[ARCHIVE] Custom Elements Bureau - II

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Excālibur1

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Re: Custom Elements Bureau

Custom element Japanese name: Kyōmei

Custom element English name: Resonance Release

The element is based on: Wind + Lightning + Fire + Advanced Chakra Control

Facts that prove the element to be possible (in the manga context): Resonance Release, named after the Resonance waves known for their powerful penetrating abilities, is a CE made for pure destruction and powerful penetration. It is made up of the Fire, Lightning, and Wind releases. Fire is extremely destructive but hardly has the cutting and penetrating abilities of Lighthing and Wind nor do the latter have the burning destruction of Fire release. Together the destructive capabilities would be unbelievable. The idea behind this is the control, manipulations and creation of pulses/pulsing waves. The user creates destructive, penetrating, pulses capable of eradicating whatever it comes in contact with. Pulses exist everywhere there is disturbance. When one enters water, for example, waves pulsate from an original point. When loud sounds occur, or other similar disturbances, the air is disturbed and invisible waves are formed pulsing throughout the air. (Same thing happens when strong forces collide) Wherever there is force there is usually a pulsating force originating from the initial force no matter how weak or quiet they might be. The creation and manipulation of such forces is possible through manipulation of the basic elements required in this element as this exists in the NW world.

How it works: The user uses the winds shredding ability, and Lightning’s penetrating ability to cause the upmost destruction but that is only the basics of this elements creation. The user compresses the destructive wind against the lightning’s intense vibrations, and pulsating destructive waves with the piercing properties would be created and that is what the user will control/create through his chakra and this process. These can range from small pulses only large enough to resonate around one’s hand or even a finger or to extremely large pulses devastating the battlefield. With the addition of Katon chakra the wave’s destructive power also increases as it becomes heated and able to destroy more obstacles as fire is also destructive. It might seem like an unnecessary addition but it holds much purpose. It is well known that heat causes molecules to move faster and separate which is why when dissolving substances a solution is heated. When coupled with penetrating power of Lightning, and Wind, the heat of Katon makes molecular separation easier allowing for easier destruction of obstacles. The Lightning creates intense vibrations. Anything that vibrates makes a sound even if that sound cannot be heard, and most of the time the crackling of lightning is heard (ex, the chidori and lightning cutter). Sounds and powerful forces emit powerful penetrating pulsating waves due to their forces aka pulses but any pulse created by this basic element would not be up to the level of power this CE allows. So to create more powerful and destructive pulses the user uses wind chakra to compress and grind against the Lightning chakra creating powerful disturbances and more destructive power. When forces collide obviously collisions happen that can produce more force than the forces have individually, thus the pulsating resonance is stronger and then Resonance chakra is created. Although the pulses/attacks of this element have a certain invisible like quality they can be seen as there is a shining aura about the attacks and the disturbances/distortion of the area (like the kind powerful gusts and heatwaves create) it encompasses can be clearly seen making it far from impossible to see and counter the element. It should be noted that this is almost like an advancement of the wind release. It does not neutralize matter, but is made to be the ultimate force piercing/shredding through most oppositions.

Usage Examples:

(Kyomei Jutsu: Ketteiteki Kuraishisu) –Resonance Release|Final Crisis
Rank: S
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 40
Damage Points:80
Description: The user will begin channeling his Resonance chakra throughout the battlefield forming small compressed clear yet shining balls of Resonance that surround the user. Once enough chakra has been built up the user will clap their hands unleashing their compressed energy and destructive power sending powerful penetrating pulses all around with the user as the epicenter. The pulses destroy and penetrate all they come in contact with leaving a barrin wasteland of the battlefield.

(Kyomei Jutsu: Shainingu Rasen) –Resonance Release| Shining Spiral
Rank: A
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 20
Damage Points:40
Description: The user while in mid air or by jumping in the air will begin rapidly spiraling toward his opponent while relaseing Resonance chakra around him. Giving him almost a drill like effect. The pulses emitting around him collide and travel against one creating harmful and destructive chakra around the spiraling body and once contact with the target is made it shreds through it.

(Kyomei Jutsu: Bon’ Yari Myakuhaku) –Resonance Release| Faint Pulse
Rank: D
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: The user will channel their chakra into their hands or feet to create a small blast/pulse of Resonance which will cut through small and less dense objects. It can also be used for propulsions through the feet due to the force of Resonance.

(Kyomei Jutsu: Meimei Enkatsu) –Resonance Release| Divine Harmony
Rank: S
Type: Attack/Defense
Range: Short
Chakra Cost: 40
Damage Points:80
Description: The user will channel high amounts of Resonance chakra into a single hand causing it to glow and look highly distorted. The pure amount of destructive energy causes the ground to crack around the user and the chakra gathered in the hand makes almost a whistling sound. The user will charge at the enemy with the ground cracking along the way and pierce the enemy easily with their hand and as they penetrate the enemy they will release the compressed chakra into a violent explosion of Resonance pulses from inside the enemy that leave nothing but a crater and little traces of the enemy.

Conditions to be able to use it:

  • Mastery of Wind
  • Master of Fire
  • Master of Lightning
  • Advanced Chakra Control
Is weak to: Most intangibles but not all.

Fire - Fire cannot be penetrated and destroyed or molecularly separated by heat

Water – Water cannot be pierced or shredded (imagine cutting water with a knife)

Sound - Disrupts the pulses

Dark-Absorbs it

Is strong against: Most Solid objects as it is geared to penetrate and destroy more than anything else.

Earth
Wind-Simply gets overpowered
Lightning-Simply gets overpowered
Sand
Ice
Wood
Crystal
Lava.
Steel etc

Co-creator: -Omegā-

Students I passed this custom element on too: N/A

_______________


✗ Declined: Do not resubmit, you pretty much just copied Vibration and Quake release.

 
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Gutsy

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Re: Custom Elements Bureau

Permission to resubmit:

Natural Gas Release

Custom element Japanese name: Gasuton
Custom element English name: Natural Gas Release
The element is based on: Chakra Control
Facts that prove the element to be possible (in the manga context):
  • Prove 1 : Physically Gas exists through the rocks underground in Real Life which makes it possible to exist the same way in Narutoverse.
  • Prove 2 : It was seen in the anime that Kabuto used to release a flammable gas from his lungs which means that Gas release already exists in Naruto Verse.
How it works: By channeling the user's pure chakra to his lungs after gathering a decent amount of it the user is able to blow out of his mouth a flammable gas that isn't seen by the normal eyes which makes a great explosion/flame wall upon touching fire technique.
Usage Examples:

[Gasuton : Kitai Shoutaku] - Natural Gas Release : Gas Swamp

Type : Supplementary
Rank : C rank
Chakra cost : 15
Damage : 30
Description : The user gathers a decent amount of his Gas release chakra then he channels it into his lungs spewing up from his mouth an invisible gas cloud which is invisible for normal eyes aiming towards the opponent at high speed.After wards the user click his thumb turning all the gas cloud into an intense wall of flame aiming towards the opponent surprising the opponent with an irregular attack.
Conditions to be able to use it: Must have a great chakra control.
Is weak to: Wind , Dark Release , Earth
Is strong against: Water , Lightning , Fire , Ice Release , Lava Release.
Co-creator: ~Crow~
Students I passed this custom element on too:.... & ....


✗ Declined: Outside the fact that you just barely wrote anything worthy of calling this a CE, you have just invalided the CE. That fake Kabuto used a gas jutsu making it something completely canon and thus this isn't a possible candidate for a CE as you copied him.
Completely revamped it.


Custom Element Japanese Name: Gasuton

Custom Element English Name: Natural Gas Release

The Element is based on: Earth, Fire & Chakra Control

Facts that prove the element to be possible (in the manga context): Natural Gas is a natural occurring element which is formed as a fossil fuel, when layers of buried plants, gases, and animals are exposed to enormous amounts of intense heat and pressure underground. This means that Natural Gas is a gas which is created inside the ground and requires several different minerals and molecules to be formed. All these molecules already exist within the earth, as these minerals and molecules that are in the ground has been put there already. These being human corpses and animals from over time and during the Great Shinobi World Wars. Furthermore the plants and gases that have existed and died over time have been buried or released their toxic waste into the ground, essentially creating this gas over time. This essentially means that the earth that Naruto and his friends walk on have an enriched layer of Natural Gas existent within the earth, as it has been granted to it over time through the means described above.

How it works: Natural Gas Release is a very simple element, when it comes to producing it as it is based on nothing more than the Earth and Fire element. By combining the two elements the practitioner is capable of converting their two elements into the Natural Gas element. This Natural Gas which the practitioner is capable of producing within their body can be expelled as a flammable gas from their mouth or through their bodies. The practitioner may also be capable of creating or using already existent Natural Gas in the surrounding earth, creating Gas underground to erupt to the surface etc. When the Gas comes to the surface or is expelled it will appear as a clear invisible mass, as it is a gas which has no color, but has a unique smell. Natural Gas is invisible to the naked eye, unless ignited or if someone has some sort of sensory or dojutsu, yet it has a very distinctive smell which would give it away, yet you cannot touch it, literally. Whenever the gas would be ignited through heated elements such as fire or lightning, it will burst into blue flames. Natural gas in a considerable quantity can generate temperatures of up to 1100 degrees, essentially a scorching heat that will melt anything in its path, when ignited. This also means if the gas is ignited and comes into battle with another fire technique, the heat of this fire would overcome the opposite fire. Furthermore if up against a water technique, the Natural Gas if ignited could possible win, as the massive and scorching heat would turn the water to steam before it would even touch the ignited gas. Besides Natural Gas being capable of being ignited, it is also a toxic element. If inhaled for an extended period of time, meaning being exposed to the element for a prolonged time, it will cause dizziness, headaches and it would be difficult for someone to focus with their eyes, while in the end a person may faint from the prolonged exposure. Finally Natural Gas does not die, decay or disappear; it is made of over three different molecules, minerals and chemicals which in reality make Natural Gas incapable of decaying.

Usage Examples:

[Gasuton: Gasu-Shitsu] - Natural Gas Release: Gas Chamber
Rank: A-rank
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage: 60
Description: The user will perform the Snake hand seal followed by him slamming his palm upon the ground causing the ground beneath the surface of the opponent to be manipulated into creating a large chamber that stands 5 meters in diameter and is 5 meters deep, filled with Natural Gas. This chamber is created, with the surface being unchanged, yet it has been weakened to the point where if the opponent adds weight or takes a step in any direction, the ground will collapse and the target will fall into the chamber filled with Natural Gas and be affected by it, causing dizziness and a headache. Furthermore if the user sees fit he may perform the Tiger hand seal after the chamber has been formed, causing the Natural Gas to ignite and expand as the fire would blast upwards through the weakened ground creating a fury of scorching flaming Natural Gas, that will make the opponents flesh melt off their bones.

[Gasuton: Gasu-jō no Tatchi] - Natural Gas Release: Gaseous Touch
Rank: B-rank
Type: Offensive
Range: Short
Chakra cost: 20
Damage: 40
Description: The user will while in close range, gather a considerable amount of Natural gas within his palm and whenever in close range of the target will thrust his palm forward aiming to strike the opponents head and if successful release the Natural Gas into the head of the target. Even if he simply comes close to the targets head with his hand, he will still release the gas causing the opponent to inhale it or it simply goes into his head. This is not a large amount of gas, but it is enough to cause dizziness, headache and possible difficulty in focusing with one’s eyes.

[Gasuton: Gasu Kumo] - Natural Gas Release: Gas Cloud
Rank: C-rank
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage: 30
Description: The user will perform the boar hand seal while then releasing a small cloud of natural gas from his mouth, which travels towards the target at a considerable speed. This little cloud of natural gas is aimed to be unseen as it travels, while when in range the person may notice it through its distinctive smell, yet at that moment the user will cause the Natural Gas to ignite and deliver severe burns to the target.

[Gasuton: Me Ni Mienai Sapuraizu] - Natural Gas Release: Invisible Surprise
Rank: S-rank
Type: Defensive
Range: Short
Chakra cost: 40
Damage: N/A (80 if opponent is in range)
Description: This is an extremely advanced version of Natural Gas Release, where the practitioner will release a massive amount of Natural Gas from his body. This immense amount of Natural gas is revolving around the practitioner calmly, while it should be enough to literally knock out the opponent if he comes into contact with it, almost instantly. The defense mechanism in itself is that it defends the practitioner from the opponent getting close to them, and if the target gets in touch with such a vast amount of Gas it will instantly cause them to faint from the sheer amount of gas entering their body, causing their body to not only faint but become ill, sick and possible the body would shut down as all the internal organs would be affected by the Gas.

[Gasuton: Gasu-Chū Ni Kieru] - Natural Gas Release: Disappearing in Gas
Rank: B-rank
Type: Defensive
Range: Short
Chakra cost: 30
Damage: N/A (60 if opponent is in range)
Description: Another simple yet effective technique where whenever the user is in trouble, he will perform the snake hand seal and literally turn his body into a gaseous state, causing which every human being or solid object such as kunai, earth etc. to simply pass through him. And if this object that passes through him is a summoning animal or his opponent, it will cause them to be affected by the gas that the user is now, and cause a headache and dizziness, maybe even cause them to fall to the ground nearly fainting. The user is capable of moving in this gaseous state, yet it is dangerous to turn into this state as he can be ignited or blown away, essentially dispersing himself, yet he can only be blown away from Wind Release elements as the normal wind he endures as he keeps himself together. This also makes him invisible to the naked eye, but not for people with sensory, dojutsu etc.

Conditions to be able to use it:
- Mastery over Earth
- Mastery over Fire
- Excellent Chakra Contol

Is Weak to:

Wind Release & Variations – The wind is capable of blowing the Natural Gas away

Earth Release & Variations – The earth may block out the gas so that the person is not exposed to it

All Metal – Metal is capable of withstanding the Gas yet not the heat

Crystalline elements – Crystals can withstand a massive amount of heat and can block out the gas

Lava & Scorch (Other Extreme heat elements) – These heated elements can overcome the heat produced through Natural Gas and may stop the gas from moving forward

Ice Release, Frost Release & Variations – These elements may produce enough cold and freezing temperatures to withstand the heat from the flammable gas and may create structures which the gas cannot travel through

Is Strong against:

Water Release & Variations – Water is not cold enough to withstand the extreme heat that Natural Gas can produce

Lightning Release & Variations – Lightning Release will only ignite the Natural Gas and works well with it

Fire Release & Variations – Normal fire cannot overcome the extreme heat caused by Natural Gas or block the gas

Wood Release & Organic Elements – The Natural Gas will with its scorching heat turn organic material to ashes

Decay Release – Natural Gas does not decay

Magnetism Release – Natural Gas is not magnetic

Sand Release – Sand may be capable of withstanding the heat to some extent, yet it cannot close out the gas as it would seep through the tiny holes in the sand

Co-creator: Kamishiro

Students I passed this custom element on to: ? & ?

_______________


✗ Declined: There are many things wrong with this one. First you go on about fossils and the like, then your explanation of creating the element is just earth + fire. There are no corpses in your earth chakra and such, so your explanation of how you make it does not suffice. Then you are going on about how 'hot' it is, but even a regular candle flame is as hot as the numbers you are giving here. The regular fire element is not cooler than your natural gas, if anything it's the opposite, it's the fire element that will likely overcome your gas, just like how water in fact would put it out. Also you seem under the impression you can just ignite the gas whenever you want by just saying you ignite it, which you can't. So frankly your entire STR is wrong. Fire, water, sand, lightning...you based all of that on the premisses of 'it's hot', but not only can you ignite it with an alternative source, the moment it's lit your jutsu is gone. You only have control over the gas, not over the flames. Lastly following your description this element is suicide as you would touch 'literally' your own element when you are creating it. So following your own words you die the moment you create it.

 
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Venom

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Re: Custom Elements Bureau

Custom element Japanese name: Suponji

Custom element English name: Sponge

The element is based on: Earth+Fire+Water+ Great Chakra Control

Facts that prove the element to be possible (in the manga context): Natural sponges are actually animals that live and grow in the ocean. Given what we know about the Narutoverse, there is no reason to to believe that this particular animal doesn't exist when so many others from our real world exists in Naruto. People have been using sponges for household and other various...womanly... uses for a very long time, and there isnt a real reason to think that household sponges aren't used in the Narutoworld. When people started to over hunt sponges, as man often does, synthetic sponges were made. For the longest time, man has tried to artificially replace the things he needs when he can't obtain them normally, this led to the making of synthetic sponges. These synthetic sponges can be created by completely using materials found in and of the earth, being completely organic. This will be the type of sponge that this custom element focuses on.

Sponges of this type are mainly created by a combination of fibers of various plants found within the ground, sodium salts also found in the ground, heat to melt the salts in order to form the pores that you see in sponges that absorb water, and water that is formed inside the sponge in order to keep it from hardening. Given that the steel, crystal, and lava elements shows that a person is able to manipulate the ground, the contents of the ground, and focus their chakra in the ground in order to create a new element, sponges such as these are completely viable to be made.

Following the reasoning that the Narutoverse ground is like the real world ground, plant fibers and sodium salts should be abundant in the ground.

How it works: In one singular action the user will use his earth chakra to gather and manipulate the sodium salts and fibers that are already present in the earth together, precisely placed fire chakra to melt the sodium salts in order to make the absorbing pores, and copious amounts of water chakra to form water to both cool the sponge and and keep it moist so that it doesn't harden into a brittle rock. In addition to this, Sponge can be made from the body by repeating the same process by using earth, fire, and water chakras.

The finished product is a wet, yellowish looking sponge.

Sponges are extremely soft and able to cushion impact quite easily. They are almost completely immune to any type of direct impact damage due to this fact.

Sponges are known to be able to absorb tremendous amounts of water into them
Due to the sponges being formed with water in them, they are able to deliver impact damage using the added weight that the water provides


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Usage Examples:

[Suponji: Tentei's Dou] - Sponge: God's Body
Type: Supplementary/Defense
Rank: S
Range: Self
Chakra: 40
Damage: N/A
Description: The user will channel his Suponji chakra throughout his body, and release it from all his tenketsu simultaneously after gathering it. The result is the user's body effectively becoming sponge, giving the body a yellow sponge colour and making the user able to withstand strong blows from taijutsu techinques

[Suponji: Butoukai Kyouran] - Sponge: Balls of Fury
Type: Attack/Defense
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: Focusing suponji chakra in the gut, the user will spit out 3 sponge balls towards the opponent with the power to do heavy impact damage.

[Suponji: Dai supon Kyojin no Jutsu] - Great Sponge Golem Technique
Type: Attack/Supplementary/Defense
Rank: S
Range: Short(Creation) - Long(Reach)
Chakra: 40
Damage: 80
Description: After stringing up 3 hand seals, the user will slam his hands on to the ground to release his suponji chakra into the ground to create a golem (same size as the S rank Dai iwa Kyojin no Jutsu) to emerge from the ground anywhere short range of the user. The golem’s reach is long range.

Conditions to be able to use it: Mastery of Earth, Fire, and Water

Is weak to:

  • Lightning/Lightning Based CE- The destructive power of lightning will easily destroy the sponge
  • Wind/Wind Based CE- Wind will simply blow the sponge away, its slicing winds can also cut it open.
Is strong against:

  • Earth/Earth Based CE- Sponges are soft and able to almost completely nullify the impact damage that earth works by
  • Water/Water Based CE- The sponge created would just absorb any water it faces
Co-creator: -Broly-

Students I passed this custom element on too: ? & ?

_______________


✗ Declined: Too shallow explained and too easy. I also don't understand why people think that 'I search the earth for things' is such an acceptable explanation. Ok I can agree that it works if you search for one specific thing that's very common, but you're saying you are searching for tiny fibers and sodium salts, then when you have collected them you heat, then cool them. Only then you have the element and then you still need to actually create the jutsu. How long do you think this takes? Also that does not count as a real element as you are using your chakra in sequences. And it's impossible for earth to be a strength as it doesn't destroy it. Sponges give away and as a result absorb the impact, but it doesn't destroy of what it absorbed the impact if it's something physical. In fact metals are also shock-absorbend, they reflect the incoming energy back to the attacker. If you hit a metal plate, you can injure your hand. But a sponge absorbs the energy by giving away. If you hit a sponge, it will simply give away, but you will have barely any injuries as the energy is not bounced back. At best earth and sponge have a neutral relationship.

 
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McRazor

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Re: Custom Elements Bureau




Custom element Japanese name: Kapusaichinton

Custom element English name: Capsaicin Release

The element is based on: Earth + Water + Fire + Chakra Control

Capsaicin is a chemical found, mainly, in chili peppers, and chili peppers are the fruit of certain plants. It is an irritant for mammals, including humans, and produces a sensation of burning in any tissue with which it comes into contact. Capsaicin is a deterrent against certain herbivores and fungi. Pure Capsaicin is a hydrophobic, colorless, odorless, crystalline to waxy compound. In order for plants to grow from the earth, they need water, air, and of course, sunlight and heat. This allows the plant to grow and bear the fruit, which in turn, contains this very component, Capsaicin.

Facts that prove the element to be possible (in the manga context):

Think of the Land of Rice fields. Taking into account that they are human just like us and that they know how to maintain plantations and grow different species of vegetables, we can safely assume that they also know how to grow chili peppers. Since every human likes their food with different levels of spiciness, I believe that there are also ninja who like their meals spicy and hot. Now, Capsaicin is what gives the spicy and hot feeling to each different sort of chili peppers, which in the end is the idea behind the creation of this element. Also, many jutsu types also derive off the factor of living things from the earth. Simply think of Yamato's Wood Release and the other types of jutsu that require mother nature's work and happenings. Wildlife and plants work the same way they do in the Naruto World as in the real world as well.

Another fact that proves that Capsaicin is possible in the Naruto World is the Akimichi Red Chili Pill. It is evidence about its stimulating abilities. Although the pill carries very great boosts it also has heavy drawbacks, which are eliminated with Capsaicin because it would be used and monitored with precision, to avoid fatal consequences.

We have also seen the villagers of the Genjutsu Tree Village use their specialized Chilli Pepper Bombs in order to repel the naturally caused genjutsu by the surrounding trees. Since the way to release from genjutsu is a chakra spike in the system, it proves that Capsaicin can work as explained; create an overwhelming sensation that would cripple the opponent.


How it works:

The process used to create Capsaicin by ninja is mimicking standard photosynthesis used by plants. When training to achieve the Capsaicin elemental nature, the user would enter a meditative state and drop all focus on the surroundings. He would picture himself as a chili pepper, ready to perform photosynthesis in order to produce Capsaicin. He would start by gathering amounts of earth chakra that represents a place for the pepper to grow as well a place from where the pepper can drain water and certain minerals necessary. Then he would start adding water chakra into the mix in order to help the pepper hydrate, grow and give Capsaicin the sticky, waxy nature. To finish off the circle the user would add fire chakra which represents the sun, giving the pepper enough heat and light in order to properly synthesize all ingredients. However, one also important fact is the chakra control which in the pepper represents the chlorophyll, responsible for a successful photosynthesis and creation of Capsaicin.

Capsaicin, in general, is an alkaline oil, and has an extremely unique molecular shape. All mammals, and especially humans, have nerve cells that detect heat or pain, and when Capsaicin comes in contact with the skin, they tend to attach to these very receptors and then release a lot of calcium ions to flow in. As a result, humans feel a burning or stinging pain, and severe over-exposure of Capsaicin can also lead to death. Capsaicin also prevents nerve cells from communicating with each other by blocking the production of certain neurotransmitters, and at high concentrations, it even destroys the cells itself. Furthermore, such heat is measured by units named Scoville Heat Units (SHU). Tabasco itself can go up to 8,000 SHU only. However, pure Capsaicin itself goes up to 16,000,000 SHU, and that alone is quite, quite hot.

The elemental properties of Capsaicin are what make it so unique and dangerous, but on the other side, non-harmful and pleasant. Capsaicin is, as already said, an irritant for mammals, a pest deterrent and an anti-funghi agent. It creates a burning and painful sensation when in contact with mucous membranes of our cells. Through precise chakra control the level of its heat (SHU) can be controlled and reduced, same as increased, depending on the use. High SHU Capsaicin would mostly be used to attack the opponent and cause neurological pain and to cripple the opponent. It would also be used on mammal summons, in order to disperse them and on funghi and plant based elements in order to deteriorate them and render them useless. Low SHU Capsaicin however, would be used as a stimulant to the user and as a temporary pain reliever. There is only one state in which Capscaisin can be used, however, there are multiple ways to use it, all depending on the SHU level.

Main Release:
Mainly focusing on its straightforward waxy properties, different objects such as waves, weapons, cubes, spheres, etc. would be used in order to attack the opponent, transfer and stick the compound onto his body. Once there, its effects would kick in, reacting with his neurotransmitters and overwhelming his body. This release would mostly focus on the high SHU leveled Capscaisin, but it's not exclusive to it. Depending on the use and the nature of the technique, the user can also use the controlled low SHU Capsaicin to create more precise effects. Regarding the composition, looks and properties, Capsaicin doesn't change along the SHU scale except for the SHU value. The user can create and manipulate Capsaicin from his own body as well as from the surroundings.

Advanced Release:
The advanced release is where the precise chakra control comes in as the main requirement. Through this release the user can control the levels of SHU the Capsaicin has and therefore concentrates on the low leveled SHU Capsaicin and its use. Since Capsaicin has a very wide medical use, it's also applicable in the NarutoVerse. With the use of this release, the user could use it as a temporary stimulant and pain reliever for himself, focusing Capsaicin chakra into his own cells. The highly controlled, low SHU Capsaicin would have the same effect as the high SHU variant, except with a much lesser magnitude. In this case, the high SHU acts like the Akimichi chili pill. The chili pill gives the user increased strength, speed and chakra but in return he's unable to fight if he doesn't finish the battle in a certain period. With small amounts of chakra and precise control the user can provoke similar effects but without any drawbacks but severely limited boosts. It would completely wipe out the possibility of death due to over exposure. Also, the way it acts as a stimulant is simple. When it gets into contact with the user's neurons and causes the burning sensation, it also builds up blood pressure, which results in the explosion of power and joyful feelings inside the user's brain. On the other hand, its pain relieving ability is caused on the same principle, resulting in the nerves being overwhelmed by the influx of Capsaicin and being unable to report pain for an extended period of time. This release can only be utilized from the users body.

Usage Examples:

Kapusaichinton: Karai Nami | Capsaicin Release: Spicy Wave
Type: Offensive
Rank: C
Range: Short to Long
Chakra: 15
Damage: 30
Description: The user sends his Capsaicin chakra into the earth of the battlefield and manipulates it so that it turns into a field of pure Capsaicin that seeps into the ground.

Kapusaichinton: Danzai! | Capsaicin Release: Conviction!
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: -
Description: The user releases Capsaicin chakra throughout his own body and as it gets in contact with the neurons, it triggers the stimulants to release feelings of excitement and joy, motivating the user momentarily.

Conditions to be able to use it:

Completed Earth training
Completed Water training
Completed Fire training
Great and precise chakra control


Is weak to:

Wind and variations - Because Capsaicin has such a delicate structure, Wind jutsu can easily cut through it.
Lightning and variations - Much like the concept of earth being weak to lightning, a huge part of Capsaicin itself is also formed of earth, and lightning, being such a wild element, can also tear it apart.
Since Capsaicin is a waxy compound, not having immense solidity, it's weak against more solid elements, such as metals (Aluminum), ice and such. This is because in case of collision, the objects made of Capsaicin would simply distort their original shape.

Is strong against:

Water and variations- Capsaicin is extremely, extremely insoluble in water, at a rate of .0013 grams per 100 mL of water. Water generally does not affect capsaicin at all.
Earth and variations- As capsaicin is formed from the earth like plants, earth would only empower it and give it more growing area, making its spread easier.
Fungus/Mushroom - Capsaicin is a funghi deterrent.


Co-creator: N/A

Students I passed this custom element on too: N/A


_______________


✗ Declined: I mentioned the Akamichi pills just because for some reason you were searching for far-fetched reasons and proof to show that capsaicin exists. If you would have written one line mentioning those pills, you would have had all the proof you need to just prove it exists, hence why I said it, but if you know actually used those pills as an argument to say that you can use your element to get increased speed and strength, then this will be declined as I can't find really anything that capsaicin does stuff like that, which means you just copied the Akamichi pills. Those pills are extremely complex and probably consist of several substances, so that's not an argument to say you can do it too. Unless there is actually such an application in real life, everything revolving around that should be removed. Not to mention we already have enough canon stuff that boosts your strength and speed. I also have my doubts as how this is supposed to stop an earth jutsu? I mean if someone fires an earth spike at you, how is it exactly going to stop it? I mean capasaicin is a specific substance of a specific plant and plants live in the earth, so your relationship with the earth is already quite indirect and not so straightforward as you make it out to be, so how is it not only going to stop an earth spike, but also overpower it in the hypothetical case it's a jutsu of the same rank?


> Removed everything about the Akimichi pills and only kept the proof in order to avoid intentional copying.
> Since you pointed out that the earth was wrongly listed I fixed it and I threw in a bit more explanations as well as other elements and substances and their interaction with Capsaicin.



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> Custom element Japanese name: Kapusaichinton

> Custom element English name: Capsaicin Release

> The element is based on: Earth + Water + Fire + Chakra Control

Capsaicin is a chemical found, mainly, in chili peppers, and chili peppers are the fruit of certain plants. It is an irritant for mammals, including humans, and produces a sensation of burning in any tissue with which it comes into contact. Capsaicin is a deterrent against certain herbivores and fungi. Pure Capsaicin is a hydrophobic, colorless, odorless, crystalline to waxy compound. In order for plants to grow from the earth, they need water, air, and of course, sunlight and heat. This allows the plant to grow and bear the fruit, which in turn, contains this very component, Capsaicin.

> Facts that prove the element to be possible (in the manga context):

Think of the Land of Rice fields. Taking into account that they are human just like us and that they know how to maintain plantations and grow different species of vegetables, we can safely assume that they also know how to grow chili peppers. Since every human likes their food with different levels of spiciness, I believe that there are also ninja who like their meals spicy and hot. Now, Capsaicin is what gives the spicy and hot feeling to each different sort of chili peppers, which in the end is the idea behind the creation of this element. Also, many jutsu types also derive off the factor of living things from the earth. Simply think of Yamato's Wood Release and the other types of jutsu that require mother nature's work and happenings. Wildlife and plants work the same way they do in the Naruto World as in the real world as well.

Another fact that proves that Capsaicin is possible in the Naruto World is the Akimichi Red Chili Pill.

We have also seen the villagers of the Genjutsu Tree Village use their specialized Chilli Pepper Bombs in order to repel the naturally caused genjutsu by the surrounding trees.


> How it works:

The process used to create Capsaicin by ninja is mimicking standard photosynthesis used by plants. When training to achieve the Capsaicin elemental nature, the user would enter a meditative state and drop all focus on the surroundings. He would picture himself as a chili pepper, ready to perform photosynthesis in order to produce Capsaicin. He would start by gathering amounts of earth chakra that represents a place for the pepper to grow as well a place from where the pepper can drain water and certain minerals necessary. Then he would start adding water chakra into the mix in order to help the pepper hydrate, grow and give Capsaicin the sticky, waxy nature. To finish off the circle the user would add fire chakra which represents the sun, giving the pepper enough heat and light in order to properly synthesize all ingredients. However, one also important fact is the chakra control which in the pepper represents the chlorophyll, responsible for a successful photosynthesis and creation of Capsaicin.

Capsaicin, in general, is an alkaline oil, and has an extremely unique molecular shape. All mammals, and especially humans, have nerve cells that detect heat or pain, and when Capsaicin comes in contact with the skin, they tend to attach to these very receptors and then release a lot of calcium ions to flow in. As a result, humans feel a burning or stinging pain, and severe over-exposure of Capsaicin can also lead to death. Capsaicin also prevents nerve cells from communicating with each other by blocking the production of certain neurotransmitters, and at high concentrations, it even destroys the cells itself. Furthermore, such heat is measured by units named Scoville Heat Units (SHU). Tabasco itself can go up to 8,000 SHU only. However, pure Capsaicin itself goes up to 16,000,000 SHU, and that alone is quite, quite hot.

The elemental properties of Capsaicin are what make it so unique and dangerous, but on the other side, non-harmful and pleasant. Capsaicin is, as already said, an irritant for mammals, a pest deterrent and an anti-funghi agent. It creates a burning and painful sensation when in contact with mucous membranes of our cells. It basically fools your brain into sensing heat when there isn’t any. Through precise chakra control the level of its heat (SHU) can be controlled and reduced, same as increased, depending on the use. High SHU Capsaicin would mostly be used to attack the opponent and cause neurological pain and to cripple the opponent. It would also be used on mammal summons, in order to disperse them and on funghi and plant based elements in order to deteriorate them and render them useless. Low SHU Capsaicin however, would be used as a stimulant to the user and as a temporary pain reliever. There is only one state in which Capscaisin can be used, however, there are multiple ways to use it, all depending on the SHU level.

Main Release:
Mainly focusing on its straightforward waxy properties, different objects such as waves, weapons, cubes, spheres, etc. would be used in order to attack the opponent, transfer and stick the compound onto his body. Once there, its effects would kick in, reacting with his neurotransmitters and overwhelming his body. This release would mostly focus on the high SHU leveled Capscaisin, but it's not exclusive to it. Depending on the use and the nature of the technique, the user can also use the controlled low SHU Capsaicin to create more precise effects. Regarding the composition, looks and properties, Capsaicin doesn't change along the SHU scale except for the SHU value. The user can create and manipulate Capsaicin from his own body as well as from the surroundings.

Advanced Release:
The advanced release is where the precise chakra control comes in as the main requirement. Through this release the user can control the levels of SHU the Capsaicin has and therefore concentrates on the low leveled SHU Capsaicin and its use. Since Capsaicin has a very wide medical use, it's also applicable in the NarutoVerse. With the use of this release, the user could use it as a temporary stimulant and pain reliever for himself, focusing Capsaicin chakra into his own cells. The highly controlled, low SHU Capsaicin would have the same effect as the high SHU variant, except with a much lesser magnitude. It would completely wipe out the possibility of death due to over exposure. Also, the way it acts as a stimulant is simple. When it gets into contact with the user's neurons and causes the burning sensation, it also builds up blood pressure, which results in the explosion of power and joyful feelings inside the user's brain. On the other hand, its pain relieving ability is caused on the same principle, overwhelming the nerves by the calcium influx, and thereby rendering the nerves unable to report pain for an extended period of time. This release can only be utilized from the users body.​

> Usage Examples:

Kapusaichinton: Karai Nami | Capsaicin Release: Spicy Wave
Type: Offensive
Rank: C
Range: Short to Long
Chakra: 15
Damage: 30
Description: The user sends his Capsaicin chakra into the earth of the battlefield and manipulates it so that it turns into a field of pure Capsaicin that seeps into the ground.

Kapusaichinton: Danzai! | Capsaicin Release: Conviction!
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: -
Description: The user releases Capsaicin chakra throughout his own body and as it gets in contact with the neurons, it triggers the stimulants to release feelings of excitement and joy, motivating the user momentarily.

Kapusaichinton: Sukima Kara | Capsaicin Release: Through The Cracks
Type: Offensive
Rank: A
Range: Short to Long
Chakra: 30
Damage: 60
Description: Through the cracks is a justu based on the main release of Capsaicin. It is based on the high SHU variant that is used to harm enemies. To execute the jutsu the user clasps his hands together while releasing his Capsaicin chakra into the ground and using the present earth beneath the surface to mold it into the sticky and waxy substance of Capsaicin. A brief moment later the user stomps his foot and the Capsaicin builds up and the surface of the earth cracks due to the pressure of Capsaicin, causing the Capsaicin to blast through the cracks and shoot onto the battlefield. With care and control the user can direct the bursts as well as control the cracks in order to optimize the Capsaicin release from beneath the surface and stay away from direct harm. If the opponent would be caught by the Capsaicin, the substance would stick to him and seep through his clothing until it reaches the skin where it starts its magic. The Capsaicin would cripple the opponent by overwhelming his nerves and due to it sticking even to his clothes it would require their removal. An affected opponent would quickly fall into agony which would very soon be his demise.
Note: Can only be used 3 times per battle


> Conditions to be able to use it:

Completed Earth training
Completed Water training
Completed Fire training
Great and precise chakra control


> Is weak to:

Wind and variations - Because Capsaicin has such a delicate structure, Wind jutsu can easily cut through it in a head to head clash of jutsus of the same rank and size in the opposite directions. Very complex and sharp wind jutsus that cut on molecular levels are able to completely render it useless by destroying its structure and making the particles ineffective on their own.

Lightning and variations - Much like the concept of earth being weak to lightning, a huge part of Capsaicin itself is also formed of earth, and lightning, being such a wild element, can cut through it as well as tear it apart in a head to head clash of jutsus of the same rank and size in the opposite directions. However, because of its sticky, waxy and gluey structure Capcaicin attacks would be rendered useless because their structure would be torn apart however the substance would scatter around the battlefield. The main reason for this is because although lightning is sharp and cuts, it doesn't destroy on molecular levels like wind does.

Earth and solid variations- Because of earth's solid structure it's stronger and firmer than Capsaicin and thus able to overpower it in a head to head clash of jutsus of the same rank and size in the opposite directions, however it would not remove it's presence from the battlefield and only distort its original shape because of its waxy and sticky structure and cancel its usage although still making it re-usable.
Since Capsaicin is a waxy compound, not having immense solidity, it's weak against more solid elementsin a head to head clash of jutsus of the same rank and size in the opposite directions, such as metals (Aluminum), ice and similar elements. This is because in case of collision, the objects made of Capsaicin would simply distort their original shape. Ice also has the ability to cool down the affected skin and ease the pain and burning sensation created by Capsaicin.​

Oils - Oils are able to ease the discomfort created by Capsaicin because they have the ability to wash the residue away from affected body parts since oil and capsaicin are both hydrophobic hydrocarbons. The capsaicin that has not already been absorbed into tissues will be picked up into solution and easily removed. Capsaicin can also be washed off the skin using soap, shampoo, or other detergents. Regarding a head to head clash of jutsus of the same rank and size in the opposite directions, oils would soften the structure of Capsaicin even further, thus easily overpowering it.

Alcohol - Capsaicin is soluble in alcohol, which can be used to clean contaminated items. Regarding a head to head clash of jutsus of the same rank and size in the opposite directions, Alcohol would work the same way as the oil, softening its structure until it's completely dissolved in the alcohol.

Extremely hot fire variations - If the fire is hot enough to heat up the Capsaicin over 100°C in a very short period of time (on contact in a head to head clash of jutsus of the same rank and size in the opposite directions) it's able to melt it down in its structure and render it useless.

> Is strong against:

Water and variations- Capsaicin is extremely insoluble in water, at a rate of .0013 grams per 100 mL of water. Water generally does not affect capsaicin at all because of its oily basis. Using water on a Capsaicin exposed body part wouldn't help ease the comfort and wouldn't be able to wash it away. Plain water is ineffective at removing capsaicin, as are bleach, sodium metabisulfite and topical antacid suspensions. Regarding a head to head clash of jutsus of the same rank and size in the opposite directions, Capsaicin would overpower the water due to its denser structure.

Fire - In order to burn, Capsaicin needs to be heated well over 100°C which is a lengthy process and requires very hot fire sources which regular fire isn't. Regular fire would take a formidable amount of time to actually heat up Capsaicin and start melting it thus why a large wave of Capsaicin would always overpower a fire technique because it has more solidity than fire in a head to head clash of jutsus of the same rank and size in the opposite directions.

Fungus/Mushroom - Capsaicin is a funghi deterrent because it attacks its seeds and prevents it from dispersing and growing any further. Because of its deteriorating properties against funghi and mushrooms, Capsaicin would degrade those elements on their structural level in a head to head clash of jutsus of the same rank and size in the opposite directions

> Co-creator: Drāgy

> Students I passed this custom element on too: Placelse


P a t e n t C e r t i f i c a t e
I, Caliburn of the Custom Elements Bureau, by the power invested in me by Versuvio, Rei, Nexus and Zise, give you the following:

McRazor, our loyal member, gave on the date June 14th 2014 a request for a Patent on his custom element (Capsaicin); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned patent on this element by the following;​

Kapusaichinton
Powered by Caliburn
Copyright 2014, McRazor, NarutoBase.net​

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Re: Custom Elements Bureau

Custom Element Japanese Name: Aragonaiton

Custom Element English Name: Aragonite Release

The element is based on: Water + Earth + Chakra Control

Water - Water release in most cases provides a source for aragonite to grow, as aragonite is found mostly in the water or in places like caves with lots of moisture.

Earth - Earth provides a base for Aragonite to grow and something at which aragonite would more or less feed on in order to grow, in a sense.

Chakra Control - With good chakra control, a user of aragonite could control the way aragonite grows and moves, and also manipulate the speed at which it grows and sprouts etc.

What is Aragonite? Aragonite is a carbonate mineral, one of the two common, naturally occurring, crystal forms of calcium carbonate(the other form being the mineral calcite). It is formed by biological and physical processes, including precipitation from marine and freshwater environments.

Aragonite's crystal lattice differs from that of calcite, resulting in a different crystal shape, an orthorhombic system with acicular crystals. Repeated twinning results in pseudo-hexagonal forms. Aragonite may be columnar or fibrous, occasionally in branching stalactitic forms called flos-ferri ("flowers of iron") from their association with the ores at the Carinthian iron mines.

How does it work? Aragonite has a mineral/crystal form, and like all crystals, Aragonite is hard and tough, albeit brittle, despite its hard outer, Aragonite shatters easily when placed under large amounts of pressure, however the shattering of Aragonite doesn't deem it useless, it still has its form and therefore could still be manipulated, the power and size of the Aragonite would drop drastically of course, but it won't be completely destroyed, unless blasted away or completely eradicated, Aragonite is capable of being formed from regular earth, manifested from the user's body as well as formed from other sources of Aragonite.

Facts that prove the element to be possible(in the manga context): In the manga/Anime there are many sources to prove that oceans and/or seas exist within it, that being said, Aragonite has a high chance of forming near marine and freshwater environments, even in the sea where water isn't all that fresh and rather salty, there are many aquatic creatures such as mollusk, whom live in the ocean, and Aragonite also forms on the shells of mollusk's. There is also the Canon Crystal Release element, meaning if one crystal exists within the Manga, there is a chance that more exists that just haven't been shown, these are my bases to prove that there is a big chance of Aragonite's existence within the Manga/Anime.

Usage Examples: (Aragonaiton: ) - Aragonite Release: Mineral Manifestations

Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A (60 when used for offensive purposes)
Description: The user creates objects of Aragonite. The user is capable of creating pillars, shields, walls, and tools of Aragonite to attack, defend or act as a supplement. The user is capable of making constructs comprised of Aragonite to rise from the ground or emanate from the users body or even to spew from ones mouth. Alternatively the user can only spew rather basic spores through the mouth, like kunai shapes or small spikes of Aragonite.

(Aragonaiton: ) - Aragonite Release: Flowers of Iron

Type: Offensive/Defensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user focuses their aragonite chakra into the ground all around themselves, then by stomping the ground with either foot, they cause multiple pillars and/or spikes to emerge from the ground all around themselves upto 10 meters, said spikes have different shapes and sizes and could be used for both an offensive purpose by causing large amounts of spikes to emerge from the ground or for a defensive purpose by causing pillars to emerge from the ground, said pillars would be capable of defending against techniques following the S&W of Aragonite.

Conditions to be able to use it:

- Mastery over the Water Release
- Mastery over Earth Release
- Above average Chakra control

Is weak to: Earth - Earth being more denser and tougher than aragonite, could easily crush and/or destroy it.

Lightning - Lightning as it is against earth, would be able to cut through and rip apart aragonite.

Is strong against: Fire - Aragonite is in no way flammable and is able to withstand high temperatures, thus Aragonite would be seen as stronger than regular fire.

Wind - Due to aragonite having a hard and tough form, wind wouldn't be able to blow it away and/or destroy it, thus wind release is seen as a weaker than aragonite.

Is neutral to: Water - Depending on the density and pressure of a given water technique, it would be able to overpower aragonite, however with a technique that isn't powerful enough to blast aragonite away and/or pressurize it, this won't happen, therefore in most cases water would be seen as neutral to aragonite.

Co-creator: N/A

Students I passed this custom element on too: ? & ?

_______________


✗ Declined: We already have enough crystal CE and there is nothing that makes this any different from existing ones.

 
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Re: Custom Elements Bureau

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Custom element Japanese name:Karton
Custom element English name: Cardboard Release
The element is based on: Earth Release + Water Release + Fire Release

Facts that prove the element to be possible (in the manga context):
Well in the narutoverse, paper in general has been shown to be able to carry chakra within them. Starting from scrolls which comprise from paper, items like bodies, weapons and tools can be stored within them with seals, to which are attached to via paper. Explosive tags, flash bombs and smoke screens are all shown capable of being manipulated.

Were as, Cardboard is similarly close to paper, however Cardboard is much denser than standard paper and is therefore more useful in combat. General Paper comes from trees, after being shredded down into fibers; however in the aspect of cardboard, the sheets are compact together, and are coated with earth chakra and manipulated to reinforce the structure of the paper. Water chakra also adds the flexibility of the cardboard due to the moist fibers being created first, and then compacted into cardboard structure. Fire chakra within the element combined with earth creates a more hardened structure to which the cardboard is more reinforced.

Konan also demonstrated that paper ninjutsu is possible, able to create and turn her own body into paper, and manipulate it on the outside structure, demonstrated through Kami no Shisha no Jutsu where she constantly streamed her paper into the ground during the fight with Obito. Cardboard can also do similar feats (i.e. being produced in the body)

How it works:
The way cardboard is created is simply the same as to which paper ninjutsu is used. It can be produced from the body of the user by simply turning his own body into cardboard itself, to which he can create it into any structure he can think of (weapons, buildings or inanimate objects).

The cardboard can also be used from preexisting trees that were not created through the Wood Release Kekkai Genkai by manipulating the natural structure of the wood and using the process of cardboard manipulation to create into existing cardboard.

This can also be used on non chakra influenced paper by simply turning the paper into cardboard through the creation process

Usage Examples:
(Karton no Jutsu)Cardboard Release Technique
Type:Offensive
Rank:C-Rank
Range:Short- Mid
Chakra: 15
Damage: 30
Description: The generic technique of Karton. This jutsu allows the user to create basic weapons, spikes or even pillars of cardboard. The cardboard can be made through the body or through existing trees (following the rules of Karton).

(Karton no Jutsu: Kage no Boxu)Cardboard Release Technique: Shadow Box
Type:Defensive
Rank: B - Rank
Range:Short - Mid
Chakra: 15(Box creation)
Damage: 30(Explosion)
Description: The user channels chakra though his body, and performs a variant of the Body Change Stance technique. The user will create a box of cardboard several meters away from the position of the user and then proceeds to switch places with the box, avoiding harm. If used to dodged non-speed boosted taijutsu, the user can leave an explosive hidden in the box that can then catch the target of guard, producing a C- Rank equivalent explosion. Due to being a special sub, it falls under the basic substitutions rule.

-Can only be used once per battle.

Conditions to be able to use it:
Mastery over Water , Fire and Earth Release

Is weak to:

Earth Release – Weak to Earth Release due to the structure of Cardboard is too soft and pierce through it.

Water Release – Like paper, Cardboard has loose fibers which when created , has a strong weakness to water as it will simply absorb into the cardboard and make it soggy and useless.


Is strong against:

Fire Release: Much like Konan’s paper, Cardboard is very resistant to heat, though can be burned, the cardboard can’t be turned into ash due to the tougher fibers made into it.

Lightning Release: Cardboard is a very poor conductor, however more or less focused lightening is neutral to Cardboard , were as Chidori and is variants cant induce any kind of effect.


Co-creator:
Students I passed this custom element on too: ? & ?


_______________


✗ Declined: You talk way too much about paper way too little about the CE. As I see it you just want to have paper, only stronger. You did not explain how exactly this CE is created and whether that's even possible, you only at one point say very shortly something about coating something in earth, but that's not how you make a CE. Also paper is not an element, it's a form of ninjutsu.

 
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Re: Custom Elements Bureau

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Custom element Japanese name: Kazan Kaminariton

Custom element English name: Volcanic Lightning

The element is based on: Fire + Earth + Lightning

Facts that prove the element to be possible (in the manga context): In the manga we have seen characters like Roshi, Mei Terumī, Dodai and Kurotsuchi. Release forms of lava/magma in variations. This proves that not only does magma exist but with additional manipulation the elemental combination of fire and earth chakra alone is very versatile depending on who/how it is manipulated with ones chakra. (Quicklime,rubber, Son Goku's lava compared to Mei's, etc) In the manga we have also seen how lightning chakra can be highly conductive and can be used with other elements. Techniques like Lightning Release: Four Pillar Bind, also display how lightning can interact with earth constructively if manipulated correctly.

How it works: Volcanic lightning is a highly destructive and energised element, that utilises earth particles being super heated and charged by lightning creating the new element. During chakra moulding, the earth particles/granules when manipulated with fire gain a resistance to the destructive effect lighting has on it. The moulding required to form the element is quite difficult, yet swift after practice and can be broken down, similar to how Naruto learnt how to form a rasengan in practicality. When this is harnessed and moulded correctly it becomes an entirely new element, with it's own nature.

Volcanic lightning granules are pitch black with a blue charge. The raiton leaves slight cracks in it, showing it's charge. The destructive nature and high energy levelled elements incorporated into volcanic lightning allow it to move in an irregular fashion with chakra manipulation similar to certain ration and fire techniques. Due to the formation of volcanic lighting it can be formed on earth similar to earth manipulation techniques. When cooled or doused volcanic lightning loses its heating property and reverts to a black ashen state with a small amount of charge still running through it.

Alternative Release: Emphasising on the fire nature of the element. The nature of volcanic lightning will overheat the granules into a plume like state, similar to what happens when earth minerals are welded. The plume itself has a dusty shocking nature and just like the main release and is heated immensely. Easily manipulated by the users chakra, the volcanic lightning can still emit some of its properties of lightning when manipulated correctly.

It looks like this:
Image of volcanic lightning taken in Chile,

Usage Examples:

Kazan kaminari - Kurushimeru zefā | Volcanic Lightning Technique - Tormenting Zephyr
Type: Offensive
Rank: B-Rank
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user will form two handseals then rapidly release a dense pressurised stream of volcanic lightning.


Kazan kaminari - Shi no pūru | Volcanic Lightning Technique - Death's Pool
Type: Supplementary/Offensive
Rank: A-Rank
Range: Short - Mid
Chakra: 30 (+5 per turn)
Damage: N/A or 60 (If the opponent falls in it)
Description: After forming three handseals and slamming his hand on the earth, the opponent will convert an area on the battlefield into volcanic lightning granules. The granules will release numbing sparks short range from the source. These sparks will not do damage but limit the opponents movement for a few moments. This section of the ground can also be used as a source for other volcanic lightning techniques.

- Lasts for three turns
- Cannot be used in succession

Conditions to be able to use it: Mastery of Fire, Earth and Lightning up to A-Rank.
Is weak to: Lightning, Crystal, Fire - Makes volcanic lighting unstable which can lead to explosions.
Is neutral to: Water,Dust,Rain
Is strong against: Wind, Earth, Sound and organic elements.

Co-creator: N/A

Students I passed this custom element on too: ? & ?

_______________


✗ Declined: Someone once already asked me about this CE and I responded it's nothing different than regular lightning as I myself once considered a potential CE. The lightning is not much different than normal lightning it doesn't even look different. Your picture is of how it interacts with the surroundings, which is not part of the CE itself. That comes down to the same things like that water will conduct lightning and such.

 
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Re: Custom Elements Bureau

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Custom element Japanese name: Sosui-sei no Mizu

Custom element English name: Hydrophobic Water

The element is based on: Water + Wind + Precise Chakra Control

Facts that prove the element to be possible (in the manga context): Hydrophobic Water is basically the manipulation of Water and Wind, with precise chakra control. Both of these elements already exist in Naruto, and it has been shown that Water is quite versatile in the forms it can be manipulated to be. From a mist, to a sticky like property, Water can be manipulated to great extents, and the Hydrophobic effect is a phenomenon which can be achieved with water, by infusing it with Wind based chakra. With precise chakra control, one is able to combine these two elements, with Water being the base and Wind acting as a layer around the water itself, and with precise chakra control, one is able to replicate the Hydrophobic Effect, which allows it to repel water and form dense structures when manipulated. This makes the water in whole, Hydrophobic Water.

How it works: A scientific phenomenon, Hydrophobic Water is a hydro-phobe, which means it is incapable of mixing with Water due to its properties. The part of the name, hydrophobic, literally meaning "water-fearing," and it describes the segregation and apparent repulsion between water and non-polar substances, in this case, water itself. The water is basically Water repellent and causes it to be unchanged by Water, keeping its form when coming into contact with Water. This basically means the Hydrophobic Water is extremely dense and can move through Water freely, without mixing with it. Hydrophobic Water can be controlled from within another water based jutsu due to its inability to mix and can only be manipulated by the user of the element, because of the chakra it has within it. By infusing normal Water with Wind, and using precise chakra control, one is able to replicate the Hydrophobic effect. This is done, by using the Wind based nature to act as a layer, like the lipid membranes in the human body essentially work the same way, making hydrophobic force between the water content inside and outside the cell. This allows the Element, Hydrophobic Water to exist and be manipulated.

Usage Examples:

(Sosui seisui rirīsu: Sōzō) | Hydrophobic Water Release: Creation
Type: Supplementary | Offensive
Rank: A rank
Range: Short - Mid range
Chakra: 30
Damage: 60
Description: The user will form a single hand seal, and create basic constructs of Hydrophobic Water like pillars, walls, kunai, shuriken etc. These constructs are capable of repelling water, and have a dense property, being able to cushion against Wind based attacks.

(Sosui seisui rirīsu: Kōto O) | Hydrophobic Release: Coat of Poseidon
Type: Supplementary
Rank: A rank
Range: Short
Chakra: 30
Damage: N/A
Description: The user coats himself in a thin layer of Hydrophobic Water. This layer acts as protection against Water, as it will be repelled with ease (Water, Rain etc). When coated, the user is not capable of performing any Elemental techniques, only Hydrophobic Water techniques, and Taijutsu, Ninjutsu and Genjutsu.

Conditions to be able to use it: Mastery of Water, Wind and Ninjutsu.

Is weak to:
Earth: Even though it’s far denser than usual water, Earth properties are still capable of stopping it.
Lightning: Even though it is denser, Electricity is still conducted through it.

Is neutral to:
Fire: Although it is water, the Hydrophobic effect is created through the use of Wind based chakra.

Is strong against:
Water: Hydrophobic Water is capable of moving through Water, and being unharmed by it, thus making it stronger than Water.
Wind: Due to its dense properties, it acts as a cushion against Wind based attacks.

Co-creator: Akasha

Students I passed this custom element on too: ? & ?

_______________


✗ Declined: As I see it this is just wrong. The name itself says it 'water fearing'. How can water fear itself? It's a name given to substances that push water away, not the water itself. Your water is no different at all from regular water. Not only do you not have any proof that adding wind would somehow recreate this effect and didn't you really create a CE as the chakra natures should fuse with each other, otherwise it's a pseudo CE, your own CE would push itself away. The moment you would try to create the water, it should disappear.

 
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Souji

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Re: Custom Elements Bureau

Name: Jirukoton | Zirconium Release

Based Upon: Earth + Fire

Facts:

So far in the manga we have seen that the combination of earth and fire chakras can produce various different advanced earth nature types. The primary example of this is the creation of Steel Release which is the combination of earth and fire chakra to create a metallic element. Additionally, you get a much broader version of this with Lava Release which is once again the combination of earth and fire chakra to create molten rock (lava, rubber, and quicklime).

Taking both of these releases into consideration it is possible that earth and fire chakra can create more elements. In this case it would be Jirukoton – the combination of earth and fire chakra to create Zirconium.

In our world Zirconium is readily present in the earth’s crust. It is in fact just below that of carbon and sulfur in relative abundance. This can be translated to the Naruto Verse as well as Zirconium is readily available in the earth’s crust in various quantities. Additionally, zirconium is also present in our own bodies in trace amounts. No amount in our body is toxic to life which makes it safe to contain in our bodies and manipulate.

I wanted to create an element that would work very well with fire. That is where the powdered zirconium state comes into play. Zirconium takes on that role and allows for a metallic state as well where it acts as a great defense and weapon with special properties.

How it works:

The creation of the element itself is very simple and straight forward. Like all other advanced nature types the user will simply apply Earth chakra with Fire chakra. The Earth chakra provides the material while the Fire chakra is used to transform the material.

Zirconium, in terms of our world, is an incredibly durable metal. When produced in its metallic variant the metal takes on a greyish/white color. In the second release form the powder takes on a black/bluish color.

With regards to jutsu the element will have two uses and two release states. Both uses can be applied to both release states with different results. The release states are the powdered state and the metallic state.

Usage:

Existing Zirconium Usage
Because Zirconium is found in the earth’s crust the user can focus their earth chakra to manipulate the concentrated sources of Zirconium together to either form them into metallic zirconium through the application of their fire chakra or simply manipulate the existing zirconium to be in powdered state. If used to create metallic zirconium the zirconium will erupt from the ground already in its solid state. The constructs created from this are grey. If the powdered form is desired from existing zirconium in the ground the user can manipulate it similar to Gaara’s sand. It will burst from the ground as such in a black/bluish color. However, because zirconium is not as available as Gaara’s sand it can only be used in much smaller quantities.

Self-Generated Zirconium Usage
The user will, like in the existing zirconium usage, channel earth and fire chakra inside themselves. This will be used to manipulate existing zirconium within the user’s body and also can create more zirconium to replace and add into techniques. This can be used to create constructs of metallic zirconium that can be either sharp or blunt. This is very versatile application of this technique.

Release States

Metallic Release State
Zirconium is not normally found in the earth in its metallic state. As such the user must gather particles of zirconium from either themselves or what is currently present in the earth’s crust. The metallic release state creates constructs of zirconium from either the earth itself or the user’s body. Metallic zirconium is incredibly durable and highly resistant to heat and corrosion. Overall, the metallic release state is somewhat inactive in terms of chemical reactions. When it makes contact with oxygen it forms a thin oxide layer around it which protects it from corrosive acids. Since the metal itself is highly resistant to heat metallic zirconium rarely will melt or heat up. Additionally, zirconium in the metallic state is highly resistant to neutron bombardments from nuclear reactions and as such the state of it is not readily changed and can be very resistant to nuclear reactions. Like most metals, metallic zirconium is a very good conductor for electricity.

Powder Release State
Zirconium can normally be found in the earth’s crust in concentrated particle amounts. This is a much easier way to manipulate zirconium. The user will gather particles of zirconium and have them burst through the earth’s crust or from their own body. This state has the same weaknesses and strengths as the metallic state however it reacts differently to some external forces such as heat. Powdered zirconium is much more reactive to heat and will readily ignite and combust when it comes into contact with high temperatures. This is what makes powdered zirconium so unique. While the powder cannot be destroyed by the fire the chemical reaction it undergoes causes it to ignite and create explosions. Powdered zirconium is also an irritant on the skin. While in most quantities it is not toxic to the body it can cause irritation when it comes into contact with open skin and eyes. In this form the zirconium takes on a black/bluish color.

Characteristics of Zirconium
I. Durability

Zirconium is highly durable in its metallic state. The durability is greater than most earthen creations and is comparable to that of steel. This makes zirconium highly useful in that regard but it does lack flexibility. Because metallic zirconium is inactive it does not disperse and will remain on the battlefield until destroyed.

II. Interaction with Heat

Zirconium is extremely resistant to high heat in the metallic state. Zirconium is naturally a poor conductor of heat and will be very difficult to heat the metal. This offers a fantastic defense against fire and fire based techniques. In the powdered state zirconium will react with the high heat of katon techniques igniting the powder causing it to quickly ignite.

III. Interaction with Nuclear Reactions

Zirconium has fantastic strength against radioactive isotopes and will withstand the damage from neutron bombardments. As such it is highly resistant to these nuclear reactions and makes it a fantastic element to be used to contain them.

IV. Interaction with Acids

Zirconium is highly resistant of corrosion caused by acids. As such it is very hard to melt with acids. This is especially true with acids at high temperatures which will find the zirconium to have a double defense ready.

V. Opaque Nature

Zirconium in the metallic state has a grey/white color and as such is opaque making it a good defense against light and flashes of light. This can protect the user from generic flash bombs to light related techniques.

Usage Examples:

(Jirukoton no Jutsu) – Zirconium Release Technique
Rank: C
Type: Offensive, Defensive, Supplementary
Range: Short – Long
Chakra: 15
Damage: 30
Description: The user will focus their Jirukoton chakra in the metallic release state to either release Zirconium from their body or from the ground around them. This creates small pillars, tools, shields, and simple constructs from the Zirconium.

(Jirukoton: Paudākōtingu) – Zirconium Release: Powdered Coating

Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra: 20
Damage: N/A (+20 to fire techniques)
Description: The user weaves the Tiger hand seal and expels powdered zirconium from their mouth or hands to coat a weapon or tool in the powder. The user can then use the weapon as they would and combine it with any fire technique to cause the powder to react with the fire and explode.

(Jirukoton: Chika Jirukon Funmatsu) – Zirconium Release: Subterranean Zircon Powder)

Rank: A
Type: Offensive
Range: Short – Mid
Chakra: 30
Damage: N/A (+20 to fire techniques)
Description: The user will, unbeknownst to their opponent, focus their Jirukoton chakra in a random location underground within range of the technique. This will cause the earth there to become a concentrated source for zirconium powder which can be combined with a fire technique to ignite and create a much larger explosion. Additionally powdered zirconium can be used later for techniques that require a much larger source of zirconium to make them faster to form.
Note: Can be used three times per battle.

(Jirukoton: Pauda Shageki) – Zirconium Release: Powder Shot
Rank: B
Type: Offensive
Range: Short – Long
Chakra: 20
Damage: 40 (+10 to fire techniques)
Description: The user will channel their Jirukoton chakra in their lungs and exhale it as a bullet of Zirconium powder. The user can release up to three bullets of Zirconium powder. The bullets can then be ignited with fire to create a much deadlier technique. If the powder makes contact with the target’s skin they will experience irritation in the afflicted area. The target can even be blinded if the powder comes in contact with their eyes.

Conditions to be able to use and learn it:
Mastery over earth and fire release as well as powerful chakra control that only kage ranked ninja will possess.

Is weak to:

Lightning – Zirconium is very closely related to Earth Release and shares the same weaknesses as Earth Release does. Lightning can easily tear through zirconium. Additionally, when lightning is channeled through the zirconium it faces very little resistance making it a good conductor of electricity.

Wind – Zirconium in metallic form is highly compressed and structured. Powerful wind techniques are capable of disorganizing the tightly packed nature of Zirconium and allowing it to be broken through. Additionally, the powdered form of zirconium is merely powder. As such it can be blown away by the wind.

Decay – Zirconium is tightly compressed in metallic form and can be easily deconstructed by Decay Release.

Is strong against:

Earth – Zirconium, while earth based, is stronger than earth. In its metallic state it is similar to steel release and is far more durable than regular earth techniques.

Fire – Zirconium is incredibly resistant to heat in its metallic state. It is a poor conductor of heat and as such fire and fire related techniques and elements are weak to zirconium. In the powdered state zirconium will readily react with fire to ignite and explode. However, this is not necessarily a weakness.

Water – Zirconium is extremely durable and earthen based. As such it is strong to the blunt force properties of water. Additionally the high durability provides a defense against any water taking on a cutting or sharp physical shape.

Radiation and Nuclear Reactions – Zirconium is extremely strong to neutron bombardments and makes a fantastic element to contain nuclear reactions.

Acid – Zirconium is highly resistant to corrosion from acid and acid based elements and techniques. This is irrelevant of the temperature of the acid.

Softer Materials – The extremely high durability of zirconium makes it very durable against anything softer than it. Elements that include this are quicklime and rubber.

Lava – Molten lava is merely the combination of earth and fire. Because metallic zirconium is extremely resistant to heat the lava will simply have no effect on it. In powdered form lava can cause the zirconium to ignite however, like fire, this is not necessarily a weakness.

Dragon Glass – Zirconium is far more durable and harder than Dragon Glass in metallic form. As such it can easily smash through it and overcome it.

Light - Zirconium in its metallic state has a grey/white opaqueness to it and as such can protect the user from light and light based techniques.

Co-creator: Drackos

Students I passed this custom element on too: ? & ?

_______________


✗ Declined: Again a metal where I don't see anything special about, I also have my doubts about some things as you say it's as durable as steel, while I read that it's similar to copper in that regard, so not that special. Also a CE has one state, no metal and a powder state.

 
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Korra.

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Re: Custom Elements Bureau

Custom element Japanese name: Osumiumuton

Custom element English name: Osmium Release

The element is based on: Earth + Fire + Chakra Control

Facts that prove the element to be possible (in the manga context): One reason that proves this is possible is steel release where the user can either use an earth source or create steel from the ground. Osmium employed in fountain pen tips which has been seen to be used in the Narutoverse. Its also used in electrical contacts ,due to its extreme durability and hardness, which can be found in electrical products like light switches and cameras all which has been shown to exist in the Narutoverse.
How it works: It works by the user using their chakra in the ground and pulling its ore from the ground or by creating Osmium from their skin and use their chakra to manipulate into shapes they want. Due to it being the denser melt it can help from blunt attacks.

Usage Examples:
(Osumiumu no Jutsu): Osmium Release Technique
Type: Offensive
Rank: C-Rank
Range: Short- Mid
Chakra: 15
Damage: 30
Description: The user is able to make kunai, shields, weapons of Osmium.

(Osumiumu: Hai ryū): Osmium Release: Explosion
Type: Offensive
Rank: S - Rank
Range: Short- Mid
Chakra: 40
Damage: 80
Description: The user channels chakra into any Osmium on the field and causes it to explode into a shards of Osmium that go in all directions hitting the opponent with shards of Osmium.
Conditions to be able to use it:Must have mastered Fire and Earth Release

Is weak to:Lightning – Due to its earth properties
Fire - High temperature fire can melt it
Storm
Lava
Magnetism

Is strong against:Earth - Its more denser than earth
Wind – Denser than wind and very strong
Water
Wood
Sand
Rain

Co-creator:Shinta

Students I passed this custom element on too: ? & ?

_______________


✗ Declined: A metal again with nothing special going for it. Overall very poorly explained. You explained its characteristics and the element practically not at all and your description of how you make it is very shallow and not even valid. Osmium is, as I understood, not something that automatically is found in large quantities in any place and if there was already osmium inside a human body, it probably would be a microscopic amount of net even a few grams and you are going to manipulate that? Outside that just being redundant, you would need to be a med nin to manipulate on such a level. I really do not understand this habit of so many people stating in their CE that they manipulate it in their body when it concerns such microscopic amounts.

 
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Re: Custom Elements Bureau

-Removed Akimichi clan bs as i made it up
-Removed fermentation as i would need med training
-Adjusted how it works to suit solely flatulance

Re wrote everything.


Custom element Japanese name: Metanuton

Custom element English name: Methane Release

The element is based on: Fire + Water + Chakra Control

Facts that prove the element to be possible (in the manga context):
In the manga, Methane is actually used quite frequently. But in minor cases, for example. We all know methane is a gas that in the real world come from flatulence or naturally occurring within the atmosphere. In the manga, Naruto is seen passing gas in order to knock Kiba out thus advancing to the next stage of the chunnin exams. That small case was in fact methane, but it wasn't concentrated. The flatulence Naruto had that day only contained trace amounts of methane. The reason for Naruto winning was due to Kiba's incredible sense of smell. Another example of methane being used comes from the simple process of fermentation. Fermentation is the process in which your body converts sugars and or calories into energy and gasses. Chemical energy in real life term or in naruto terms chakra.

Fermentation is used regularly by the known clan of the Akimichi. They poses the natural ability to break down calories and or fats/sugars and convert them into chakra. Chakra which is non existent in the real world, could be if it existed a form of energy. So by using the process of fermentation, methane can be created within the human body. My last fact to prove that methane exists in Naruto is related to the real world. In naruto they live on planet Earth obviously. On planet Earth methane is more than abundant in the atmosphere, as well as it can be produced within the ocean. Giving methane release the ability to be produced and manipulated from a pre existing source. Another real world example which transitions to narutoverse, poison.

As you know, poison is used a lot in Naruto., it's used in weapons, it's in summoning and even produced straight from the human body. In most common poisons, methane is in them.(If another example is needed, Ramen shops all over the ninja world produce methane through their cooking. Whether they use gas burners or traditional wood. Methane is produced through fire. In your body, your body's natural heat boils stomach acids and other things you digest creating methane. Methane exists in the real world and in narutoverse.​

How it works:
The user after digesting any thing instantly begins the process of fermentation. By adding chakra to the key parts of the digestive systems, the chemical energy produced from this natural process is converted into raw methane chakra. Then the human body does it's thing, the methane now concentrated with chakra is exerted from the body through flatulence. Than it is shaped, controlled, or mixed into pre existing methane. Due to the high concentration of methane within the body it escapes the body rather quick.

Making the user constantly pass gas. Methane is only deadly when chakra is first spread throughout it's core during the process of fermentation. Methane is a super heated super scented violet gas. Methane gains it's intense heat from the natural heat and light it absorbs once it makes it into the atmosphere or when it is in the body natural body heat. When methane is inhaled, it dries the opponents insides out, giving them intense stomach pains and a hard time manipulating moisture due to the users insides being extremely dry his outside becomes dry as well. Sweating stops making the body het up faster causing fatigue and eventual hallucinations or genjutsu. Methane can also cause extreme headaches. The atmosphere is made up of natural gas. As we know the atmosphere is what protects us solely from the sun's radiation.

This ability comes from the natural gas in the air. The biggest known natural gas being methane. So naturally methane posses the ability to absorb natural heat and other naturally occurring gases in the atmosphere. Methane being denser then oxygen which flows naturally throughout the body, can weigh down the oxygen. In the air when oxygen or wind comes in contact with methane, the methane molecules attach themselves to the oxygen molecules making it harder for them to move about. In the human body the same principle is applied, once methane enters the body it quickly attaches itself to the oxygen flow.

Which is primarily circulated through the body by blood and water. Without the oxygen and water contained in the blood the human body experiences fatigue, exhaustion and dehydration as stated earlier. When oxygen levels in anyone's body drops below 12%, can be sent into an indefinite coma. When methane mixing with water, it loses all these natural properties and turns into carbon dioxide, which is breathable by humans but still deadly. Intense amounts of carbon dioxide in the body can produce the same effects as methane. When large amounts of carbon dioxide is contained within water, methane can also be produced. Which is how Methane recirculates itself into the atmosphere. So what prevents this element from being over powered, it takes 1 turn for fermentation to occur. The effects of methane aren't immediate either it's a process. In terms of turns.

After the first turn the methane enters your body it attaches itself to the oxygen in your blood cells. Slowing down the blood flow which makes it hard for the opponent to breathe. 4th turn fatigue and genjutsu, 7th turn drought conditions and can't manipulate moisture. After the 10th turn, the opponent is knocked out from oxygen levels dropping. Methane isn't limited to just the opponent. If the user inhales methane he is also affected so to prevent such user's of methane release must wear gas masks.​

Usage Examples:

Fermentation
Type: Supplementary
Rank: C Rank
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user performs claps the hands together and begins channeling chakra throughout the digestive system. Causing fermentation to occur which produces methane throughout the body. No other jutsu can be used while this is being used.The next turn, methane jutsu can be used.

Methane Manipulation
Type: Attack
Rank: B rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user performs a single hand seal, then will shape the methane into any figure the user can imagine. The figure being gaseous will disperse on contact with any solid. Once the figure disperses the methane smothers the opponent and tries to enter the body through the nostrils and mouth. After one full turn the methane enters the body by sweat on your body dissolving into the skin.
Note: Once inhaled, the user starts to experience a series of a events.
Note:
-1st turn, hard to breathe
-4th turn, Genjutusu
-7th turn, drought like conditions can't manipulate moisture
-10th turn, coma

World of Methane
Type: Attack
Rank: A rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After the opponent has inhaled Methane, the user will perform 3 hand seals. Causing the methane within his body to spread all over, causing the opponent to fall under a deep genjutsu. Where he can breathe nothing but methane. Causing methane's conditions to worsen dramatically. While trapped in this illusion, the opponent can only see and breathe methane. Baring it's awful stench and effects.

Thermal Inversion
Type: Supplementary
Rank: S rank
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user releases a large cloud of methane into the air, the user then performs the Tiger → Ox → Monkey → Rabbit → Ram hand seals. Causing all natural gasses to become trapped into the cloud of methane. Absorbing all natural heat and light from the area beneath the cloud. The gases within the cloud of Methane as well as the natural heat and light can be used for future purposes.
Note: Can only be used 2 times per battle
Note: The loud varies in size depending on the amount of chakra the user focuses.
Note: Cloud lasts for 3 turns.
Note: Only absorbs natural sunlight and heat from the area beneath the cloud. (So if it has chakra it stays)​

Conditions to be able to use it: Mastery of fire, water and skilled chakra control

Is weak to:
  • Water Can cool down the methane causing it to lose its natural properties (Ice and it's ce's)
  • Lightning Can break apart the molecules in methane (lightning ce variations)
Is strong against:
  • Wind as, methane being so hot and containing atmosphere depleting chemicals can easily burn out air/wind. As well as methane is more dense, outweighing the oxygen within air, causing it slow down to the point in which it looses cutting power and speed. (And it's ce's)
  • Fire as methane absorbs natural heat and light. (Scorch and other heated ce's)
Co-creator: Ciberr

Students I passed this custom element on too: ? & ? N/A​

_______________


✗ Declined: The exact same problem remains, this is not a CE. If you first need to eat stuff and the like, are not bein busy with making a CE. Also only medical ninja are allowed to create CE where you manipulate parts of your body on such a scale. Also you said it yourself what the Akamichi clan does is something specific for their clan, you can't copy hiden abilities. You still have no viable way as to how you create the methane CE.



Custom element Japanese name: Metanuton

Custom element English name: Methane Release

The element is based on: Fire + Water + Chakra Control

Facts that prove the element to be possible (in the manga context):
In the manga, Methane is actually used quite frequently. But in minor cases, for example. We all know methane is a gas that in the real world come from flatulence or naturally occurring within the atmosphere. In the manga, Naruto is seen passing gas in order to knock Kiba out thus advancing to the next stage of the chunnin exams. That small case was in fact methane, but it wasn't concentrated. The flatulence Naruto had that day only contained trace amounts of methane. The reason for Naruto winning was due to Kiba's incredible sense of smell. Another example of methane being used comes from the simple process of fermentation. Fermentation is the process in which your body converts sugars and or calories into energy and gasses. This energy is exerted in the form of flatulence, and flatulence is primarily composed of methane. So by using the NATURAL process of fermentation, methane can be created within the human body. My last fact to prove that methane exists in Naruto is related to the real world. In naruto they live on planet Earth obviously. On planet Earth methane is more than abundant in the atmosphere, as well as it can be produced within the ocean. Giving methane release the ability to be produced and manipulated from a pre existing source. Another real world example which transitions to narutoverse, poison.

As you know, poison is used a lot in Naruto., it's used in weapons, it's in summoning and even produced straight from the human body. In most common poisons, methane is in them.(If another example is needed, Ramen shops all over the ninja world produce methane through their cooking. Whether they use gas burners or traditional wood. Methane is produced through fire. In your body, your body's natural heat boils stomach acids and other things you digest creating methane. Methane exists in the real world and in narutoverse.​

How it works:
The keeps a steady flow of water and fire chakra through the body and similar to how you can force a burp the user can force himself to pass gas. This flatulence based off of methane becomes enhanced by the water and fire charka which clash with each other within the methane expanding the natural gas making it more abundant. The methane's chemical base causes the water and fire chakra to conform to a newly formed methane chakra. Then it is shaped, controlled, or mixed into pre existing methane. Due to the high concentration of methane within the body it escapes the body rather quick. Within that brief moment of flatulence methane chakra is stemmed from pre-existing methane within the body with the help of water and fire chakra. Once methane escapes the body consistent flatulence occurs, as the methane within the body wants to follow the source of methane that just left. Sort of like a magnet, methane molecules are attracted to methane molecules.

Methane is a super heated super scented violet gas. Methane gains it's intense heat from the natural heat and light it absorbs once it makes it into the atmosphere as well as the heat it gains from its fire base within flatulence. When methane is inhaled, it dries the opponents insides out, giving them intense stomach pains and a hard time manipulating moisture due to the users insides being extremely dry his outside becomes dry as well. Sweating stops making the body het up faster causing fatigue and eventual hallucinations or genjutsu. Methane can also cause extreme headaches. The atmosphere is made up of natural gas. As we know the atmosphere is what protects us solely from the sun's radiation.

This ability comes from the natural gas in the air. The biggest known natural gas being methane. So naturally methane posses the ability to absorb natural heat and other naturally occurring gases in the atmosphere. Methane being denser then oxygen which flows naturally throughout the body, can weigh down the oxygen. In the air when oxygen or wind comes in contact with methane, the methane molecules attach themselves to the oxygen molecules making it harder for them to move about. In the human body the same principle is applied, once methane enters the body it quickly attaches itself to the oxygen flow.

Which is primarily circulated through the body by blood and water. Without the oxygen and water contained in the blood the human body experiences fatigue, exhaustion and dehydration as stated earlier. When oxygen levels in anyone's body drops below 12%, can be sent into an indefinite coma. When methane mixing with water, it loses all these natural properties and turns into carbon dioxide, which is breathable by humans but still deadly. Intense amounts of carbon dioxide in the body can produce the same effects as methane. When large amounts of carbon dioxide is contained within water, methane can also be produced. Which is how Methane recirculates itself into the atmosphere. So what prevents this element from being over powered, it takes 1 turn for fermentation to occur. The effects of methane aren't immediate either it's a process. In terms of turns.

After the first turn the methane enters your body it attaches itself to the oxygen in your blood cells. Slowing down the blood flow which makes it hard for the opponent to breathe. 4th turn fatigue and genjutsu, 7th turn drought conditions and can't manipulate moisture. After the 10th turn, the opponent is knocked out from oxygen levels dropping. Methane isn't limited to just the opponent. If the user inhales methane he is also affected so to prevent such user's of methane release must wear gas masks.​

Usage Examples:

Methane Manipulation
Type: Attack
Rank: B rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user performs a single hand seal, then will shape the methane into any figure the user can imagine. The figure being gaseous will disperse on contact with any solid. Once the figure disperses the methane smothers the opponent and tries to enter the body through the nostrils and mouth. After one full turn the methane enters the body by sweat on your body dissolving into the skin.
Note: Once inhaled, the user starts to experience a series of a events.
Note:
-1st turn, hard to breathe
-4th turn, Genjutusu
-7th turn, drought like conditions can't manipulate moisture
-10th turn, coma

World of Methane
Type: Attack
Rank: A rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After the opponent has inhaled Methane, the user will perform 3 hand seals. Causing the methane within his body to spread all over, causing the opponent to fall under a deep genjutsu. Where he can breathe nothing but methane. Causing methane's conditions to worsen dramatically. While trapped in this illusion, the opponent can only see and breathe methane. Baring it's awful stench and effects.

Thermal Inversion
Type: Supplementary
Rank: S rank
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user releases a large cloud of methane into the air, the user then performs the Tiger → Ox → Monkey → Rabbit → Ram hand seals. Causing all natural gasses to become trapped into the cloud of methane. Absorbing all natural heat and light from the area beneath the cloud. The gases within the cloud of Methane as well as the natural heat and light can be used for future purposes.
Note: Can only be used 2 times per battle
Note: The loud varies in size depending on the amount of chakra the user focuses.
Note: Cloud lasts for 3 turns.
Note: Only absorbs natural sunlight and heat from the area beneath the cloud. (So if it has chakra it stays)​

Conditions to be able to use it: Mastery of fire, water and skilled chakra control

Is weak to:
  • Water Can cool down the methane causing it to lose its natural properties (Ice and it's ce's)
  • Lightning Can break apart the molecules in methane (lightning ce variations)
Is strong against:
  • Wind as, methane being so hot and containing atmosphere depleting chemicals can easily burn out air/wind. As well as methane is more dense, outweighing the oxygen within air, causing it slow down to the point in which it looses cutting power and speed. (And it's ce's)
  • Fire as methane absorbs natural heat and light. (Scorch and other heated ce's)
Co-creator: Ciberr

Students I passed this custom element on too: ? & ? N/A​

_______________


✗ Declined: This all stil pretty much comes down to you saying you're practically farting non-stop. You should be able to create methane by combining chakra. If you are forced to fart all the time, it's not a real element. Also your explanation just says that water and fire clash with each other, but how is that supposed to create methane chakra? Also in a CE description there shouldn't be something like that on turn # it has these effects and on # turn it has that effect and on # turn the opponent is dead. That's for the description of individual jutsu.

 
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Re: Custom Elements Bureau

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Custom element Japanese name: Impakuton

Custom element English name: Impact Release (Osmotic Pressure)

The element is based on: Advanced Chakra Control + Wind + Water

Facts that prove the element to be possible (in the manga context): Before getting to the actual manga proof you need to know a little bit about the element itself. Impakuton is based off of osmotic pressure. Osmotic pressure deals with the pressure of water within itself. Proving the existence of such a thing is fairly easy as its core of normal pressure, wind pressure and water pressure are frequently used in narutoverse. Normal pressure or air pressure, is essentially the concentration of air in an area. When you are incredibly high up on a mountain the air pressure is extremely low making the concentration of oxygen very weak which makes breathing incredibly hard. Naruto is based on planet earth so the concepts of real life mesh with narutoverse occasionally. Characters in Naruto being super human don't face the struggles we do because of chakra. Chakra leads into the next to aspects of proof.

Wind pressure is based off of the element of wind. Air circulation in real life can be fairly dangerous, seen in hurricanes and tornadoes the circulation of air can be used as an external force to damage the environment. But what happens when air circulation is compressed and confined? In the real world compressed air is expressed in weaponry and other machines. By trapping a source of air flow then releasing it, compressed air is obtained. Compressed air has the effect of large bursts of air, seen in air cannons which can fire objects great distances. Compressed air in Naruto has a similar effect just on a much grander scale as a result of chakra which over dramatizes everything. Compressed air goes hand in hand with pressure, the pressure of the compressed air translates into wind pressure. Which is seen in multiple techniques in Naruto.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

The first technique as listed above deals with pressure. Its in the name and the effects of such a technique are proven to be in fact compressed air. This technique fires off wind pressure which shows the versatility within the concept of pressure.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

Similar to the first technique this example of wind pressure also fires off.

(Fūton: Rasengan) - Wind Style: Spiral sphere
Rank: A
Type:Attack
Range:Short
Chakra Cost:30
Damage Points:60 (-20 to user if attain direct hit)
Description: Rasengan doesn't require handseals, only molding of the chakra. The user focuses and creates a fast, rotating sphere of chakra in the palm of their hand which can cause much destructive impact. A direct Rasengan hit can be lethal but the user needs to actually physically hit the opponent for it to work.

The last example of wind pressure would be the best one in my opinion. The Rasengan, created by minato the 4th hokage is the epitome of wind pressure. It shows that wind chakra and more specifically compressed air can be controlled and molded in different ways then uncontrollable bursts of air which are solely destructive. The Rasengan molds wind chakra and keeps it rotating quality to keep a shape of compressed air while controlling it. This leads into the last and most important form of pressure water pressure which when combined with wind pressure creates impakuton or osmotic pressure.

Water pressure in Naruto is similar to wind pressure in Naruto. Instead of air circulation water pressure deals with the circulation of water, water is naturally flowing due to its viscous and liquid state which has loosely spread molecules. Water circulation to produce water pressure occurs by slowing down the circulation of water to the point where molecules are lined up next to each other and crowded. The effect of such when reinforced with extremely cold temperatures produces ice and other custom elements. But alone with extreme temperatures produce water pressure. Unlike the wind pressure counter part water pressure has levels in which it works on.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

The above is an example of a medium pressure which is a halfway point between to little and too much. To go in depth within this sphere the opponent's movements are restricted but still allow for attacks to pass through.

(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

Another example of that mid way point, as the clone is self sustaining and can move about. Except the difference between this and the first technique is the clone doesn't allow attacks to pass through it disperses instead.

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

The above is an example of the "too much" water pressure. The opponent becomes trapped in an inescapable sphere of water. Which further expounds on restricting movements not allowing for outside interference to remove the opponent from the sphere, unless with greater force.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

The above is an example of the "too little" aspect of water pressure. Basically by keeping water at its normal viscosity this is obtained which allows for attacks to pass through and for the user to essentially become water.

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As mentioned earlier both wind and water pressure revolve around air and water circulation. Water pressure occurs when water molecules are slowed down and packed together, wind pressure occurs when wind molecules are sped up and encircle each other trapping them together and making them compact. Osmotic Pressure or Impakuton is the balance between the two. It is proven in the manga that water and wind can work together. Wind is used commonly in water basedcustom elements to decrease temperature to produce cold elements. But no Impakuton uses the wind chakra to increase pressure at extreme levels allowing for the three levels of water pressure to be enhanced creating Impakuton's main ability which is manipulation of pressure within itself.

When used within the body the pressure of water within blood cells, saliva and sweat can be enhanced by the pressure of wind chakra flowing through the body allowing for the user to create impakuton chakra. This is proven to be possible by the jutsu examples listed earlier. Impakuton can be created within bodies of water or water based jutsu by manipulating the pressure of water molecules with wind molecules.

How it works: The idea where this element came from comes from many different places. My cfs that recently got declined showed me that there was another way of achieving what i was going for. I wanted an ability that allowed me to manipulate the pressure of water for stronger attacks and defenses. With that idea in mind i went to various manga for ideas. One piece was the first that came to mind. The impact dial which i'm sure you are familiar with is where a key ability of this element comes from. The impact dial has the ability to absorb force and redirect it, impact release uses that concept but not to redirect attacks but enhance the element itself in various ways. Lastly the last aspect of this element came from science. Osmotic pressure in which the element is based off of made perfect sense to go with the idea i had. By redirecting the force of an attack the element can gain various abilities through different forms of the element. All forms being liquid still just with different concentrations of pressure.

When Impakuton techniques collide with other techniques its molecular build reacts. Due to the enhanced pressure control gained through both wind and water pressure Impakuton can shift on various levels to give the user the upper hand.

Impact: The impact itself is not the thing you see but rather the burst of pressure which leaves the impakuton body. Impact in itself is osmotic pressure, which is invisible but is forged of chakra which means it can be seen by Doujutsu and sensory users. Impact though it can't be seen can indeed be heard after it takes place as well as felt. The feeling of being struck by an impact gains the properties of both water and wind. The feeling of being struck by heavy daggers. The concentration or force of impact relies on rank, and the impact can be manipulated to attack and defend based off of the initial Impakuton body. The Impakuton body appears as a bright white water it is nor super heated or super cold as the wind chakra was used to enhance pressure not temperature.

Hypertonic Stage: The Hypertonic Stage is essentially when the balance between the force of another technique is weaker than an Impakuton technique in rank. (Of course following strength and weakness) The pressure of the Impakuton becomes unbalanced when colliding with weaker techniques which results in the impakuton chakra or impact which is the pressure of the technique to leave the impakuton body. When this happens the pressure from the water chakra is drawn out of the Impakuton body in the form of Impact itself. (Described above) Used solely for attacks. This stage is also used against non technique such as living and non living beings. The force of such beings would obviously be weaker. At this stage the effect of when you put to much air into a balloon and it pops. The pressure built up with the body is exerted/released out into the open in large quantities and the body without pressure dissipates.

Isotonic Stage: The Isotonic Stage is essentially when the balance between the force of another technique is completely balanced in rank to Impakuton techniques. This stage is mainly used for defensive purposes, at this stage impact is not release but rather it stays within the body. Giving the Impakuton body the pressure to withhold itself to block incoming attacks. The compact nature of Impakuton chakra is so dense it can be mistaken for ice but it isn't that solid which means its natural weakness of solids occurs. Despite being defensive based this stage can be used for supplementary purposes. The balance between the impakuton chakra (impact) and the impakuton body (chakra) is balanced which allows for the impact to be shaped within the body. In this stage and this stage only impakuton uses all of its properties to the fullest. The solid nature of the water and wind pressure within it can allow for objects to stand atop the impakuton body like water or earth. The effect of when their is just enough air in a balloon to allow it to float as well as rebounding against other solids is what happens at this stage. The body remains intact with the impact inside.

Hypotonic Stage: The Hypotonic Stage is essentially when the balance between the force of another technique is stronger in rank to Impakuton techniques. When this happens the technique forces the impact to adapt. Forcing the pressure within the body to another area allowing the technique to pass through. At this stage the impact also remains within the body shifts upon contact with greater force. The effect of when you squeeze a balloon and it gets smaller on one side and bigger on the other.​

Now that was uses of the element itself. But how is Impakuton created? Impakuton being based off of water and wind holds the natural ability to be produced within the body creating the user's own source or using an external source as both elements are natural abundant within the body and in the world.

The body: When used within the body the pressure of water within blood cells, saliva and sweat can be enhanced by the pressure of wind chakra flowing through the body allowing for the user to create impakuton chakra. This is proven to be possible by the jutsu examples listed earlier. By inhaling in oxygen naturally the pressure of natural wind enters the body. With that natural pressure the user molds wind chakra within his body fotusing on rotation to trap that natural wind pressure and enhance it by continuos circulation of wind chakra. This circulation of air becomes natural for the user as it merges with the user's breathing and this produces wind pressure within the user's body. With that wind pressure the user applies it to the natural water within blood cells, saliva and sweat and along with those comes natural water pressure. Molding the wind pressure and wind chakra into the natural water within those listed and their pressure osmotic pressure or Impakuton chakra is created within the body allowing for internal usage.

The World: Impakuton can be created within bodies of water or water based jutsu by mixing the pressure of water with the pressure of wind. As mentioned earlier both wind and water pressure revolve around air and water circulation. Water pressure occurs when water molecules are slowed down and packed together, wind pressure occurs when wind molecules are sped up and encircle each other trapping them together and making them compact. Osmotic Pressure or Impakuton is the balance between the two. By focusing wind chakra to rotate bodies of water or water jutsu the water molecules are trapped by the high speed rotating wind molecules. The wind molecules high rotation speed draws other wind molecules which have water molecules trapped within them bringing them close together. Making the Impakuton body which follows the three stages mentioned earlier.

Usage Examples:

Generic Name 1 (Gonna name em later)
Type: Attack
Rank: A Rank
Range: Short
Chakra: 30
Damage: 60
Description: The user molds impakuton chakra within the body then he spews out a sphere of impact which is in its natural state. Upon contact it bursts releasing an explosion of impact which has the strength to break bones.

Generic Name 2 (Gonna name em later)
Type: Defense
Rank: A Rank
Range: Short
Chakra: 30
Damage: N/A
Description: The user manipulates impakuton chakra within a large body of water to create a large wall before him to block incoming attacks.

Generic Name 2 (Gonna name em later)
Type: Supplementary/Attack/Defense
Rank: B Rank
Range: Short
Chakra: 20
Damage: 40
Description: The user manipulates impakuton chakra within his body releasing it at any body part changing said body part or extending it to create objects of impakuton within its natural state. Objects follow the three stages as well as strengths and weaknesses of Impakuton.

Conditions to be able to use it:
  • Must be a Kage or higher
  • Must have water mastered
  • Must have wind mastered
Is weak to:
  • Lightning: Both focused or unfocused chakra are drawn to water naturally, the combination of wind and water molecules is a double negative for impact release. More molecules draws lightning even more and gives it more space to react within impact sources, jumping from molecule to molecule destroying impact techniques from within.

  • Earth: Similar to its water base, impact release is weak to earth as its solid structure holds the required force to break apart impact techniques core. Making them just regular water.

  • >>>>Lightning Variants: (Blitz Impact, Divine Wind, Plasma, Raging Thunder etc elements similar to these<<)

  • >>>>Earth Variants: (Adamantine, Aluminum, Diamond, Dragon Glass etc elements similar to these<<)

  • >>>>Temperature Based Elements: (Arid, Methane, Ether, Dry Ice, Temperature, Frost,
Is strong against:
  • Fire: Similar to its water base, impact release has the cooling power to extinguish fire.

  • Water: Impact holds a greater pressure than regular water which overpowers and dissipates incoming water attacks.

  • >>>>Pulse Variants: (Quake, Vibration, Sound etc elements similar to these<<) The impact molecules within techniques are so compact pulses cannot pass through unless moving at a very high speed similar to lightning.

  • Kinetic Energy: This is a pressure based water body, it states in weaknesses that kinetic energy is weak to this.
Is neutral to:
  • Wind: Wind the intangibility of wind can pass through impact techniques or withhold impact techniques (Cloud, Helium etc)

  • Ce's like these Bubblegum, Chocolate, Foam
Co-creator:

Students I passed this custom element on too: ? & ? Nah

_______________


✗ Declined: Declined and do not resubmit as it's pretty much very wrong and makes no sense. You give an entire explanation of water and wind and its pressure, but that's all in the first place the result of the mass, the kinetic and the potential energy. You can easily create a water blast just as you could create a wind blast and likewise you could easily lock someone in a cocoon of air just like with water. And what osmotic pressure is and what you are doing here are definitely completely different things.

 
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Re: Custom Elements Bureau

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Custom element Japanese name:Arugon

Custom element English name:Argon

The element is based on:Wind + Lightening + Chakra Control

Facts that prove the element to be possible (in the manga context):
The third most abundant gas, making up one percent of the atmosphere. Argon is a colourless, tasteless, odourless gas that is totally inert to other substances, and for this reason it is ideal in light bulbs and tube lights. Now, Narutoverse is not much different from the real-life especially when it comes to obeying the laws of nature or the laws of physics. So prety much everything that happens in the real-world can happen in Naruto-world as well. So it is "safe" to assume that argon is used in light bulbs in their houses considering the fact that we use argon for the same. Also, argon is an inert element that is freely available in the atmosphere. If Naruto-verse is similar to the real world, then argon should be present in the same quantity, which makes it possible to manipulate it more like a wind and/or smoke jutsu.


How it works:
Let me first start by explaining what Argon is all about.

is considered to be a noble or inert gas and does not form true chemical compounds. Argon has a freezing point of -189.2°C, boiling point of -185.7°C, and density of 1.7837 g/l. It is used to fill incandescent and fluorescent light bulbs to prevent oxygen from corroding the hot filament. Argon is also used to form inert atmospheres for arc welding, growing semiconductor crystals and processes that require shielding from other atmospheric gases.
Now when we say argon, we are talking about the isotope 40Ar which makes up 99.6% of natural argon. 40Ar as it is stable. It makes a good atmosphere for working with air-sensitive materials since it is heavier than air. Argon is two-and-one-half times as soluble in water as nitrogen, making it about as soluble as oxygen. Although argon is non-toxic, it is 38% denser than air and is therefore considered a dangerous asphyxiant in closed areas.


Now how exactly does it work:
The user can simply manipulate the Argon gases present in the atmosphere, or combine his wind (which is the main form of argon) and lightening chakra (to provide it, stability) with his expertise in chakra control to create argon from his body. Argon, in itself is not toxic (it is an asphyxiant). But it does have raw cutting property and blunt force just like wind element.

In terms of jutsu usage, the element is divided into two, depending on the use from an existing source or from the users body:

Existing Source Usage: The user will directly manipulate the argon gases present in the atmosphere. As it is direct manipulation, it takes a very little effort to achieve the desired result.

Self Source Creation Usage: The user will focus his wind and lightening chakra within himself, exhaling or releasing argon from his body. The seal of confrontation is always associated with such usages.

Argon Release as an elemental release manifests in different forms same as almost any other elemental release on narutoverse:

Compressed Release: The user can manipulate or release argon as a condensed and compressed form of energy like a blast of Argon or shields of argon or any solid construct that would have the cutting or defensive properties of wind element, combined with its own density and unique properties to give a strong form of release.

Gas Release: Argon gas can be released or manipulated and used more like smoke/gas elements which can be manipulated to form an orb, sphere, cubes etc made of pure Argon. Though the gas is not toxic, it does have physical construct that can physically affect anyone. It can also be used to create gaseous projectiles.

Advanced Release: This pertains the ability of the user to channel the chakra within his own body or his opponent's body (with direct contact). It can also be used to channel chakra into other objects which may be living, sentinent, or non living.

General properties of Argon Gas:

Anti-Decay/Anti-Corossive: Potassium decays to form Argon in the atmosphere. Once formed, it does not undergo any reaction and hence it cannot be decayed/coroded as it is a stable gas.

Density: Argon in gaseous form has a density of 1.7837 g/l. Only chlorine or other noble gases have higher densities in gaseous form.

Anti-Combustion: Being a noble gas, Argon does not undergo any reaction.

Heat Resistance: Being a noble gas, Argon is incredibly resistant to temperature changes.

Health Effects of Argon:

Skin Exposure: Causes frost-bite

Inhalation: This gas is inert and is classified as a simple asphyxiant. Inhalation in excessive concentrations can result in dizziness, dullness, headache, nausea, vomiting, loss of consciousness, and death. Death may result from errors in judgment, confusion, or loss of consciousness which prevent self-rescue. At low oxygen concentrations, unconsciousness and death may occur in seconds without warning.

Symptoms: The first symptoms produced by a simple asphyxiant are rapid respirations and air hunger. Mental alertness is diminished and muscular coordination is impaired. Later judgment becomes faulty and all sensations are depressed. Emotional instability often results and fatigue occurs rapidly. As the asphyxia progresses, there may be nausea and vomiting, prostration and loss of consciousness, and finally convulsions, deep coma and death.


Usage Examples:

(Arugon: Saigo no bansan) – Argon Release: The Last Supper
Type: Offensive/Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: Using the argon gas present in the atmosphere, the user will manipulate it to form a dome around the opponent. The gas would push away all the oxygen in the atmosphere leaving the opponent to suffocate as he sufferes frost-bite and ultimately die x_x



(Arugon: Kuraku ero) – Argon Release: Darkly Erotic
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: Using the Argon chakra within his body, the user will channel it into his sword before releasing it in a cresent wave. The blade of chakra will cut through the opponent, letting argon enter his body and cause frost bites etc.

(Arugon: Arugonkurōn) – Argon Release: Argon Clone
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user using the principles of shadow clones, creates clones made of argon that are able to perform argon techniques.


(Arugon: Gūzō hakai omega) – Argon Release: Iconoclasm Omega
Type: Offensive/Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user releases a large amount of argon gas from his mouth as a massive and intense wall of gas in both vertical and horizontal dimentions, making it difficult to avoid.


Conditions to be able to use it: Mastery of Wind and Lightening and should have a good chakra control.


Is weak to:
  • Pure Metals and other physically strong materials (which aren't reactive)
  • Earth Release
  • Wood Release
  • Water
  • Sand
  • Dust
Is strong against:
  • Wind - Argon is denser
  • Lightening and its variations - It can block the lightening just like Wind
  • Dark Release (both canon and custom)
  • Sound and its variations
  • Foam
  • Smoke and other gases
  • Heat and its variations
  • Reactive materials (Diethyl ether,Fluorine ,Mercury , Methanol etc.)
  • Radioactive materials
  • Fire Release and its variations
  • Any type of explosive or combustive material
Is immune to:
  • Decay Release
  • Fire Release and its variations (only heat from it)
  • Any type of explosive or combustive material (only heat from it)
  • Corosion

Co-creator: N/A
Students I passed this custom element on too: ? & ?

Credits to Lili for the wonderful icon

_______________


✗ Declined: You can scratch all the stuff about collecting it from the atmosphere. The atmosphere is divided into several zones and the first zone starting from the ground is 12 km high and it has less than 1% argon in it. Then argon and wind are two different things, you are mixing it with oxygen. The wind element has the inherent ability to cut, but who says argon has it? Your explanation how you create it does not suffice either. You pretty much just say wind + lightning and especially the latter I don't understand. I don't understand either where this frost bite comes from and as I understood it these effects you listed can occur when in a closed of space, which you normally do not fight in. On top of that several things you listed in your strengths are very questionable and no explanation is provided. Why would sound be a strength, something I very much doubt? Or lightning? You go on about its relationship, but then on other moment you go on on how it's different, which could easily be interpreted as that lightning is not a strength. Gases? Do you know all the gasses in existence? I'm pretty sure there are several gasses that are denser and that's the argument you used to say it's stronger than wind. Then you talk about reactive materials, why would they be a strength? And being combustable or explosive doesn't necessarily mean it's a strength either as many elements only explode under certain conditions. At best you could say the explosion itself is a strength, but that's still something slightly different and I could go on about this. Finally there is no such things as being immune, that is not part of the template and has nothing to do here. Even the element that's the most weakest will beat your jutsu if it's two levels higher. And the end it's an invisible gas, you can't see it, the opponent can't see it, so how are you supposed to fight with it?

 
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Re: Custom Elements Bureau

Custom element Japanese name: Hoguton
Custom element English name: Beryllium Release
The element is based on: Earth + Advance Chakra control
Facts that prove the element to be possible (in the manga context): Beryllium is a relatively rare element in both the universe and in the crust of the Earth; the manga takes place on planet earth, thus being possible for Beryllium to exist within it's crust, as many other known metals do. As a free element it is a steel-gray, strong, lightweight and brittle alkaline earth metal. Beryllium increases hardness and resistance to corrosion when alloyed to aluminium, cobalt, copper (notably beryllium copper), iron and nickel.

As seen in both the manga and anime alike; there are many metals that are used for all kinds of purposes. Weapons, buildings, devices, and other things shinobi aswell as civillians use. We have seen the use of kunai with explosive tags. We've witnessed a lot of Earth variations such as Lava, Mud, Crystal etc. Beryllium would be no exception to those types of elements that are based on Earth.

Beryllium is a steel gray and hard metal that is brittle at room temperature and has a close-packed hexagonal crystal structure It has exceptional flexural rigidity and a reasonably high melting point. Other significant properties are high specific heat (1925 J·kg−1·K−1) and thermal conductivity (216 W·m−1·K−1), which make beryllium the metal with the best heat dissipation characteristics per unit weight.

Summary of Properties:

Burning Point: 1000 °C
Phase at Room Temperature: Brittle
Close-packed hexagonal crystal structure
Is very hard

How it works: It could be used by a ninja to concentrate Earth chakra into the ground and find and gather the particles of Beryllium. Chakra control would be used to form them into a solid mass; being able to create pillars, weapons, shields, walls (everything that can be done with Earth basically.) but not restricted to only that. It may also be used like Gaara's sand to manipulate the Beryllium. For useage Beryllium revolves around the advance chakra control and earth mastery of the user. Approximately 35 micrograms of beryllium is found in the human body, but this amount is not considered harmful. However, as such; this means the user can also use advance chakra control to use the Beryllium within his body as a weapon/defence. Such as coating himself in Beryllium, or creating Beryllium kunais, swords. It's main aspect is Solid form- In solid form, it can be used to create walls, tools, pillars, spikes, etc. It can also be used to coat certain objects or the field.

The commercial use of beryllium metal presents technical challenges due to the toxicity (especially by inhalation) of beryllium-containing dusts. Beryllium is corrosive to tissue, and can cause a chronic life-threatening allergic disease called berylliosis in people up to some degree. Therefor gaining a unique aspect that is now shown to have any other known metal. Berylliosis, or chronic beryllium disease (CBD), is a chronic lung response and chronic lung disease caused by exposure to beryllium and its compounds. Symptoms:

With single or prolonged exposure by inhalation, the lungs become hypersensitive to beryllium causing the development of small inflammatory nodules, called granulomas.

Ultimately, this process leads to restrictive lung disease, a decreased diffusion capacity.

Target's experience cough and shortness of breath. Other symptoms include chest pain, joint aches, and fever.

The onset of symptoms can range from a few seconds up to several turns (RP battle-wise speaking) from the initial exposure.

Beryllium is non-magnetic. Therefore, tools fabricated out of beryllium are found in maintenance and construction materials near magnetic resonance imaging (MRI) machines because of the high magnetic fields generated by them. Therefor, magnetism carries no magetic power against Beryllium, making it even more unique. Beryllium is more chemically similar to aluminium than its close neighbors in the periodic table due to having a similar charge-to-radius ratio. An oxide layer forms around beryllium that prevents further reactions with air unless heated above 1000 °C. Once ignited, beryllium burns brilliantly forming a mixture of beryllium oxide and beryllium nitride. Beryllium dissolves readily in non-oxidizing acids, such as HCl and diluted H2SO4, but not in nitric acid or water as this forms the oxide. This behavior is similar to that of aluminium metal. Beryllium also dissolves in alkali solutions.

Usage Examples:
[Hoguton: Ganjou no Jutsu] - Beryllium Release: Strongest Beryllium Technique
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user creates large pillars, weapons, shields, and other entities of Berylllium from the ground. By controlling the Beryllium properties found within the earth.

[Hoguton: Ubrizen Suwari] - Beryllium Release: Untold Lies
Type: Offensive/Supplementary
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user waves a single handseal and stomps his foot strongly against the ground. Sending chakr ainto it, and manipulation the beryllium particles within the ground around and below the opponent to surface. Surrounding the air around the target(s). As such, do to inhaling the particles of beryllium, the target(s) will suffer the following acts: The acts described below stack up, meaning that within the 3rd turn, if not counter, feel the symptoms of 1 and 2, aswell as 3 starting.
1 turn = small inflammatory nodules.
2 turns = restrictive lung disease, a decreased diffusion capacity.
3 and more turns = cough and shortness of breath. Aswell as chest pain, joint aches and fever.

Conditions to be able to use it:
Must have mastery over earth release.
Must have advance chakra control, therefor atleast Kage rank.

Is weak to:
Lightning - Metal conducts electricity so if the user is in touch with it it can electrocute him.
Diamond (It’s the hardest compound on Earth)

Strong Fire and Extremely hot elements: Beryllium is ignited and begins to burn brilliantly forming a certain mixture when hit by a strong fire of alteast S rank. (battle - wise)

Is strong against:
Water - Not only can Beryllium constrict water, or effortlessly pass through up (within reason) but water is the element that forms the oxide wich is a layer that forms around beryllium that prevents reactions with air unless heated above a certain degree.

Earth: Being denser and harder than earth, beryllium can easily break through it.

Is neutral to:
Regular fire - Due to having a reasonable high melting point.
Aluminium, cobalt, copper, iron and nickel; due to it's increase of hardness and resistance to corrosion when alloyed to the former.

Co-creator:

Students I passed this custom element on too: ? & ?
_______________


✗ Declined: Apparently just a metal again that is not especially different from others. Not to mention if it's brittle at room temperature, I wouldn't say this is very suited for a CE as, unless you are fighting in very drastic environments, it's not like the temperature outside your house will be drastically different.

Changed everything, including the nature from Beryllium to Beryllium Dust.
______

Custom Element Name: Beriumudasuton

English Name: Beryllium Dust Release

Element is based on: Earth + Chakra Control

Facts that prove the element to be possible (in the manga context): In the manga and anime context it has been shown that the Naruto World possesses some technology. Their technology ranges from batteries, televisions, cameras, computers, VCRs, and even satellite dishes. In our world Beryllium is used in the development of satellites for its physical properties. This shows that Beryllium is present in the Naruto World and can be used and manipulated for man’s purposes. Beryllium is mined in various parts of the world and is present on the Earth. While it is not as abundant as other metals it can be found. Additionally there are many ninja tools in the Naruto World that ignite and explode and are used in conjunction with kunai and shuriken. Additionally we have seen other metals such as steel being used by shinobi through the use of their chakra.

How it works: The user will generate Earth chakra within their body or send it to the earth below them to draw Beryllium particles to them. Using precise chakra control the user will be able to turn this dust into solidified weapons, objects, and tools. Though that is not where the true advantage of Beryllium lies. Beryllium is an extremely good conductor for electricity. As such one could form tools from Beryllium and enhance then with lightning, and due it it's resistivity, it is naturally a good shield against lightning based attacks/elements. The lightning would be enhanced by the beryllium’s conducting abilities. This would act as a twofold weapon. Secondly, small amounts of Beryllium are very easy to burn. By combining fire chakra with the beryllium dust one could cause the beryllium to explode suddenly. Beryllium burns a brilliant white color when ignited. Additionally with shavings of Beryllium one can ignite them causing white light to radiant from them in close range causing visual targets to be blinded if momentarily while the bright effect is in effect.

The third use of Beryllium would be its dermatological effects. Beryllium is a highly toxic metal and when it strikes the skin for extended periods of time it begins to irritate the skin. Ulcers can form on the skin as well as skin lesions. This would be moderately painful for the victims, prolonged exposure or contact to Beryllium dust would lead to severe pain and body issues. The final use of Beryllium would be as an inhalant. When someone inhales Beryllium the effects are toxic to their insides. If a living organism (be it human or summon) inhales a significant amount of Beryllium dust it will cause internal damage to their breathing capabilities depending on the amount and technique, lower ranked technique will cause slight breathing problems while high ranked can lead to heavy breathing and dizziness. Initially symptoms will only begin with a slight cough but as the symptoms worsen blood clots will form in their body.

Use Examples:
(Beririumudasutoton: Tsūruāmorī) – Beryllium Dust Release: Tool Armory
Type: Offensive/Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user gathers Beryllium particles and creates tools such as kunai, swords, etc. They can be used as regular objects or have Raiton chakra channeled through them to enhance their offensive capabilities. These tools can be forged from the ground itself after gathering the required Beryllium Dust particles, or through the user's body.
Note: A Raiton jutsu used in conjunction with this will gain +10 damage.
Note: Usable once every two turns.

(Beririumudasutoton: Shiroi Dangan) – Beryllium Dust Release: White Bullet
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user gathers Beryllium particles to form a small bullet sized projectile in their body which they proceed to release from their mouth. The user will combine their fire chakra with this cause the Beryllium to burn igniting it in a brilliant white flame, exploding upon collision with a opposite force. In close range the bullet is blinding due to the light and as such when released from the user’s mouth he will not be able to see while the bullet is within 1 meter of his body. This applies the same to his target.

(Beririumudasutoton: Sajin Arashi) – Beryllium Dust Release: Dust Storm
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user unleashes a storm of Beryllium dust particles from the ground across the field after performing a set of 3 handseals. It will follow a conical projectile shape and continue outward expanding. If inhaled the dust will begin to corrode the opponent’s body, causing slightly blood coughing issues and minor blur vision. This jutsu can also be used in conjunction with a katon to make for a blazing firestorm of beryllium which will cause the opponent and user to be temporarily blinded from its effects without properly defending against it. The technique otherwise makes it hard to see, and can be ignited with fire chakra to create a pearly white flash on the entire area.
Note: Can only be used once.
Note: No Beryllium Dust of A rank or higher next turn.

Conditions to use it: Must have mastery over earth and be at least kage rank to have the necessary chakra control.

Is weak to:
Water – Beryllium is weak to water. When it is submerged in water it will form a thin oxide layer causing it to not react with any outside forces.
Wind – Beryllium in dust form can easily be blown away with a well placed futon jutsu.

Strong against:
Fire – Beryllium ignites when combined with fire causing it to increase its damage and gain a blinding light effect.
Lightning – Beryllium is an extremely good conductor of lightning and can be used in conjunction with it to increase a raiton’s damage.

Co-Creator: Drackos

Students I passed this custom element on too: ? & ?

_______________


✗ Declined: Same thing still applies, I don't see anything special about this metal, changing it to a dust makes no difference as we have those too already. Conductive metals aren't unique and I don't get it either as why you are going in so deep on that as that would require the usage of a lightning jutsu and in the end it the principle is similar to using a water and lightning jutsu. Lastly the explosion, as pretty much most of this CE, is very similar to the already approved Magnesium Dust CE. Apparently these are very similar, hence the chance I approve this one isn't very high.

 
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Black Butler

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Re: Custom Elements Bureau

Custom element Japanese name:Amaton
Custom element English name:Linen Release
The element is based on:Earth + Fire + Extreme Chakra Control
Facts that prove the element to be possible (in the manga context): Linen not only is a natural element within any universe, it is the very essence of clothes usage itself. More than likely any clothes you are wearing is made of Linen, therefore the proof it exists is astounding.

Konan, at will, can turn herself into paper. A fine paper at that. No clues have been given to explain how she does this, but paper and Linen are made along the same concept with earth style, fire style
and chakra manipulation.

There's also techniques that use clothing in the Naruto Universe itself.

( Nunogakure no Jutsu ) - Hiding in Cloth Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user covers the surrounding area with a giant roll of cloth in which the user camouflage himself/herself and then emerge at a securer place to avoid the attack of an enemy. (Short range useage only for defence and the user can escape up to long range unnoticed through asimilar high speed movement as body flicker)
Note: Can only be used by Maki and Nonota bios

(Menoshibari no Jutsu) - Cloth Binding Technique
Rank: C-A-Rank
Type: Supplementary
Range: Short-Mid
Chakra cost: 15-30
Damage points: 30-60
Description: The user uses a giant roll of cloth to tightly wrap up the opponent, completely immobilizing them, thus preventing them from movingor using most techniques. However, the technique is drastically limitedby its relatively short range in comparison to other attacks, which results in an inherent danger when approaching the opponent in order to
restrain them, meaning that another technique may first need to be used to reduce the potential risk involved. It can be used to attack or defend in a multitude of ways as the user has control over the path of the cloth, its movement, etc. It can even crush enemies inside if needed. It used with the application of Sealing Tags, the target will not be able to escape the cloths binding.
Note: Can only be used by Maki and Nonota bios.

(Hogo Nuno Dōmu) Protective Cloth Dome
Type: Defensive
Rank: A-Rank
Range: Short
Chakra: 30
Damage: 60
Description:
The Ninja uses his cloth for defensive means by wrapping it around him and any nearby allies, forming a protective barrier. The cloth can be made around a nearby object such as a rock, to better hold down the fortification. If the cloth is made wet by a Water Release technique, it allows the dome to defend against powerful heat-based attacks.
Note: Can only be used by Maki and Nonota bios.

This proves not only are there clothing related techniques already in usage in the RP, but they can be manipulated at will by chakra.

How it works:The manipulation is a different story though. Linen can be manipulated with chakra enhancement and can be made by heating earth and applying chakra to thin out the
earth and add the correct textures and properties.The basis of Linen would be Earth style and Fire style. The earth will be stripped of its ingredients, being plax plants which are stripped to create linen fibers, and heated to a certain extent,
fine-pressing the fibers with chakra, creating Linen itself. Linen is a very strong fabric that is very durable and heat resistant. It is one of the only fabrics that's stronger whem it's wet. Its fibers don't stretch much, making is soak water freely, but
if folded or ironed repeatidly in the same spot, the fabric will break.

Linen is very durable and can withstand extreme heat without rupturing. The user can infuse different chakra natures into existing Linen as long as it attached to their body.
These elements can only be infused a certain number of times until the Linen is no longer usable.

The user will either freely manipulate his clothes, or objects clothes that contain Linen, or the earth to create Linen. The fabrics is very fast and can contort itself to fit various situations.

Usage Examples:
(Amaton)- Linen Release
Rank:B
Type: Supplementary
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will make 2 handseals and send their Linen chakra into an earth structure and manipulate it creating Linen or freely creating Linen from their body without the use of handseals. This Linen is very durable and can be used to move objects or entrap objects.

(Amaton:Senjigusuri)- Linen Release: Infusion
Rank: A
Type: Supplementary
Range:Short-Mid
Chakra: 20
Damage: 40
Description: The user will infuse one of the 5 nature types into their existing linen allowing it run its course throughout the entire Linen reaching desirable effects. The infusion can only be applied to Linen that's in contact with the user. Each infusion isequal to an A Rank technique

Fire: The user will release fire chakra into pre-existing Linen causing the Linen to catch
on fire and burn whatever it touches, causing 3rd degreen burns.

Water: The user will release water chakra into pre-existing Linen causing the Linen to become
wet and sticky, entrapping whatever the Linen contacts.

Earth: The user will release earth chakra into pre-existing Linen causing the Linen to harden
quickly and petrify whatever it is in contact with

Wind: The user will release wind chakra into pre-existing Linen causing the Linen to form a
cutting layer of wind onto it, slicing whatever is in contact with it.

Lightning: The user will release lightning chakra into pre-existing Linen causing the Linen
causing a current of lightning to run into the Linen and shock whatever is in contact with the Linen.

Conditions to be able to use it: Mastery over Earth and Fire.

Is weak to:
Wind (sharp wind can cut the Linen with no problem), Earth (The hardness of earth
can rutpture the Linen when contacted), Earth Variants, Wind Variants, Oil and Metals.

Is strong against:
Water (The Linen absorbs the water and enstrengthens it), Fire (Linen is very
heat resistant and can withstand extreme heat). Water Variants, Fire Variants, Light, Boil, and Blaze.

Neutral To:
Lightning (Lightning just runs its course through the Linen, rendering each other
useless.) Blazing Earth, Combination elements such as Magma and Lava.

Co-creator:

Students I passed this custom element on too: ? & ?


_______________


✗ Declined: The way how this is created doesn't make sense. Linnen is created after following an entire process which started with the flax plant, which is not something you find automatically anywhere. Your explanation however is stripping earth from something and heating it.

 
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Nathan

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Re: Custom Elements Bureau

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Custom element Japanese name: Kyūnetsuton.

Custom element English name: Winter Fire Release (Endothermic Fire).

The element is based on: Fire + Water + Wind + Advanced Chakra Control.

Facts that prove the element to be possible (in the manga context):

Kyūnetsu is Japanese for Endothermic, and in the real word the term Endothermic is given to a process or reaction where energy is absorbed in the form of heat. While the English name is Winter Fire, this CE is based on Endothermic Reactions in a cold fire, Winter Fire simply sounds like a better name than Endothermic Flame. This Endothermic process/ reaction occurs naturally in many forms, a prime example of this is photosynthesis. Plants require energy in order to grow, usually gathered from the sun, they do this by gathering the light and heat the Sun emits and converting it into chemical energy, storing it for later use so that it can grow and continue to live. While this Element has nothing to do with plant life, this basic interaction between the Sun and plants proves the existence of Endothermic Reactions in the Narutoverse. As shown in the Narutoverse, plants are healthy, tree's still grow and so we can assume that the plants are still relying on an Endothermic reaction to live, via absorbing energy from the Sun. There are other examples of Endothermic examples, such as ice melting into water or indeed any form of evaporation. Even something as simple as cooking an egg or baking bread can be considered an Endothermic Reaction as the basic materials absorb the heat provided by appliances found in the kitchen to change their shape or form. In the case of an egg it's state changes from a liquid to a solid and in the case of bread it uses the heat in order to expand and harden, changing it's shape. Even simple actions like that are Endothermic and further prove the existence of Endothermic reactions in the Narutoverse, as we have seen baked goods in the Narutoverse on many occasions.

How it works:

Fire Release, and almost all of it's Variants are Exothermic, which means they release energy in the form of heat, giving Fire Release and it's CE Variants it's primary power, however there are some techniques within Fire Release that show a Shinobi is able to control the heat output or temperature of Fire Release techniques. These examples are (Katon: Kasumi Enbu no Jutsu) - Fire Release: Mist Blaze Dance Technique, a Jutsu that creates a flammable mist that doesn't actually give off any actual heat at all until it comes into contact with an already existing source of flame (like a candle or a lighter) which then causes a violent explosion of an intense nature. Then there is (Katon: Haisekishō) - Fire Release: Ash Pile Burning, a technique that is very similar to the previous technique, but this one provides irritation and a small degree of heat before being ignited. Both of these Jutsu show that the heat of Fire Release techniques can be manipulated beyond the simple application used in basic releases of Fire Chakra, meaning that by furthering their control over their Chakra a Shinobi can create and control Fire Release Jutsu with varying heat outputs and possibly add other Elements into this mix for varying and amazing results.

Now, that we have established that the Heat of Fire Release can be controlled via the users Chakra, the next step is to show how the user achieves a flame that is able to absorb Thermal Energy, or heat. This is done by adding Water Release Chakra to Fire Release Chakra. Since Water Release is an Element which regularly changes its form due to an Endothermic reaction (Evaporation) it makes sense that this would make the basis of an Element that is focused on Endothermic Reactions. Normally when Fire and Water interact, if they are equal in strength, they will cancel each other out, creating either steam or smoke, depending on which of the two were more prevalent. However this is only when they are full Elemental Interactions performed outside of the body and usually when two Ninja are facing one another. When combined within a Shinobi's body as basic Elemental Chakra, the result is different. Because the user is combining the two Elements before they are given shape and a proper form, the result is a Fire with the properties of Water, namely its affinity for Endothermic Reactions. However this comes at a slight cost as the Water Chakra dilutes the Fire chakra, making the Fire weak and cold, almost sickly. This means the flame on it's own would be almost useless and ineffective in battle, so to help improve this weakened Fire, the user adds Wind Release Chakra into the mix. This augments the resulting Fire, making it stronger and enhancing what's present, and under normal circumstances making a hot flame hotter, but in this case it makes the cold flame colder. The user needs to have sufficient Chakra reserves, as simultaneously combining 3 Elements takes a great amount of Chakra and Chakra control. This is attained at the rank of Kage.

The end result of this mixture is Kyūnetsuton - Endothermic Fire Release, a blue or gray and white flame that burns cold, with more advanced Jutsu reaching temperatures as low as absolute zero. Kyūnetsuton is very effective against Elements that generate Thermal Energy, especially Fire Release, because the basic interaction between the reactions which make the Elements work. Normal Fire Release, and many other Elements, are Exothermic and Exothermic Jutsu expel Thermal Energy by nature. This constantly expends the energy the Jutsu is made of, making the Exothermic Jutsu weaker over time until the Jutsu naturally dies down. Kyūnetsuton is different. It's Endothermic, and Endothermic Jutsu absorb Thermal Energy to make them bigger, stronger and essentially giving each Kyūnetsuton Jutsu a potentially infinite pool of Thermal Energy in every Exothermic jutsu the opponent uses. When a Normal Fire Release Jutsu and a Kyūnetsuton Jutsu engage each other the result is rather simple. If the Exothermic Jutsu becomes weakened with every moment after it's creation because it's releasing the energy that constitutes it's very form in the form of Thermal Energy, and the Endothermic Jutsu becomes stronger the more Thermal Energy it absorbs, the Endothermic Jutsu will essentially drain the Exothermic Jutsu dry, leaving nothing left. This is why Kyūnetsuton is so effective against Exothermic Jutsu, it draws on the Thermal Energy of the other jutsu to make itself stronger.

Kyūnetsuton, like many other Energy-Based Elements, has various forms and uses depending on how the Element is manipulated. These are as follows;

Basic Kyūnetsuton: This is Kyūnetsuton in it's most common and raw form. It works in a similar fashion to regular Fire Release, however there are a few minor distinctions. The first and certainly most noticeable is it's color. Normal Fires have "warm" colors, like red and yellow, a sort of natural indicator of their heat. Kyūnetsuton Jutsu burn a bright blue/ gray and white, hinting that it's not just regular fire. Second, Kyūnetsuton Jutsu are cold by nature and thrive by absorbing Thermal Energy, or general heat, present. This makes the area around any Kyūnetsuton Jutsu, and in some cases the user, very cold. This ability to absorb Thermal Energy extends to more or less anything that has heat, which includes Jutsu, Tools or Weapons and even other Shinobi. If a Basic Kyūnetsuton Jutsu makes contact with, say, another person, the Jutsu will immediately begin to absorb the heat in and around the area where it made contact, leaving a cold burn in the process, perhaps even causing a small case of frostbite. If a Kyūnetsuton Jutsu were to make contact with a Jutsu that produces Thermal Energy, like say a Fireball Jutsu, the Kyūnetsuton Jutsu will siphon the Thermal Energy produced by the Jutsu until there is noting left of the incoming Fireball, so long as the Kyūnetsuton jutsu is of a sufficient rank, otherwise it simply get's overpowered.

Advanced Kyūnetsuton: This form of Kyūnetsuton takes what exists within the Element, namely it's ability to absorb Thermal Energy and it's freezing temperature and builds on it. First of all the temperature of Kyūnetsuton Jutsu will be able to reach such low temperatures that the flames themselves can become partially physical, allowing the user to manipulate the Element to create tools, shields and the like. This gives the user more freedom and diversity in their use of the Element, making the Element effective in both Close and Long range. Also the exteremely low temperatures of the Element make direct contact with a target deadly, as freezing a limb, organ or even a persons blood can have very dire effects on the rest of the body, like cutting off blood circulation or causing part of the body to become brittle and easily shattered. Secondly the Element's ability to absorb Thermal Energy will be expanded, allowing a Kyūnetsuton Jutsu to not only absorb the basic Thermal Energy provided by that Jutsu, but also the effects of the energy which constitute that jutsu. Of course this only applies to things that produce Thermal Energy. For example, say a Kyūnetsuton Jutsu absorbs the Thermal Energy from a Fireball that erupts in a massive explosion upon contact with a physical object. The Kyūnetsuton Jutsu that absorbed the Thermal Energy from that Jutsu would also absorb that same ability, creating a massive explosion of Cold Fire when it too made contact with a physical object. This gives the user extreme control in a battle against an enemy who specializes in Fire, one could say complete Mastery over the Fire Element.

Usage Examples:

(Kyūnetsuton: Kasai Henkan) Winter Fire Release: Fire Conversion
Type: Supplementary
Rank: D - Forbidden Rank
Range: Short
Chakra: 10 - 50
Damage: N/A
Description: A very basic, but effective use of Kyūnetsuton Chakra, the user converts the Chakra of any Fire Release technique they perform, making it a Kyūnetsuton Jutsu. Besides the conversion from Katon to Kyūnetsuton, the Jutsu isn't affected in any other way. The amount of chakra used depends on the Jutsu the user is converting.

(Kyūnetsuton: Namida) Winter Fire Release: Tear
Type: Offensive/ Defensive
Rank: C-Rank
Range: Short - Mid
Chakra: 15
Damage: 30
Description: The user molds basic Kyūnetsuton chakra in order to create small scale attacks and defenses.

(Kyūnetsuton: Muchi) Winter Fire Release: Scourge
Type: Offensive/ Defensive
Rank: S-Rank
Range: Short- Long
Chakra: 40
Damage: 80
Description: The user gathers a large amount of Kyūnetsuton Chakra in order to create massive attacks that reach far away targets, or impressive defenses.

(Kyūnetsuton: Samugaru Tacchi) Winter Fire Release: The Cold Touch
Type: Offensive
Rank: B-rank
Range: Short
Chakra: 20
Damage: 40
Description: This is one of the more advanced techniques; The user gathers up a decent amount of Kyūnetsuton Chakra in the palm of their hand and once within touching reach of their intended target, they will touch the opponent with their hand releasing the Kyūnetsuton into their body. The target will receive the intended effects Kyūnetsuton lets off. Freezing a limb, etc...
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Conditions to be able to use it:

  • Must have Completed Fire Release training.
  • Must have Completed Water Release training.
  • Must have Completed Wind Release training.
Is weak to:

  • Earth - Earth Style Jutsu are much denser than Kyūnetsuton Jutsu, so they will simply punch right through the Kyūnetsuton Jutsu, they also produce no Thermal Energy for Kyūnetsuton Jutsu to absorb. This applies to Advanced Earth Release Elements or Earth CE's.
  • Water - Despite Kyūnetsuton producing a different type of Fire, it's still Fire no matter how cold. Water will simply put the Fire out, just like a regular Fire. This applies to Advanced Water Release Elements or Water Release CE's.
Is strong against:

  • Fire - Kyūnetsuton will absorb the Thermal Energy the Fire Release techniques expel and use it against them. This applies to Advanced Fire Release Elements or Fire Release CE's.
  • Lighting - Lightning Release is complicated when it comes into contact with Kyūnetsuton as it not only gives off Thermal Energy, but it also generates an Electrical Current and usually has more concussive force due to it's basic nature. Kyūnetsuton Jutsu will absorb the Thermal Energy, but it will still be left to deal with the Electricity and Concussive Force of the Jutsu. This applies to Advanced Lightning Release Elements and Lightning Release CE's.
  • Wind - Wind Release is naturally used to enhance and make Fire Release stronger, Kyūnetsuton is no exception since it works in the same manner as Fire Style. Wind Release simply makes Kyūnetsuton Jutsu burn colder and brighter, same as it would do with Fire Release. This applies to Advanced Wind Elements or Wind Release CE's.
Co-creator: x iiiMPerFeCT

Students I passed this custom element on too: Souji & ?

All the credit goes to x iiiMPerFeCT.
Credit to Lilli-Chwan for the amazing CE Icon.


_______________


✗ Declined: Do not resubmit. Kudos for trying, but your reasoning is pretty much on all levels flawed and above all it's inherently contradicting itself.

 
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Ryūjin

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Re: Custom Elements Bureau

Custom element Japanese name: Hitenkuton
Custom element English name: Pyroclastic Air Release
The element is based on: Wind + Fire + Chakra
Facts that prove the element to be possible (in the manga context): Pyroclastic Air Release is composed entirely of Smoke that is released through the user's chakra, having different characteristics and effects than the Smoke that's released from wrist launchers and only manipulated through chakra. It has been seen that Smoke can be released from wrist launchers by certain ninjas, and smoke bombs that counts as a basic ninja tool used for escape, that alone should prove that this element could exist within the Narutoverse.

Although it has been seen that Smoke can be manipulated with chakra when it is released through wrist launchers, the usage of this element is different, by using a mixture of fire and wind chakra in a certain way, ninjas are capable of producing Smoke using their chakra alone, without the need of using wrist launchers or smoke bombs to do so, classifying it as an element, and differs than the effect caused by smoke released through smoke launchers.

How it works:

Smoke is naturally a collection of airborne solid and liquid particles and gases, emitted when a material undergoes combustion or pyrolysis, along with a quantity of air that is mixed into the mass.

In this element, the Smoke released through someone's chakra, it's temperature is high in contrast to Smoke ninjutsu used through wrist launchers, like fire release, Smoke Release can be released from someone's body, from the ground or in the thin air, through using a mixture of fire and wind chakra, Wind chakra is used to gather airborne solid and liquid particles and gases, while fire chakra is used to cause the material to undergo combustion, with the result of the production of Smoke Release.

Smoke kills through a combinations of thermal damage, poisoning and pulmonary irritation, which makes it lethal to inhale, other than the fact that it's temperature is high, delivering burning damage in addition to being toxic when inhaled.

Smoke Release has a dark grey color, which can be darker depending on the condensation of smoke particles, up to the point where it reaches a black color. Smoke is released in a similar manner to a mist of liquid and solid particles, due to it's color being this dark, no one can see through the Smoke, including the user himself, excluding special eye doujutsu like the Byakugan, a Sharingan cannot see through the smoke and similar doujutsu.

Smoke from oxygen-deprived combustion contains a significant concentration of compounds that are flammable. A cloud of smoke, in contact with atmospheric oxygen, therefore has the potential of being ignited, either by an open flame, or by it's own temperature. Smoke inhaling can lead to incapacitation and loss of consciousness. Smoke Release is also highly corrosive, when smoke comes into contact with the surface of any substance or structure, the chemicals contained in it are transferred to it. The corrosive properties of the chemicals cause the substance or structure to decompose at a rapid rate.

For the user, the creation of Smoke Release is quite lethal, as it can be a threat to his own life, therefore, through the usage of certain barriers and seals, when releasing the smoke from the user's body or coming in contact with a smoke made by the user, the seals and barriers negate the properties of Smoke Release, making it harmless to the user.

Usage Examples:
(Hitenkuton: Kiri no Yomi) - Pyroclastic Air Release: Mist of The Underworld
Type: Supplementary/Offensive
Rank: C-Rank
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description:
Through the manipulation of Pyroclastic Air Release chakra, the user is capable of releasing a large wave of pyroclastic air through his mouth that spreads through the whole battlefield, effectively acting as a cover and hiding the user from the opponent's eyes, similar to how the "Hidden Mist Technique" works. The smokescreen's temperature is not that high, heating the atmosphere to a degree that causes the opponent to sweat, however, inhaling the pyroclastic air can cause unconsciousness and incapacitation to the opponent(s) after a certain amount of time passes. The user of this technique is incapable of finding the opponent's location as well through normal means.
Note: The opponent becomes incapacitated and loses consciousness after inhaling the smoke for 2 turn.

(Hitenku no Jutsu) - Pyroclastic Air Release Technique
Type: Offensive/Defensive
Rank: B-Rank
Range: Short - Mid
Chakra Cost: 20
Damage Points: 40
Description:
This is a basic technique implementing the Pyroclastic Air Release chakra, by manipulating this unique chakra, the user is capable of releasing medium sized defensive or offensive structures made of pyroclastic air through his body, the ground or through the air, the user can shape the pyroclastic air to any kind of shape he wants, releasing simple smoke bullets, walls to defend or any other shape up to the user's imagination.

(Hitenkuiton: Ryuukiryu) - Pyroclastic Air Release: Rising Dragon
Type: Offensive
Rank: A-Rank
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description:
After forming a set of 3 handseals, the user releases his Pyroclastic Air Release chakra and infuse it into the ground below the opponent's location, causing a burst of pyroclastic air to be released and shaped into the shape of a large dragon made of pyroclastic air, the dragon is half the size of the Wood Release: Wood Dragon Technique, this dragon carries a large amount of heat within it through, delivering 3rd degree burns in contact with anyone, the dragon rises from below the opponent, burning them and delivering toxic properties if inhaled by the opponent, with the usage of another handseal, the user can cause the dragon to ignite in flames through raising the pyroclastic air's heat to the point where igniting it is possible, burning the opponent to a crisp.
Conditions to be able to use it: Mastery of Fire and Wind chakra, Mastery of Fuinjutsu and high skill in chakra control.

Is weak to:

Water Release: As water is able to cool the pyroclastic air's temperature while absorbing it's chimecal components, effectively negating it's effects.

Wind Release: Wind currents are able to blow away pyroclastic air

Is strong against:

Fire Release and high temperature based CEs: As high temperatures can ignite the pyroclastic air particles.

Earth Release/Wood Release and solid based elements: The corrosive feature of pyroclastic air is capable of decomposing solid particles at a rapid rate.

Co-creator: Kamishiro

Students I passed this custom element on too: -

_______________


✗ Declined: For starters the smoke seems to come out of nowhere. Saying that you just create it with chakra is not remotely a viable explanation as then you'e preforming yin/yang manipulation. On top of that I already have a pyroclastic cloud CJ and there are sulphur and volcanic ash CE, especially the latter is pretty much this.

 
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Re: Custom Elements Bureau

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Custom element Japanese name: Shuton​
Custom element English name: Alcohol Release​
The element is based on: Water + Earth + Fire + Advanced Chakra Control​
Facts that prove the element to be possible (in the manga context): Alcohol is the main ingredient of sake, an alcoholic beverage which is often drunk by characters in Narutoverse such as Jiraiya, Tsunade and sometimes Rock-Lee and that proves its existence in the series. Rock Lee even benefited from his condition after drinking sake in a battle and came up with the Drunken Fist fighting style which enabled him to perform undetectable and unusual moves due to the effects that alcohol had on his body.​
In chemistry, alcohols are organic compounds containing a hydroxyl group attached to a carbon atom. Scientifically speaking, alcohol that's mostly used in alcoholic beverages, including sake, is ethanol and that is why that certain type of alcohol is called drinking alcohol, or simply 'alcohol'. Methanol may occur in some falsified alcoholic beverages because it’s fairly cheaper than ethanol, but that is usually being avoided and is even forbidden because it has lethal effects on the person who drinks it. But this element is established on the non-chemical term of alcohol that's used in trivial speech - ethanol that’s diluted with water, which may be used as a drink but also has many alternative uses; such as for disinfection and as a fuel.​
Alcohol is commercially produced by using a process called fermentation, which results in ethanol-water mixture, while methanol for example, is usually produced by another process – destructive distillation of wood. Fermentation is the process in which yeast breaks down carbohydrates into alcohol and carbon dioxide. Yeast are tiny single-celled fungi that contain special enzymes responsible for this reaction. Carbon dioxide gas bubbles get out of the fermenting solution into the environment, leaving a mixture of ethanol and water. It's important that no air is present or the yeast will produce ethanoic acid - the chemical found in vinegar.​
How it works: Four factors are important for the creation of alcohol through fermentation in nature: water, yeast, appropriate temperature and carbohydrates. Water and Earth chakra together imitate formation of structures that belong in the fungi kingdom, in this case yeast. The same two elements again represent occurrence of flora which contains carbohydrates. Water chakra imitates the required water and the use of Fire chakra acts like it compresses the formula to stop air from getting into the mixture and then heating it to achieve the required temperature.​
The user will combine Water, Earth and Fire chakra and create new elemental chakra – Alcohol. The new chakra can be commonly released through mouth and then by using nature manipulation, actual alcohol in colourless liquid-form with a recognizable smell, which is also the natural state of Alcohol, will be created and later controlled by using shape manipulation. In some rarer moments, the user can concentrate the Alcohol chakra in their body to use the wanted effects of Alcohol on themselves.​
Primary: Fundamental use of Alcohol is based on its actual, physical clash with other techniques, where general rules about the relationships among the elements stand. The user is able to create liquid-based forms that look a lot like water and can be used both as a defence and offence in a similar style to water, but of course, with different properties than water. It's important to say that ethanol itself is very volatile, but it's also more difficult to get it solidified, ergo has a lower boiling point (78.37 °C) and a lower freezing point (−114 °C) than water. This means that it's easier to evaporate ethanol from the mixture and disable the Alcohol element by heating it, but also means that it's harder to freeze the whole mixture.​
Ethanol is an extremely good solvent for materials like oils and fats which also enables Alcohol, being a mixture of ethanol and water, to still be able to dissolve those substances, although not fully and quickly as pure ethanol would. Ethanol is hygroscopic which means that it has the ability to attract and hold water molecules from the surrounding environment, to the extent that it readily absorbs water from air. This is a two-edged sword since it’s sometimes useful that Alcohol can absorb moisture from the air but that also dilutes it and makes it weaker. But the whole process of absorbing water from air doesn't happen quickly enough to influence on Alcohol in a battle.​
Alcohol is very flammable (more precisely ethanol, but it affects the mixture as a whole), which means that using it near Fire isn't safe because it uses it as its fuel and Fire is dominant to Alcohol, but the user is able to create interesting combinations with those two. Due to alcohol being liquid and considering solid and sturdy properties of earth, Earth is shown to overpower Alcohol. Due to the fact that ethanol doesn't form ions while mixing with water, Alcohol conducts electricity from very poorly up to not at all (depending on the strength of the Lightning technique) and is generally stronger than Lightning. Because of the complete miscibility of water and alcohol (ethanol mixes with water equally in every part), by adding water to alcohol, it would completely blend in. But that doesn't mean that Alcohol is stronger than Water, but is somehow neutral instead because the power of Alcohol would be weakened because as the percentage of water would get bigger, the percentage of ethanol would get smaller. Alcohol is neutral to Wind since there is no diversity between that relation and the relation between Wind and Water alone.​
Supplementary: Alcohol can cause alcohol intoxication when consumed and can affect the liver, but more importantly, it directly attacks the human brain, but far less than pure ethanol which is able to kill a person after he/she consumes 500 mL of it (methanol for example, is even deadlier because only 30 mL of it causes blindness and possible death, which greatly restricts the use of pure methanol and its mixtures because they don't have any positive uses for human organism). This phenomenon of intoxication doesn't really make Alcohol to do damage on another person, but can be used to create a diversion when the person feels dizzy and for example can disable them to be able to perform techniques of a certain rank for some time because they cannot concentrate as thoroughly (effects are described in the jutsu descriptions). Both physical and psychological conditions of the targeted person are unstable and they can also be very easily put into genjustu because they become, most primitively said, drunk. This is a very similar to drunkenness in reality, which can go from the seemingly harmless euphoria to serious problems like addiction, coma, respiratory depression, or even death. Although, this element doesn't have the ability to put people in those conditions. Alcohol doesn't necessarily need to be swallowed because it can be very easily injected into the organism through skin and even the scent of it, when it's in close-range to the person's nose, can also have dazing effects on the affected person. The most serious consequences occur when alcohol enters the organism through an opened wound, because then, it gets directly into the blood system.​
Alcohol is good for disinfection and can be used to destroy most micro-organisms that might cause damage and various diseases to the user or another person and it also prevents from inflammations. This means that Alcohol can be used as an antiseptic and that waves of Alcohol that the user sends out of their body kill large amounts of microbes.​
In strictly controlled amounts, Alcohol can be used to relieve the user from pain which can help when dealing with damage that the user receives, not in a way that it heals, but helps on a psychological level. That would allow the user to create a fake feeling of recovery in their mind after bearing with serious damage which would assure them to still be able to fight for a certain amount of time. It doesn't work like other Alcohol techniques because it’s usable only on the user because the user needs to concentrate Alcohol chakra in their own brain. This is actually a form of intoxication which the user performs on themselves, but the user is able to carefully control the quantities and restrict the noxiousness and cause the wanting effects. Although, the user still experiences some, a bit softened, bad effects of Alcohol. Those properties greatly distinguish alcohol that is made out of ethanol and water from all other alcoholic liquids, including methanol and its variations which are far too deadly for anything like that to be tried.​
Usage Examples:
Shuton: Seisei no Justu | Alcohol Release: Purification Technique
Range: Short​
Rank: B​
Type: Supplementary​
Chakra: 20​
Damage: N/A​
Description: The user will gather Alcohol chakra and as they will move it towards their mouth and let it out of their body, the user will start ejecting a small wave of alcohol that will be used for disinfection on the user's body or the body of any person they desire. This will destroy most harmful micro-organisms and will clean wounds and thus prevent from inflammations and diseases. Due to the fact that a small amount of alcohol is used, the intoxication is reduced to a minimum.​
Notes:​
- The user or the person on whom it was used cannot perform S-rank technique or above for one turn due to small intoxication if they used it on an opened would.​
- Intoxication that occurs only through absorption of the skins and scent is negligible.​
Shuton: Supīdoshotto | Alcohol Release: Speed Shot
Range: Short - Mid​
Rank: A​
Type: Offensive​
Chakra: 30​
Damage: 60 (brute)​
Description: The user will gather Alcohol chakra and move it towards their mouth and send three smaller bursts of alcohol towards the opponent. The alcohol moves so fast that it almost becomes like a bullet. It cannot pierce the skin but it can cause large welts and bruises. When alcohol touches human skin, especially with such force, it can easily get into the organism through it. The smell of the alcohol is enough to cause a slight dizziness when it comes into close-range to the opponent's nose, making the opponent lose concentration and focus. If the user manages to get the alcohol into the opponent's mouth, they'll become more seriously intoxicated. The most serious intoxication occurs when the alcohol enters the organism through an opened wound, because then, it gets directly into the blood system.​
Notes:​
- If the opponent only smells alcohol in close-range, they cannot use any S-Rank techniques or above for one turn due to the alcohol effects.​
- If the alcohol gets into the opponent's organism through skin, they cannot use S-rank or above techniques for one turn due to more serious intoxication.​
- If the opponent consumes any through their mouth, they cannot use A-Rank or above techniques for one turn turns.​
- If the alcohol gets into the organism through an opened wound, the opponent cannot use A-rank or above techniques for two turns.​
- Only usable twice per battle​
Shuton: Itami no Chūwa | Alcohol Release: Pain Neutralization
Range: Short (Self)​
Rank: S​
Type: Supplementary​
Chakra: 40​
Damage: N/A​
Description: The user will gather Alcohol chakra and concentrate it in their brain and control it to cause the wanting effects of Alcohol on themselves. The user will perform a type of extremely carefully controlled intoxication and use the chakra to greatly decrease the feel of pain. That will increase the user's durability and make them fight for a certain amount of time, even if they receive serious injuries. Although, this technique isn't completely harmless, as the user will still feel some of the bad effects of Alcohol.​
Notes:​
- The effects of this technique last for three turns and they cannot be removed once they're used.​
- During that time, the user cannot perform techniques of S-rank and above due to bad effects.​
- Can only be used twice per battle.​
Conditions to be able to use it:
  • Mastery over Water, Earth and Fire.
  • Over average chakra control (at least Kage-ranked).
Is weak to:
  • Fire – Fire uses Alcohol as fuel.
  • Earth – considering Alcohol's properties as liquid.
  • Metal-based (Steel, Iron, etc.) – same as with Earth.
  • Explosion - alcohol would support an explosion.
Is strong against:
  • Lightning – Alcohol conducts electricity very poorly.
  • Cannon Dark – Dark cannot absorb liquids and Alcohol has enough density to defend from raw forms of energy.
  • Oil-based – Alcohol is able to partially dissolve oils and weaken elements that are based on it.
  • Germ/Bacteria/Pathogens – Alcohol destroys most micro-organisms.
  • Decay - Decay cannot break the bonds between ethanol and water molecules.
Co-creator: Venus​
Students I passed this custom element on too: ? & ?​


_______________


✗ Declined: Well fact is as it is now it's pretty much approvable outside one small thing. We all know of personal experience how alcohol can influence us, however in this description you should only limit it to that it can influence a person. Saying stuff like 'will not be able to use jutsu of that rank anymore' or stuff like this, is for the description of the CJ. As otherwise it seems you can decide that on a whim. The biggest problem I still have however is that we already have a methanol CE. I reread its description again and it really seems very similar. How are they now exactly different? And I'm not talking about the scientifical difference about how many molecules that one has etc., but RPwise how is yours different than Methanol?

- Fixed/added the suggestions you gave.

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Custom element Japanese name: Shuton​
Custom element English name: Alcohol Release​
The element is based on: Water + Earth + Fire + Advanced Chakra Control​
Facts that prove the element to be possible (in the manga context): Alcohol is the main ingredient of sake, an alcoholic beverage which is often drunk by characters in Narutoverse such as Jiraiya, Tsunade and sometimes Rock-Lee and that proves its existence in the series. Rock Lee even benefited from his condition after drinking sake in a battle and came up with the Drunken Fist fighting style which enabled him to perform undetectable and unusual moves due to the effects that alcohol had on his body.​
In chemistry, alcohols are organic compounds containing a hydroxyl group attached to a carbon atom. Scientifically speaking, alcohol that's mostly used in alcoholic beverages, including sake, is ethanol and that is why that certain type of alcohol is called drinking alcohol, or simply 'alcohol'. Methanol may occur in some falsified alcoholic beverages because it’s fairly cheaper than ethanol, but that is usually being avoided and is even forbidden because it has lethal effects on the person who drinks it. But this element is established on the non-chemical term of alcohol that's used in trivial speech - ethanol that’s diluted with water, which may be used as a drink but also has many alternative uses; such as for disinfection and as a fuel.​
Alcohol is commercially produced by using a process called fermentation, which results in ethanol-water mixture, while methanol for example, is usually produced by another process – destructive distillation of wood. Fermentation is the process in which yeast breaks down carbohydrates into alcohol and carbon dioxide. Yeast are tiny single-celled fungi that contain special enzymes responsible for this reaction. Carbon dioxide gas bubbles get out of the fermenting solution into the environment, leaving a mixture of ethanol and water. It's important that no air is present or the yeast will produce ethanoic acid - the chemical found in vinegar.​
How it works: Four factors are important for the creation of alcohol through fermentation in nature: water, yeast, appropriate temperature and carbohydrates. Water and Earth chakra together imitate formation of structures that belong in the fungi kingdom, in this case yeast. The same two elements again represent occurrence of flora which contains carbohydrates. Water chakra imitates the required water and the use of Fire chakra acts like it compresses the formula to stop air from getting into the mixture and then heating it to achieve the required temperature.​
The user will combine Water, Earth and Fire chakra and create new elemental chakra – Alcohol. The new chakra can be commonly released through mouth and then by using nature manipulation, actual alcohol in colourless liquid-form with a recognizable smell, which is also the natural state of Alcohol, will be created and later controlled by using shape manipulation. In some rarer moments, the user can concentrate the Alcohol chakra in their body to use the wanted effects of Alcohol on themselves.​
The first and foremost difference between Methanol and Alcohol (RPwise) is that I am aiming for this CE to be more of a intoxicant than a fatal poison. Merely trying to get my opponents to mess up on their techniques. Cause them to get drunk due to the usage of alcohol techniques, where while methanol is aimed to kill someone in very small usage doses. I'm planning to use alcohol more as a supplementary element.
Primary: Fundamental use of Alcohol is based on its actual, physical clash with other techniques, where general rules about the relationships among the elements stand. The user is able to create liquid-based forms that look a lot like water and can be used both as a defence and offence in a similar style to water, but of course, with different properties than water. It's important to say that ethanol itself is very volatile, but it's also more difficult to get it solidified, ergo has a lower boiling point (78.37 °C) and a lower freezing point (-114 °C) than water. This means that it's easier to evaporate ethanol from the mixture and disable the Alcohol element by heating it, but also means that it's harder to freeze the whole mixture.​
Ethanol is an extremely good solvent for materials like oils and fats which also enables Alcohol, being a mixture of ethanol and water, to still be able to dissolve those substances, although not fully and quickly as pure ethanol would. Ethanol is hygroscopic which means that it has the ability to attract and hold water molecules from the surrounding environment, to the extent that it readily absorbs water from air. This is a two-edged sword since it’s sometimes useful that Alcohol can absorb moisture from the air but that also dilutes it and makes it weaker. But the whole process of absorbing water from air doesn't happen quickly enough to influence on Alcohol in a battle.​
Alcohol is very flammable (more precisely ethanol, but it affects the mixture as a whole), which means that using it near Fire isn't safe because it uses it as its fuel and Fire is dominant to Alcohol, but the user is able to create interesting combinations with those two. Due to alcohol being liquid and considering solid and sturdy properties of earth, Earth is shown to overpower Alcohol. Due to the fact that ethanol doesn't form ions while mixing with water, Alcohol conducts electricity from very poorly up to not at all (depending on the strength of the Lightning technique) and is generally stronger than Lightning. Because of the complete miscibility of water and alcohol (ethanol mixes with water equally in every part), by adding water to alcohol, it would completely blend in. But that doesn't mean that Alcohol is stronger than Water, but is somehow neutral instead because the power of Alcohol would be weakened because as the percentage of water would get bigger, the percentage of ethanol would get smaller. Alcohol is neutral to Wind since there is no diversity between that relation and the relation between Wind and Water alone.​
Supplementary: Alcohol can cause alcohol intoxication when consumed and can affect the liver, but more importantly, it directly attacks the human brain, but far less than pure ethanol which is able to kill a person after he/she consumes 500 mL of it (methanol for example, is even deadlier because only 30 mL of it causes blindness and possible death, which greatly restricts the use of pure methanol and its mixtures because they don't have any positive uses for human organism). This phenomenon of intoxication doesn't really make Alcohol to do damage on another person, but can be used to create a diversion when the person feels dizzy and disables them to be able to perform techniques of a certain rank for some time because they cannot concentrate as thoroughly. Both physical and psychological conditions of the targeted person are unstable and they can also be very easily put into genjustu because they become, most primitively said, drunk. This is a very similar to drunkenness in reality, which can go from the seemingly harmless euphoria to serious problems like addiction, coma, respiratory depression, or even death. Although, this element doesn't have the ability to put people in those conditions. Alcohol doesn't necessarily need to be swallowed because it can be very easily injected into the organism through skin and even the scent of it, when it's in close-range to the person's nose, can also have dazing effects on the affected person. The most serious consequences occur when alcohol enters the organism through an opened wound, because then, it gets directly into the blood system.​
Alcohol is good for disinfection and can be used to destroy most micro-organisms that might cause damage and various diseases to the user or another person and it also prevents from inflammations. This means that Alcohol can be used as an antiseptic and that waves of Alcohol that the user sends out of their body kill large amounts of microbes.​
In strictly controlled amounts, Alcohol can be used to relieve the user from pain which can help when dealing with damage that the user receives, not in a way that it heals, but helps on a psychological level. That would allow the user to create a fake feeling of recovery in their mind after bearing with serious damage which would assure them to still be able to fight for a certain amount of time. It doesn't work like other Alcohol techniques because it’s usable only on the user because the user needs to concentrate Alcohol chakra in their own brain. This is actually a form of intoxication which the user performs on themselves, but the user is able to carefully control the quantities and restrict the noxiousness and cause the wanting effects. Although, the user still experiences some, a bit softened, bad effects of Alcohol. Those properties greatly distinguish alcohol that is made out of ethanol and water from all other alcoholic liquids, including methanol and its variations which are far too deadly for anything like that to be tried.​
Usage Examples:
Shuton: Seisei no Justu | Alcohol Release: Purification Technique
Range: Short​
Rank: B​
Type: Supplementary​
Chakra: 20​
Damage: N/A​
Description: The user will gather Alcohol chakra and as they will move it towards their mouth and let it out of their body, the user will start ejecting a small wave of alcohol that will be used for disinfection on the user's body or the body of any person they desire. This will destroy most harmful micro-organisms and will clean wounds and thus prevent from inflammations and diseases. Due to the fact that a small amount of alcohol is used, the intoxication is reduced to a minimum.​
Notes:​
- Intoxication that occurs only through absorption of the skins and scent is negligible.​
Shuton: Supidoshotto | Alcohol Release: Speed Shot
Range: Short - Mid​
Rank: A​
Type: Offensive​
Chakra: 30​
Damage: 60 (brute)​
Description: The user will gather Alcohol chakra and move it towards their mouth and send three smaller bursts of alcohol towards the opponent. The alcohol moves so fast that it almost becomes like a bullet. It cannot pierce the skin but it can cause large welts and bruises. When alcohol touches human skin, especially with such force, it can easily get into the organism through it. The smell of the alcohol is enough to cause a slight dizziness when it comes into close-range to the opponent's nose, making the opponent lose concentration and focus. If the user manages to get the alcohol into the opponent's mouth, they'll become more seriously intoxicated. The most serious intoxication occurs when the alcohol enters the organism through an opened wound, because then, it gets directly into the blood system.​
Notes:​
- Depending where the technique hits, and how it hits the opponent (opened wound, smell, though mouth) the opponent may take longer to perform things like hand seals, mould chakra, throw kunais and other weaponry as well as standing up straight. Due to how alcohol can influence a person.
- Only usable twice per battle​
Shuton: Itami no Chuwa | Alcohol Release: Pain Neutralization
Range: Short (Self)​
Rank: S​
Type: Supplementary​
Chakra: 40​
Damage: N/A​
Description: The user will gather Alcohol chakra and concentrate it in their brain and control it to cause the wanting effects of Alcohol on themselves. The user will perform a type of extremely carefully controlled intoxication and use the chakra to greatly decrease the feel of pain. That will increase the user's durability and make them fight for a certain amount of time, even if they receive serious injuries. Although, this technique isn't completely harmless, as the user will still feel some of the bad effects of Alcohol.​
Notes:​
- The effects of this technique last for three turns and they cannot be removed once they're used.​
- During that time, the user will have trouble performing handseals, and it takes and extra +10 chakra to use techniques due to the bad affects of alcohol.​
- Can only be used twice per battle.​
Conditions to be able to use it:
  • Mastery over Water, Earth and Fire.
  • Over average chakra control (at least Kage-ranked).
Is weak to:
  • Fire – Fire uses Alcohol as fuel.
  • Earth – considering Alcohol's properties as liquid.
  • Metal-based (Steel, Iron, etc.) – same as with Earth.
  • Explosion - alcohol would support an explosion.
Is strong against:
  • Lightning – Alcohol conducts electricity very poorly.
  • Cannon Dark – Dark cannot absorb liquids and Alcohol has enough density to defend from raw forms of energy.
  • Aburame bugs - Alcohol can kill the bugs, and also it can be use as a repellent to keep the bugs away from the user.
  • Oil-based – Alcohol is able to partially dissolve oils and weaken elements that are based on it.
  • Germ/Bacteria/Pathogens – Alcohol destroys most micro-organisms.
  • Decay - Decay cannot break the bonds between ethanol and water molecules.
Co-creator: Drackos​
Students I passed this custom element on too: -Broly- & ????​


P a t e n t C e r t i f i c a t e

I, Caliburn of the Custom Elements Bureau, by the power invested in me by Versuvio, Rei, Nexus and Zise, give you the following:​
Nathan., our loyal member, gave on the date July 3rd 2014 a request for a Patent on his custom element (Alcohol); after reading the submission, I decided that the submitted element satisfies all requirements, and am therefore giving him his rightfully earned patent on this element by the following;​

Shuton
Powered by Caliburn
Copyright 2014, Nathan., NarutoBase.net​

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Re: Custom Elements Bureau

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Custom element Japanese name: Sanka aen no hōshutsu

Custom element English name: Zinc Release

The element is based on: Earth + Fire + Advanced Chakra Control

Facts that prove the element to be possible (in the manga context):
Zinc is a very common substance that occurs naturally. Many foodstuffs contain certain concentrations of zinc. Drinking water also contains certain amounts of zinc, which may be higher when it is stored in metal tanks. Seeing the fact that in Naruto they drink water and they store them in tanks, remember the one Naruto and Sasuke blew up when they were on top of the konoha hospital? Zinc is a trace element that is essential for human health, also things like meat and milk is there in Naruto meaning really zinc does exist. Well I don't see a need to elaborate here anymore.

How it works:
Since Zinc is abundantly available in the Earth's crust so extracting it on the earth crust is the first step into creating it. So extracting the zinc using doton based chakra and then heating it up simultaneously using the katon chakra which turns it into yellow in color. Admist of this the second heated up zinc gets exposed into the air / atmosphere it losses a lot of oxygen generated when it was heated up. Thus making it turn white.

The same can be achieved as well if there is no earth source or maybe you are in mid air. The user by generating earth based chakra within his body to be able to manipulate, solidify and extract the zinc that every human has inside their bodies. After that performance the user simultaneously heating it up the zinc extracted using fire nature chakra and then the same thing happens again when it gets exposed to the air it turns white from yellow due to oxygen molecules lost.

Usage Examples:
(Aen rirīsu: Howaito ōbuasaruto no jutsu ) Zinc Release: White Orbs Assault Technique
Type: Offensive
Rank: B
Range: Short-Long
Chakra cost: 25
Damage: 40
Description: The user releases a small-sized concentrated white zinc oxide orbs that plows through physical objects fast in its way. The orbs cannot bounce on any object other than themselves once it comes into contact with something else besides another orb it gets destroyed and puffs. While on the other hand it perks quite a punch since each orbs weighs around 3 kilos each.

(Aen rirīsu: Kokubō gurandotsu no hashira ) Zinc Release: Grand Pillars of Defense
Type: Defensive/ Supplementary/ Offense
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user performs the seals (Dog → Ram → Boar → Monkey → Bird → Monkey → Ram) and then slams his/ her hand on the ground and several pillars of ZnO appear from the ground. Using the Zinc's natural ability that is its ability to store a charge, all lightning based attacks below and of same rank as it would be rendered useless since ZnO will absorb all the lightning.

Conditions to be able to use it:
  • The user must have mastered earth and fire elements.
  • The user must have completed his ninjutsu training, as it requires a great amount of chakra control.
  • Must have high zinc levels on their bodies in order to use it with minimal effect. (Lol must eat a lot of meat)
Is weak to:
  • Water Element: If it gets soaked in water since its insoluble in water, it losses it ability to stay intact as ZnO thus it becomes impossible to manipulate.
  • Earth Element: If wind is blew at it, it adds more oxygen on the element causing it to break down as that causes it to revert into being a grayish metal.
Is strong against:
  • Lightning Element: It gets absorbed by zinc but too much of it get cause it to burst.
  • Ice element: Even if it has low temperature or frozen it can still be manipulated since zinc has its own natural electrical charges
Co-creator: N/A
Students I passed this custom element on too:N/A


_______________


✗ Declined: Zinc is a metal and I don't see anything special about it that sets it apart from other metal CE. Also the overall explanation is very vague and there is barely any elaboration on the properties of zinc.

 
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Re: Custom Elements Bureau

Custom element Japanese name: ナパーム Napāmuton

Custom element English name: Napalm Release

The element is based on: Fire+Earth+Wind

Facts that prove the element to be possible (in the manga context):

Fire, wind and earth elements are the basic five element any Shinobi who uses ninjutsu can master. Each of those elements have shown throughout the manga their correlation with Napalm; Such as Fire Release: Great Fire Annihilation resembles projected Napalm figure with its construction. Also, fire element has been used in combination with flammable oil, the oil toads can generate from their mouths by using the Toad Art: Oil Projectile (Also known as Toad Oil Bullet Technique) to create a collaboration technique that fuel the fire in an effect like a flame-thrower, which cause a conflagration of far greater power and magnitude than the original fire ninjutsu used on its own could have, just like the Fire Release: Toad Oil Flame Bullet Technique. A Sage art called Goemon was made out of oil, fire and wind elemental combination which man large volume of extremely hot oil waves covering large areas, which is very similar to Napalm usage. Wind element is an element that can be used to empower fire style and increasing its strength, Napalm uses wind element to increase its range and motion, like the way Kakuzu used his masks to combine them into one furious technique. Earth element can be used in many forms and one of them is tar which is flammable, it can create a Napalm-like effect when combined with fire. Stronger proofs would be the Kekkei Genkai elements such as Lava release is an advanced nature kekkei genkai that combines fire and earth-based chakra to create lava and related substances that can serve multi-faceted purposes. Lava is similar to Napalm's nature, being a mixture of a thickening/gelling agent and petroleum or a similar fuel while Lava is made of molten rocks which grand it its properties of stickiness or heat. There's also Explosion Release, which give the wielder the ability to utilize explosive chakra in combat, allowing them to cause explosions in objects they come into contact with. That element was combined with clay by Deidara, who shapes the clay then trigger it when it reaches the desired location from afar, causing it to explode, and that resembles an example combination of earth, wind and fire elements.

How it works:

Napalm is a very flammable oily substance that is a combination of the names of two of the constituents of the gelling agent: naphthenic acid and palmitic acid. It is believed to be formulated to burn at a specified rate and to adhere to surfaces to increase its stopping power. During combustion, Napalm rapidly deoxygenates the available air and generates large amounts of carbon monoxide and carbon dioxide. It can burn for a long time and can do a lot of damage to its surrounding as well as it can damage people. The effect of Napalm is't limited to direct contact like hyperthermia/heat stroke but also could cause radiant heat, dehydration, suffocation, smoke exposure and carbon monoxide poisoning. The element of napalm consists of other elements like sodium a metal compound also an oil substance called palmitate. Napalms structure can be changed using different igniters like thermites.The user would mix the elements of earth, water and fire creating Napalm element and use it in the form of spewed ignition like fire style, or releasing it from the floor like earth or water element. It's shape can be manipulated and so is it's condensation, but a common factor is that wherever it's erupted is where it was most concentrated. Air is critical for it's existence, if it was voided from it, the flame will simply take off; Napalm partially combusts the oxygen in the air, turning CO2 (carbon dioxide) into CO (carbon monoxide). In some cases, people have been boiled to death in rivers made hot by the heat of napalm bombs. It's very sticky and can adhere to the skin even after ignition, causing terrible burns. Because napalm burns so hot, slight contact with the substance can result in second-degree burns, eventually causing scars called keloids. Napalm is effective against dug-in enemy personnel. The burning incendiary composition flows into trenches and bunkers, and drainage and irrigation ditches and other improvised troop shelters. Napalm users have high heat tolerance, however, nothing inhuman.


Usage Examples:

Napalm Release: Gone Boom Boom | Napāmuton: Usesaru Bu-mu Bu-mu
Type: Offensive
Rank: B-Rank
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user would gather chakra in both palms before generating a burst of napalm as his fist adjoin. The quantity of napalm generated is rather small but it would reach a target few meters away at a magnificent speed.

Napalm Release: Human Flamethrower | Napāmuton: Genkai Tsutsuhi
Type: Offensive
Rank: A-Rank
Range: Short - Long
Chakra: 30
Damage: 60
Description: The use generate a jet stream of napalm that could reach a long distance.

Napalm Release: Napalm Overlay | Napāmuton: Napamu O-Barei
Type: Attack
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user performs molds Napalm chakra and does one hand seal. They then release from their mouth a Jetstream of Napalm that they can control by moving their head. The Napalm adheres to earth technique such as Earth Release: Hardening Technique or a earth dome technique and raises the temperature of the earth, causing sever burns to the opponent. This technique also combusts the oxygen in the Air, causing suffocation.

Napalm Release: Sea Of Hellfire | Napāmuton: Umi no Makaihi
Type: Attack
Rank: S
Range: Long
Chakra: 40
Damage: 80
Description: The user does one handseal and inhales while molding a great amount of Napalm chakra into their lungs and expelling a large of napalm from their mouth. The Sea of Napalm then widens, covering an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

Napalm Release: Carpet Bomb | Napāmuton: Juutan Joukeiki
Type: Attack
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user Gathers their chakra required for Napalm release and performs two handseals. They then proceed to create 10 densely compressed balls of Napalm before them then shoots them towards the opponent with tremendous speed. The balls tend do explode on contact and spread to nearby areas, burning everything it touches until there's nothing left.


Conditions to be able to use it:

Mastery over Earth, wind and fire elements.
Excellent chakra control and level(Kage level at least)

Is weak to:

Earth element; Able to contain the element effects and void it from air.

Water Element; A great quantity of water is able to consume the heat of Napalm lowering it mobility leaving it as a layer of warm oil on the surface of the water body.

Is strong against:

Wind element; would simply consume it.
Wood element; would burn it off.
Ice element; instantly melt it down.
Fire element; would simply consume it.


Co-creator: Anbu Junior
Students I passed this custom element on too: ? & ?

Previously submitted here: . Permission to resubmit granted here: . Somebody did try to resubmit it after but I don't think he was authorized to do so neither was he active for the last two years.


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✗ Declined: For starters your explanation is all over the place. It seems you just threw stuff in there which you think os important, but are not cohesive with each other. You copy pasted entire sentences of wikipedia of which I'm not even sure why they are here. Also as napalm is used as an incendiary product and in incendiary bombs, meaning it's set on fire, I don't think it sets itself on fire. So the the entire reasoning of it's hot is very flawed. Finally we already have tar, petroleum, oil and greek fire and I don't really see anything that makes napalm so different from these?

 
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