[CJ] Archery Customs always make me Quiver

Imperfect

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"Nock, nock."

"Who's there?"

"Arrow."

"Arrow who?"

"I used to be an Adventurer like you... Then I took an arrow in the knee."



Okay, jokes aside, here it is. PHP coding for easy pasting into CJ threads is in the second spoiler. :p

(Fūton: Chokusen to Yajirushi no Pasu) Wind Release: Straight and Arrow Path
Type: Offensive/ Supplementary
Rank: B-Rank
Range: Short - Long
Chakra: 20
Damage: 40
Description: The user starts by infusing Wind Release Chakra into a projectile weapon, typically a Bow and Arrow, but other forms of weapons that fire projectiles are applicable, such as blowguns, crossbows, etc. As they infuse their chosen weapon with the Chakra, they become completely shrouded in a light swirling vortex with a faint green hue. The user then launches the projectile, deliberately aiming off-target as a means of faking-out their true quarry, as the shroud channels from the weapon into the fired projectile. As the infused projectile flies through the air at high speed, thanks to the shroud of Wind reducing wind resistance for the projectile, once it reaches a certain point, usually as it is about to fly past the intended target, the user surges their Chakra, activating the shroud's second effect. The majority of the shroud's presence becomes accumulated at one specific point along the shaft/ body/ etc of the projectile, and immediately releases three bursts of Wind, first to halt/ slow the projectile down, second to change its trajectory, then finally fire the projectile in that direction at top speed. The sudden change in the projectiles trajectory, and the process used to achieve this change, is virtually instant, making it very difficult to track without some form of Chakra Sensory or Dōjutsu but not impossible and harder still to defend against, simply due to the tricky nature of the shot. Finally, the user can either apply the shroud to multiple projectiles, such as knocking multiple arrows on a bow simultaneously, or infuse a single projectile with the ability to change it's trajectory multiple times, but with each additional projectile or infusion into a single projectile, the power of this Jutsu is distributed equally amongst them, to a max of 4 projectiles with 10 power each, or 3 consecutive changes in a single projectiles trajectory. Easily utilized for swift and silent take-downs during covert ops, this technique is also very handy for simply outright shooting the user's targets with a blindingly fast, Chakra infused projectile, and was used by a lone Guardian, and legendary Hero of Justice, who only appeared when the world was drenched in warfare, and on the brink of annihilation.

Note: Can be used a max of 5 times per battle, and only once per turn.
Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.

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PHP:
[B](Fūton: Chokusen to Yajirushi no Pasu) Wind Release: Straight and Arrow Path[/B]
[B]Type:[/B] Offensive/ Supplementary
[B]Rank:[/B] B-Rank
[B]Range:[/B] Short - Long
[B]Chakra:[/B] 20
[B]Damage:[/B] 40
[B]Description:[/B] The user starts by infusing Wind Release Chakra into a projectile weapon, typically a Bow and Arrow, but other forms of weapons that fire projectiles are applicable, such as blowguns, crossbows, etc. As they infuse their chosen weapon with the Chakra, they become completely shrouded in a light swirling vortex with a faint green hue. The user then launches the projectile, deliberately aiming off-target as a means of faking-out their true quarry, as the shroud channels from the weapon into the fired projectile. As the infused projectile flies through the air at high speed, thanks to the shroud of Wind reducing wind resistance for the projectile, once it reaches a certain point, usually as it is about to fly past the intended target, the user surges their Chakra, activating the shroud's second effect. The majority of the shroud's presence becomes accumulated at one specific point along the shaft/ body/ etc of the projectile, and immediately releases three bursts of Wind, first to halt/ slow the projectile down, second to change its trajectory, then finally fire the projectile in that direction at top speed. The sudden change in the projectiles trajectory, and the process used to achieve this change, is virtually instant, making it very difficult to track without some form of Chakra Sensory or Dōjutsu but not impossible and harder still to defend against, simply due to the tricky nature of the shot. Finally, the user can either apply the shroud to multiple projectiles, such as knocking multiple arrows on a bow simultaneously, or infuse a single projectile with the ability to change it's trajectory multiple times, but with each additional projectile or infusion into a single projectile, the power of this Jutsu is distributed equally amongst them, to a max of 4 projectiles with 10 power each, or 3 consecutive changes in a single projectiles trajectory. Easily utilized for swift and silent take-downs during covert ops, this technique is also very handy for simply outright shooting the user's targets with a blindingly fast, Chakra infused projectile, and was used by a lone Guardian, and legendary Hero of Justice, who only appeared when the world was drenched in warfare, and on the brink of annihilation.

[B]Note:[/B] Can be used a max of 5 times per battle, and only once per turn.
[B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.

[SPOILER][CENTER][IMG]http://i.imgur.com/QBq7M5S.gif[/IMG]

[IMG]http://i.imgur.com/LofrDh0.gif[/IMG][/CENTER][/SPOILER]
Any questions? Shoot. Otherwise, enjoy. :D
 

Imperfect

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If multiple arrows are fired, how many times can they change their trajectory? Is it different for two, three or four arrows? or can they only change their trajectory once?
The way it's worded implies that it's one or the other. If it's applied to multiple projectiles, it's one change for each projectile, no matter how many projectiles you apply it to. That's why you can have up to 4. If it's applied to one projectile, it's up to 3 changes in it's trajectory. Since I didn't think to add wording like "the user can control this process to any logical point between the two usages" or something along those lines, it's one usage or the other, which is still very versatile. :D
 

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Time to nock and load, cause we have another one incoming.

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(Raiton: Kossetsu Risō) Lightning Release: Fractured Ideals
Type: Supplementary/ Offensive
Rank: A-Rank
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user starts by performing a sequence of two Handseals, Snake → Horse gathering a large quantity of Lightning Release Chakra, and infusing it into a projectile, such as a bolt for a crossbow. As they infuse their Chakra into the projectile, they become completely shrouded in a heavy aura of reddish-purple lightning. The user then takes aim, either into the air, or at a target before them, depending on how they wish to utilize this Jutsu, as there are two different, but conceptually identical usages for this Jutsu.

The first is for enemies that generally have some semblance of distance from the user. By aiming into the air, the user then fires their projectile into the air in an arc, aiming to hit the target on the descent of their projectile's arc. Once the projectile reaches a certain distance from the user, Mid-Range or beyond, the Chakra infused into the projectile "activates", forcefully shattering the fired projectile into numerous pieces, all carrying their own equivalent portion of the projectiles Chakra. Each fragment of the projectile then instinctively moulds the Chakra into the form of the original projectile, effectively creating a barrage of dozens of lightning-based projectiles formed from the scattered remnants of the original projectile. As the barrage of Chakra projectiles descends upon the target, the effect for each individual projectile is equivalent to that of an explosive tag, as when they hit the ground, surface, object, target, etc, they release the Chakra constituting the form of the Chakra projectiles in the form of of a concussive blast (Roughly 2m radius around the point of impact), individually dealing small amounts of impact-based, kinetic damage to the target which combines to create one, singular explosion, engulfing the surrounding area (Roughly 15m radius around the target).

The second application is similar to a certain degree, but is utilized for close quarters engagements, allowing range/ projectile fighters, who are generally susceptible to attacks in close range, due to their weapons being more inclined towards distant targets, to defend themselves. Instead of aiming into the air/ at the sky, the user aims directly at their target, and fires. Upon being loosed, the Lightning Release Chakra contained within the projectile automatically initiates both the fragmentation and shaping aspects of this technique, causing the lightning projectiles to be shot off in a cone towards the target direction. Due to not having travelled as far, or gained as much speed or force due to the descending arc found in the former usage, this usage lacks any of the concussive force found in it, and instead, the projectiles pierce through the target, shredding and embedding themselves within the their body. Once the projectiles have embedded themselves within a target, after 1 turn, the Lightning Release that constitutes the projectiles themselves dissipates, leaving behind open wounds within living targets, or cavities in solid surfaces they plant themselves within, potentially leaving fresh lacerations in their place.

Note: Can be used a max of 3 times per battle, and the user must wait 2 turns between each usage.
Note: Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.

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PHP:
[B](Raiton: Kossetsu Risō) Lightning Release: Fractured Ideals[/B]
[B]Type:[/B] Supplementary/ Offensive
[B]Rank:[/B] A-Rank
[B]Range:[/B] Short - Long
[B]Chakra:[/B] 30
[B]Damage:[/B] 60
[B]Description:[/B] The user starts by performing a sequence of two Handseals, Snake → Horse gathering a large quantity of Lightning Release Chakra, and infusing it into a projectile, such as a bolt for a crossbow. As they infuse their Chakra into the projectile, they become completely shrouded in a heavy aura of reddish-purple lightning. The user then takes aim, either into the air, or at a target before them, depending on how they wish to utilize this Jutsu, as there are two different, but conceptually identical usages for this Jutsu.

The first is for enemies that generally have some semblance of distance from the user. By aiming into the air, the user then fires their projectile into the air in an arc, aiming to hit the target on the descent of their projectile's arc. Once the projectile reaches a certain distance from the user, Mid-Range or beyond, the Chakra infused into the projectile "activates", forcefully shattering the fired projectile into numerous pieces, all carrying their own equivalent portion of the projectiles Chakra. Each fragment of the projectile then instinctively moulds the Chakra into the form of the original projectile, effectively creating a barrage of dozens of lightning-based projectiles formed from the scattered remnants of the original projectile. As the barrage of Chakra projectiles descends upon the target, the effect for each individual projectile is equivalent to that of an explosive tag, as when they hit the ground, surface, object, target, etc, they release the Chakra constituting the form of the Chakra projectiles in the form of of a concussive blast (Roughly 2m radius around the point of impact), individually dealing small amounts of impact-based, kinetic damage to the target which combines to create one, singular explosion, engulfing the surrounding area (Roughly 15m radius around the target).

The second application is similar to a certain degree, but is utilized for close quarters engagements, allowing range/ projectile fighters, who are generally susceptible to attacks in close range, due to their weapons being more inclined towards distant targets, to defend themselves. Instead of aiming into the air/ at the sky, the user aims directly at their target, and fires. Upon being loosed, the Lightning Release Chakra contained within the projectile automatically initiates both the fragmentation and shaping aspects of this technique, causing the lightning projectiles to be shot off in a cone towards the target direction. Due to not having travelled as far, or gained as much speed or force due to the descending arc found in the former usage, this usage lacks any of the concussive force found in it, and instead, the projectiles pierce through the target, shredding and embedding themselves within the their body. Once the projectiles have embedded themselves within a target, after 1 turn, the Lightning Release that constitutes the projectiles themselves dissipates, leaving behind open wounds within living targets, or cavities in solid surfaces they plant themselves within, potentially leaving fresh lacerations in their place.

[B]Note:[/B] Can be used a max of 3 times per battle, and the user must wait 2 turns between each usage.
[B]Note:[/B] Can only be taught by Iᴍᴘᴇяғᴇᴄᴛ.

[SPOILER][CENTER][IMG]http://i.imgur.com/sAFrmt8.gif[/IMG]

[IMG]http://i.imgur.com/9bVFGFd.gif[/IMG][/CENTER][/SPOILER]
Okay, so, in the same vein as the last technique, this one has you imbue a projectile with Lightning Chakra, with the intention to shatter the projectile itself, making numerous shards of the original projectile that carry their own amount of Chakra, which then form into Chakra projectiles that are identical to the original. This happens, regardless of which usage you perform, one being for Mid - Long Ranged enemies, the other for direct engagements in Short Range. The former essentially fires them in a high arc, which gives them more concussive qualities, causing an explosion in a 15m radius around the opponent, while the second is a direct assault with a cone-like formation straight from whatever is firing the projectile, be it a crossbow, or something more complex, like a blowgun, or whatever. Would be amazing if we had access to guns, but noooo... Anyway, in summary, it's a technique that allows you to engage in long and close range with weapons that excel in the former, and fail in the latter. You can blow up ranged targets, or put holes in close ranged ones. If there's any questions, ask away, otherwise, once more, enjoy. :)
 

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very, very nice technique and just one question. Is this limited to projectiles like arrows, kunai etc? Technically a spear or sword can be a projectile so would this work on that aswell?
 

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very, very nice technique and just one question. Is this limited to projectiles like arrows, kunai etc? Technically a spear or sword can be a projectile so would this work on that as well?
Okay, you might just be memeing, but if you aren't, kudos... Mr. Archer who throws swords...

On to the question though... It doesn't expressly say that it can or can't be used with "projectiles" like those. Rather ambiguous in the wording, so I can understand where you're coming from, but my intention is to use this with weapons that fire projectiles, not projectiles the user themselves throws with their hands or through similar means. This can be discerned from the wording found throughout the technique, like; "By aiming into the air, the user then fires their projectile into the air in an arc..." and "the user aims directly at their target, and fires". The wording implies there's something being shot, not thrown, like the example of releasing a bolt from a crossbow states. Only way I see this Jutsu being used with non-conventional """""projectiles""""", like regular weapons, is if you are in fact launching or firing them at high speeds in some manner, and not just throwing them by hand, cause just throwing a Kunai in an arc for example wouldn't give you the same speed, and thus end result, as say an arrow being loosed, like you see in the second example image. As for things like Kunai, to be frank, only way I see this Jutsu being used with a Kunai is if you get permission to use a .

TL;dr, it's not really what I intended when I wrote the Jutsu, but if it follows the wording of "firing" a something that can be classified as a projectile, I don't see it as a problem, so long as it isn't a blatant stretch, or abuse of the Jutsu. That's the best answer I can give to be frank. Hope it helps.
 

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I'll edit the technique into my post. For now perform it or analyze

(Ototon: Shinsei no Asgard) - Sound Release: Asgardian Divinity
Type: Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: The user will release their ototon chakra throughout their body to vibrate their body at the same frequency as an object or technique. They will appear to flicker at an exceedingly fast rate, matching the vibrations of the targeted element or material. This will allow the targeted entity to move through them or for them to move through it without taking damage. As there is totally no interaction between the user and the entity, this will allow them to phase through techniques regardless of it's damage. This will work regardless of it's properties or phase, working equally on solid, liquid, gaseous, energy and other states of matter. It should be noted that the user can still move and interact with things as normal barring the material in question (e.g. steel), allowing them to run, wield weapons and fight while this is active. However they should take care when using this technique, as if the floor is composed of the same material, they will phase through it and fall perpetually.

Note: Lasts one turn
Note: Can only be used four times per battle
Note: No S- Rank or above Sound in the next turn
Note: Only works on S-Ranks of equal or lesser chakra
 

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Por que no los dos?​




A young man with an odd, almost cartoonish, yet clearly determined face, blonde hair swept up into a cowlick, and an odd outfit emblazoned with the number "1,000,000", cheerfully approached the strange man offering him power. At least it wasn't candy. Then the two would need to have a talk... As he grew close enough to engage the man, he introduced himself;

"Hello there!! I'm Mirio, but you can call me Lemillion, 'cause I want to save one million people!!"

With his introduction seemingly falling on pre-occupied ears, he simply turned his attention to the the scroll presented before him, and studied it's contents, reading over each word carefully. Once he had finished, he took several steps back, hunched over, and began to channel Sound Chakra throughout his body, showing clear signs of effort and enthusiasm in equal parts. As his body began to vibrate, Mirio showed signs of joy, however, as he wasn't overly concentrated on the specific frequency, his control faultered, and that joy quickly turned to embarrassment, as his body vibrated through his own clothes, leaving him with nothing on but his birthday suit. As he stammered and tried to regain his composure, or at least his pants, once more his mind wavered, causing the frequency to violently shift, matching that of the ground beneath his feet. In an instant, the young man disappeared, engulfed within the embrace of the earth, never to be seen again...

For about 3 weeks. He returned, with pants, a well traveled suitcase, with souvenir's a-plenty casually hanging out of the sides, as though they were haphazardly thrown in, and to top it off, a very nice, well rounded tan. As he placed his overly-exotic sunglasses on top of his head, he inquisitively exclaimed;

"You're still here?! I've been gone for weeks!! I fell for ages, until I popped out on the other side of the world. It's a good thing I landed at a nudist beach, so I guess I fit right in... With no real way to get back quick, I figured you'd just move on, so I decided to have myself a little holiday, and backpack my way home. If I knew you were still here, maybe I wouldn't have taken my time... Anyway, I guess you're waiting for me to describe what I went through?"

Taking out a notepad and pen, Mirio doodled a simple example of what happened. As his body vibrated at such specific frequencies, its permeation matched that of the materials he was in contact with, first being his costume, then the ground itself. By matching their specific frequencies, the two achieve a sort of resonance that allows them to phase through one another, allowing Mirio to slip through any and everything, so long as he can match it's own unique frequency. In simple cases, it meant he couldn't ever be locked out of his house ever again, and in more specific, important situations, it could be life saving. For example, he could run into a burning building, with less of a threat than normal, by matching the frequency of the smoke produced, which is what typically takes lives during a fire, allowing him to avoid the gaseous threat. But as he found out with his mishap, it can also be detrimental for one, as he matched the frequency of the surface he was standing on, and found himself trapped, falling for hours until he finally emerged, somehow unscathed. If he tried to undo the Jutsu, he would find himself suffocating to death within the ground itself, a haunting fate indeed... But with macabre thoughts aside, Mirio could recognize this Jutsu's true value in saving lives, including his own, and especially others. With a polite bow, he then thanked the stranger, for both the technique, and his patience, before, once again, disappearing into the ground, this time with a more deliberate, excited yelp...
 
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