Caesar would make one handseal, and his chest pufffed up. He leaned back, and then shot a wall of lames engulfing his enemy.
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
With the flames coming at Indra, he'd passively allow his eyes to go into 3 tomoe form as he turns his body intangible. This lets him sink into the ground while the flames block your view; While Indra himself travels unseen and unable to be sensed until he is 2m behind you, where he'd emerge. Once he emerges silently, he holds his hand out and lets out a huge blast that covers 10m in every direction except back at himself. This would crush you from your blind spot and leave you severely injured if not handled properly.
Type: Supplementary
Rank: C - A Rank (A)
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T ) (30)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra cost: 40 ( -5 per turn )
Damage points: N/A
Description: A variation of his Kamui, using this technique, Obito is also able to render himself intangible, through the use of his 3 Tomoe Sharingan or MS, to allow other objects to pass harmlessly through his own body, which he employs primarily to avoid incurring injury from incoming attacks. In reality, this is but another extension of his space–time ninjutsu, where Obito instead teleports any part of his body that occupies the same space as another object to a separate dimension. As the transported portions of his body are always obscured by the other objects, Obito appears completely whole to those observing him. By overlapping his entire body with a sufficiently large object, such as the ground, he can not only conceal himself from view, but also erase all traces of his chakra. Obito often exploits this characteristic to ambush his opponents from below. Though unable to establish any physical contact while intangible, Obito can move while phased at great speeds and can trigger the technique on instinct alone, relying on his Sharingan to perceive and calculate attacks and how to activate the technique in the most precise manner. He also seemingly possesses the capability to extend this intangibility to whatever he's presently touching, as long as he is able to maintain some form of contact with at least part of the desired item. Described as a perfect defense, Obito is able to phase through anything, avoiding damage completely.
Note: Can only be used 4 times and up to 3 turns each use.
Note: Can only be used by Obito Uchiha bios and must have the Sharingan active.
( Yoton: Herakuresu no Shiron ) Yang Release: Trials of Hercules
Type:Supplementary | Attack | Defense
Rank: B - S (A)
Range: Short - Long
Chakra Cost: 40 - 60 (50)
Damage: 80 - 100 (90)
Description: Trials of Hercules is a technique that takes on properties of both the (Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake technique, and the ( Yoton: Byako ) - Yang Release: White Tiger technique. Specifically, it would take the concept of using raw Yang chakra as a means of combat. Taking that concept, the user would mold and conjure raw Yang chakra from any point of the body, which would come in the form of a white energy that burns away at other chakras and targets without actually giving off heat (though steam emanates from the chakra). This chakra can be molded into basic or slightly intricate tools/shapes to use for offensive, defensive or Supplementary purposes that may be at hand, limited only by the user's imagination. These tools and shapes can range from waves, swords, Cubes etc. but will be split in power according to rank and quantity of the tools created. The chakra can be created in a fiery like form or as a semi-solid energy, though either way it would deal physical damage upon impact with targets. The unique thing about tools created is what happens when it strikes people/things. When it comes to coming into contact with living beings, this technique would overload the target's chakra system with the Yang chakra it was created from, causing an imbalance that would cause negative effects on them depending on the rank used. At B-rank, the overload and pure heat of the chakra would cause 40 chakra to be burned away from the target's overall chakra reserves, and half their tracking ability. At A-rank, the before mentioned effects would apply but the target would have 50 chakra burned away, along with preventing the use of techniques S-rank and above and requires 2x the normal cost for techniques A-rank and below. At S-rank, the before mentioned effects would apply but the target would have 60 chakra burned away, along with preventing the use of any spiritual or Yin based abilities due to the Yang chakra causing such an imbalance within the chakra system. Whenever used, the technique itself has to go through the body in an instant surge that would also burn away any foreign chakras of equal chakra output or lower.
Note: S-rank can only be used 3x with the need of 4 hand seals, A-rank can be used 4x with the need of 3 hand seals, and B-rank would only need 2 hand seals
Note: The energy must originate from the body, and can at max be the size of the canon S rank earth golem.
Caesar gasped as the explosion hit his back sending him forward. He hit the ground and gritted his teeth. "Damn it." He then blurred back towards the enemy slashing them in the back. Before backing up again and laying many barriers around him.
(Kiiroi Senkō Haya Bāsuto) - Yellow Flash Speed Burst
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: Minato dashes toward his enemy with such high speed that he looks like a blur and hits them as he passes them. Then, he stops behind them and slashes them on the back with a kunai.
Note: Can only be used by Minato Namikaze bios. (Jikūkan Kekkai) – Space-Time Barrier (x3)
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Ram hand seal, while holding a small object marked with a seal of the thunder god mark, to form a barrier that will teleport away incoming attacks that are sent at it. He is capable of diverting away an attack as large and powerful as a chakra blast from the nine-tailed demon fox. Once the technique is warped away, the user has to direct it to another location.
Note: Can only be used 4 times and can only be used by a Minato or Tobirama bios.
Since you were hit with my yang blast, you'd suffer the B rank and A rank side effects. You're tracking is halved, you lost 50 chakra, you can't use S rank techs (so your barriers would fail) and all A rank and lower techs take x2 chakra to use (so that A rank you used is 60 chakra cost instead of 30).
Using the Sharingan to track you as you bagan to move, Indra would transform into a huge dragon whoms face would be right in the path of your attack while the rest of his body coiled behind him. He'd take the attack directly to the forehead, shaving 40 of the damage and passively healing the remaining damage. As you attempt to do the space barriers (which would fail), Indra did a point blank range blast from his mouth. This blast was pure yang energy combined with Stygian water chakra, making a massive black blast that whiped out everything in front of him, including the enemy.
( Yoton: Godu Shinron ) Yang Release: God Dragon
Type: Supplementary | Attack | Defense
Rank: S-rank
Range: Short (Mid-Long)
Chakra Cost: 80 (-20 per turn)
Damage: N/A
Description: The God Dragon technique is an ability highly based off of Yang releases Ring of Hell coupled with the basic transformation technique, to create a transformation that rivaled even that of a Jinchuuriki. By flowing Yang chakra throughout the body, the user would tap into the ability to transform the body in a very detailed manner. Specifically, the user would transform into a massive (around average Biju size) blue-scaled/red-scaled dragon that notably has white fiery yang chakra circulating around his arms. In this form the Yang chakra flowing throughout the new dragon body would increase the users physical abilities tremendously. The user would be capable of moving at 3x his base speed, while being able to heal thirty (30) health per turn and shave forty (40) damage from any techniques hitting him due to the newfound resilience of the scales covering the body. Unfortunately the user would lose the ability to use basic Taijutsu skill, but makes up for it with using the body as a weapon. The user can use his long wiery body to strike targets/clash with techniques without worrying about being harmed unless overpowered. This is doable through minute amounts of Yang chakra passively leaking from the dragon scales all times, causing it to clash with things first; Though the leaking chakra would come with the burning effects of Yang, completely burning away any Yin based chakra equal to or less than this technique. Using the body to attack or defend would cost a move and deal 90 damage and have no chakra cost; Basically replacing taijutsu usage. For more powerful threats, the user would be able to conjure a build up of pure Yang chakra and release it via the mouth. This comes out in the form of a large projectile that is similar to a tailed beast bomb in terms of destructive capabilities. This is an ability that comes with a chakra cost of 50 and would cause 100 damage, being usable only 2 times per transformation. If used with an element imbued into it (basic 5, CE or adv element) the blast would deal 120 damage and cost 60 chakra instead. However, by infusing himself with the Yang Nature, the user becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 5 turns per use.
Note: Gains the ability of passive flight but can't be used to evade techniques. Depiction:
This time Caesar could see that the dragon was forming a Yang blast, and teleported off to the side, still paralell with the dragons head, but 20 meters to the side. He then teleported back to the enemy, charged his fingers with Raiton chakra, thrusting them into the dragon's eyes, effectively blinding him. He then formed a seal and placed an explosive FTG tag on the enemy, in case he ever needed to get to behind them again.
(Chiratsuki Kaihi) - Flicker Evasion
Type: Defensive
Rank: B
Range: Short-Mid
Chakra: N/A
Damage: N/A
Description: A simple yet effective Ninjutsu technique, Minato will dash in a burst of raw speed and jump, run or dodge an incoming attack. This is done by taking advantage of his enhanced reactions and his fast intellect when perceiving an attack and combining it with a burst of pure movement speed. Of course this can only be used on a battle ground that enables it and never mid air. It has some limitations though as Minato himself doesn't have a high movement speed but its still enough to mimic what can be described as an "instant" movement. Because of this, if the user wants to dodge or evade attacks from faster bios such as Raikage bios or EIG users, he needs the use of his space time techniques. The technique also has some limits in the movement it can produce, which are overall linear, lacking the ability to produce intricate and complicated movement patterns. Doujutsu users (at least 2T for Sharingan), Sensors or EIG users/masters as well as users with high reaction/reflexes or senses will still be able to track the user although, in some cases, become unable to react.
Note: Only useable by Tobirama Senju and Minato Namikaze bios.
Note: Useable once every two turns, and up to three times.
Forbidden Taijutsu Art: Lightning Eye Blinding = Rai Taijutsu Giijutsu: One Manako Buraindo
Type: Offense
Rank: A
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will concentrate Raiton chakra into his index and middle fingers. He will then thrust them into the opponent’s eyes, blinding him instantly. Due to the Raiton chakra the opponent's eyes would be blind and his whole face numbed for the following turn.
Note: No A rank or S rank Taijutsu and Lightning attacks for the next turn.
Note: Can only be used twice per battle.
Note: Can only be taught by PowerOfDarkness
After years of fighting and training with Hiraishin no jutsu and Bukijutsu, Minato thought of a way to implement both together and make it more versatile than his FTG kunai. He made a new type of explosive tags that is slightly larger that the normal explosive tag. The main difference between this explosive tag and the normal explosive tag is that, on the right side of this particular type of Explosive tag, the FTG seal is present. This enables the user to perform FTG seal based techniques with this explosive tag. Another thing to note is that, the FTG that is placed is quite big such that it will be easy for others to differentiate it from other normal explosive tags like Minato's FTG kunais. However only a person with FTG knowledge will know that it's an FTG seal that is present in it. Once the tag goes off and explodes, the FTG seal preset will be nullified and becomes useless.
As you try to hit Dragon Indra in the eye, he uses his tail to smack the hell out of you at 3x his base speed. With your tracking halved and him moving at such speeds, you'd be unable to perceive him striking you with a blow that carries 90 damage.
Reference:
( Yoton: Godu Shinron ) Yang Release: God Dragon
Type: Supplementary | Attack | Defense
Rank: S-rank
Range: Short (Mid-Long)
Chakra Cost: 80 (-20 per turn)
Damage: N/A
Description: The God Dragon technique is an ability highly based off of Yang releases Ring of Hell coupled with the basic transformation technique, to create a transformation that rivaled even that of a Jinchuuriki. By flowing Yang chakra throughout the body, the user would tap into the ability to transform the body in a very detailed manner. Specifically, the user would transform into a massive (around average Biju size) blue-scaled/red-scaled dragon that notably has white fiery yang chakra circulating around his arms. In this form the Yang chakra flowing throughout the new dragon body would increase the users physical abilities tremendously. The user would be capable of moving at 3x his base speed, while being able to heal thirty (30) health per turn and shave forty (40) damage from any techniques hitting him due to the newfound resilience of the scales covering the body. Unfortunately the user would lose the ability to use basic Taijutsu skill, but makes up for it with using the body as a weapon. The user can use his long wiery body to strike targets/clash with techniques without worrying about being harmed unless overpowered. This is doable through minute amounts of Yang chakra passively leaking from the dragon scales all times, causing it to clash with things first; Though the leaking chakra would come with the burning effects of Yang, completely burning away any Yin based chakra equal to or less than this technique. Using the body to attack or defend would cost a move and deal 90 damage and have no chakra cost; Basically replacing taijutsu usage. For more powerful threats, the user would be able to conjure a build up of pure Yang chakra and release it via the mouth. This comes out in the form of a large projectile that is similar to a tailed beast bomb in terms of destructive capabilities. This is an ability that comes with a chakra cost of 50 and would cause 100 damage, being usable only 2 times per transformation. If used with an element imbued into it (basic 5, CE or adv element) the blast would deal 120 damage and cost 60 chakra instead. However, by infusing himself with the Yang Nature, the user becomes unable to use Yin Release techniques or Yin/Yang Release techniques; he cannot use Genjutsu or non elemental Ninjutsu of any kind (including special fields like Fuuinjutsu).
Note: Can only be used twice per battle and lasts 5 turns per use.
Note: Gains the ability of passive flight but can't be used to evade techniques. Depiction: