[HA] Aburame Origins

Goddess

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Ok what ya know about aburame?
They have bugs implanted in their body as infants allowing them to possess a symbiotic relationship. The bugs infused can vary but the main bugs are the destruction bugs which are capable of host/parasite communication, chakra sensory and chakra absorption. being an Aburame allows you to manipulate these insects for various attacks etc.

There are also special insect breeds like the poisonous nano bugs that are separate in function to the Destruction Bugs and are mainly only used in special cases.
 

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Ok so first techs:

( Mushi Supai no Jutsu ) Insect Spying Technique
Type: Supplementary
Rank: D
Range: Short - Long
Chakra cost: 10 (-5 per turn active)
Damage points: N/A
Description: By linking themselves to their insects, they are able to see and hear what they experience, providing a long-range and relatively safe and inconspicuous way to gather intel. The user is also able to tell when their bugs have been killed.
Note: Can only be used by Aburame Clan ninjas.

( Kikaichu Tsukamu no Jutsu ) Destruction Bug Grapple
Type: Offensive
Rank: D
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will grab the enemy with destruction bugs and will then flip the enemy and slam them into the ground.
Note: Must be a member of the Aburame Clan.

( Kikaichu Misairu no Jutsu ) Destruction Bug Projectile Technique
Type: Offensive
Rank: D
Range: Short-Mid
Chakra cost: 10
Damage points: 20
Description: The user will send a cloud like projectile of destruction bugs at the enemy.
Note: Must be a member of the Aburame Clan.

What ya think about em? You a girl irl?
 

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Ok so first techs:

( Mushi Supai no Jutsu ) Insect Spying Technique
Type: Supplementary
Rank: D
Range: Short - Long
Chakra cost: 10 (-5 per turn active)
Damage points: N/A
Description: By linking themselves to their insects, they are able to see and hear what they experience, providing a long-range and relatively safe and inconspicuous way to gather intel. The user is also able to tell when their bugs have been killed.
Note: Can only be used by Aburame Clan ninjas.

( Kikaichu Tsukamu no Jutsu ) Destruction Bug Grapple
Type: Offensive
Rank: D
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will grab the enemy with destruction bugs and will then flip the enemy and slam them into the ground.
Note: Must be a member of the Aburame Clan.

( Kikaichu Misairu no Jutsu ) Destruction Bug Projectile Technique
Type: Offensive
Rank: D
Range: Short-Mid
Chakra cost: 10
Damage points: 20
Description: The user will send a cloud like projectile of destruction bugs at the enemy.
Note: Must be a member of the Aburame Clan.

What ya think about em? You a girl irl?
They aight. and nah I'm a lizard
 
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Shady Doctor

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Next. Describe them again plz:

( Mushi Bashira no Jutsu ) Insect Pillar Technique
Type: Offensive
Rank: D
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will turn the bugs into a pillar that will erupt from the ground to strike the opponent before returning to their normal swarm form. The pillar grows near but not directly beneath the opponent.
Note: Must be a member of the Aburame clan.

( Aburame no Jutsu: Bara Bara ) Insect Tecnique: Splicing

Type: Supplementary
Rank: D
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: Splicing is a chakra signal that allows the user to command an active swarm to split apart, while maintaining an active structure. By splitting an active swarm in factors of two ( 2) , the user is granted a greater flexibility in evading a colision with an obstacle, by sacrificing the individual power of each part. The number of divisions increases the higher the rank of the structure, the bottom line is that no spliced structure can be lower than E rank. The overall strength and characteristics of the swarm is kept, it's just the power and mass that is divided in several parts.

Note: D can be spliced in 2 E ranks, C can be spliced in 2 D Ranks and 4 E Ranks, and so on...
Note: Courtesy of Panthalassa
 

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Next. Describe them again plz:

( Mushi Bashira no Jutsu ) Insect Pillar Technique
Type: Offensive
Rank: D
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will turn the bugs into a pillar that will erupt from the ground to strike the opponent before returning to their normal swarm form. The pillar grows near but not directly beneath the opponent.
Note: Must be a member of the Aburame clan.

( Aburame no Jutsu: Bara Bara ) Insect Tecnique: Splicing

Type: Supplementary
Rank: D
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: Splicing is a chakra signal that allows the user to command an active swarm to split apart, while maintaining an active structure. By splitting an active swarm in factors of two ( 2) , the user is granted a greater flexibility in evading a colision with an obstacle, by sacrificing the individual power of each part. The number of divisions increases the higher the rank of the structure, the bottom line is that no spliced structure can be lower than E rank. The overall strength and characteristics of the swarm is kept, it's just the power and mass that is divided in several parts.

Note: D can be spliced in 2 E ranks, C can be spliced in 2 D Ranks and 4 E Ranks, and so on...
Note: Courtesy of Panthalassa
I form a pillar of insects underneath the dummy by pooling some of my swarm around it and forcing them to rise, while commanding the swarm to form into a pillar. I perform splicing to split the one pillar into two half striking the dummy in two locations
 

Shady Doctor

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These are techniques. Learn them. Praise them. Prosper. !!!
any qquestions?

( Kikaichu Masu Misairu no Jutsu ) Destruction Bug Mass Projectile Technique

Type: Offensive
Rank: C
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user sends a bigger version of Destruction Bug Projectile Technique dealing more damage to the target.
Note: Must be a member of the Aburame clan.

(Mushi Masu Bashira no Jutsu) Bug Mass Pillar Technique
Type: Offensive, Defensive
Rank: C
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: The user summons many Kikaichu bugs to form several pillar that grow closer to multiple enemies and can strike them off balance. The bugs come from the ground but do not come from directly under the opponents.
Note: Must be a member of the Aburame Clan.

( Kikaichu Kaku no Kagai ) Destruction Bug Aerial Assault
Type: Offensive
Rank: C
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user creates a cloud of bugs underneath the opponent lifting them up into the air and then many spheres of bugs will strike the opponent sending them crashing into the ground.
Note: Must be a member of the Aburame Clan.

( Jinteki Mayu no Justu ) Human Cocoon Technique
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15
Damge points: N/A
Description: The user will create a silk cocoon around themselves to either spy or hide themselves from the enemy. For optimum use, use in a Forest or wooded area.
Note: Must be a bug user

( Mushi Bunshin ) Bug Clone
Type:Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Creates a clone of the user out of bugs.
Note: These bugs can used bug techniques up to C rank.
Note: Must be a bug user to use this jutsu.

( Tetsuzankō ) Iron Mountain Leaning
Type: Offensive
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After creating an insect clone, the user and the clone run towards the opponent and simply tackle them. The force of this attack is strong enough to send the target flying away from them

( Mushi Yose ) Bug Summoning
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description:The user creates a web of chakra after placing their hand on an object or surface. Any bugs in the nearby area will come to this web. Bugs are obviously more prevalent in forested areas and grasslands than in deserts or lakes.
Note: Must be a bug user to use this jutsu.
 

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These are techniques. Learn them. Praise them. Prosper. !!!
any qquestions?

( Kikaichu Masu Misairu no Jutsu ) Destruction Bug Mass Projectile Technique

Type: Offensive
Rank: C
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user sends a bigger version of Destruction Bug Projectile Technique dealing more damage to the target.
Note: Must be a member of the Aburame clan.

(Mushi Masu Bashira no Jutsu) Bug Mass Pillar Technique
Type: Offensive, Defensive
Rank: C
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: The user summons many Kikaichu bugs to form several pillar that grow closer to multiple enemies and can strike them off balance. The bugs come from the ground but do not come from directly under the opponents.
Note: Must be a member of the Aburame Clan.

( Kikaichu Kaku no Kagai ) Destruction Bug Aerial Assault
Type: Offensive
Rank: C
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user creates a cloud of bugs underneath the opponent lifting them up into the air and then many spheres of bugs will strike the opponent sending them crashing into the ground.
Note: Must be a member of the Aburame Clan.

( Jinteki Mayu no Justu ) Human Cocoon Technique
Type: Supplementary
Rank: C
Range: Short
Chakra cost: 15
Damge points: N/A
Description: The user will create a silk cocoon around themselves to either spy or hide themselves from the enemy. For optimum use, use in a Forest or wooded area.
Note: Must be a bug user

( Mushi Bunshin ) Bug Clone
Type:Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Creates a clone of the user out of bugs.
Note: These bugs can used bug techniques up to C rank.
Note: Must be a bug user to use this jutsu.

( Tetsuzankō ) Iron Mountain Leaning
Type: Offensive
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: After creating an insect clone, the user and the clone run towards the opponent and simply tackle them. The force of this attack is strong enough to send the target flying away from them

( Mushi Yose ) Bug Summoning
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description:The user creates a web of chakra after placing their hand on an object or surface. Any bugs in the nearby area will come to this web. Bugs are obviously more prevalent in forested areas and grasslands than in deserts or lakes.
Note: Must be a bug user to use this jutsu.
No questions.
 

Shady Doctor

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Perform the 1st, 5th, 9th and 12th techs plz

(Ninpo: Mushi Genjutsu) - Ninja Art: Insect Illusion Technique
Type: Offensive, Supplementary
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will control their insects, send them underneath their opponent and then cover the target, sucking their chakra dry. Despite the name, this is not a Genjutsu, but rather named after the confusion of the target, seeing the hazy dance the swarm will perform around them, and dizziness coming from the rapid chakra drainage. This drains chakra twice as much as the average technique.
Note: Must be a member of the Aburame clan
Note: Can only be used once every three turns, three times in all.

( Kikaichu Enkai no Jutsu ) Destruction Bug Ocean Technique
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates the destruction bugs to form a large airborne cloud that decends on the enemy and beats them on impact.
Note: Must be a member of the Aburame Clan.

( Kikaichu Haku no Jutsu ) Destruction Bug Fade Technique
Type: Offensive
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will call forth destruction bugs from all around him to then engulf the enemy in a small barrier that implodes on them.
Note: Must be a member of the Aburame Clan.

( Kikaichu Kurumu Nami no Jutsu ) Destruction Bug Engulfing Wave Technique

Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user manipulates the destruction bugs to form a giant pillar that then collapses into a wave that engulfs the enemy. The bugs then turn into a whirlpool dragging the enemy into the ground before turning into a pillar that emplodes. The bugs start off at short range.
Note: Must be a member of the Aburame clan.

( Kikaichu Tsumoji no Justu ) Destruction Bug Typhoon Technique
Type: Offensive, Defensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will use their destruction bugs to form a funnel that traps the victim, spining them around violently and then throws them away.
Note: Must be a member of the Aburame clan.

( Mushi Kame no Jutsu ) Insect Jar Technique
Type: Defensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will use destruction bugs living in the user's body as a shield by having them fly in a dome shape at high speed. It is similar to the Hyuga clan's Eight Trigrams Palms Heavenly Spin.
The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force.
Note: Must be a member of the Aburame clan.

( Kikaichu Sanagi no Jutsu ) Destruction Bug Pupa Technique
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will have their insects form a tornado that traps the opponent and then the user will move into the tornado and command some more bugs to crush into the opponent.
Note: Must be a member of the Aburame clan.


( Hijutsu: Mushi Miyu ) Secret Technique: Insect Cocoon
Type: Supplementary
Rank: B
Range: N/A
Chakra cost: 20
Damage points: N/A
description: After performing the required hand seals ( Ox > Dog > Bird > Ram ) the user will increase the speed of his/her insects' development. As the user's body is already a hive of sorts for the insects, the user will encase himself in an actual cocoon to further aid the insects. This is an extremely useful move for Aburame clan members, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable. This allows bug techniques to temporarily acquire one of the three: Elemental strength against a particular element; Double the chakra stolen upon contact; or decrease the cost of Bug Techniques by half, with the same efficiency.
Note: Effects last for 5 turns.
Note: Can only be used 3 times per battle.
Note: Must be a member of the Aburame clan and wait 1 turn for development of Bugs.

( Hijutsu: Mushi Tsukene ) Secret Technique: Insect Root
Type: Offensive
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will send their insects that form roots and entangle the opponent. The insects will then explode causing damage to the target.
Note: Must be a member of the Aburame clan.

( Tsumu Hensei no Jutsu ) Spindle Formation Technique
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user has his bugs attack the target in a spiraling motion to confuse the target.
Note: Must be a member of the Aburame clan.

( Mushi Jamingu no Jutsu ) Wicked Insect Folk Tools Technique
Type: Supplementary
Rank: B
Range: Short – Long
Chakra cost: 20
Damage points: N/A
Description: The user utilizes a large amount of their destruction bugs and has them spread over a wide area around the user. The bugs then emit a small amount of the their host's respective chakra that they usually feed on. This confuses sensor-type ninjas' chakra-sensing ability, as the insects' irregular distribution and large grouping of the bugs result in the creation of numerous 'false images', making it more difficult to distinguish the user's exact and actual location.
Note: Can only be used by a member of the Aburame clan.

( Aburame no Jutsu: Mayu ) Aburame Technique: Chrysalis

Type: Offensive/Defence/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: Chrisallys is a variant of the Human Cocoon Technique, where the user produces silk to create a large hanging cocoon around oneself. This technique is considered a more hands on approach and malleable application of that concept, shooting tendrils of silk from one's hand or any other part of the body, which can be used to grapple or wrap around an opponent. With one one-handed handseal, the user is able to summon either a coating of small needles or papertags, while the tendrils are being shot from the other hand.

Note: Requires the user to wait 1 turn in between usages.
Note: Silk follows the same S&W as Aburame insects.
Note: Courtesy of Panthalassa
 

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1st
I cover a chakra dummy in my insects, to suck its chakra dry. Normally this would cause dizziness and allow my bugs to absorb chakra at double the rate.

5th
After that, I manipulate my bugs to form a funnel around the dummy, spinning it around in place and tossing it to the side.

9th
Chasing after this dummy, my insects will rapidly approach the target, encasing it in insects again and detonating them.

12th
Lastly, I shoot silk from my hands to entrap the remaining pieces of the dummy in silk, while attaching more explosive tags to finish the job.
 

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Hijutsu: Mushimuma ) Secret Technique: Insect Bog
Type: Offensive
Rank: A
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user sends their insects to encase the opponent from underneath them, the insects then lift the opponent into the air and crushes them.
Note: Must be a member of the Aburame clan.

( Hijutsu: Mushidama ) Secret Technique: Insect Sphere
Type: Offensive
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: By using the destruction bugs, members of the Aburame clan release their bugs into the air. Once the bugs sense an enemy presence, they will all gather on the enemy and cover him completely, and begin draining his chakra. This technique is very hard to avoid at short range.
Note: Must be a member of the Aburame clan.

( Kikaichu Hisame no Jutsu ) Destruction Bug Hail Technique
Type: Offensive
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release thousands of destruction bugs from his body into the air. On their Command, the insects attack the opponent in 5 waves. The insects, in turn, coalesce into large clouds and rain down on the opponent causing tremendous damage.
Note: Must be a member of the Aburame clan.

( Kikaichu kasui no Jutsu ) Destruction Bug Stream technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra cost: 30
Damage points: 60
description: The user will raise their arms to release a torrent of destruction bugs that combine into two spear like forms that spiral towards the target lifting them into the air, where they brutally feed on the targets chakra. ( 3x the average within Short Range and 2x the average within Mid Range ).
Note: Must be a Member of the Aburame clan.

( Aburame no Jutsu: Kuchisaki ) Insect Technique: Proboscis

Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra: 30 (-90 to the opponent)
Damage: 60
Description: The user will manipulate a great swarm of insects and form them into a large beam. The beam can be made as thin or as wide as the user requires, up to a maximum of 5 meters radius, though with one particularity that sets it aside from other insect techniques. Every insect in the swarm will synchronize it's wing motion, instead of chaotically fly around. In rhythm, the bugs will beat their wings in a wave pattern, initiated in the front and following through the back, which will displace the air around the beam. As the bugs contact a target, they will naturally drain their chakra, and the synchronized motion will allow them to drain more chakra than normal, as the very motion of the swarm will pump chakra faster. This allows the technique to steal 3 times more chakra than the average insect technique.

Note: Useable four times per battle, with a three-turn cooldown in between uses.
Note: Courtesy of Panthalassa

( Aburame no Jutsu: Hagiri ) Insect Technique: Tesserae

Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user will manipulate his insects into producing a swarm that will arrange itself in an unorthodox fashion. As the swarm moves, it will concentrically spin around itself, each fly revolving and spiraling like the multiple bores of a drill, while outwardly flashing their teeth, which will much increase the slicing and shredding capabilities of the swarm. The user will shoot this swarm as a stream or a projectile, which will allow the user to impale or viciously mangle a target, while draining their chakra, before the swarm collapses upon a target to wrap around them. The drill can be as wide as a 2,5 meters diameter, for a more spread out, shredding damage, or as thin as blade for focused, impaling damage.

An Alternative usage of this technique is, instead of spending the full amount of chakra, the user can merely spend 10 chakra, allowing the internal re-arranging of the insects to happen over the course of 3 turns. While this does not give any bonus in damage to any Aburame technique used while Tesserae is active, it does allow the user to manipulate his insects with chakra-costing Kenjutsu techniques, which are basically raw-chakra projections of a slash, allowing more flexibility for the user. To do this, the user will send the necessary chakra and the flies will then recreate the description of the technique. The way it works is that only the cutting edge is recreated, as the swarm will form a makeshift blade to carry on the cuts and slash that pertain to the description, they do not form into a blade that the user wields.

Note: Useable four times per battle.
Note: Courtesy of Panthalassa


Any questions? The ones not made by pantha needs updates to show exact chakra drain.
 

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Hijutsu: Mushimuma ) Secret Technique: Insect Bog
Type: Offensive
Rank: A
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user sends their insects to encase the opponent from underneath them, the insects then lift the opponent into the air and crushes them.
Note: Must be a member of the Aburame clan.

( Hijutsu: Mushidama ) Secret Technique: Insect Sphere
Type: Offensive
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: By using the destruction bugs, members of the Aburame clan release their bugs into the air. Once the bugs sense an enemy presence, they will all gather on the enemy and cover him completely, and begin draining his chakra. This technique is very hard to avoid at short range.
Note: Must be a member of the Aburame clan.

( Kikaichu Hisame no Jutsu ) Destruction Bug Hail Technique
Type: Offensive
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release thousands of destruction bugs from his body into the air. On their Command, the insects attack the opponent in 5 waves. The insects, in turn, coalesce into large clouds and rain down on the opponent causing tremendous damage.
Note: Must be a member of the Aburame clan.

( Kikaichu kasui no Jutsu ) Destruction Bug Stream technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra cost: 30
Damage points: 60
description: The user will raise their arms to release a torrent of destruction bugs that combine into two spear like forms that spiral towards the target lifting them into the air, where they brutally feed on the targets chakra. ( 3x the average within Short Range and 2x the average within Mid Range ).
Note: Must be a Member of the Aburame clan.

( Aburame no Jutsu: Kuchisaki ) Insect Technique: Proboscis

Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra: 30 (-90 to the opponent)
Damage: 60
Description: The user will manipulate a great swarm of insects and form them into a large beam. The beam can be made as thin or as wide as the user requires, up to a maximum of 5 meters radius, though with one particularity that sets it aside from other insect techniques. Every insect in the swarm will synchronize it's wing motion, instead of chaotically fly around. In rhythm, the bugs will beat their wings in a wave pattern, initiated in the front and following through the back, which will displace the air around the beam. As the bugs contact a target, they will naturally drain their chakra, and the synchronized motion will allow them to drain more chakra than normal, as the very motion of the swarm will pump chakra faster. This allows the technique to steal 3 times more chakra than the average insect technique.

Note: Useable four times per battle, with a three-turn cooldown in between uses.
Note: Courtesy of Panthalassa

( Aburame no Jutsu: Hagiri ) Insect Technique: Tesserae

Type: Offensive/Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user will manipulate his insects into producing a swarm that will arrange itself in an unorthodox fashion. As the swarm moves, it will concentrically spin around itself, each fly revolving and spiraling like the multiple bores of a drill, while outwardly flashing their teeth, which will much increase the slicing and shredding capabilities of the swarm. The user will shoot this swarm as a stream or a projectile, which will allow the user to impale or viciously mangle a target, while draining their chakra, before the swarm collapses upon a target to wrap around them. The drill can be as wide as a 2,5 meters diameter, for a more spread out, shredding damage, or as thin as blade for focused, impaling damage.

An Alternative usage of this technique is, instead of spending the full amount of chakra, the user can merely spend 10 chakra, allowing the internal re-arranging of the insects to happen over the course of 3 turns. While this does not give any bonus in damage to any Aburame technique used while Tesserae is active, it does allow the user to manipulate his insects with chakra-costing Kenjutsu techniques, which are basically raw-chakra projections of a slash, allowing more flexibility for the user. To do this, the user will send the necessary chakra and the flies will then recreate the description of the technique. The way it works is that only the cutting edge is recreated, as the swarm will form a makeshift blade to carry on the cuts and slash that pertain to the description, they do not form into a blade that the user wields.

Note: Useable four times per battle.
Note: Courtesy of Panthalassa


Any questions? The ones not made by pantha needs updates to show exact chakra drain.
No questions and nah they don't the chakra absorption is mentioned on the Destruction bugs parent technique. So it's always based on that. The reason why hers says -90 is because the bugs absorb a flat rate of 30 chakra. so since her tech triples that it'd be -90
 
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