A M&G Adventure

Gobi Gobletsson

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Whilst free falling, Mathias crosses both arms and legs while entering the water source and propelling himself through the source, away from Gobi's current location, avoiding the bone bullets.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

Mathias then emerges medium range behind gobi and flops around like a fish, causing small amounts of water to slash up, taunting Gobi.

(Suiton: Bochabocha Seme) Water Release: Splash Attack
Type: Supplementary
Rank: E
Range: Short
Chakra Cost: 5
Damage points: N/A
Description: The user will lay down in an water source and flop around like a fish. this causes small amounts of water to splash up on any nearby opponent(s). This is often used as a taunt to anger an opponent before battle.
Note:
-Requires a Water Source
-This Jutsu can only be taught by Serpent
Seemingly as you vanish into the water, which I suppose will be oozing out with steam, due the normal water being evaporated by the new source released from you - I scan the area. Unfortunately, I don't see you anywhere among the steamy mist, however fortunately for me, I hear some weird splashy noises. Could it be...? Yeh, it must have to be him, I ponder abit in my thoughts, and forms a single hand sign, whereafter releasing a stream of lightning into the water, into the sound's direction. The lightning spreads through the water field where at I shot it at.

It would shock you, and paralyse you, if anything. Once shot, I run upwards the airbubble staircase of mine, making a bit further distance from the water surface itself (Mid-range or so, mid-air above the water), whilst forming a hand sign(s), causing erbium powder to materlize and spread across the terrain.

Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.




Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will make a single hand seal and then they will manipulate their chakra to create a particle mist of erbium powder infused with their chakra to be spread throughout the terrain. The user uses this layer of erbium power to then monitor movement which can be used to identify the location of an enemy target when the powder is disturbed, the user may also identify the different types of disturbances like the skill of an experienced tracker identifying various means of disturbance and identify specifically what caused them.

 

Mathias

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Seemingly as you vanish into the water, which I suppose will be oozing out with steam, due the normal water being evaporated by the new source released from you - I scan the area. Unfortunately, I don't see you anywhere among the steamy mist, however fortunately for me, I hear some weird splashy noises. Could it be...? Yeh, it must have to be him, I ponder abit in my thoughts, and forms a single hand sign, whereafter releasing a stream of lightning into the water, into the sound's direction. The lightning spreads through the water field where at I shot it at.

It would shock you, and paralyse you, if anything. Once shot, I run upwards the airbubble staircase of mine, making a bit further distance from the water surface itself (Mid-range or so, mid-air above the water), whilst forming a hand sign(s), causing erbium powder to materlize and spread across the terrain.

Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.




Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will make a single hand seal and then they will manipulate their chakra to create a particle mist of erbium powder infused with their chakra to be spread throughout the terrain. The user uses this layer of erbium power to then monitor movement which can be used to identify the location of an enemy target when the powder is disturbed, the user may also identify the different types of disturbances like the skill of an experienced tracker identifying various means of disturbance and identify specifically what caused them.

As Mathias hears the noise of crackling lightning head his way as well as a bright light traveling through the mist, he simply channels chakra throughout his feet and releases thrusts of chakra that allow him to both stand back up and be pushed backwards as he then utilizes his feet to gain greater speed by actually "running:, successfully entering long range and avoiding the lightning infused water by hovering over it.

(Himitsu Kassō Hōhō) - Secret Gliding Method
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+5 each turn active)
Damage: N/A
Description: This jutsu gets its basis from the technique a shinobi uses to walk across the surface of water. To perform it the user must emit a constant stream of chakra from the bottom of his feet which will make him hover just above the surface of the ground. The user then proceeds to emit stronger chakra streams from any side of his feet to act as a propellant and allow the user to seemingly skate across the ground. This can be done without moving but the user can gain speed faster by moving his body in a similar fashion to an ice skater. While on a level surface, the user can reach sprinting speed in 8 seconds if only propelled by chakra. Of course, this technique works on water as well.
-Lasts up to 5 turns

Mathias then waves three hand seals and utilizes the technique posted below, allowing himself to pin-point Gobi's location with even greater accuracy than before. As a dramatic RP fight scene, the rain drops coming from above and making contact with the volcanic source would evaporate and create a slight layer of about.. one meter or less? in height of steam as the drops evaporate within touch. This comes quite hand as it mask's Mathias covering technique.

(Ame Sutairu: Ame Kumo Kadou) - Rain Style: Rain Cloud Vortex
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description After performing the Boar → Dog → Ram, the user will form rain clouds in the sky. Using the chakra that is spread throughout the clouds, the user will then bring down the rain clouds in the form of a vortex that surrounds the edges of the entire battlefield, leaving both the user and opponent inside of the vortex. Then the rain that comes from the clouds falls sideways, down, up, and near every direction. This technique is very similar to Vortex Storm Technique to bring down the rain clouds. The falling raindrops are closely linked to the users senses allowing him to sense any chakra source they come in contact with.

Note: Can only be used once per battle
Note: Must know Rain
Note: No Rain techniques before using this technique
Note: The clouds stay around the battlefield until they are blown away.
Note: No Rain techniques for the rest of the battle after the Rain clouds are blown away
Note: These rain clouds can't be used to perform Kirin or any other techniques which require stormy weather or clouds.
Note: These clouds can only be used for Rain Release techniques. (you can delete this note if you'd like, I'm just making sure 100%)
Note: Can only be used by Mathias
 

Gobi Gobletsson

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As Mathias hears the noise of crackling lightning head his way as well as a bright light traveling through the mist, he simply channels chakra throughout his feet and releases thrusts of chakra that allow him to both stand back up and be pushed backwards as he then utilizes his feet to gain greater speed by actually "running:, successfully entering long range and avoiding the lightning infused water by hovering over it.

(Himitsu Kassō Hōhō) - Secret Gliding Method
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+5 each turn active)
Damage: N/A
Description: This jutsu gets its basis from the technique a shinobi uses to walk across the surface of water. To perform it the user must emit a constant stream of chakra from the bottom of his feet which will make him hover just above the surface of the ground. The user then proceeds to emit stronger chakra streams from any side of his feet to act as a propellant and allow the user to seemingly skate across the ground. This can be done without moving but the user can gain speed faster by moving his body in a similar fashion to an ice skater. While on a level surface, the user can reach sprinting speed in 8 seconds if only propelled by chakra. Of course, this technique works on water as well.
-Lasts up to 5 turns

Mathias then waves three hand seals and utilizes the technique posted below, allowing himself to pin-point Gobi's location with even greater accuracy than before. As a dramatic RP fight scene, the rain drops coming from above and making contact with the volcanic source would evaporate and create a slight layer of about.. one meter or less? in height of steam as the drops evaporate within touch. This comes quite hand as it mask's Mathias covering technique.

(Ame Sutairu: Ame Kumo Kadou) - Rain Style: Rain Cloud Vortex
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description After performing the Boar → Dog → Ram, the user will form rain clouds in the sky. Using the chakra that is spread throughout the clouds, the user will then bring down the rain clouds in the form of a vortex that surrounds the edges of the entire battlefield, leaving both the user and opponent inside of the vortex. Then the rain that comes from the clouds falls sideways, down, up, and near every direction. This technique is very similar to Vortex Storm Technique to bring down the rain clouds. The falling raindrops are closely linked to the users senses allowing him to sense any chakra source they come in contact with.

Note: Can only be used once per battle
Note: Must know Rain
Note: No Rain techniques before using this technique
Note: The clouds stay around the battlefield until they are blown away.
Note: No Rain techniques for the rest of the battle after the Rain clouds are blown away
Note: These rain clouds can't be used to perform Kirin or any other techniques which require stormy weather or clouds.
Note: These clouds can only be used for Rain Release techniques. (you can delete this note if you'd like, I'm just making sure 100%)
Note: Can only be used by Mathias
As the lightning was executed, as said - I used my erbium technique whilst running up the bubble staircase(Third turn active.), which should now in turn allow me to sense you, as you're making your way back to long-range. Without further ado, I cause the already existing powder floating around in the air, to work as a storm in your vicinty - Which will in result, cut you as you're making your way back. It's not something severe, but still. It's like being thrown into a bush with thorns.

Rank: B
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will create a moderate amount of powdered metal Erbium that can be used for multiple methods, such as creating a thick mist like defence to obscure targets views, or create a sandstorm style effect to deal damage, or even create a projectile based attack using the loose particles. Due to the type of attack this can be used to get some particles in the blood system of the target to deal the radioactive damage of the metal over a period of time.
Note: Radiation effects kick in over a period of 4 turns, causing a varied range of sickness that hinders the target unable to fully fight (max of two moves in turn).



Having that done, I reach my location, and you - Youse most likely. I notice the shadows of the the unusally fast forming clouds, which must be some sort of trickery within it. For mere cautionious purposes, I perform following technique, forming a chakra layer inbetween us and the clouds.

Type: supplementary
Rank: S
Range: vast area
Chakra Cost: 40
Damage Points: n/a
Description: user creates a chakra ceiling above the land almost 20 ft high and 500m wide which can stop all the rain jutsu’s all projectiles comming from the sky and many jutsu’s like chakra sensing rain.
Note : can be used only 3 times in a battle
( only alimujtaba786 can teach this jutsu )

 

Mathias

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As the lightning was executed, as said - I used my erbium technique whilst running up the bubble staircase(Third turn active.), which should now in turn allow me to sense you, as you're making your way back to long-range. Without further ado, I cause the already existing powder floating around in the air, to work as a storm in your vicinty - Which will in result, cut you as you're making your way back. It's not something severe, but still. It's like being thrown into a bush with thorns.

Rank: B
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will create a moderate amount of powdered metal Erbium that can be used for multiple methods, such as creating a thick mist like defence to obscure targets views, or create a sandstorm style effect to deal damage, or even create a projectile based attack using the loose particles. Due to the type of attack this can be used to get some particles in the blood system of the target to deal the radioactive damage of the metal over a period of time.
Note: Radiation effects kick in over a period of 4 turns, causing a varied range of sickness that hinders the target unable to fully fight (max of two moves in turn).



Having that done, I reach my location, and you - Youse most likely. I notice the shadows of the the unusally fast forming clouds, which must be some sort of trickery within it. For mere cautionious purposes, I perform following technique, forming a chakra layer inbetween us and the clouds.

Type: supplementary
Rank: S
Range: vast area
Chakra Cost: 40
Damage Points: n/a
Description: user creates a chakra ceiling above the land almost 20 ft high and 500m wide which can stop all the rain jutsu’s all projectiles comming from the sky and many jutsu’s like chakra sensing rain.
Note : can be used only 3 times in a battle
( only alimujtaba786 can teach this jutsu )

Upon noticing the disturbance in the wind with the particles coming together in the form of a storm, I simply reach onto my sword and release a vortex of wind around my body that pushes away all erbium particles from my body.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

Mathias then focuses his chakra on the moister in the air around Gobi and rises both of his out in front of him whilst slamming then together. During that process highly pressurized jets of water have been materialized and will slice its target to pieces once Mathias' hands collide with each other.

Suiton: Seppaku Suraisu-Saikoro ♆ Water Style: Pressurized Slice n' Dice
Rank: A
Type: Attack
Range: Mid - Long
Chakra cost: 30
Damage Points: 60
Description: The user will start out by focusing his water chakra on the moister in the air and then materialize water around his selected target, be it on the ground or airborne. The user will then rise both of his hands out in front of him while simultaneously slamming them against one another. As the two opposing hands are in the process of colliding with one another, the water starts to materialize into four highly pressurized jets of water that are twenty feet high and two feet wide. The jets are materialized three meters away from the desired target's three, six, nine, and twelve o'clock. Once the users hands are fully slammed against each other, the pressurized jets would reach their destination simultaneously to the hand's collision. Due to their high level of pressurization, these jets combined are able to slice through any solid earth technique its materialized around.

♦ Can be used three times per battle
♦ Must wait one turn before re-using
♦ Must be taught by Mathias

Before collision Mathias instantaneously changes the source of water into volcanic water.

(Kazan Suiton: Mizu no Henkan) Volcanic Water Release: Water Conversion
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage points: N/A
Description: The user can instantly change an existing water source (water that has already been on the terrain or water jutsu used by the user; can't convert an opponent's water jutsu) into volcanic water by adding large amounts of fire chakra with massive chakra compression. The newly formed volcanic water can be used only as a source for volcanic water jutsu, normal water techniques aren't compatible.
~Can only be used four times per battle, must wait one turn before reuse
 

Gobi Gobletsson

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Upon noticing the disturbance in the wind with the particles coming together in the form of a storm, I simply reach onto my sword and release a vortex of wind around my body that pushes away all erbium particles from my body.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.

Mathias then focuses his chakra on the moister in the air around Gobi and rises both of his out in front of him whilst slamming then together. During that process highly pressurized jets of water have been materialized and will slice its target to pieces once Mathias' hands collide with each other.

Suiton: Seppaku Suraisu-Saikoro ♆ Water Style: Pressurized Slice n' Dice
Rank: A
Type: Attack
Range: Mid - Long
Chakra cost: 30
Damage Points: 60
Description: The user will start out by focusing his water chakra on the moister in the air and then materialize water around his selected target, be it on the ground or airborne. The user will then rise both of his hands out in front of him while simultaneously slamming them against one another. As the two opposing hands are in the process of colliding with one another, the water starts to materialize into four highly pressurized jets of water that are twenty feet high and two feet wide. The jets are materialized three meters away from the desired target's three, six, nine, and twelve o'clock. Once the users hands are fully slammed against each other, the pressurized jets would reach their destination simultaneously to the hand's collision. Due to their high level of pressurization, these jets combined are able to slice through any solid earth technique its materialized around.

♦ Can be used three times per battle
♦ Must wait one turn before re-using
♦ Must be taught by Mathias

Before collision Mathias instantaneously changes the source of water into volcanic water.

(Kazan Suiton: Mizu no Henkan) Volcanic Water Release: Water Conversion
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage points: N/A
Description: The user can instantly change an existing water source (water that has already been on the terrain or water jutsu used by the user; can't convert an opponent's water jutsu) into volcanic water by adding large amounts of fire chakra with massive chakra compression. The newly formed volcanic water can be used only as a source for volcanic water jutsu, normal water techniques aren't compatible.
~Can only be used four times per battle, must wait one turn before reuse
As the water starts materlizing, a surge of chakra is released through my body, strenghting my skin to it's utmost limit, as I take the brute hit of the volcanic water.

Type: Supplementary
Rank: Forbidden
Range: Short
Chakra cost: 50
Damage points: N/A ( + 10 to user when activated due cell re-organizing. )
Description: User focuses large amount of earth based chakra on their cells and re-arranges their configuration converting their skin hard as diamond and turning it into black. This jutsu makes opponent less vulnerable to taijutsu, earth, fire, wind and water attacks while is more vulnerable to lightning attacks ( + 10 to damage ).
Note:
- This can be used once per battle
- It causes 15 damage to user
- User is weaker to lightning attacks
- No earth jutsus for one turn
- Can be only taught by Myartisablast
- Lasts three turns



After the impact, my skin changes back to normal, as I cough up some blood. I disperse the wind below me, allowing me to fall one meter whereafter a symbol forms behind me, which I upon locates my feet, benting down in my legs, and sets off with extreme speed, as I ''unlock'' my full usage of joint movement.


Rank: B
Range: All
Type: Supplementary
Chakra Cost: 25
Damage: N/A
Description: Air dash is a special move that allows a ninja to jump once, and while they are still going upward, push off of air to jump again in a different direction. It does not allow them to go upward again, only allowing them to dash forward in mid-air, backwards, down, left, or right. How this works is that while a ninja is jumping, they will force chakra out of their feel, forming a purple seal underneath them that look like a circle with 6 points like a star beneath them. From there they will have a split second to dash in any direction with the exception of up. This can be used once per jump from the ground and the dash is fast enough to dodge some attacks.
~Usable only twice.
~Faust can only teach this.



Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (+15 through power increase)
Description: This technique uses the knowledge of the human body and its hidden mechanics, the joints. By understanding the mechanics of the joints one can use them in various ways to increase performance in battle. The user can increase the power of their physical techniques by using maximum joint movement to deliver great power but at the cost of this the speed isnt particulary great as it takes longer to move a joint fully. The user can increase the speed of motion by short joint movements and thus the increase in speed is increased three times faster than the technique used standardly without the knowledge of such performance this can also be done with the use of multiple joints. For example using the Shoulder joint, the elbow joint and the knee joint one can increase the speed of a swung sword greatly compared to using the single joint fully where they raise their arm completely and bring the arm back down. When the user of this technique fully uses all his joints in his body simultaniously they can increase their speed to the point as fast as rock lee without weights however the reaction of the user depends on the ranking and their mastery of taijutsu. When using this method the user applies carefull chakra control to the joints so that they are not over stressed and thus can continously maintain the effects throught their battle.
Note: This technique once activated will last for the 4 entire turns



Descending straight at you, I grow out small knobs of bone from my fists, whereafter as I reach you, deliver a right hook, directed at your left chin, followed up with another strike to the right chin of yours. Naturally, as I'm descending somewhat down on you, as I had an higher altitude, you will be pushed down on your back, and into the water. However, my chain of attacks doesn't stop there, as you're being pushed down I plant my feet onto your chest using it as a ramp, and launches myself up into the air again gaining high altitude. You of course, would gain even more mometum after me using you as a ramp.

With my erbium powder still blazing around in the envirvoment, I would be able to know your location, still.
 
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