Amaterasu - (Sage Mode Mastery 1/2)

Kooljay

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Official Fight
5 Posts Each - Match decided by sensei grading or forfeit
Mid Range
Terrain: Uchiha Hideout - Amaterasu Sitting in Chair
I will be using Amaterasu
Post your bio and intention to move first or not.
Lastly, have fun.​
 

Mirai 🥈

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Anastasia.

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​
The exterior structure of the ancient compound remained intact, though crevices ached through it, moss slowly migrating along its stoney surface, but what can be chalked up to being battle scars of wars long gone. Anastasia, the Tsaristsa graced the lands with her presence, as though the very world bent to her Authority. She was given specific coordinates by the Fatui, rumors of a fierce relic buried deep within the catacombs, once belonging to the Primordial Humanity. While her field operatives was fully capable shinobi, many didn’t return; rather than risking anymore lives, the Tsaristsa mobilized. As she entered, there was a sense of unease within it, though little did she know, she wasn’t alone. It seems like a deadend… she thought, until she noticed something most had overlooked, as she walked through what seemed like an ordinary wall, but hidden behind it- it was a sort of central point.

This wasn’t in the reports, so it was either deliberately omitted, or worse, they never made it out alive. She slowly walked through, her eyes pacing the scenery, until she stumbled upon a figure, sitting on some sort of…throne. Anastasia took a moment to stop, her face remaining subtly unchanged as her stoic glare pierced through the barely visible light, seeing what appeared to be a young woman, idle but…alive. She grew wary, perhaps she was the cause of her operatives demise, and if so- she intended on repaying the favor.

Stranger. I don’t wish to make this complicated. Perhaps I am intruding in your meditation, or perhaps you seek what lies within these walls as well, it matters little to me.

She said her tone was neutral, but intentful; she focused more on the surroundings. A closed space, thus if she desired to keep things to a bare minimum, she needed to not risk completely reducing these halls into an icy remain. As she exhaled, frost would be evident; as she gestured to the woman- a violent storm of ice, snow and hail began. The very chakra of Hyouton was infused into the surrounding moisture, as the room’s temperature began to massively drop.

The surrounding snow storm would have filled the area rather quickly, acting as both cover, an offensive intention as the dormant woman would eventually become bombarded by the icy terrain, and lastly, to hinder the visibility between the two. Anastasia would have also passively summoned an Archer Class Noble Phantasm, as an icy quiver would become strapped to her body, immediately infusing her with it’s augmentation and gifting stronger dexterity; while with the Prana empowering her ability to see beyond the boundaries of mortals, piercing through the icy veil between herself and the stranger.

The bow in question would be summoned within her right palm, as she waited silently, with her signature weapon, the Banshosen, remained idle on her waist.

You’re on a deadline, child. Leave now, while mercy is still an option. ​

(Kyousei Hyouton no Jutsu) Greater Ice Technique
Type: Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60 + 10 via Mind = 70
Description: Similar to the original, weaker technique, the Greater Ice technique allows the user to, by making a simple hand seal (Ram) produce walls, pillars, etc of snow or ice. The ice constructs are rather simple in nature but resilient and strong, with the user being able to materialize them anywhere short range (though from that point they can grow up to long range) from him from the moisture in the air. He can, however, use any proportional water source within short-long range of him to produce said constructs. These can also be directed and propelled as projectiles towards targets. In both cases, the size and possible uses are limited only by the users will, chakra and skill. It also allows the user to cool down existing moisture in the high atmosphere to bring down a snow storm, similar to the original technique yet stronger and faster acting. This snow storm will not directly harm anyone but is useful to cover the field in snow rather quickly (2 turns) and to hinder visibility, sense of touch and hearing on anyone caught inside. The user is not immune to these effects though and must spend 15 chakra points per turn to sustain the blizzard, while becoming unable to mold other elements than Water, Wind or Ice.
(Busou: Kenshoushi no Seiki) – Surge of Armament: Century of Champions (Passive via Heroic Spirit Rank)
Type: Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique is the most fundamental Armament technique in the Surgebinder arsenal and covers each major class of warrior. The user can summon the Noble Phantasm anywhere on the field, but it must be at least short-range away from the opponent unless the user is also inside that range. Servant rank Surgebinders can sustain the summoned Phantasm indefinitely but they will be prevented from calling forth any further Noble Phantasms until they return this one to the Throne. Heroic Spirits and above can sustain two Noble Phantasms indefinitely but will also be prevented from calling forth any further weapons until at least one is returned.

Bows of the Archer
The user will summon any kind of bow as well as a quiver full of arrows onto their back. The quiver will appear with a strap that will be fastened onto the user's body. Upon contact with the bow, the user's body will be flooded with an incredible amount of prana. This will enhance their sense of sight without making them more sensitive to bright lights or intense stimuli. This increased visual acuity will allow them to see everything in the landmark they're in as well as see through clouds of dust, mist and heavy rain. This means they will be completely unaffected by such conditions present in certain landmarks. Their eyes will also become capable of following the speed of quicker targets, which translates to a tracking increase of x3. The arrows will not be subject to the effects of gravity or air resistance and so they will continue perpetually nor will they ever slow down since no energy is lost. They will also cleanly slice through basic weapons and ninja tools them without being deflected off their trajectory in the slightest. They will seek out and be drawn to targets with chakra foreign to the user's own once they are fired. When multiple sources of foreign chakra exist, they will always be directed towards the ones with the greatest concentration of chakra. Once per turn, by pulling back the bowstring and releasing it, long stream(s) of wind-infused prana will be emitted from the front of the bow. The infusion of wind chakra will give the prana distinct slicing properties, enabling them to cut straight through solid targets. This is an A-Ranked ability, will cost a move and has a long-range reach. Both the normal arrows and the streams of prana will travel at twice the user's speed.

Stats

Tracking: 12 (36)
Speed: 10
Health Points: 200
Chakra: 1500 > 1430

Sustained
Greater Ice Technique (Storm; Sustained Passively via Sustainment Speciality)
 
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