[CJ] Advanced fistycuffs with my main Saiyan

Akuma

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Oct 24, 2011
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(Hachimon: Kyokushin kaikan) - Eight Gates: Full Contact ♦ Ultimate Basic


Rank: S


Type: Offensive


Range: Short - Mid


Chakra cost: 40


Damage points: 80


Description: The user opens atleast the 4rd Gate, the Gate of Pain, located in the spinal cord, which increases strength and speed. Opening of this gate releases such enormous amounts of chakra that the user is great empowered. In this state the user throws back his arms and circulates the air around their hand (either hand works) in a much similiar effect of "Konoha Ryujin" by shaping the air currents however under the influence of the Hachimon, the effect and power is greatly empowered. As they don't shape the air at all, but rather gather it. The energy and the wind then will be released by a simple punch, while simply to the regular eye, in reality the user has thrown a singular fist charged with the weight of the gates open and the air amassed through the preparation. The attack is so powerful that one victim said he felt like being "hit with a mountain" such is not the case however, not literally. It also leave behind a deep crater, with the area of effect being a "dome" of crushing air up to Mid range infront of the user.


~ Cannot use any other Taijutsu in the same turn after using this technique and no S rank or above in the next one.


~ Can only be used once per battle and twice per event, only by EIGMs.


~ User cannot use the hand they used it with to perform any seals in the same and next turn.


~ Any attacks blocked through the hands will deal recoil damage, taking 1/4th of the technique's damage despite the defense used through the hands.


Preparation:


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Attack:


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(Hachimon: Shou-Lao) - Eight Gates: Undying Dragon ♦ The Living Weapon


Rank: S


Type: Offensive


Range: Short - Long


Chakra cost: 40


Damage points: 80


Description: The user opens the 6th Gate, the Gate of View, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that the user is great empowered. In this state the user throws back his arms and rapidly performs a punch motion with both fists at the air or he/she can also rub their palms against each other. Doing so at high speed will make both hands of the user catch on Fire. Once done so, the user will punch the target with a scorching fist into the air (if they aren't already there) and continue with a combination of up to 6 flaming blows to the body. The user concludes the assault by manifesting the flames in the form of an Aura, shaped like a Dragon of large magnittude and proportions above or infront of the target. The Dragon upon launching "eats" the target and drags them into the ground, leaving a giant crater with black smoke resting along the body of the victim. If used in distanced combat, the user can skip the flaming combo of punches and launch the Dragon forth.


~ Use of technique will result in -15 damage to the user's hands, leaving them unable to use S rank Taijutsu next turn.


~ No techniques above S rank in the same turn.


~ Can only be used once per battle and only by EIGMs.


You must be registered for see images
 

Vegeta

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(Hachimon: Kyokushin kaikan) - Eight Gates: Full Contact ♦ Ultimate Basic


Rank: S


Type: Offensive


Range: Short - Mid


Chakra cost: 40


Damage points: 80


Description: The user opens atleast the 4rd Gate, the Gate of Pain, located in the spinal cord, which increases strength and speed. Opening of this gate releases such enormous amounts of chakra that the user is great empowered. In this state the user throws back his arms and circulates the air around their hand (either hand works) in a much similiar effect of "Konoha Ryujin" by shaping the air currents however under the influence of the Hachimon, the effect and power is greatly empowered. As they don't shape the air at all, but rather gather it. The energy and the wind then will be released by a simple punch, while simply to the regular eye, in reality the user has thrown a singular fist charged with the weight of the gates open and the air amassed through the preparation. The attack is so powerful that one victim said he felt like being "hit with a mountain" such is not the case however, not literally. It also leave behind a deep crater, with the area of effect being a "dome" of crushing air up to Mid range infront of the user.


~ Cannot use any other Taijutsu in the same turn after using this technique and no S rank or above in the next one.


~ Can only be used once per battle and twice per event, only by EIGMs.


~ User cannot use the hand they used it with to perform any seals in the same and next turn.


~ Any attacks blocked through the hands will deal recoil damage, taking 1/4th of the technique's damage despite the defense used through the hands.


Preparation:


You must be registered for see images


Attack:


You must be registered for see images


(Hachimon: Shou-Lao) - Eight Gates: Undying Dragon ♦ The Living Weapon


Rank: S


Type: Offensive


Range: Short - Long


Chakra cost: 40


Damage points: 80


Description: The user opens the 6th Gate, the Gate of View, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that the user is great empowered. In this state the user throws back his arms and rapidly performs a punch motion with both fists at the air or he/she can also rub their palms against each other. Doing so at high speed will make both hands of the user catch on Fire. Once done so, the user will punch the target with a scorching fist into the air (if they aren't already there) and continue with a combination of up to 6 flaming blows to the body. The user concludes the assault by manifesting the flames in the form of an Aura, shaped like a Dragon of large magnittude and proportions above or infront of the target. The Dragon upon launching "eats" the target and drags them into the ground, leaving a giant crater with black smoke resting along the body of the victim. If used in distanced combat, the user can skip the flaming combo of punches and launch the Dragon forth.


~ Use of technique will result in -15 damage to the user's hands, leaving them unable to use S rank Taijutsu next turn.


~ No techniques above S rank in the same turn.


~ Can only be used once per battle and only by EIGMs.


You must be registered for see images
No questions sir ^^
 
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