Akiza unlocks my sharingan

Akiza

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good now for taijutsu.



(Konoha Senpu) - Leaf Hurricane

Rank: D
Type:Attack
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the usere makes a jumping spin kick up high and while opponent has ducked makes a mid-level kick that connects in the rib cage area.

*i make a clone try to do this to you* react accordingly using your sharingan.
 

Pineapple

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as you jump up, i duck down and as your kick comes i grab your leg and and push up, then and you go up, i kick forward, and so you go flying
 

Akiza

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my clone not me xd

good enough. now for...


(Konoha reppu) - Leaf Gale

Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack that is a comprised of a leg sweep.

react properly. *poof*
 

Akiza

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good now...


(Dainamikku Entori) - Dynamic Entry

Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponent.

again, react accordingly. *poof*
 

Akiza

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okay, now tell me what you can do with 2 tomoe, currently, and what you can do with three tomoe...and this is the first training sesh for 3T right?
 

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yeah, 1st session.
with 2 tomoe, you can copy and predict motions, anylize and understand more of the fightt, and you can also track handseals. 2 tomoe can see through C-rank gen.

with 3 tomoe, you can do all of the things 2 tomoe had, but everything is in slow mo, so you can see what is happening easier, you can copy handseals, repeating them prefectly, and can see through B-rank Gen. you can also use 3 tomoe, to cast special genjutsu
 

Akiza

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good. and this is what we'll be doing for this training sesh:

First training session: The Sensei will make sure that the student can locate him into any environment (close range) and somewhat predict his attacks which will be as fast as possible now. Training ends when the student is able to do this without mistakes.

understand?
 

Akiza

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I'll use

(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.

To hide underground

(Your first assignment is to just locate me, I'm not going to trick I'll hiding in one spot underground)
 

Pineapple

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alright
*activates sharingan*
*looks around*
hmmm where is sensei? shes not anywhere infront, left, or right!
*remembers Sakura's finding of Kakashi*
is she underground??
*looks, and sees Akiza sensei hiding underground*
Found you! xd
 

Akiza

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Alright good, now I'll be hiding again and I'll attack this time (this is not like the first time, all attacks and my location would be at close range this time) and I'll be going full speed. YOu'll have to not only detect my location but also react and counter to my attacks. Your timing must be done perfectly and successfully

Uses

(Doton: Shinju Zanshu no Jutsu) - Earth Style: Double Suicide Decapitation Technique
Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user, emerging from the ground below the target area, pulls down the opponent so that only their head is above ground. Unable to move, the opponent can easily be decapitated or tortured.

Immediately going and underground and instead of just pulling you to ground, appears just in front from the ground and does an uppercut then follows with a spinning back kick
 
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