingu Sensu) - Fire Boxing Style
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu rules)
Description: The user raises their fists up close to their face and begins slightly hopping from left to right in place. By using this style, they must concentrate on their opponent at all times. And it has basically became a reflex to jab and dodge, making the user moves a little faster than average (nothing compared to gates speed). The user also is ready to block at will, since his fists are already raised to do so. In this style the user only uses punches and constantly shifts their feet to move at lightning fast speed being able to dodge attacks with ease. After they get into stance, they begin to create reserves of fire chakra into their hands preparing themselves to use various fire type blasts.
Note: Can only be taught/used by Mugen Ryukyu
Note: being in this style involves a strong cardio system, so it's very difficult to maintain without getting exhausted.
1- training session let's the user maintain for 2 turns
2:3 - training sessions lets the user maintain for 5 turns
5- 10 training sessions lets the user maintain for 10 turns

Fire Boxing is much harder to maintain than regular boxing style. After a person learns fire boxing they must then become a World Champion to learn how to maintain the style for 10 turns. To become a World champion you have to go through even more training sessions, and be a master at boxing and fireboxing

Ranks :
Amateur - To become an amateur you must have mastered Boxing style
Lightweight - To become a lightweight you must master Boxing style and have at least 1-2 fireboxing training sessions
Super Lightweight - 3-4 fireboxing and speed/endurance/stamina training sessions
Middleweight - 5-6 fireboxing and speed/endurance/stamina training
Super Middleweight - 6-8 fireboxing and chakra control/speed/endurance/stamina training
Light Heavyweight - 9-10 fireboxing and chakra control/speed/endurance/stamina training
Heavyweight - 10-11 fireboxing and chakra control/speed/endurance/stamina training
World Champion -12-13 fireboxing and chakra control/speed/endurance/stamina training

After becoming a World champion you can utilize fireboxing and its techniques for 10 turns and regular boxing for 10 turns.

Technique examples -


Kaji Bokushingu | Fire Boxing - Bringer Of Hell
Rank: B
Type: Offensive
Range: Short
Chakra: 20
Damage: 40
Description: The user begins by hopping in place then dashes at the opponent, once at top speed the user than leaps into the air towards the opponent and comes down on top of him releasing a huge burst of fire from his fist blasting the enemy backwards and resulting in serious burns.
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Kaji Bokushingu | Fire Boxing - 1, 2 punch
Rank: B
Type: Offensive
Range: Short - mid
Chakra: 20
Damage: 40
Description: The user quickly begins by hopping and then rapidly unleashes two jabs in rapid succession one after the other unleashing two burst of flames from his hands that hit the opponent. These flames are compact and has more of a solid impact resulting in bruises and burns.
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Kaji Bokushingu | Fire Boxing - Bob & Weave
Rank: N/A
Type: Defensive
Range: Short
Chakra: N/A
Damage: N/A
Description: Due to the fact the fire boxing style only reaches upto mid-range this leaves users at a disadvantage in a long range bout, so to compensate. Due to the stamina/speed training the user begins to hop in place and becomes light on his feet and utilizes quick spins, ducks and side-steps to dodge incoming jutsu.
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Additional effects and Restrictions:
*Can only be maintained for 10 turns due to the strain it causes
*due to the intense and extensive amount of training the user has increased speed and reflexes.
*Can Only be taught by Mugen Ryukyu
*Must Be a Kage to use or learn this style
*Must have a mastery of Katon


±± Declined ±± I needs a bit of rewording. In the submission you aren't required to explain how you'll teach it, just in what does it consist. Key word here is simplify. Also, is the original boxing style yours? Because it does exist.
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Kaji Bokushingu | Fire Boxing
Type: Advanced Nintaijutsu
Background:During his travels a named Mugen once went to see an event composed of battles and fights. Being a shinobi he loved to battle and went to attend the show, he saw something that he had never seen before. it was called boxing. As he saw a legendary man named Axle, using more defensive than offensive attacks. People called it the turtle shell style due to the fact that nobody could get past his defense.The minute Mugen saw it he fell in love with and began practicing it day and night. Eventually he became a master at boxing. But wanting to increase his power and take boxing to a whole new level he tried to mix boxing with his elemental art and after many fails he finally got and thus FireBoxing was born.

Description on the Abilities and Inner Workings of the Style:
Fire boxing is one of the ultimate/advanced styles of nintaijutsu ever. It requires great chakra control and stamina. due to the fact that the user has to constantly move it uses up a lot of stamina and therefor you must train constantly to learn how to maintain and use the style. Fire boxing is composed of quick steps, light foot work, fast punches and quick dodges and spins.It is split up into two categories first there is regular boxing style

(Kentou Sensu) - Boxing Style
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu rules)
Description: The user raises their fists up close to their face and begins jogging in place. By using this style, they must concentrate on their opponent at all times. And it has basically became a reflex to jab and dodge, making the user move a little faster than average (nothing compared to gates speed). The user also is ready to block at will, since his fists are already raised to do so. In this style the user only uses punches and constantly shifts their feet to move at lightning fast speed around the opponent when in elbow range.
Note: Can only be taught/used by Axle
Note: being in this style involves a strong cardio system, so it's very difficult to maintain without getting exhausted.
1- training session let's the user maintain for 2 turns
2:3 - training sessions lets the user maintain for 5 turns
5-training sessions lets the user maintain for 10 turns
Note: takes 3 turns to use this style again in the same match.
(previously approved and I got permission from axle to use this in my style)


(Kaji Bokushingu Sensu) - Fire Boxing Style
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu rules)
Description: The user raises their fists up close to their face and begins slightly hopping from left to right in place. By using this style, they must concentrate on their opponent at all times. And it has basically became a reflex to jab and dodge, making the user moves a little faster than average (nothing compared to gates speed). The user also is ready to block at will, since his fists are already raised to do so. In this style the user only uses punches and constantly shifts their feet to move at lightning fast speed being able to dodge attacks with ease. After they get into stance, they begin to create reserves of fire chakra into their hands preparing themselves to use various fire type blasts.
Note: Can only be taught/used by Mugen Ryukyu
Note: being in this style involves a strong cardio system, so it's very difficult to maintain without getting exhausted.
1- training session let's the user maintain for 2 turns
2:3 - training sessions lets the user maintain for 5 turns
5- 10 training sessions lets the user maintain for 10 turns

Fire Boxing is much harder to maintain than regular boxing style. After a person learns fire boxing they must then become a World Champion to learn how to maintain the style for 10 turns. To become a World champion you have to go through even more training sessions, and be a master at boxing and fireboxing



Technique examples -


Kaji Bokushingu | Fire Boxing - Bringer Of Hell
Rank: B
Type: Offensive
Range: Short
Chakra: 20
Damage: 40
Description: The user begins by hopping in place then dashes at the opponent, once at top speed the user than leaps into the air towards the opponent and comes down on top of him releasing a huge burst of fire from his fist blasting the enemy backwards and resulting in serious burns.
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Kaji Bokushingu | Fire Boxing - 1, 2 punch
Rank: B
Type: Offensive
Range: Short - mid
Chakra: 20
Damage: 40
Description: The user quickly begins by hopping and then rapidly unleashes two jabs in rapid succession one after the other unleashing two burst of flames from his hands that hit the opponent. These flames are compact and has more of a solid impact resulting in bruises and burns.
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Kaji Bokushingu | Fire Boxing - Bob & Weave
Rank: N/A
Type: Defensive
Range: Short
Chakra: N/A
Damage: N/A
Description: Due to the fact the fire boxing style only reaches upto mid-range this leaves users at a disadvantage in a long range bout, so to compensate. Due to the stamina/speed training the user begins to hop in place and becomes light on his feet and utilizes quick spins, ducks and side-steps to dodge incoming jutsu.
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Additional effects and Restrictions:
*due to the intense and extensive amount of training the user has slightly increased agility and reflexes when compared to a normal strong fist master
*Can Only be taught by Mugen Ryukyu
*Must Be a Kage to use or learn this style
*Must have a mastery of Katon

- There took out everything that had to do with training/learning. Also to answer your question Axle(the creator of the original boxing style) gave me permission to use it in this CFS

____________________
P a t e n t C e r t i f i c a t e

Mugen Ryukyu, our loyal member, gave on the 23rd of June, 2012 a request for a Patent on custom fighting style Kaji Bokushingu | Fire Boxing. I, Scorps of the Custom Fighting Style Bureau, by the power invested in me by Nexus, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;​

Kaji Bokushingu | Fire Boxing
Powered by Scorps
Copyright 2012, Mugen Ryukyu , NarutoBase.net

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Lucifer

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Re: ±±Custom Fighting Styles Submission±±

Hayaisochi 速い 手順 - Quick Step

Type: Nin-Taijutsu - Hayaisochi

Background: The Quick Step is a Nin-Taijutsu style developed in the early ages, the age of the samurai before ninja even existed thought that was the prototype style, which made use of enormous concentration on ones mevements and a clear vision, the samurai used it for close combat to accelerate their body movements thus combining it with the katana, this technique was a enhanced form of that style using the mighty wind element thus evolving into something greater than a regular martial arts style. A style designed to grant the user a great advantage over the opponents, mostly used in close range combat but also at medium, thought one could say it's more suited for close combat. This was developed by a ninja in sunagakure who possessed the swift release also known as Haiyaton, it made use of the lightning and wind element to enhance ones speed giving their body enormous acceleration, Quick Step made use of circular motion is an example of a body experiencing acceleration resulting in velocity of a constant magnitude but change of direction. In this case, because the direction of the object's or person's motion is constantly changing, being tangential to the circle, the object's velocity also changes, but its speed does not. This acceleration is directed toward the centre of the circle and takes the value which is truly astonishing. Thought the man who developed this technique only used the wind element to enhance it. Thought this jutsu could also be used by regular ninja who didn't possess the swift release as it made use of taijutsu and the wind element, the sunagakure ninja developed five different types of quick step levels and each one gained a unique name. To use this style; One must have mastered the Wind element, one must have it as his/her specialty, thus stating this in their biography and also one must have mastered regular Taijutsu to make use of Quick Step.

Description on the Abilities and Inner Workings of the Style: This special and unique type of Nin-Taijutsu also refered to as the Hayaisochi relies on the regular movements, swift motion of the user thus making use of these things to hit specific places on the opponents body. Quick step also makes the users' body go limp in order to avoid any attacks, and float like a piece of paper through the air the user stretches and moves in ways slime or sludge would move in order to avoid attacks, making small wind currents while moving, thus gliding through the air. Putting it in a simple way, the user makes use of the wind element to glide through the air it's like a withered leaf that glides down from a tree landing safely on the ground and avoid direct and physical blows the user uses the same concept so no harm will come to the users' body.The user has to observe their opponents movements to use this style it's like dancing thought, making use of your opponents body to guide your own while doing that the user can attack freely wherever he want's.

Example: (skip to 1:40 in the video)

Additional effects and Restrictions:

-The user must have mastered the wind element.
-The user must have mastered NB cannon taijutsu and must have started training in K' Taijutsu.
-The user must state in their biography that he or she has wind as one of the users' specialty and Taijutsu.
-The user mostly gains enhanced reflexes, almost non human.
-The user gains a fair amount of speed when used in close combat, thus seemily they glide through the air making the enemy see a blur.


±± Declined ±± bolded part makes no sense and it has some similar "feel" to a technique from Demosthenes.
Resubmitting; I deleted the whole bolded part, and i think that it isn't too similar to Demosthenes' technique now..

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Hāyaisōchi 速い 手順 - Quick Step

Type: Nin-Taijutsu - Hāyaisōchi

Background: The Quick Step is a Nin-Taijutsu style developed in the early ages, the age of the samurai before ninja even existed thought that was the prototype style, which made use of enormous concentration on ones mevements and a clear vision, the samurai used it for close combat to accelerate their body movements thus combining it with the katana, this technique was a enhanced form of that style using the mighty wind element thus evolving into something greater than a regular martial arts style. A style designed to grant the user a great advantage over the opponents, mostly used in close range combat but also at medium, thought one could say it's more suited for close combat. This was developed by a ninja in sunagakure who possessed the swift release also known as Haiyaton, it made use of the lightning and wind element to enhance ones speed giving their body enormous acceleration, Quick Step made use of circular motion is an example of a body experiencing acceleration resulting in velocity of a constant magnitude but change of direction. In this case, because the direction of the object's or person's motion is constantly changing, being tangential to the circle, the object's velocity also changes, but its speed does not. This acceleration is directed toward the centre of the circle and takes the value which is truly astonishing. Thought the man who developed this technique only used the wind element to enhance it. Thought this jutsu could also be used by regular ninja who didn't possess the swift release as it made use of taijutsu and the wind element, the sunagakure ninja developed five different types of quick step levels and each one gained a unique name. To use this style; One must have mastered the Wind element, one must have it as his/her specialty, thus stating this in their biography and also one must have mastered regular Taijutsu to make use of Quick Step.
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Description on the Abilities and Inner Workings of the Style: This special and unique type of Nin-Taijutsu also refered to as the Hayaisochi relies on the regular movements, swift motion of the user thus making use of these things to hit specific places on the opponents body. Quick step is a very unique fighting style, it makes use of wind currents to change directions in quick movements, for example change the direction of the users body. This can be done in close combat; For example to avoid a fist strike by a few milliimetre's, while to move even closer to your opponent as point blank and attack in that same motion. To put it really simple, the user who makes the small body movements to create very small air currents, So the user basically glides through the wind. This requires extreme wind control, and thus a few can master it, the user also gains the ability to control the wind using hand movements. To make the edges of each finger as sharp as a sharp blade, since the wind element revolves around that, and being one of its main abilities and all. The user has to observe their opponents movements to use this style it's like dancing thought, making use of your opponents body to guide your own while doing that the user can attack freely wherever he want's.

Example: (skip to 1:40 in the video)

Additional effects and Restrictions:

-The user must have mastered the wind element.
-The user must have mastered NB cannon taijutsu and must have started training in K' Taijutsu.
-The user must state in their biography that he or she has wind as one of the users' specialty and Taijutsu.
-The user mostly gains enhanced reflexes, almost non human.
-The user gains the ability to sharpen their "body parts", such as the finger tips.
-The user gains a fair amount of speed when used in close combat, thus seemily they glide through the air making the enemy see a blur.

______________
±± Declined ±±
I need you to provide me with usage examples. Other than that its shaping up really good. The last bolded addition is weird. What will be the implications of that sharpening? Non human reflexes because wind is flowing around you? more agility would be possible...but more reflexes?
 
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Vayne

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Re: ±±Custom Fighting Styles Submission±±

Wand Arts (
Type: Chakra manipulation
Background: Once upon a time a rogue shinobi traveling the ninja world cane across a special kind of tree that allows the passage of chakra through it woods, allowing the user to create new kind of art that includes different ninjutsu techniques than the normal shinobi can perform.
Description on the Abilities and Inner Workings of the Style: The user of this art will channel there chakra through a piece of the wood from the mystical tree and produce a new form of chakra that is created from the user's own chakras and the nature of the wood of the mystical tree. This new form of chakra can be used in several ways such as stunning the opponent, disarming the opponent, or even cause small objects to levitate. The cost of this art is tremendous the users will become extremely weak in taijutsu, and genjutsu. There are several levels of mastery over this art which are represented by the location of the wood on the tree that is used ranging from the lower parts to the upper parts:

-Lower part/Squib/Ravenclaw: These are the lowest rank of the users of wand arts they suffer from lack of practice in the arts so they can only use up to C rank techniques of the art, and they have a drawback that their hand to hand fighting style is very weak(A rank technique will become C rank) and their illusionary arts is weak(A rank becomes C rank)
-Mid-Bottom/Mud-blood/Hufflepuff: They are the third rank of the users of the art they have access to B rank techniques of the art and like the squibs they have the same weakness in hand to hand combat, and illusionary arts.
-Mid-high/Pure-Blood/Slytherin: They are the second best in the users of the art they have the access to A rank techniques of the art, they suffer from lack of body strength so there hand to hand combat is decreased by one rank and so is there illusionary art.
-Higher Part/Half-Bread/Gryffindor: They are the highest rank of the users of this art they have access to everything included in this art, they like the pier bloods have weak body strength and suffer from a one rank below the usual level I. Taijutsu and genjutsu
Additional effects and Restrictions:
-Must be S-Class shinobi and higher.
-The weakness in taijutsu and genjutsu mean that they will require the same amount of chakra to be performed as a normal shinobi does but they will have the range decreased by one except short remains short and the damage is reduced either by two ranks or one rank, it depends on the mastery of the art.
-In Gryffindor techniques need to be taught by senseis unless rules are changed.
-If the wood from the tree(wand) breaks during battle the user can't perform techniques related to the art throughout the battle.
-No more than 5 techniques can be performed throughout the battle although a technique can be repeated as much as the user wants unless there is a limitation on the technique.

______________
±± Declined ±±
Don't resubmit O_O
 
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Re: ±±Custom Fighting Styles Submission±±

The Connection seeker arts
Type: Chakra manipulation
Background: Once upon a time there was a shinobi of the name MB, MB was always traveling the world, discovering new cultures, meeting new people, and widening his knowledge about the world and about people, throughout his travels he discovered that people are connected by a shroud of thin invisible chakra(STIC), he studied this connection with the help of a shawlin *monk, and with the monk he became capable of controlling the chakra at his will.
Description on the Abilities and Inner Workings of the Style: MB and the monk discovered that in order to control the chakra they must insert chakra to it. They worked for several years until they finally got the basis of the art, they unleashed there chakra to the field and let it fuse with STIC, the process took hours and sometimes days to finish due to the nature of STIC and MB and the monk had to maintain a stable flow of the chakra they unleash so it doesn't distort the Flow of STIC significantly or there will be major precautions such as injury, disability, and death as experienced by the monk. MB studied the art for five yeas after the death of the monk and he finally was able to use StIC to his advantage in battles. People were impresses with this art so MB created a dojo were he teaches people the art of STIC. This lead to a difference in level of users of the art which are:

Apprentice: They are beginners of the users of the art they have access to D rank techniques of the art + one A rank technique

Sempai: They have access to C rank techniques of the art and they are the second rank if users of the art.

Sensei: They have access to B rank techniques of the art and they are second best of the users if the art.

MB/Monk: They are the master of the art they have access to every *technique of the art so basically A rank techniques or above if rules are changed by any chance

Additional effects and Restrictions:
- For people to train in this art they must be S-Class ninja and above.
- To use this art in battle they must unleash there chakra in the field so it molds with the STIC, the process depending on the level of the user will take different times ranging from one turn to five turns.

______________
±± Declined ±±
On control chakra one must insert chakra? Don't resubmit.
 
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Kerrah

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Re: ±±Custom Fighting Styles Submission±±

Ao no Madōsho | Azure Grimoire

Type: NinTaijutsu

Background:
A man, called Kerrah, was amazed by the raw manipulation of chakra that people could use. Once in a battle he was struck by a Rasengan, and at that moment he made it his life goal to study the effects and philosophy of the shinobis chakra in order to create a fighting style that would be suitable for both offensive and defensive circumstances. He experimented in many ways to use a rhythm that would align his movements and his chakra together. He sought out the help of a various people that were all scattered across the ninja world, they gave their ideas and input on the critical analysis of a shinobis chakra, to all help Kerrah develop his style. After many years of experimenting and studying, Kerrah had finally formed his own fighting style: Azure Grimoire, the act of using your chakra as a coated layer, then bend it with your body movement in ways that have been described as unimaginable.

Description on the Abilities and Inner Workings of the Style:
Azure Grimoire, as stated, is the act of using your body movement whilst manipulating your chakra to ''sway'' with it, upon contact of the attack the chakra could do many things, and that is all dependent on the skill of the Azure Grimoire user. Beginners would only cause a small impact on the victim, such as a extending their arm forwards, whilst releasing a surge of highly densed chakra as they're swaying that smacks onto the opponent with a great force, causing him to stumble backwards with minimal damage. However, as the user gains more control over both his body movement and chakra manipulation, he would be able to extend the abilities of the Azure Grimoire to a higher extend, being able to cause devastating damage onto the opponent.

The Azure Grimoire fighting style can be manipulated in various ways, as said, the user can quickly extend his hand forward in a punching motion, allowing a small surge of chakra to hit the opponent, this could be used for quick actions that are not best suited to cause high damage on the victim, and only to cause them to stumble, opening themselves for a more detailed and powerful attack, because the user of the Azure Grimoire punches in a quick motion, the force of the chakra surge will not be strong, and hence that is what causes it not to be as effective in damage. To sum it up in clean words, the longer the user takes to perform his punch or kick, the stronger the force of the chakra, and the more damage is caused on the opponent.

The more high ranked and experienced Azure Grimoire users can even take this further, rather than just manipulating normal punches and kicks to have a surge of chakra boost out of them, they may even manipulate the chakra itself. This meaning, such as forming the chakra into a claw as it's hitting. Or releasing a huge surge of chakra that take the form of heads, which come crashing down on the victim.

Users of the style are ranked of course, and the ranks are as follows:

Imperator (Finder)
|
Master
|
Adept
|
User​
Example techniques:

Azure Grimoire - Charge
Type: Supplementary/Attack
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user will simply stand back, and a dark green circle will grow around the user. He will then simply breathe in, and as he stays in the circle, his chakra will begin to manipulate itself out of his body, and coat the user. In doing this, with a simple punch and kick, the user can release a force of chakra, to deeply increase the damage done by the offensive force.
- Coat of chakra runs out after 3 turns
Azure Grimoire - Benediction
Type: Attack
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user will put his more dominant leg behind his weaker one. And the leg will begin to glow in a dark-green aura, as he then sprints towards the victim in a quick manner and strikes his dominant foot onto the victims chin. In doing so, a huge force of chakra is released that due to the impact, sends the opponent flying into the air.
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[/IMG]

Azure Grimoire - Hungry Coils
Type: Attack
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: the user will slam his fists together, and a circle of dark green aura will glow underneath the opponent, the circle itself will cause the victim to have a slower body movement. The user will then extend his hand, releasing a force of chakra that catches on to the opponent, and upon withdrawing his hand back, the opponent will fly towards the user. And then the user begins to throw several punches and kicks as the opponent is being binded by the users chakra. Once done with that, the user will finish it off by releasing a whole surge of chakra out of his body, that begin to form itself to several heads that crash onto the opponent.
- Must be a Master to use.
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Additional effects and Restrictions:
  • Users of the Azure Grimoire have enhanced reflexes and reactions.
  • For a person to ''rhythm'' his chakra with his body movement, he will need to partake in excessive training where he needs to perceive the environment around him and act accordingly to different reactions.
  • Simple users of the style would not be able to form and sway their chakra as simply as a Master or the Imperator, thus meaning the higher rank you are, the quicker you perform the process.
______________
±± Declined ±±
What you describe, even in your techniques is too similar to existing CFS, CJs, etc. What you wanted to do, however, is not translated into that. I say this because i saw the gif and undsertood what you wanted to do but its not what you are doing (if it makes sense lol).
 
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The_Empire

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Re: ±±Custom Fighting Styles Submission±±

Poseidon Wrath (Poseidon no Ikari)
Type: NinTaijutsu
Background: Double D going through the world looking for another way to use Water Style and Taijutsu. He came across a ninja named Ian. DD taught fire and taijutsu to Ian and Ian went and out and made a CFS that used Fire Style and Taijutsu. He came back and taught his senpai and this made DD start thinking about about a style that rivals it. He started thinking of a style that uses Water and Taijtutsu.
Description on the Abilities and Inner Workings of the Style: The users of Poseidon Wraith uses thee Zi Ran Men fighting style.

The user gathers water around their whole arm and/or legs or just around their feet and/or hands. The user can do this two type of ways. The first and most fasted way is the user uses a water sources and draws in the water around wherever they like. The second and final way is using the mostier in the air. The user release their water chakra drawing in the moister and surrounds wherever the user like on their body.

The water around the user arms/hands and/or legs/feet can deliever enough force to the user's target that makes the target have irregular breathing and have sluggish movement from the water soaking into the target's clothes making extra weight onto the user. The user uses the punch/kick system the sluggish movement
-One-Three: One rank slower
-Four-Six: Two rank slower
-Seven-More: Three rank slower.
This is all from the water around the user legs/feet and/or arms/hands which is dense from the user using their chakra to compress the water into place and to make the water powerful then if it wasn't dense.


The user can surround their whole body with water but it is a last resort and is a mode that only allow the user to user Water and Taijutsu(just want to let the mod checking this know about this one. I won't making it anytime soon.)
Additional effects and Restrictions:
-First starts off learning Zi Ran Men fighting style
-Must have start learned Water and Taijutsu
-Must have an extra chakra control training with learning this style of fighting
-The users of this style gain great chakra control
-Must undergo extreme Water training to learn this style and learn to draw in water from every type of plant and air.

Poseidon Wrath: Water Dragon Push (Poseidon no Ikari: U~Otādoragonpusshu)
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gather water around their right hand and wrist. The user does a sumo thrust straight forward. The water is in the shape of a dragon head that the mouth is the palm and it is open. The water hits the opponent in the chest or whatever the user likes. The opponent gets pushed backwards, back to mid range and starts breathing heavily from the water hitting them so hard it makes them lose thier breath as if they was getting suffocated.

Poseidon Wrath: Fury Strike (Poseidon no Ikari: Fu~Yūrīsutoraiku)
Rank: A
Type: Attack
Range: Short
Chakra Cost: 30
Damage Points: 60
Descritption: The user gather water around their hands and wrist. The user forms the water into claws like bears and does six strikes to random parts of the opponent. The user does a back hand to the opponent's face sending the opponent back a few feet making them breath hard. The opponent also recieves cuts deep enough to bleed but not a lot of blood.
-Only used twice per battle

______________
±± Declined ±±
The whole rank slower? I didn't get it. Also, while simple, you should take a look at Gyojin Karate submission in the CC Jutsu thread to see what exists already pertaining to water and taijutsu. It has some points were yours collides with that.
 
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Icemyster

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Re: ±±Custom Fighting Styles Submission±±

Magunechikku-kagai/Magnetic Assault
Type: Nintaijutsu
Background:
Developed by Deero of the black sand in his year's of training with Sasori, He learned that he could magnetize people, and himself, creating a way of prevention with his opponents, keeping them from escaping his grasp by means of giving them both opposite charges, or isolating the charges with corresponding body parts and causing them to attract one another. He also learned that he could do the complete opposite, by making them repel, creating distance between himself and opponents that he deemed overwhelming. By practicing this vigorously with Sasori's puppets, he perfected the fighting style, keeping his opponents at bay or utterly destroying them.

Description on the Abilities and Inner Workings of the Style:
As explained in the background, the user's of the style, utilize their Magnetic chakra's to magnetize themselves and their opponents, to either repulse both parties, or pull one another together.
By using the attraction method of the style (charging one positive and one negative) the user can speed up the force and power of his blows while causing the opponent to be pulled into the punch, making it extremely difficult for the opponent to avoid the blow by normal means. This can also be used to increase the strength of a grab, or reinforce the user's balance if pushed back by the opponent.
By using the repulsion method of this fighting style, the user will grant both parties the same charge, making contact between the two almost impossible without a non-charged element interrupting them. This is used to soften blows, or prevent them completely, or use in conjunction with a strike or rush, pushing the opponent away from the user with added force that may be directed to a specific area of the body to cause isolated injuries.

EX
Magunechikku kowaku/Magenetic Seduction
Type:Offensive
Range:Short
Rank:A
Chakra:30
Damage:60
Description:
The user magnetizes one of his fists, with a positive/negative charge, and a specific part of the opponent's body of the same size of his fist, with the opposite charge. Once the user swings his fist, the two areas both attract, causing a quick and powerful blow to occur. Once the two areas meet, the chakra is dispelled and the previous magnetism is canceled.

Magunechikku kyozetsuhannou/Magnetic Rejection
Type:Defensive
Range:Short
Rank:A
Chakra:30
Damage:N/A
Description:
The user, when in danger of an oncoming blow, looses a charge of positive/negative energy, giving both parties the same magnetic charge and repelling the two from one another.

Magunechikku ijimekko/ Magnetic Bully
Type:Offensive
Range:Short
Rank:A
Chakra:30
Damage:60
Description: The user looses a positive/negative charge upon the opponent matching the user's a split second before he makes contact with a blow that he initiated, causing a rapid repulsion of the opponent along with the blow, causing much more damage than a normal strike along with sending the opponent back a few feet. This jutsu has the strength to send an average ninja 6 feet away from the user with a normal jab.

Abilities And Restrictions
-Can only be used by Custom Magnetism Bios
-When used in battle, the user may only change the polarities of himself and the opponent once per turn unless it is specified within a jutsu
-Cannot use more than one other element during the same turn (raiton only other element possible)
-User's of the style have excellent chakra control due to extensive training with the switching of polarities
-The magnetic powers of this fighting style can only occur within short range or the opponents, and is in no way as strong as Pain's own push/pulling abilities
-Users gain better reflexes due to getting used to making split second decisions on when or when not to use attraction or repulsion
-Users own strength is majorly empowered by the use of magnetic arts, causing his blows to be much stronger than an average ninja's.

______________
±± Declined ±±
Well this would only work if you touch your opponent, polarizing him and then using the opposite polarization to attract you. But doing so is a great risk. You'd be attracted towards him and he could simply nagashi you. Not only do you need to explain how you manage to polarize him (and that can only be accepted with physical contact between a polarized thing and him or between him and you) and how you control it to secure its precision. Other than that, the concept clever.
 
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Re: ±±Custom Fighting Styles Submission±±

Opened again. Don't forget to read the rules of this thread and abide by them. Also, keep in mind that you don't need a wallie of text to explain a CFS.​
 
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Re: ±±Custom Fighting Styles Submission±±

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(Same Kiba) - Shark Fangs Arts
Type: Nintaijutu
Background:
This fighting style was developed by Salvatore, he began developing them back in his Kumo days where they mostly specialize in Lightning and after leaving kumogakure and gaining interest in taijutsu, he decided to use both of them in a way he would have a unique fighting style with use of his second favorite element, after developing the basic and spending months in creating the techniques and have them function properly Salvatore has finally mastered and created his own Fightning style.

Skill levels of the style:

Creator (created the style)
^
Master (knows Shark Fangs)
^
User (someone who knows basic techniques)
^
Apprentice (is learning basic techniques)​

Description on the Abilities and Inner Workings of the Style:
The Same Kiba (literally meaning "Shark Fangs") is a powerful projectile-like fighting style, in which the users start by kicking at very high speeds and strength, charging raiton chakra into his feet or better said to the foot with wich they will use the technique and therefor enhancing it, then sending out pressurized Fangs, a sharp compressed lightning from there feet in several forms of Fangs with use of dense chakra and chakra manipulation, by compressing the lightning, the techniques used with this fighting style have shock waves wich can paralize the target, some that can even slice human flesh. The user can also use this fighting style in short range by simply enchancing his feet with raiton chakra and dense chakra coating his feet with it being able to paralize for short periods of time or deal minor burns due to the lightning to the opponent if landing clean kicks or by using his already echanted feet with cannon taijutsu techniques that don't involve another element increasing there strength. This style requires great concentration and good chakra control into the user's feet. The user while in mid air can even charge and enchance there both feet and use the Shark Fang techniques with both feet at once, aslong as he has proper space and time, meaning must not me to close to the ground since he could hit the ground before he releases the fang and it could deal self-damage.

Additional effects and Restrictions:
- Only Crow. can Teach this Fighting Stlye.
- A person who masters this Fighting Style has a speed that is slightly faster than a regular ninja.
- The larger the technique is, the more time it takes to charge the raiton into his foot.
- One must have atleast 3 training sessions with Crow. to be named a Master of the Style.
- Must have Lightning Release Mastered to Learn Shark Fangs Arts.
- Must be atleast Sannin rank to learn Shark Fangs Arts.


(Same Kiba: Ketken Hanone )- Shark Fang Arts: Bloody Blade Fang
Type: Offensive/Attack
Rank: S-Rank
Range: Mid Range
Chakra: 40 Chakra
Damage: 80 Damage
Description:
The user channels and enchances 1 of there feet of their choice with raiton chakra aswell as dense chakra and releases a very wide Fang composed of raiton and dense chakra obiously, it takes the appearance of an oversized Fang with ribbed protrusions, this is a wide and quite thick fang, meaning it covers a wide/big range and if it hits the opponent it will paralize them for 1 turn and it will disturb there chakra pathway rendering them to use only B ranked and lowed elemental techniques for 2 turns.
- May only be used by masters of Shark Fang Arts.
- May only be used 1 times per Fight.
- Can't use another Shark Fang Arts in the same turn, not before nor after.
Looks:
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(Same Kiba: Fuka Shikon)- Shark Fang Arts: Shark Fang
Type: Offensive/Attack
Rank: B-Rank
Range: Mid-Long Range
Chakra: 20 Chakra
Damage: 40 Damage
Description:
The user channels and enchances 1 of there feet of their choice with raiton chakra aswell as dense chakra and releases a vertical fang that cuts through the earth as it travels it can shock the opponent giving them slow reactions for 2 turns.
- May only be used by users of Shark Fang Arts.
- May only be used 2 time per battle.

(Same Kiba: Gigaers Kousa)- Shark Fang Arts: Gigaers Cross
Type: Offensive/Attack
Rank: C-Rank
Range: Mid Range
Chakra: 15 Chakra
Damage: 23 Damage
Description:
The user channels and enchances 1 of there feet of their choice with raiton chakra aswell as dense chakra and releases a pair of fangs fired in a cross-shaped configuration. That can stun the opponent for a few seconds (2-3 seconds).
- May only be used by users of Shark Fang Arts.
- May only be used 3 time per battle.


______________
±± Declined ±±
This isn't nintaijutsu but rather a set of lightning customs.
 
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Re: ±±Custom Fighting Styles Submission±±

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Animal Spirit - Ikimonoseirei
Type:Nintaijutsu
Background: Ikimonoseirei was first recorded to have been used by Udyr, a lone monk who once contended against the 3rd Raikage for the very title. Having taken refuge after the 2nd Shinobi World War on Turtle Island, home to some of the largest most dangerous creatures in the Shinobi world, the Monk spent years gaining the animal's trust and friendship, and in turn the animals shared their secrets to him on how to call upon them in his time of need. However, Ikimonoseirei dates back to a era before shinobi existed and is said to have been the cornerstone for the way shinobi summon various animals to aid them to this very day. The ancient and powerful art allows the user of the style to tap into latent power and with it's various styles bombard the opponent with raw power and chakra to subdue them while at the same time being able to take a damage themselves and still survive. Although its not a well known style many generations of Kumogakure Ninja have ties into the style. The Third Raikage was a master at durability to the point that no jutsu could hurt him, his stamina was on par with that of a tailed beast and aided in his battle that lasted three whole days and nights before eventually collapsing from chakra exhaustion.

Description on the Abilities and Inner Workings of the Style:

Ikimonoseirei focuses on a whole variety of animals from the various kingdoms, however only four have ever been shown in actual combat. When channeling a animal spirit the user enters a specific stance and joins his body and soul with the animal connection giving the user ability to momentarily access the spirits chakra and energy. This gives the user great versatility in battle and can prove difficult to master for most. However, those who become master at this form of taijutsu can turn the tide of battle in a flash.

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Phoenix Stance - This form focuses more on the application of chakra and acrobatic. When using this style, the user will places his arms behind him straight out into the air, and during this time a reddened glow will emanate from their bodies. As the opponent fights the user the user ability to use fire style techniques increases dramatically allowing for them to maximize thier potential with it while losing the ability to use water style techniques altogether. Handseals are cut down from seconds to an instant when it comes to any fire based technique and the user gains a +10 rating to any fire techniques power. The acrobatics allow for the user to seemingly float in the air for a few seconds at a time and set up for techniques from above which is where this style is at its potential.

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Bear Stance - This form focuses on raw power and those using this form can find themselves creating a lot of destruction on the battle field almost rivaling that created by the 4th Raikage. To enter this stance the user places his hands in front of him in the form of paws, and during this time the user becomes a bit more bulkier. As the opponent fights the user in this form the user will show maximized abilities in the ways of Earth Style techniques with a +10 rating and allowing for most to be cast with as little as one handseal, however the stance sacrifices the user's ability to utilize Lightning Style techniques. Focusing on straightforward and powerful strikes the user's moves quicker from the extra muscle mass put on and can wear a opponent down in a matter of seconds.

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Turtle Stance - The most defensive of the four styles the user maximizes his ability to defend against taijutsu and ninjutsu alike. When entering this stance the user will pull thier chin in close to thier chest and have his arms at right angles at the socket and elbows, during this time the user's body becomes hard allowing him to survive the most brutal onslaughts. As the opponent fights the user the user focuses solely on defense and shows just how an effective defense is the best offense. The users ability to utilize water techniques maximizes in this state, but loses the ability to preform Earth Style techniques as water techniques become the focus giving them a +10 rating. The taijutsu of this style focuses on go with the flow type motions much like the way turtles and water does and then releasing it all in one go to send the opponent backwards or wear them out enough so that the user can attack.

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Tiger Stance - The fastest of all four styles the Tiger Stance is used for quick attacks and quick getaways. Using the wind to strike precise and deadly, the user ability to utilize wind nature chakra is maximized but however the user sacarifices all ability to preform fire techniques for the time in the stance allowing for a +10 rating. In this form the user takes a low crouching position and with quick burst of chakra can close the gap from long-range to short range in a few seconds this forcibly puts the opponent on the defensive, allowing for innovative and new strategies. By using quick strikes and quick retreats the opponent will find it difficult to keep up with the user and may be forced to resort to desperation measures.

Technique Examples

Bear Stance | Petrifying Palm
Rank: A
Type: Attack/Supplementary/Defensive
Range: Short - Mid
Chakra: 30
Damage: 60 (if applied to opponent)
Description: The user will rear back and strike either the ground or the opponent with a powerful thrust. When a opponent gets hit by the technique they are unable to move due to the sheer shock and vibration the user has inserted into thier body, should the technique hit the Earth, it will get destroyed in a wide circle around the user ranging from him to mid-range throwing whatever is near the user aside.

Phoenix Stance | Firework Barrage
Rank: A
Type: Attack/Supplementary
Range: Short - Mid
Chakra: 30
Damage: 60
Description: Allowing fire chakra to coat the user's arms, the user will jump into the air and begin spinning launching a barrage of fire balls at the opponent. As these bombard the opponent, the user allows his pinning momentum to send him through the air at the opponent finishing off with a firey roundhouse kick that causes a explosion on contact leaving a small crater where the opponent once stood.

Turtle Stance | Tidal Barrier Barrage
Rank: A
Type: Defense/Attack
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: The user forms a ball of water onto his hand and presses it against himself. This water will then expand into a small dome around the user protecting him from damage however within the dome the user will use a series of strikes at the water's surface, sending countless needles of water cascading from all directions of the dome.

Tiger Stance| Wind Slasher
Rank: A
Type: Attack/Supplementary
Range: Short - Long
Chakra: 30
Damage: 60 (if used against opponent)
Description: Using a series of fast rotataion the user creates a large ball of wind to which he can stand on and race towards the opponent or by then coating the leg in chakra the user takes a low stance and sends the sphere crashing towards the opponent at break-neck speeds.

Additional effects and Restrictions:

- In order to use this style the user must have mastered all of the elements.

-The user can switch stances only twice per turn.


______________
±± Declined ±±
The +10 damage is a no-no. Not going to happen.
 
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Luther

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Re: ±±Custom Fighting Styles Submission±±


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Dambe
小便

Dambe:Shōben

Type:Boxing

Background:Dambe, also known as Kokawa is a form of boxing associated with the Hausa people of West Africa. Historically, Dambe included a wrestling component, known as Kokawa, but today it is essentially a striking art. The tradition is dominated by Hausa butcher caste groups, and over the last century evolved from clans of butchers traveling to farm villages at harvest time, integrating a fighting challenge by the outsiders into local harvest festival entertainment. It was also traditionally practised as a way for men to get ready for war, and many of the techniques and terminology allude to warfare. Today, companies of boxers travel, performing outdoor matches accompanied by ceremony and drumming, throughout the traditional Hausa homelands of northern Nigeria, southern Niger and southwestern Chad. The name "Dambe" derives from the Hausa word for "boxing", and appears in languages like Bole as Dembe. Boxers are called by the Hausa word "daæmaænga"Historically, Dambe was a Hausa martial sport that took place at the village level. Matches were held on festival occasions, and the art was the special province of members of the butchers' guild. Originally a means of practicing military skills (Carambe, e-mail, 5/19/05), today guild members use the game as a means of demonstrating masculinity, accruing personal prestige, and bringing honor to one's family and village (Powe 20). While the art in contemporary practice would seem to have little applicability to field combat, beyond developing physical strength and instilling courage in competitors, certain elements of the modern game allude to a more combative ancestry.

For example, Dambe uses only the dominant hand to strike, while the "weaker" hand is extended toward the opponent and used to ward off blows. Hence, the lead hand represents a shield. In fact, the dominant hand is referred to as "spear," while the other is labeled the "shield." [EN2] Grasping and grappling is used to permit a strike with the more powerful hand, which in turn may represent what one does when one's shield is broken. In addition, Dambe competitions are held between groups ("armies") who meet in dueling pairs on a symbolic battlefield, and the metaphor of warfare is apparent in the continuing use of the term "killing" to signify the strike that leads to winning a match.

Individual Dambe matches consist of a series of combats between individual pairs of opponents who, Powe notes, are customarily evenly matched in size. However, as there are no weight classes in the sense of European style boxing, contemporary professional Dambe matches may legally pit "bantamweights" (118 pounds) against "heavyweights" (190 lbs. and above) (Carambe, e-mail, 5-26-05).

Dambe boxers can strike anywhere on the body with the fist, head, or feet. As noted above, only one fist (whether the right or left depends on the fighter's dominant hand) is used to strike. This hand, balled into a fist, is wrapped in a length of cloth called a kara over which is bound a knotted cord called a zare. Powe alludes to a tradition of sometimes dipping this knotted cord in ground glass (22).

As the opponents stand in a knees-flexed ready position, the bound hand is extended well to the rear in preparation for delivering clubbing blows to the opponent. The front hand is held fingers spread with the palm facing the opponent as a "shield" (cf. Powe 20). This hand may be used to grab and hold the opponent's head in preparation for a strike (Carambe, interview 5-24-05). Likewise, in his description of a modern match, Uthman Abubakar writes of the Dambe player standing, "with the open fist [the shielding hand] shaking mischievously to grab the wrist or hook the fingers of his opponent."

Traditionally, the lead leg (the left in the case of a right-handed boxer) was wrapped by a chain extending from ankle to knee. Known as akayau, this could be used as a weapon when kicking. Nonetheless, kicks could be executed with either foot. Although the use of the akayau has been abandoned in contemporary Dambe boxing, Carambe notes that there is still a preferred kicking leg that is often wrapped in cloth for protection.

Although specific descriptions of the kicking repertoire do not exist in the ethnographic literature, Powe does mention the fighter Dan Cana ("Son of China"), so-called because "he likes to kick as in karate" (31). Carambe, a former competitor in the Korean martial art of taekwondo (Nigerian National Taekwondo Championships 1992, 1993, and 1994) provides support for this. He compares the modern kicking style to the Korean art's front, side, crescent, and axe kicks. He adds, however, that Dambe combatants rarely use the roundhouse kick (interview 5-19-05).

The goal in Dambe is to deliver a single "fatal" blow (kwab daya), meaning one that causes the opponent's hand or knee to touch the ground (or, even better, knocks him flat to the ground) (Powe 20). In keeping with the idea of a "fatal" blow, this latter is called "killing" the opponent (Abubakar). The concept of the single "killing" blow that "has been maintained in all forms of modern Dambe and [is one of the elements that] makes the art distinct from western boxing" (Carambe, e-mail 5-18-05).

Matches are scheduled for three rounds. A round ends when there is a long period of inactivity, a boxer's hand binding becomes loose, or either fighter "voluntarily breaks his fighting stance" (Powe 20). In traditional boxing, matches take place in the cleared dandali ("battlefield", or arena, Powe 18), meaning a cleared space inside a village, surrounded by a circle of spectators.

As is a general rule with African martial events, percussive music accompanies Dambe bouts. In this case, there is a battery of Hausa drums consisting of the primary kalangu (double-membraned, hourglass-shaped, drums hung from the shoulder of the drummer) and secondary drums, notably the smaller kuntuku. The drums are employed to play the take (individualized summons for the boxers). The following lyrics recorded by Powe (31) are representative


Description on the Abilities and Inner Workings of the Style
The primary weapon is the strong-side fist. The strong-side fist, known as the spear, is wrapped in a piece of cloth covered by tightly knotted cord. Some boxers dip their spear in sticky resin mixed with bits of broken glass. The lead hand, called the shield, is held with the open palm facing toward the opponent. The lead hand can be used to grab or hold as required.The user channels and focuses his chakra mainly on his two hands and two legs and tie them with piece of clothes embedded with sharp broken glass tiles and use it to attack the opponent or enemy.

Technique Examples

Shōben Style:Glass Fist
Rank: A
Type: Attack
Range: Short
Chakra: 30
Damage: 60
Description:The user channels his chakra around his body and focuses it on his two fist he then ties his both hands with piece of clothes embedded with broken tiles of glass and when in short distance with the opponent strikes him several times causing the opponent to lose balance and fall.

Can only be done twice in a battle
Must have thunder bolt permission to use.

Shōben Style:Glass leg strike
Rank: A
Type: Attack
Range: Short
Chakra: 30
Damage: 60
Description:The user channels his chakra around his body and focuses it on his two feet and ties pieces and rags of clothes embedded with broken glass tiles around their leg and jump taking an downward stance with their hands on the ground and their legs facing upwards.The user then strikes the opponent in a repeated direction hitting his leg on the opponent abdomen and chest with his leg covered in glass striking and cutting the opponent on contact or impact.
Must have thunder bolt permission to use.

Additional effects and Restrictions
:

Must have Mastered Ninjutsu

Must be sanin or higher

The fighting style can not be used for more than 3 turns.

No s ranks can be used for a single turn once fighting style is off.​



______________
±± Declined ±±
Why would the user need to have mastered Ninjutsu if this is simply a strong fist application of taijutsu. This said, this is nothing worthy of a CFS and can easily be accomplished through free form taijutsu.
 
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Re: ±±Custom Fighting Styles Submission±±

(Hoissurusunajutsu)- Whistling Sand Arts
Type: NinGenjutsu

Background: Gaara was taking a stroll through the desert, walking over dunes and heard something, it didnt sound like the wind. He put his head on the sand and relaized the sand was coming from the sand, intrigued by this he studied for a year on this and realized how to create it and made it into his own fighting style.

Description on theAbilities and Inner Workings of the Style:The sound emission may be caused by wind passing over dunes or by walking on the sand.
Certain conditions have to come together to create singing sand:
  1. The sand grains have to be round and between 0.1 and 0.5 mm in diameter.
  2. The sand has to contain silica.
  3. The sand needs to be at a certain humidity.
The most common frequency emitted seems to be close to 450 Hz. The frequency of vibration is related to the thickness of the dry surface layer of sand, the thicker it is, the lower pitch and vice versa. The sound waves bounce back and forth between the surface of the dune and the surface of the moist layer, creating a resonance that increases the sound's volume. The noise may be generated by friction between the grains or by the compression of air between them. Other sounds that can be emitted by sand have been described as "roaring" or "booming". The particular note produced by the dune, between 60 and 105 hertz, is controlled by the rate of collision in the shear band separating the avalanche from the static part of the dune. For spontaneous avalanches, the frequency is controlled by gravity and by the size of the sand grains.

By creating two layers of sand (Humid & Dry) and focusing wind chakra into the dry sand to creates oscilliation waves. The waves are trapped in the dry layer between the air and the firmer wet sand, by using wind, the user releases the energy, producing sound.


  • Sand: The sand will be released in two layers.
  • Booming: The energy creates a large sound thats sounds like roaring or simply like the wind. The sound can be very loud, ringing in the ears of humans and can be to sensitive ears lethal
  • Illusion: By having chakra in the trapped waves, once the target hears the sound, chakra is sent into the body and controls the 5 senses, putting them in genjutsu
  • Sound Release: The dry sand layer can trap sound in it, of the same rank or less.
???
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points:40
Description: Allows the user to materialize a large quantity of dry & humid layered sand with energy trapped in it. With a single hand-seal, the user releases all the enrgy that pushes an opponent back with great force due to force of the waves.

???
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user releases a really high frequency soundwave from layered sand already created sand. When the opponent hears it, it will manifest realistic mirages. As it is impossible for observers to distinguish from the real thing through normal methods, this property makes the technique ideal for concealing the actual location of either individual, resulting in confusion amongst the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions.
Note: Last two turns
Note: Can only be used once

Additional effects and Restrictions:
-Must be able to manipulate sand
-Kage rank minumum


______________
±± Declined ±±
This is not a CFS
 
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Gutsy

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Re: ±±Custom Fighting Styles Submission±±

(Ataru) Way of the Hawk-Bat | Shikata Taka - Koumori

Type: NinKenjutsu

Background: The Ataru fighting style is one of the ancient swordsman combat styles. The history of Ataru stretches back through the ancient days, long before the five great nations and the hidden villages were formed, to atleast around the Sage of 6 paths time. It is unclear if the art was used by the Sage but it was utilized by many masters throughout the history of the shinobi. Now it was commonly used by the members of a secret order, as Master Yoda, whom perfected the Ataru fighting style.

Description on the Abilities and Inner Workings of the Style:
Ataru is an aggressive combat form relying on the combination of power, strength and speed. Due to this it was also called the Way of the Hawk-Bat or the Aggression Form. Practitioners of Ataru are always on the offensive, attacking with wide, fast and powerful swings. The practitioners of this specific art, calls upon chakra to aid them in their movements and attacks. By allowing the chakra to freely flow through their body and also pressing their body to its limit with the chakra and massive capacity, they could overcome their physical limitations. Such users can perform amazing feats of acrobatics, such as somersaults, cartwheels and backflips, not only for attack, but also to evade the slashes and strikes of their opponents. Those utilizing Ataru needs to incorporate all the powers of the chakra, that involves surpassing normal physical ranges of motion, speed and agility in order to be successful. Running, jumping, and spinning are all emphasized in learning the form.
Those who practice this form can move at high speeds in close combat and can rain strong blows, jumping and attacking through the air. Powerful and quick spinning attacks could be utilized from all angles, either from ground or air. A Master in Ataru combat could appear like a blur to their opponents, attacking from all directions – the front, the sides, overhead, or behind. The chakra not only allows them to perform athletic feats not possible otherwise, but it also helps guide their actions and movement in combat.
The opening stance for Ataru is a balanced two-handed guard: holding the sword vertically with both palms, either on the right or left side of the body.

Additional effects and Restrictions:
- Masters of Ataru have increased Agility, reflexes & movement speed
- Ataru users have generally great chakra control
- A Master of this form can manipulate wind release into their hands and feet to increase their agility and speed
- Masters of this form can wield 2 Katanas with great speed and accuracy
- Must have started wind training
- User must be in possession of a Katana
- Has to be taught by an Ataru Form Master


______________
±± Declined ±±
You need to put examples.
 
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Blizzàrd1

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Re: ±±Custom Fighting Styles Submission±±

Kōri no Zōkei Mahō | Ice Make

Type: Ice-Taijutsu
Background: One of the most amazing use of Ice Element, developed by the infamous shinobi of Iwagakure; Blizzard. It has been seen only by those who possess the Yuki Clan's Ice ability to mold water and wind in such proportions that they make the water freeze and freely manipulate it to create Ice for battle or defensive use.

Description on the Abilities and Inner Workings of the Style:
Ice Make follows a more offensive use of objects & animals created by the ice. User of this style molds water and wind chakra to create objects and use them with connection to the chakra to hover in mid-air and freely manipulate to perform Taijutsu combos. User keeping his/her distance ensures his/her security while the Fighting style opens up a whole new world of using ice as close range.
Using Ice Make the user can also create large animals, about the size of summons to protect them from incoming attacks or use them as puppets to battle against the enemies.

Additional effects and Restrictions:
• Must be a Yuki Ninja

Example Jutsus:

Ice Make: Panda
Type: Attack
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: The user of ice makes creates an ice panda, which specializes in hand to hand combat and can be used to attack opponent or indulged him/her into a Tai battle.

Ice Make: Knuckles
Rank: B
Type: Offensive
Range: Mid
Chakra: 20
Damage: 40
Description: User stomps on the ground creating an ice circular ground which erupts 5 long extending arms that can be manipulated to to strike the opponent from different angles and indulge into a Tai battle.
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Ice Make: Ape
Type: Attack
Rank: S
Range: Long
Chakra: 40
Damage: 80
Description: User of Ice Make slams his hand on the ground making a medium size mountain of ice burst from behind his/her opponent, parts of the mountain crumbles forming a full on Ape which hands outside the ground and legs still not formed (inside the ground), Ape can then be used to smash the opponent.
You must be registered for see images


______________
±± Declined ±±
this is not a CFS but rather a set of Ice CJS.
 
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BusinessManTeno

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Re: ±±Custom Fighting Styles Submission±±

Karada omori gigei Body Weight Arts
Type:Taijutsu
Background: This taijutsu style was made by teno on his journey to become the earth prodigy. He studied the element of earth day In and day out. Once specific Jutsu that stood out was the Added/Light weight earth Styles. Studying those jutsus, he preform those jutsus on himself day in and day out. He then found a way to Add and Release weight to each of his body part increasing his speed, and strength in certain places thus creating: Body Weight Arts
Description of the Abilities and Inner Workings of the Style.
This style involves the user spreading their earth chakra all throughout their body. If the user want to increase their weight, the earth chakra inside their body will increase the weight of the body part they want increased. Increasing the Strength.Can even be used to strengthen the stomach to take a blow. Or if the user wishes to decrease their weight, the earth chakra will decrease the weight of watever the user wishes to Decrease. In most cases it increase the speed... The weight can go back to normal, Increase, and Decrease at will. This arts is commonly used for taijutsu fights.

(Katai houmen)Leg Weight Release
Type:Sup
Rank: D
Range:Short
Chakra Cost:10
Damage Points:N/a
Description: The User will decrease the weight of their legs. Making him/her slight faster..giving them a +1 Speed Bonus. (Example. Increasing my speed from 9 to 10)

(sobou mune)Hard Body
Type:Sup
Rank: D
Range:Short
Chakra Cost:10
Damage Points:N/a
Description: The user will increase the weight in their chest/stomach area. Making it stronger. Not being Phased by D rank Taijutsu

Aditional effects and Restrictions
-Must have mastered Earth
-Cant use lightning in the same turn as this fighting style.
-Must have started Training in Tajutsu
-Only Taught by General Teno

(This is a very simple CFS. but i just wanna get the basics down and then i will develop it more)


______________
±± Declined ±±
While the core idea has endless potential (I thought of it myself not long ago), your explanation of it leaves much to be desired. Increasing the weight behing a blow would serve to make the hit that much powerful yes. However, increasing or decreasing the weight doesn't make your body more resistant upon impacts. Example: You punch me from above and increase the weight of your fist to 100kgs. As you hit lets say the ground, your fist will shatter on its own weight. You fail to account for that. Also, from the CJs its clear you want this for speed alone which will never happen.
 
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Naruto Uzumaki Bijuu Sage

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Re: ±±Custom Fighting Styles Submission±±

raivu hone myakuhaku: Live Bone pulse
Type: Nintaijutsu
Background:
Live bone pulse is a special type of fighting style in which the user utilizes all of their force and their momentum in their body for offensive techniques. The process is done by focusing chakra into a limb and then striking the target with that limb causing the chakra to ricochet inside the opponents body and travel back into the users limb once this is done, The users chakra travels throughout their body via bones and into the users next striking point with added power, This can be used with raw or with certain elemental affinities like lightning style to enhance its offensive properties.

Description on the Abilities and Inner Workings of the Style:
The users of Live bone pulse bones become as strong as steel due to the effects of wolff's law, Which basically means when bones break they heal stronger than they were, And because the users of live bone pulse bones constantly crack due to using this style they heal stronger than they were and this keeps happening until their strong as steel. When live bone pulse users strike their opponent they channel chakra as they strike, The force and chakra you strike the opponent with hits them, Once it does it travels into their body it bounces off the bones, muscle, tissue, organs etc.. And then back into the point of entry (where the user strikes them) Next it travels inside the bone of the user as it gets increased in power and force with chakra so that every strike is more powerful than the last one. Also users of live bone pulse have increased speed in arm and his movements and increased reaction time, This is due to the fact that the user is constantly using hand and eye coordination boosting their speed in hand movements and reaction time. Users of live bone pulse are bones are constantly being damaged and repaired, This causes masters of live bone pulse to have bones become as hard as steel via the effect of Wolff's law.

raivu hone myakuhaku: Live bone pulse: Two finger destruction
Type: Offensive
Rank: A
Range:Short
Chakra:30
Damage:60
Description:The user channels chakra into two of their fingers on their right hand, Once this is done they strike their opponent as they channel chakra into the opponents body via the strike point. The force and chakra of the strike travels inside the opponent as it bounces off their bones, muscle, tissue, organs etc. And then back into the point of entry (the two fingers) Next it travels into the two finger bones of the user as it gets increased in power and force with chakra as it travels into two fingers on the left hand, Once this is done the user strikes the opponent with bone breaking force.

raivu hone myakuhaku: Live bone pulse: Two finger lightning destruction
Type: Offensive
Rank: S
Range:Short
Chakra:40
Damage:80
Description: The user channels lightning based chakra into two of their fingers on their right hand, Once this is done they strike their opponent as they channel the lightning chakra into the opponents body via the strike point, The strike sends out an electrical current throughout the opponents body, This electrical current then travels inside the opponent as it electrify their bones, muscle, tissue, organs etc.. (Causing numbness) And then back into the point of entry (the two fingers) next it travels into two fingers on the left hand as it gets increased in power and force by using chakra, once this is done the user strikes the target again sending a massive electrical current into their body with bone shattering force.

raivu hone myakuhaku: Live bone pulse: Two finger water destruction
Type: Offensive
Rank: C
Range: Short
Chakra: 15
Damage:30
Description: The user channels water based chakra into two of their fingers on their right hand, Once this is done they strike their opponent as they channel the water chakra into the opponents body via the strike point, The strike sends out shock waves throughout the opponents body, These shock waves then travel inside the opponent as they bounces off their bones, muscle, tissue, organs etc.. And then back into the point of entry (the two fingers) next it travels into two fingers on the left hand as it gets increased in power and force by using chakra, once this is done the user strikes the target again sending a massive shock wave into their body with bone shattering force.

Additional effects and Restrictions:
- Masters of live bone pulse have bones that are strong as steel.
-Masters of live bone pulse have increased Agility, Reflexes and Movement Speed.
- Masters of live bone pulse have generally great chakra control.
- Masters of live bone have decreased stamina when compared to a normal ninja.


______________
±± Declined ±±
Don't resubmit.
 
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Shady Doctor

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Re: ±±Custom Fighting Styles Submission±±

(Rasen no eikyō no āto):Art of spiraling impact

Type: Advanced Taijutsu/Weapons

Background:
While studying the different types of Ninjutsu, genjutsu and Taijutsu Hikari had read over a review about a technique called Rasengan which was just dense, spiraling chakra. Hikari loved the idea of the jutsu and wanted to come up with his own style that used "spiraling chakra". He began practicing over the years and decided to incorporate the spiraling of chakra into a taijutsu style which could help him crush opponents. After many more months of practicing chakra control and taijutsu he invented Rasen no eikyō no āto.

Description on the Abilities and Inner Workings of the Style:
Rasen no eikyō no āto is an advanced Taijutsu style that incorporates the chakra spiraling aspect of Rasengan into close combat fighting. The basis of the style is to force chakra into body parts such as the knuckles, knees, elbows, feet etc. followed by making that chakra heavier and dense then making it spiral at high rates. By doing this, each blow received by the body part that has the spiraling chakra is capable of ripping apart body parts or solid objects with relative ease. Unlike the Rasengan the spiraling chakra is not visible but it spins at such a high speed that the air around the limbs begin to sort of ripple. A master of this style is even capable of using it with weapons such as staffs, knum chucks, or any othe non sharp weapons. When using this style through a weapon (staff for example) the user makes his chakra spiral at either the tips of the staff or the exact spot they intend to hit the target with in order for it to have the same affects as using the style with his body. This style can even be used for defensive purposes by making the chakra violently spiral in the spot the enemy intends to hit thus ripping whatever comes in contact with that area.

Rasen no eikyō no āto|Art of spiraling impact-
Rip fists

Rank: A
Type: Attack
Range:Short
Chakra cost: 30
Damage Points: 60
Description:
The user first pumps chakra into each knuckle on both hand then condenses it to the fullest while spiraling the chakra violently. The chakra on the index and middle fingers knuckles(on the right hand) will spiral clockwise while the chakra on the marriage finger and pinky knuckles will spiral counterclockwise thus giving the user the ability to "grind" whatever the fist comes in contact with. The left hand will do the same thing as the right but spiral in opposite directions.

- Masters of Rasen no eikyō no āto can keep this active for 5 turns. (Ppl without mastery over the style can only keep it up for 2)



-------------—----------------------

Rasen no eikyō no āto|Art of spiraling impact -
Ripping shield

Rank: A
Type: Defense/Attack
Range:Short
Chakra cost: 30
Damage Points: 60
Description:
The user focuses condensed chakra in both forearms then begins making it spiral violently. The chakra would begin spiraling so fast that it would seem as if the air around the forearms are being ripped. The user then puts both of his arms in front of his face with the forearms pointed at the enemy. When the enemies fist, leg, feet, or weapon comes in contact with the chakra the said limb or weapon will be shredded into pieces quickly. The chakra on the arms spin fast enough to rip skin, bones and stone alike.

- Can't be used to rip metal, it will only deflect metal.


---------------——--------------------

Rasen no eikyō no āto|Art of spiraling impact-
Rip transfer

Rank: B
Type: Attack/Defense
Range:Short
Chakra cost: 20
Damage Points: 40
Description:
The user forces his chakra into any weapon in hand and molds his chakra to spin at any chosen spot on that weapon. The chakra on the weapon will be condensed just like any other Rasen no eikyō no āto technique and will also spiral violently. With the chakra spinning so fast it will seem as if the air around the weapon is being rippled. Depending on the chosen weapon this can be used as both attack and defense. You can attack with the weapon which would rip whatever it comes in contact with or you could block with the exact spot the spiraling is happening which would rip whatever comes in contact with it.

- Can only use this on 2 weapons at a time.

Additional effects and Restrictions:
- Due to extensive use/training with the heavy, dense chakra users of this style are physically quicker and more powerful then average shinobi of there rank. (Physical strength ×2, though you can delete the "×2" part if its too much)
- Must be S-class to use it.
-Requires precise chakra control so Must have mastered something such as basic 5, Nin, Gen, Tai or jyuken.
- People who haven't mastered the style fatigue easily due to not being used to the weight of the chakra.

______________
±± Declined ±±
Look at the blue part...you'd be tearing through your own body if you did that.
 
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Zenryoku

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Re: ±±Custom Fighting Styles Submission±±

Ekōken Ryū)| Echo Fist Style

Type: Nintaijutsu

Background: Echo Fist Style is a form of nintaijutsu that utilizes sound ninjutsu with taijutsu forms and attacks. By utilizing special bell chamber equipment attached to their arms and legs much like Dosu of the sound ninja in the chuunin examinations used. By encouperating with the movement of taijutsu and focusing their sound chakra into these chambers and when applying movement by simple stances or actual physical attacks the user releases the energy in the chambers to apply various attacks to the opponent either agumenting strategic methods of decreasing general capabilities of the opponent such as their reactions or balance or merely delivering strong attacks to cause physical damage.

Description on the Abilities and Inner Workings of the Style: The Style mainly revolves around the fluid movements of taijutsu to deliver swift and accurate attacks and by resonating their sound ninjutsu chakra within the special bell chambers to enhance the potency of their sound chakra.

(Ekōken ryū: Kyōmei Toppū) - Echo Fist Style: Resonating Flurry
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A (+10 for physical attack)
Description: The user will utlize any form of martial arts stance dependant upon the situation they require its form and by resonating and concentrating their chakra within the bell chamber on their arm or their leg they then use the fluid movement of the stance or merely a physical attack to deliver a sound wave that affects the opponents affecting their sense of hearing, balance and visual perception and inducing a state of confusion that prevents them from utilzing techniques that require a specific range of attack or accuracy.
Note: The additional effects given last for two turns.

(Ekōken ryū: Memai) - Echo Fist Style: Vertigo
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will utlize any form of martial arts stance dependant upon the situation they require its form and by resonating and concentrating their chakra within the bell chamber on their arm or their leg they then use the fluid movement of the stance or merely a physical attack to deliver a sonic blast that causes physical damage sending the opponent flying a several feet but also affects the opponents sense of balance throwing them into a state of vertigo that then iinduces physical sickness and reducing ones capabilities and due to a state of weakness attacks afflicted upon the opponent can deal double the ammount of damage. (Only when making actual direct contact and not affecting if collision with another technique)
Note: opponent can only us A rank and below the following turn and after being struck immediately is struck with sickness resulting in a reduced reaction time lasting a single turn.
Note: User can only use this technique every two turns.

Additional effects and Restrictions:
- One must have Completed Taijutsu and NB taijutsu(not including restricted NB taijutsu)
- Once must have completed Sound ninjutsu training
- Must be Kage rank
- Can only be taught by Zenryoku and those who have been given permission by him that have completed the training.
- One must have on their biography the special bell attachments (example: )
 
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Seblax

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Re: ±±Custom Fighting Styles Submission±±

Shihai Kumo no Jutsu-Art Of The Mastermind Spider-

Type: Genjutsu and puppet Arts

Background:

As seen in the manga, puppet masters create chakra strings, bend things with it, and control bodies made of wood, dead bodies and even living people. The Art of strings controlling and strategies can be taken to a whole different level by manipulating them on large areas. By manipulating the raw chakra of the strings to get into the enemy's mind and get them into genjutsus. Like in that episode in Naruto shippuden, when Sunagakure squad attacked Gaara with puppets, they used their chakra strings to surround him. Also, the chakra shield technique of the puppeteers like Sasori. This fighting style should be quite possible.

Description on the Abilities and Inner Workings of the Style:

This art is build on the extending the user of the chakra strings and making the user able to reshape it, extend it to become a large spider net. The user of this fighting style is also able to easily extend his chakra strings while forming handseals for their jutsus, without being at any disturbed to that jutsu's formation. The user can also use genjutsus by turning the raw chakra of the strings into the use for genjutsu and some times, reducing the range of a genjutsu to form jutsu. By fusing the puppet art with the art of Genjutsu. User could control living creatures by connecting his strings with them, manipulating them physically and mentally through the fight. Through this fighting style, the user could partly turn and parts of the strings into elemental strings by manipulating them.

Example techniques:

♆Shihai Kumo no Jutsu: Kumo-Amimono- Art Of The Mastermind Spider: Spiderweb♆

Rank: S
Type: Supplementary
Range: Short - Long
Chakra cost: Short: 15 - Mid: 30 - Long: 40(+20 per turned)
Damage points: -
Description: The user move his puppets around as he channels his chakra strings and extend them, covering a pretty large area, as he release extends from within the original chakra strings to tight them up making an invisible spiderweb large enough to cover a village if needed and was possible. When the enemy touches this web, the user instantly can locate him without having the enemy knowing it.

-Can only be used once per battle.
-Must know the Art of the Mastermind Spider to use it.

♆Art of the Mastermind Spider: A body for a Body -Shihai Kumo no Jutsu: Shigai Tameni Shigai -♆

Type: Defensive/Supplementary
Rank: S
Range: Short
Chakra: 40(+15 for every turn it remains in use)
Damage: -
Description: The user manipulate his puppet with an extra amount of chakra pulling its compartments apart. As that happen, the chakra threads connecting the puppet would have created a net of chakra thread, once it gets in contact with the enemy, the net becomes chakra threads connected directly to the target making the user able to control the target by pulling and moving them as he wish. The chakra threads can easily be destroyed by any S ranked ninjutsu or kenjutsu techniques.

-Can only be use once per battle.
-Must be a puppet master to use this technique.
-Can remain for up to 3 turns.
-The user can not use the puppet he used for this technique again in this battle.
-The user can not make the enemy use any jutsu while being in this technique but only control his/her movements.

♆Art of the Mastermind Spider: Dinner -Shihai Kumo no Jutsu: Banson -♆

Type: Offensive/Supplementary
Rank: B
Range: Short-Long
Chakra: 25
Damage: 40
Description: Using the chakra links created by earlier techniques, the user manipulate them creating brunch strings from them, using these strings directed at the enemy, once they touch the enemy, the user falls into an illusion where he finds himself restrained by chakra strings and holding each of his sides away from the other, while he is just standing without forming any motion. In the illusion, the enemy gets cut into pieces from the high pressure of the strings and strength, the user is to discover the presence of a huge spider as it happens ending the illusion with terrifying the enemy, as he deals some damages.

-Can only be used once per battle.
-Lasts for the whole turn.

Additional effects and Restrictions:

-Must be a Jounin at least to use this jutsu.
-Must have mastered genjutsu and ninjutsu up to the user's rank
-Only a puppet master can use this fighting style.
-While using this technique, the user will not be able to form handseals with the hand"s" he is using in this fighting style's techniques. Therefore, he won't be able to form most of the jutsus.
-This fighting style could make the user easily traced by shinobi with doujutsus and chakra sensory abilities.

Thanks to Keotsu for his help making this.

______________
±± Declined ±±
Don't resubmit
 
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Kamishiro

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Re: ±±Custom Fighting Styles Submission±±

Cards Manipulation || Karuto Soujū
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Type:Ninjutsu-Kenjutsu--Genjutsu

Background:Once Hisoka.. was traveling through a jungle and suddenly he noticed and heard a sound of humans screaming in addition to sounds of sharp weapons clashing,Hisoka.. trance and stand on his place for a while then he decided to go their to see if someone needs his help.Hisoka.. rushed towards the location where the sound came from he ran at great speed till he noticed human bodies,he standing in a distance and watched carefully he noticed a couple of youth boys attacking a girl which seems youth too.He saw the boys attacking the girl with kuanis and shurikens and swords and he saw the girl holding very unusual and weird kind of weapons it even didn't seem as weapon.He saw the girl defending against herself with the unusual weapons which looks like some pieces of papers however they had had the ability to cut like the kunais/shurikens as they were made of metal and it was very fast.He saw the girl throwing paper by paper till she throw all the weapons that the boys had had ,and at sudden time she took a paper from her bag it seemed like the others however it had had very effective and powerful attack Hisoka.. saw her throwing that card on the ground and suddenly a huge torrent of flame coming out of the card burning all of the boys.Hisoka.. became afraid and he was thinking about running away till the unknown girl noticed his movements and called him.Hisoka.. came to her and he was a little afraid but she talked to him normally and she seemed very funny girl and after long conversation between Ahmed and the girl he knew that her name is Akiza and she was a master of genjutsu and sharingan he also knew that that pieces of papers are called "Cards" and it's unusual and effective weapon.Akiza was the only one knowing the Cards Manipulation style however after a spar with Hisoka.. she knew that he worthy to hold and learn that style.After months of training Hisoka.. mastered Cards Manipulation style and he knew all the attacks and all the secrets of that style and before he leaves Akiza to go home she gave him a special deck of cards and she said "This was my father's and i want you to have it to remember me."after that Hisoka.. took the cards and continue his way to his home.

Description on the Abilities and Inner Workings of the Style:
Magic Cards style is based on the hand's movements and the special cards and there are several abilities of that style :


Kenjutsu :

The user is able to use the cards as sharp weapons that is just like kunais and shurikens.

Ninjutsu :

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By infusing the user's elemental ninjutsu the user is able to turn the user's cards to one of the five based elements :

Fire : By infusing the user's fire chakra with the cards the user is able to turn the cards into very sharp and fast torrents of fire that is able to burn the opponent upon touching his skin.

Water : By infusing the user's water's chakra with the cardsthe user is abe to turn the cards into very fast torrents of water that is capable to soak the opponent and inflect damage to him

Wind :
By infusing the user's wind's chakra with the cards the user is able to turn the cards into very fast and slicing weapons that is able to cut to cut the opponent's skin and make very deep injured.

Lightning : By infusing the user's lightning chakra with the cards the use is able to turn the cards from normal cards to cards that is surrounds by electricity that is able to shock the opponent upon touching him.

Earth : By Infusing the user's earth chakra with the cards the user is able to turn the cards from normal paper to very hard and sharp pieces of earth.



Additional effects and Restrictions:

Ranks :

  • The Wizard || Mahoutsukai
    The Wizard is the person who masters all the effects and secrets of the way of cards style and he is able to use all techniques without any restrictions

  • The Joker || Odokemono
    The Joker is the person who is able to use all the effects of the way of cards style however he doesn't know the secrets of the way of cards style and he is second in command.

  • The Hunter || Karyuudo
    The Hunter is the person who have spent some time learning way of cards style and he can only infuse 2 type of chakra with his cards.
  • The Junior || Mmeshita
    The Junior is the beginner who have just began learning the effects and how to use and control thecards and he can only use Cards as a Custom weapon.

Example Techniques :

[Majikku Kādo : Tetsu karuto] - Way of Cards : Iron Cards
Type: Attack
Rank : A
Range: Short - Long
Chakra: 30
Damage: 60
Description: After pulling two cards one on the user's right hand and one on the user's left hand , the user infuses his earth chakra with both of the cards through his hands giving it a really hard appearance and strong power just like steel and Iron.Afterwards the user sends the cards in and angle so that one of the cards attacks the user from the right side and one attacks the user from the left side crashing the user in between them.
- Can only be used three times per battle.
- Must learn The Way of Cards.

[Majikku Kādo : Bakuhatsuteki karuto] - The Way of Cards : Explosive Cards
Type:Attack
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user pulls a lot of his cards some on his right hand and one on his left hand ,afterwards the user channels his fire chakra to the cards through his hands,just as the user puts his chakra on the cards he throws the cards all at sudden on a direction that causes the cards to fall on the opponent from above just like rain , and upon getting close to the opponent and as the cards reaches Short range from the opponent all the cards explode at the same time causing a great explosion that burns the opponent.
- Can only be used three times per battle.
- Must learn The Way of Cards.


- Must master :

  • [*]Kenjutsu.
    [*]All the five basic elements.
Co-Creator : Dante..

Removed the Kg part and added two example techniques and also I put a co-creator I also edited the History a bit :3

______________
±± Declined ±±
Follow proper template, no Co-Creators allowed in CFS.

Cards Manipulation || Karuto Soujū
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Type:Ninjutsu-Kenjutsu--Genjutsu

Background:Once Zanshin was traveling through a jungle and suddenly he noticed and heard a sound of humans screaming in addition to sounds of sharp weapons clashing,Zanshin trance and stand on his place for a while then he decided to go their to see if someone needs his help.Zanshin rushed towards the location where the sound came from he ran at great speed till he noticed human bodies,he standing in a distance and watched carefully he noticed a couple of youth boys attacking a girl which seems youth too.He saw the boys attacking the girl with kuanis and shurikens and swords and he saw the girl holding very unusual and weird kind of weapons it even didn't seem as weapon.He saw the girl defending against herself with the unusual weapons which looks like some pieces of papers however they had had the ability to cut like the kunais/shurikens as they were made of metal and it was very fast.He saw the girl throwing paper by paper till she throw all the weapons that the boys had had ,and at sudden time she took a paper from her bag it seemed like the others however it had had very effective and powerful attack Zanshin saw her throwing that card on the ground and suddenly a huge torrent of flame coming out of the card burning all of the boys.Zanshin became afraid and he was thinking about running away till the unknown girl noticed his movements and called him.Zanshin came to her and he was a little afraid but she talked to him normally and she seemed very funny girl and after long conversation between Ahmed and the girl he knew that her name is Akiza and she was a master of genjutsu and sharingan he also knew that that pieces of papers are called "Cards" and it's unusual and effective weapon.Akiza was the only one knowing the Cards Manipulation style however after a spar with Zanshin she knew that he worthy to hold and learn that style.After months of training Zanshin mastered Cards Manipulation style and he knew all the attacks and all the secrets of that style and before he leaves Akiza to go home she gave him a special deck of cards and she said "This was my father's and i want you to have it to remember me."after that Zanshin took the cards and continue his way to his home.

Description on the Abilities and Inner Workings of the Style:
Magic Cards style is based on the hand's movements and the special cards and there are several abilities of that style :


Kenjutsu :

The user is able to use the cards as sharp weapons that is just like kunais and shurikens.

Ninjutsu :

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By infusing the user's elemental ninjutsu the user is able to turn the user's cards to one of the five based elements :

Fire : By infusing the user's fire chakra with the cards the user is able to turn the cards into very sharp and fast torrents of fire that is able to burn the opponent upon touching his skin.

Water : By infusing the user's water's chakra with the cardsthe user is abe to turn the cards into very fast torrents of water that is capable to soak the opponent and inflect damage to him

Wind :
By infusing the user's wind's chakra with the cards the user is able to turn the cards into very fast and slicing weapons that is able to cut to cut the opponent's skin and make very deep injured.

Lightning : By infusing the user's lightning chakra with the cards the use is able to turn the cards from normal cards to cards that is surrounds by electricity that is able to shock the opponent upon touching him.

Earth : By Infusing the user's earth chakra with the cards the user is able to turn the cards from normal paper to very hard and sharp pieces of earth.



Additional effects and Restrictions:

Ranks :

  • The Wizard || Mahoutsukai
    The Wizard is the person who masters all the effects and secrets of the way of cards style and he is able to use all techniques without any restrictions

  • The Joker || Odokemono
    The Joker is the person who is able to use all the effects of the way of cards style however he doesn't know the secrets of the way of cards style and he is second in command.

  • The Hunter || Karyuudo
    The Hunter is the person who have spent some time learning way of cards style and he can only infuse 2 type of chakra with his cards.
  • The Junior || Mmeshita
    The Junior is the beginner who have just began learning the effects and how to use and control thecards and he can only use Cards as a Custom weapon.

Example Techniques :

[Majikku Kādo : Tetsu karuto] - Way of Cards : Iron Cards
Type: Attack
Rank : A
Range: Short - Long
Chakra: 30
Damage: 60
Description: After pulling two cards one on the user's right hand and one on the user's left hand , the user infuses his earth chakra with both of the cards through his hands giving it a really hard appearance and strong power just like steel and Iron.Afterwards the user sends the cards in and angle so that one of the cards attacks the user from the right side and one attacks the user from the left side crashing the user in between them.
- Can only be used three times per battle.
- Must learn The Way of Cards.

[Majikku Kādo : Bakuhatsuteki karuto] - The Way of Cards : Explosive Cards
Type:Attack
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user pulls a lot of his cards some on his right hand and one on his left hand ,afterwards the user channels his fire chakra to the cards through his hands,just as the user puts his chakra on the cards he throws the cards all at sudden on a direction that causes the cards to fall on the opponent from above just like rain , and upon getting close to the opponent and as the cards reaches Short range from the opponent all the cards explode at the same time causing a great explosion that burns the opponent.
- Can only be used three times per battle.
- Must learn The Way of Cards.


- Must master :

  • [*]Kenjutsu.
    [*]All the five basic elements.
Removed Co-creator.
_____________________
~Declined~
So first off, the background history needs to be proofread and edited, because a lot of it is rather messy to read through. Now, as for the CFS itself. The main problem is that there needs to be something that makes the cards special. What you're submitting here pretty much serves the same purpose as shuriken. You're just augmenting really sharp cards with different types of chakra before you throw them, and the same thing can be done with shuriken. I don't know what you want it to be, but something needs to be added to explicitly show that these cards are any more unique than normal shuriken, because currently they're not. Also, the type says that it's a mixture of ninjutsu, kenjutsu, and genjutsu, yet you didn't mention genjutsu anywhere throughout the style. So that needs to be fixed as well.
 
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