AK VS. Hoku (CLOSED)

Anbu Kirito

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LoK's RnR
Middle of a forest in the Land of Fire, surrounded by massive, towering redwood-like trees. To the right is a stream running downwind. We are at Short Range, having met en route to the target of an assassination mission. Spurred on by the desire to not fail our respective employers, we enter combat.
Official
Obviously health and chakra must be counted.
Not a rule, but try NOT to kill each other. Also, have fun with RP and don't turn this into jutsu tennis. Lets have a good fight :)

PS: While this thread was posted during another official fight, the battle did not begin (the second post) until that fight was definitively finished. Check timestamps if you're picky.


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Azuma stood in a kenjutsu stance, both hands having fallen to his right side, his right hand supporting his scabbard while his left lay at the handle of his katana. He glanced around, having heard a distinct rustling in the trees nearby, as well as the cadence of footsteps.

Damn! The daimyo said this path was free of enemy ninja. I'll have to give him a piece of my mind when I get back. As for now...

Azuma continued glancing around, preparing for what he imagined to be an oncoming assault. This was far from his terrain of choice, but it would have to do; that was simply the reality of being a ninja.
 
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(Nineko Kuchiyose No Jutsu: Sharuru) Ninja Cat Summoning Jutsu: Carla
Type: Summoning
Spoiler
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user performs the Summoning Jutsu, either through Hand Seals, their Summoning Tattoo or their Summoning Scroll to summon Sharuru. She is a small, white cat with pink ears and brown eyes. She also has two whiskers on each side of her face. Sharuru wears a pink bow near the end of her tail. Carla's usual top consists of a mustard yellow and pink top with a pink bow tie. She has the passive ability to transform into a humanoid form via the Transformation Technique though more akin to Tsunade's useage having a more permanent form, which she uses as a means of combat - being able to use Taijutsu up to A rank, while also moving twice the base speed of her summoner. She is able to be summoned twice per battle, lasting four turns but in order to resummon her the user needs to waits three turns after his dismissal.
Ani Sword (found in bio) strapped to my waist. Current Attire:
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Using Lunaria Hayabusa in signature


A swirl of wind was summoned into the lust forestry – as the young kunoichi and her summoning arrived to the target location. She simply wondered around the wilderness in search of any stragglers she might have missed as she dispatched many of the them who seeked to assassinate her employer. “ Seems I missed one…” she said to herself as she came into the clearing only to find this individual holding his sword in hand, as though he anticipated their arrival. Carla stood directly to Luna’s right side, being two meters apart – as she passively shifted into her humanoid form – as she too was ready for a fight. “Sorry but...” she said softly, her eyes narrowing as she revealed the Hayabusa’s “falcon eyes” which them shifting from red to a bright orange. Immediately, she would swiftly remove a flash bang from her tool pouch, tossing it into the air directly behind of her.

The tool would set off, blinding the enemy with relative ease – but in the process both girls rushed into combat – with Carla immediately closing the gap between them as soon as she was two meters away would perform a flash kick. The humanoid cat would jump, front flipping forwards while channeling her chakra into her left leg to release a blade of chakra to slash directly through the opponent – while Lunaria hanged back performing an illusion to keep her opponent still and unable to shake away from the genjutsu within the same time as the chakra based technique from Carla. Utilizing her mastery of Yin Release, she would render the method of escape via chakra surge impossible.
The cat summon landed on the ground but immediately continued in her pursuit, aiming to kick the opponent in the fast as she hand springs off the ground, and spinning downward into another kick to the head directly.


Storm Leg (Rankyaku)
Rank; B
Type; Attack
Range; Short-long
Chakra cost; 20
Damage points; 40
Description; A taijutsu technique where the user kicks towards the opponent, which makes a a sharp air blade moving towards the opponent that can cut through objects and can severely damage a human flesh.
( Genjutsu: Shibari ) - Illusionary Arts: Binding
Type: Supplementary
Rank: C – A (C)
Range: Short
Chakra Cost: 15 – 30 (15)
Damage: N/A
Description: A very simple yet powerful paralysis genjutsu. The user will cast an illusion which sole purpose is to restrict and paralyze he target. The technique can be cast on more than one opponent at a time, though with the cost of power. The stronger the user is in genjutsu determines how strong their technique is. Non-genjutsu specialists can only cast only use the C-ranked version of this technique and use it on up to two others making the hold D-rank for each individual person. Users with genjutsu as their secondary specialty can use the B-ranked version of this technique and cast the jutsu on a maximum of three people. Users with genjutsu as their primary specialty can use the A-ranked version of this technique and cast the technique on a maximum of three people. Members who specialize in genjutsu are immune to this technique being placed upon them on others with a lower skill level than them; i.e a users with a secondary specialty can't use this on a primary specialist, only those of equivalent rank or lower can be caught with this technique.
(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 x 2 (due to strike in head if successful) = 40
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.
Chakra = 1600 - 30 = 1570
160 HP
 
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Anbu Kirito

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As he glanced around the area vigilantly, Azuma seemed to find nothing but overgrown underbrush and empty branches. Regardless, his instincts told him something was wrong. They were correct. Had he not been so careful to watch for details, he wouldn't have noticed the flash bomb move into his view, and certainly wouldn't have had time to close and shield his eyes at the last second like he had. Upon opening them after the massive burst of light (which still, even with shielded eyes, had left a few colored spots in his vision), a dark red iris and three additional pupils were present in both of eyes. He needed to take this very seriously.

It was also upon opening his eyes that he came to a rather unfortunate realization.

****, there are two of them!

As his apparent assailants left the underbrush surrounding them and made their way onto the path he travelled along, Azuma found himself somewhat surprised by their appearances. One was a young woman with long white hair, and the other was... a cat person, of some kind, he supposed. Weird. Regardless, steadying himself after watching them come into view, he prepared for the oncoming assault. As the cat leapt into the air, Azuma's brain ran through possible countermeasures.

Okay, I can catch her off guard with a fire technique while she's in the air. If that doesn't work, then I can target the other one... who's apparently staying back. Odd. Okay, well, I'll start the juts-

His hands wouldn't move. Quickly glancing down, he could tell that the flow of his chakra was agitated; it was a Genjutsu. Furthermore, as if this wasn't bad enough, the cat was leaping into the air and focusing chakra into her leg. Damn, he could see the kick coming too.

Kai! Kai!!! ****, the surge isn't working. Pain needs to do the trick then.

His jaw still worked. Good to know. Wincing as he bit a chunk out of his cheek, Azuma was finally able to move; and just in the nick of time too. Focusing chakra into his blade through his left hand, he used Iaido to quickly draw his sword into a diagonal upwards crescent slash, which released a similarly crescentic wave of chakra. This crescent made contact with the resulting wave from the cat's kick, neutralizing it. Furthermore, Azuma then weaved the tiger handsign, as he observed and predicted the trajectory of the cat's leap into the air and the following kick.

Gotcha.

Molding a mass of chakra in his stomach, he applied the fire chakra nature to it and quickly exhaled it in the form of a gargantuan, explosive fireball upwards at the cat on its way down towards him in such a manner that it would intercept the kick and hit the creature. For now, that opponent was dealt with. Following this, he quickly drew a tagged kunai from one of his side holsters with his free right hand and flicked it in the direction of the apparent genjutsu user in the back. It wasn't much, but it was something.

This isn't going to be easy.

Chakra: 600 - 30 - 20 - 20 = 550

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.

(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.
 

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Lunaria noticed the opponent having managed to gain his momentum back as she drew his blade and stopped Carla’s assault. He wasn’t a sitting duck as much as she imagined but regardless of this, he attempted to proceeding into attacking the now airborne Carla – to which Lunaria immediately responds by generating water directly underneath him – angled in such a way that it pushed him to forwards. In the event he still continued into his fire ball jutsu – his aim would be misguided now considering his forced relocation. Carla continued into her strike but using the momentum now to spin and drop kick him on his head directly.

Now! she thought, as all this occurred, she would have removed her leg weights – Lunaria immediately dashed towards her left side (you’re right) to get directly behind you as she swiftly rushed in from the five meter mark in an attempt to close the gap. She would draw her kunai out from her tool pouch as well. The two girls had their motions in sync, ready to finish him off if needed immediately but Lunaria wanted to pace herself for once, simply going with the flow.


(Suiton: Mizu Hashira Suiryoku no Jutsu) - Water Release: Water Pillar Thrust Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air
(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
 

Anbu Kirito

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Ah, my ass is wet!

As he prepared to launch the fireball, Azuma found himself pushed upwards and forwards by a stream of water, throwing off his aim. This was, to say the least, an inconvenience. Furthermore, as this occurred, he was observing his more human opponent begin to remove what appeared to be a pair of ankle weights. Thus, doing the only thing that made sense with a fireball primed for use, he tilted his head forwards as he was mid-launch, instead aiming for the genjutsu user directly in front (and slightly diagonally downwards) of him, aiming to hit her and carry her away from the area before she could remove her weights.

Now for the cat...

With the fireball now gone from his chakra circulatory system, Azuma was able to react to the incoming drop kick. Allowing suition chakra to quickly flood the entirety of his body, as the cat's kick made contact with his skull, it, as well as the rest of the creature's body, simply passed through him; he had turned himself into water for a brief second. As soon as the animal exited him, he reformed as a solid being, now ready for a proper counterattack.

He was about 10 feet above the ground, and the cat was falling to the ground at what he imagined was quite a rapid pace, not being able to tell all too well due to his Sharingan slowing her apparent movement down. Regardless, his course of action remained the same.

With the animal still mid-fall, he grasped his sword with both his right and left hands and forced his body downwards, gaining momentum for his attack. Then, as he reached the back of his cat-like foe, he forced the sword into a spiral downwards thrust, drilling into her with his blade. That would hopefully keep the animal down, although something told him it wouldn't.

This can't drag on much longer... it's already tiring.

Yes, it was quite exhausting, and the fight had barely yet to start.


Chakra: 550 = - 10 - 15 = 525 (fireball was already created last turn, so chakra cost is already paid).

Great Blaze Ball
(Katon: Gōenkyū) - Fire Release: Great Blaze Ball
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user after performing two hand seals Horse → Tiger exhales a big-sized sphere of fire that carries the enemy away and causes a massive explosion on impact. The fire ball has a given solidity property to it, being able to punch through solid obstacles without exploding.

Sharingan (Reference)
( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Kenjutsu: Falling Water
( Rakkasui ) - Falling Water
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will drop down upon the opponent from mid air pointing their sword downwards and drilling it down into the opponent.


Water Replacement
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
 

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Despite her efforts being meet with resistance; Lunaria simply couldn’t allow this to go on for much longer – as she noted the individual now aiming his attack at her. She swiftly drew her katana of her own – and with a single spin of the blade; released a surge of magnetic chakra into the surroundings. Swiftly as it approached, the fire ball would be affected by her absorption – as its form was reduced into that of streams of flames. She lifted her hand with the sword in the air as the flames are guided towards it being absorbed into the blade. Normally this would be considered dangerous but due to the blade being an Ani Sword, it immediately neutralized the chakra in the blade – leaving her safe from the detrimental effects of the fire ball. She simply stood back up, and immediately rushed her opponent.

Carla on the other hand watched as her kick connects with the opponent – but immediately shifted into water. It took her by surprise but once she landed below him, she followed up. Swiftly using her high speeds (being twice that of Luna’s) to sporadically and wildly move to her left side which placed her out of the intended strike zone of the opposing foe. Come on Luna! Get your head in the game already or else we aren’t going to win! she yelled at her summoner from the distance. She was right, Luna has been holding back so much it was time she ended the opponent.

Swiftly, her motives shifted – it was time to get serious. All actions happening at the same time


(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
(Kamei Gigei: Raijinshō) Command Art: Raijin Rising
Rank: A (S)
Type: Supplementary
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The Kenjutsu technique allows Swordsmen to more easily fight against Shinboi attacks of all sorts; the user will activate this technique by quickly focusing chakra into their weapon and spinning it in a complete circle in front of them. After this simple ritual is completed, a “magnetic” burst of chakra is released all around the user that causes all foreign chakra to be condensed as it approaches the user. Ultimately, the “magnetized” chakra will be drawn into the user’s weapon, effectively concentrating even large scale jutsu into simple, yet still equally powerful, streams or orbs, depending on the incoming techniques composition. This technique can easily be described as turning the user's weapon into a "Chakra Lightning-rod", thus the name.
*The strength of drawn in techniques does not diminish at all, and if the user doesn’t counter the techniques, the chakra will flow into the user’s body via the weapon and do full damage or preform its intended purpose
*Once activated, this remains active for four turns, but it’s effect is only valid while the user is holding a weapon.
*Only useable 4 times per battle.
*This jutsu only effects "non-solid" techniques like Wind, Fire, Lightning, Water, or objects like mud. Techniques with a sturdy molecular composition won't be affected by this technique, such as Earth or Ice, but does nothing to change their effects if they are not dealt with.
(Ani) Brother (Reference)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
*Note: Ani-infused weapons do not have to be summoned into battle, and can be carried into battle like a traditional Custom Weapon so long as the user's bio states they carry an Ani-Infused weapon.
(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle: offensive Kenjutsu techniques and Command Arts have their power increased by +20, and defensive and supplementary Kenjutsu and Command Arts are increased in their effectiveness by +20 (that is, a defensive technique that is A-rank (60 damage) would be capable of now defending from an S-rank (80 damage) ; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.
*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*While Mythos is in hand, Keotsu is unable to cast Genjutsu at all.

Due to her Ani Sword, Rajin Raising has an absorbing power of 100.
 

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As Azuma drilled downwards, he found himself meeting only the soil of the ground, seeing as his opponent had entered a state of sporadic and non-linear movement to dodge his technique. The cat was capable of reacting quickly; this was, like many other things right now, a problem.

Damn, she's fast. And other one...

Turning around and looking forward, Azuma found himself staring at what looked like a sword gobbling up his fireball. Really? This again? Just last week he'd fought somebody who ate his attacks, now this girl was absorbing them? Come on, couldn't he catch a break? No. The answer is no, he absolutely could not. Thus, he moved into action. Sheathing his sword with his left hand, Azuma watched as both of the two assailants began to reconvene, the human rushing him from the front, and the cat-like creature to his left.

As he observed the duo carefully, a few things occured. First, Azuma shifted into a front facing back stance, his right leg bent behind him and his left leg in front, bent as well, but much less so (65% of weight on back leg, 35% on front). In this stance, his body was facing to the right. Furthermore, he also noticed that he could not recognize his more human opponent's chakra signature. At all. Despite the presence of his Sharingan, he could not see the flow of her chakra. Despite this, he wasn't intending on using Taijutsu at the moment.

I need to keep at least one of them at a distance. I stand no chance in a two versus one fight.

And that was what he would attempt. Azuma began to mold chakra in his belly, applying the Suiton nature transformation to it as he directed it down into the ground through his feet and to the left. This would effectively cause a torrent of gushing water to erupt beneath the cat-person's feet and imprison them in a bubble, hopefully catching them by surprise.

I guess cats hate water anyway.

With that out of the way, Azuma's gaze shifted to the incoming rush. The opponent was only a few feet away at this point, sword at the ready. He needed a close quarters countermeasure.

Fuuton then.

Focusing Fuuton chakra in his feet and right arm at the same time, Azuma would then launch himself forward into a wind-powered dash, throwing a right straight just prior to entering blade range. This would cause an immense gale to erupt from the punch, slamming straight into the woman's gut and sending her flying 10 meters backwards.

If I can keep this up, I should be fine... probably.


In Summary: I land, move into a back stance, water imprisonment your cat, then boruto stream + hurricane fist you, knocking you back to mid range. Health rules are in play so obviously none of this is too significant for you, a Jonin.

Chakra: 525 - 10 - 20 - 20 - 15 - 30 (Hayabusa Drain) = 430


(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment)
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

Note: This creates its own water source.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

( Fuuton: Boruto Sutorīmu ) - Wind Style: Boruto Stream
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: By utilising Wind Release, the user can accelerate their movements, creating an effect similar to tunnel vision. To reach higher speeds, the user can have shadow clones perform the technique on them by propelling them from their feet. This technique can also be used on an ally to increase their speed. Use of this technique can momentarily increase speed by 1.5x but only allows for linear movement up to 5 meters away from the point of origin

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
 

Alyx

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Seeing her partner became trapped in the bubble of water – Luna simply nodded. Carla in response simply dispersed herself from the battle field and return home to the Cat’s homeland. This made it easier for her now to focus on the opponent – simply as he rushed towards her. She utilized her Raijin Rising’s ability to absorb the winds into her blade as he punched to release it, but immediately afterwards Lunaria would have one of her many vector cobra tattoos come to life. The tattoo in question would create a spring like shape from her feet – as she launched herself into the air and above her opponent to avoid him completely but it was time she ended the fight here and now. "It ends here…" said as the vector wings reforged into wings to keep her flight sustained.

† (Bekuta Kobura: Buraku Mamba) - Vector Cobra: Black Mamba †
Type: Sup/Off
Rank: B
Range: Short-Mid
Chakra: 20(-5 p/turn)
Damage: 40
Description: The user releases at will, vectors in any area of their body to form a particular weapon or an object of sort. The user can release say up to 4 vectors at once from his hand and as soon as they are released, they weave/merge themselves into a weapon, for example, a huge blade(7m max) long and can use it to attack and defend. There are plethora of weapons and tools that can be made, though one at a time. Examples: Sword, Scythe, Axe, umbrella, fan, staff, spear, etc, depending on the user's imagination. However, the vectors are still connected to the users hands unless shed. The user can instead of morphing the vectors into offensive weapons, morph them into more supplementary tools. Example is the user can release vectors from his back and weave them into a pair of wings which would apparently aid him to gain flight as the vectors are connected to the user's body unless shed. Another example is the user can release vectors from his legs and morph them into a makeshift surfboard so that he is able to move along water surface or perhaps ride strong wave of water current.
The contructs however are able to revert back to their coily form at will. This allows to move around solid object/obstacles. Example is when the vectors, in sword form, clashes with an object, the user may make the sword to form back into slithery vectors and quickly wrap around the object, binding it or traping it or perhaps to disarm the opponent from their weapon. If the user wants, he may infuse a particular element into the weapon/tool as they are made to gain special elemental affects of the element in question, though doing this makes the vectors submit to elemental strenghts and weakness.
NOTE: The user can make two different weapon on his two hands with each having a B-rank power. However this counts as two moves
NOTE: Usable 5x per battle
NOTE: The vectors would continue to linger until the user calls them back, though the user would continue to sacrifice some of his chakra while they are in play.
 

Anbu Kirito

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Good, that was the cat dealt with. Now for the bigger problem; the human member of the duo was still standing, and she looked pissed. He could only watch on with disappointment as the woman's sword absorbed the gale from his jutsu as if it was nothing. Contemplating his options at the moment, Azuma found himself a tad surprised as the woman leapt into the sky using some...arrow-spring-thing and appeared to sprout wings. That was pretty nifty, he had to admit.

Damn. Need to get me some of those if I survive this.

Unsure of what to do, he once again drew his sword from his scabbard, using his left hand to channel chakra into the blade through its handle, creating a crescent wave of slicing chakra aimed up at the woman. Following this, he swung the sword in the same manner twice more, releasing a total of three crescent blades, if only in a futile attempt to do the damage that his elemental attacks had failed to cause.

Chakra: 430 - 10 - 20 - 20 - 20 - 30 = 330

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

( Suraisu Shinku no Nami ) - Slicing Crimson Wave X3
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple crescent-shaped slash at the opponent, expelling a red chakra wave.
 

Alyx

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Lunaria non chalantly absorbed the three chakra blades into her sword, each one neutralizing as it was. She simply sighed, conjuring a giant dragon composed of the Dark Vacuity Element directly around the enemy afterwards, as it’s giant ten meter body circled around him – immediately rushing in to consume him without remorse. His body would become ionized, being reduced into nothing but ash. "Farwell, valiant warrior." she said as she flew off into the skies above to report to her employer.
(Inton: Dai Mugen Ryu) - Yin Release: Great Phantom Dragons
Type: Offensive/Defensive
Rank: S
Range: Short - Long
Chakra Cost: 150
Damage: 100 | 120 (for multi-element)
Description: A more powerful version of “Yin Release Hungry Ghost Technique.” Rather than the user arbitrarily adding their Yin Release chakra to a specific technique, the user will create a number of large, elemental dragons using any of the basic elements plus their Yin Release chakra. The user can create up to 5 serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Each dragon will also have the absorption properties of “Hungry Ghost,” thus becoming even more dangerous. However, due to the massive amount of chakra and control needed to use these dragons, the user can only control two dragons at any given time. While the dragons are present, the user cannot use any Yang Release or elemental techniques that currently exist within the dragons. Yin Release masters can combine two natures together in order to make a multi-elemental dragon or even a dragon consisting of an advanced element or CE that they know. However, in doing so they will only be able to create two dragons.
Note: Can only be used 2 times per battle.
 
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