(Koton:Kusari Kanshu)-Steel Release:Chain Warden
Type:Supplementary
Rank:S
Range:Created shorth with long range reach
Chakra:40
Damage:80
Description:The user will perform a single hand seal whilst channeling chakra into his hands.He will then proceed to slam both his hands to the ground,releasing the previously gathered chakra into it.He will then manipulate it to create a large humanoid warrior made completely out of black steel with steel spikes for fingers.The warrior is two and a half meters big and quite massive.He can move around the battlefield at the users will.The inside of the the warrior is,however hollow,housing winded up chains.The chains exit the warriors body in each of his fingers along with the spikes on the top of them.The spiked chains can be directed to attack the opponent,stab him or bind him.The warrior can also spin them at great speed,creating a sort of shield in front of him,to block incoming attacks.The chains are quite long and they have mid range reach from the warrior,they are also thick and heavy,having A rank steel strength.All five chains from one arm can also be wrapped together into one big chain for the warrior to utilize a S rank attack.
~Note:No above B rank steel techniques for two turns.
~Note:Can be used once.
~Note:Lasts 3 turns.
Note: Using the chains to attack counts as one of the three moves per turn.
(Koton:Shādo)-Steel Release:Shards
Type:Supplementary/Offense
Rank:C
Range:Mid
Chakra:15
Damage:30
Description:The user will gather chakra into his dominant foot and proceed to stomp the ground with it,releasing the previously gathered chakra into it.He will then use it to create a large amount of triangular black steel shards from the ground.The shards begin erupting first just in front of the users foot and then span outwards in the desired direction.As they come from underneath they move the soil as they are created and also are created like a wave moving in the same direction they can be spotted.They can either be erected so the unwary can step on them,piercing their feet.They are quite difficult to spot especially in the dark as they are black and don't reflect much light.Or they can just be created to lie latent on the ground like somebody left them there.In which case,the user can use some wind or water technique of adequate scale and form to carry the shards at the opponent,adding to the damage of his techniques.Depending on the strength of the carrying technique,the shards can shred skin and muscle from the opponents body as they cut him.However nothing prevents the opponent from utilizing the steel shards in the same way against the user.
~Note:Can be used three times.
~Note:The shards can be created to span up to mid range from the user,however as a technique picks them up,they don't effect that techniques range in any way.
(Koton:Sentou Yanagi)-Steel Release:Whomping Willow
Type:Offensive/Supplementary
Rank:S
Range:Short-Mid
Chakra:40(-20 per turn to sustain it)
Damage:80
Description:The user will focus his chakra towards his hands and after that he will slam both his hands to the ground and release the chakra into it,creating a tree,namely a willow of black steel,from it.The main stem of the tree is about 10 meters high.It is composed out of several large chains (around 50cm width each) twined around each other.At it's top there can be up to five large branches (30cm width) and on each of them dozens of long but thin whip-like chains (up to 5cm width) that get swung around as the larger parts of the tree move. .The tree can swing the large branches and the whips on them at high speeds in order to attack the opponent,it can even bend the main stem and attack with it's whole body but that type of attack is only short ranged.If the main stem of the tree or one of the five main branches is destroyed,the user can channel his chakra to the whip-like branches and gain control of them.The user can control the branches as large vines of steel.He can move them around the battlefield and use them to attack the opponent by wrapping them around him,binding and suffocating him.The user can control the branches up to mid range from him.They have only C rank steel strength,however.If the user stops channeling his chakra to the tree it will remain on the battlefield but would be immobile.
~Note:Can be used two times per battle.
~Note:No Steel release techniques in the same turn.
~Note:Lasts for two turns.
(Koton:Ari)-Steel Release:Ants
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15 (+5 per turn)
Damage: N/A
Description: The user makes a handseal, then will create several hundred little, ant-sized creatures in their vicinity. They don't really resemble ants as they are just a small and hollow ball of steel with six little legs. The ants move in a group and there is enough of them to fill the whole area of short-range around the user, although they could be sent further in different formations.The ants have no battle capability but they contain small bits of the users chakra and are connected to the user. Their bodies are very weak and when stepped on,they break,allowing the user to pinpoint foreign movement.
~Note:Can be used three times.
~Note:Last for three turns unless destroyed or carried to long range from the user.
Hide
(Koton:Fenikkusu)-Steel Release

hoenix
Type:Offensive
Rank:C
Range:Mid
Chakra:15
Damage:30
Description:Mostly used for distracting the opponent.The user will create a medium sized bird with a body length around 1 meter,not counting the long tail made from steel strings behind it.The phoenix is too small to enable the user to fly on it,but it flies fast (normal Kage running speed) and has a sharp,dagger like beak with which it can stab the opponent.The phoenix once destroyed can be reformed with the user performing another hand seal(doesn't count towards the 3 jutsu per turn limit).It can be reformed from no matter how small the pieces of steel but they have to be within mid range of the user.
~Note:Can be performed twice per battle, and each can be reformed twice.
(Koton: Gyanburā Shikake) - Steel Release: Gambler's Gimmicks
Rank: B
Type: Offensive,defensive,supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will clench his fist and in it create up to 3 regular sized,either coins,dice or cards made out of black steel.The user can then manipulate the creations and make them grow exponentially.As the growth is triggered,they grow to a fixed size.The sides of the enlarged dice are 2m,the coins have a 2m radius and are 30cm thick while the cards are 2.5x1.75m in size and around 20cm thick.For the user to trigger the growth he has to be in contact with what he decided to make,but he can trigger it and throw them and they will continue to grow in the air.They don't take long to grow,around the time they reach mid range from the user they would be full sized.They can be thrown as a weapon or to create an obstacle between the user and the opponent.The gimmicks always grow outward from the user.
~Note:Can be used three times.
~Note:Once they are created they have to be grown either in the same or next turn.