4th Shinobi War STRATEGY GAME! (help, cc needed)

Bad Touch Yakushi

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Also what ideas do you have for game mechanics?
Thank you for the feedback! I like the card design too, even though sometimes it's painfully obvious i'm just using MS Paint. I've settled the game mechanics and basically im aiming towards a more complex version of the Fire Emblem battle system. Each character has their own unique HP, Chakra and attacks as well as a move number. This indicates how many squares they can move each turn. The map is split up into 6 or so areas separating alliance HQ & Akatsuki's hideout- water style ninjas can pass over water, there will be a added bonus for the element/landscape match and ninjas with the flight ability can pass over any surface.

On each ninja counter on the map you can the characters' Image, Beginning HP and Chakra. Another feature a player can focus on is that you can't see the enemies jutsu, element or abilities Alliance HQ will be a special area where if you choose to use the right ninja in it (Inoichi, Ino, Shikamaru, Shikaku, Hyuuga etc) you will learn more about the enemies pieces and the details and effects hidden from so they don't take affect and surprise you when until it's too late. Akatsuki similarly has Yamato as a source of intel which can be visited at any point in the game, whilst easier to use- with only 1 HP point it can be lost forever if left open.

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(Inoichi and Yamato, examples of HQ specialists)

The goal is to take the enemies king. If Bee and Naruto or the 5 Kage are killed then Akatsuki wins. If Kabuto and Tobi are defeated then the Alliance take the victory.

The pieces i'm the most proud of are the Samurai characters, the Sound Four and Nagato/Itachi. (Nagato has basic HP but OP attacks and up to 5 summons that all make him harder to kill, Itachi is just a bit of a powerhouse but if defeated by Naruto can be converted and used against you)

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You can apply different strategies not only in how you play and command your troops around the battlefields but also in how you pick your teams. The Seven Ninja Swordsmen al have abilities that compliment each other and as such all 7 of them used correctly in a water environment may prove to be even more dangerous than Tobi, you can attack with a all Samurai team full of Kenjutsu users who destroy chakra-focused enemies, you can pick a fast army who can pass through, fly and speedblitz their way through to the other side of the board or you can march your main piece straight into battle and blitz every battlefield or you can even just invest in a powerhouse and trust in Madara Uchiha or Nagato to win.

I'm so excited for this project and I hope the jutsu sheet and the actual production of the game go as smoothly.
 

Bad Touch Yakushi

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Wow amazing!!! I really like how you add the "Filler" content included in this game like it's expandable to the War.

I wonder how the 7 swordsmen turn out to be in the game. Sigh, Mangetsu, why was he neglected when he was known to be the strongest of the 7 swordsmen.

I guess his only power is to liquify his body just like Suigetsu. I wish they added the filler on him...

Anyway, thanks for the update =)

Here are the Swordsmen! They have a special strategy designed especially around them. All 7 of them together used right in a watery environment can be just as deadly as Madara...

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Hope you like them!
 

Kakashi Hatakeo

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Thank you for the feedback! I like the card design too, even though sometimes it's painfully obvious i'm just using MS Paint. I've settled the game mechanics and basically im aiming towards a more complex version of the Fire Emblem battle system. Each character has their own unique HP, Chakra and attacks as well as a move number. This indicates how many squares they can move each turn. The map is split up into 6 or so areas separating alliance HQ & Akatsuki's hideout- water style ninjas can pass over water, there will be a added bonus for the element/landscape match and ninjas with the flight ability can pass over any surface.

On each ninja counter on the map you can the characters' Image, Beginning HP and Chakra. Another feature a player can focus on is that you can't see the enemies jutsu, element or abilities Alliance HQ will be a special area where if you choose to use the right ninja in it (Inoichi, Ino, Shikamaru, Shikaku, Hyuuga etc) you will learn more about the enemies pieces and the details and effects hidden from so they don't take affect and surprise you when until it's too late. Akatsuki similarly has Yamato as a source of intel which can be visited at any point in the game, whilst easier to use- with only 1 HP point it can be lost forever if left open.

You must be registered for see images
You must be registered for see images

(Inoichi and Yamato, examples of HQ specialists)

The goal is to take the enemies king. If Bee and Naruto or the 5 Kage are killed then Akatsuki wins. If Kabuto and Tobi are defeated then the Alliance take the victory.

The pieces i'm the most proud of are the Samurai characters, the Sound Four and Nagato/Itachi. (Nagato has basic HP but OP attacks and up to 5 summons that all make him harder to kill, Itachi is just a bit of a powerhouse but if defeated by Naruto can be converted and used against you)

You must be registered for see images


You can apply different strategies not only in how you play and command your troops around the battlefields but also in how you pick your teams. The Seven Ninja Swordsmen al have abilities that compliment each other and as such all 7 of them used correctly in a water environment may prove to be even more dangerous than Tobi, you can attack with a all Samurai team full of Kenjutsu users who destroy chakra-focused enemies, you can pick a fast army who can pass through, fly and speedblitz their way through to the other side of the board or you can march your main piece straight into battle and blitz every battlefield or you can even just invest in a powerhouse and trust in Madara Uchiha or Nagato to win.

I'm so excited for this project and I hope the jutsu sheet and the actual production of the game go as smoothly.
The more I hear about this board game the more I love it, its the kind of game I would love to play and see if you made this as a video game I think it would do really well. I love strategic warfare boardgames and the truth is there really aren't any. I like how you have thought of all the little details cause those are the ones that really matter when you are playing. I have another interesting question are you going to make it so some attacks can only be blocked in certain ways and that you can dodge, counter etc with certain specials. Lastly are you including speed for movement, attacks and abilities?
 

Hyuga Prodigy

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Here are the Swordsmen! They have a special strategy designed especially around them. All 7 of them together used right in a watery environment can be just as deadly as Madara...

You must be registered for see images


Hope you like them!

Wow, you finished, that's awesome. They all look good, but the pic is too small to see, can you enlarge it.

Now whats next then?? Are you gonna make a board game or something .



Also I was wondering does some Shinobi has low Hp or Chakra?? Is it cause they're weak??
 

Bad Touch Yakushi

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Wow, you finished, that's awesome. They all look good, but the pic is too small to see, can you enlarge it.

Now whats next then?? Are you gonna make a board game or something .



Also I was wondering does some Shinobi has low Hp or Chakra?? Is it cause they're weak??

Sorry they're tiny, here are some of them separately.

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[/IMG]
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And some ninja have lower stats because they are genuinely weaker (but cost less to use) and some like Nagato have low HP but insane moves and chakra to back it up. It's just for variation. I gave Zabuza extra HP because I wanted to differentiate him from the others, so that you could use him on his own OR with his pack. Because obvs Haku can't be summoned by Mangetsu and thus cant really help Zabuza.
 
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Bantos

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This actually seems super cool. I want to see the kage(read Tsunade) cards. : D
 

Bad Touch Yakushi

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This actually seems super cool. I want to see the kage(read Tsunade) cards. : D

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I just noticed whilst publishing these that they went all transparent and pixelly :'(

nooo
 

Bantos

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I just noticed whilst publishing these that they went all transparent and pixelly :'(

nooo

Yeah. Mei's boob is in that jinton. :| Oh I absolutely love the idea that they get their abilities when the other kage are present.
 

paratise

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Yeah. Mei's boob is in that jinton. :| Oh I absolutely love the idea that they get their abilities when the other kage are present.
I noticed that too XD
Maybe a more advanced editing program can suffice for this...
 

Bad Touch Yakushi

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Yeah. Mei's boob is in that jinton. :| Oh I absolutely love the idea that they get their abilities when the other kage are present.
Thanks! And yeah they're reallllllllllllly not ready yet. That's what you get for working on MSPaint -.-
 

paratise

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Thanks! And yeah they're reallllllllllllly not ready yet. That's what you get for working on MSPaint -.-

Can you use photoshop?
It is a lot easier and useful when you get used to and gives more qualified results naturally.
 

Bad Touch Yakushi

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Can you use photoshop?
It is a lot easier and useful when you get used to and gives more qualified results naturally.

I don't have it and probably can't. I use MS Paint because it's fast and easy and when you need to get through 80 odd characters every time you want to make an adjustment... hm..
 

Bantos

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Thanks! And yeah they're reallllllllllllly not ready yet. That's what you get for working on MSPaint -.-

I actually found it really funny. : D
 

AlphaScythian

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Can you commercialize it with kishi blessing or something? Cuz you should.
 

Sapiens Sequax Sex Semita

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this is looking awesome already, and i find the fact that its done in ms paint really cool XD. keep up the good work
 

Bad Touch Yakushi

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I've made all the cards! Now that's done alls left is to make the counters and the board.

Anybody know if there's any crafts equipment that can cut average sized circle for the counters and if anybody knows how I should go about creating the board then please let me know.
 
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