I see, so ”advanced fields” feels a bit.. iffy1. Only if it is an element, no matter how many basic elements are embedded. For example, it could work for dust release since it contains 3 basic elements. It could also work for CEs, skorch and other elemental KGs. If its not an elemental technique, it won't work. You can make a CJ version to work for you though.
2. The application is merely done on another technique so it does not change the limitation and restriction of the tech. If the technique is meant to linger from its original description then it will. If the technique was meant to expire in two turns then it will. This technique does not make the technique stay indefinitely.
Now highlight all the limitations of the technique. Read through thoroughly.
So i was on right track in the beginning except that other senses than sight, which is what the genjutsu is original for to block, is the main priority of the genjutsu even if infused with water.The answer is nope. The context of the genjutsu never changes. Its meant to make the target not see thus affect the sense of sight. The surrounding water may add realism to it to mask the genjutsu but the victim don't go beyond the realm of darkness. The victim may feel he surrounding water but not drown except there is drowning stated within the original genjutsu.
Also beware of the restrictions. The genjutsu would work despite any form of immunity to genjutsu. This includes rinnegan's immunity to visual genjutsu, Nekura and the likes. Also you can only break the genjutsu actively and not passively.
(Inton: Gaki no Jutsu) - Yin Release: Hungry Ghost Technique
Chakra Cost: N/A (+50)
Description: Hungry Ghost is a spiritual parasite created through the user’s Yin Release chakra. When using an elemental jutsu, the user will form the ram hand seal to seal the hungry ghost within their technique. Sealing the hungry ghost inside one’s technique happens within the same timeframe as their elemental technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, weakening it by one rank. Once the hungry ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to eat away at the enemy’s chakra every time they use techniques (all techniques reduce in rank and power by 1 degree). Once the Hungry Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Hungry Ghost last for 4 turns.
Note: Can only be used 5 times per battle and cannot be used on the same target more than twice.
Note: Surges or Barriers that utilize Yin, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Hungry Ghost.
Note: Yin Release master can apply this technique to advanced elements and CE
Note: Hungry Ghost can only be used on S-rank techniques and below.
So let's discuss about this too.
I dont see why not but the parasite cannot spread in an omnidirectional surge so it would go in a straight line towards it target.It does not matter if enemy technique is stronger. It would reduced it by one rank and also latch on the chakra of the enemy that cast the technique.
It still latches on the target even when techniques neutralizes each other.
S-RANK surges of the afore mentione
Do you think you can use this in conjunction with something like Moving Earth Core?
What do you mean by MEC has ended tho? O___oI don't think its viable since I don't think its acceptable to affect the target directly with hungry ghost. Besides, the opponent must interact with the hungry ghost with a technique for it to take effect. Also though Hungry Ghost happens in the same tf, you still need one handseal to execute it. By this time, MEC has ended.
(Inton: Dai Mugen Ryu) - Yin Release: Great Phantom Dragons
Range: Short - Long
Chakra Cost: 150
Damage: 100 | 120 (for multi-element)
Description: A more powerful version of “Yin Release Hungry Ghost Technique.” Rather than the user arbitrarily adding their Yin Release chakra to a specific technique, the user will create a number of large, elemental dragons using any of the basic elements plus their Yin Release chakra. The user can create up to 5 serpentine dragons which, once created, can act independently according to the user’s will. Due to the user being able to manipulate multiple elements at once, each dragon created can be of a different nature. Each dragon will also have the absorption properties of “Hungry Ghost,” thus becoming even more dangerous. However, due to the massive amount of chakra and control needed to use these dragons, the user can only control two dragons at any given time. While the dragons are present, the user cannot use any Yang Release or elemental techniques that currently exist within the dragons. Yin Release masters can combine two natures together in order to make a multi-elemental dragon or even a dragon consisting of an advanced element or CE that they know. However, in doing so they will only be able to create two dragons.
Note: Can only be used 2 times per battle.
So pretty closely related to Hungry Ghost obviously. But it naturally packs a punch. Could you boost this technique with two other techniques? Or does the Hungry Ghost itself count as one of those debuffs? What do you think it means by creating 5 dragons at once, but only two can be controlled at any time?