(257) Hokubu Ocean: Hei and Menma vs Child of Tiamat

Serpent

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Nana was falling, desperately trying to reach the figure before it was too late as the storm churned. The mud around stretched far beyond what could be seen, as the Voice stared towards Mother.

Then it happened.

The last defence fell as it went quiet. Nana was too late, and as Mother was freed she looked towards the incoming hero. Nana felt all her strength fade, as if the simple gaze rendered her powerless. The moment took here aback, this Godess had looked at her and rendered her weak. Nanas fist wasnt fast enough as she drew within meters, and as a bright light flashed over her, Nana felts a searing hot pain wash over her as she fell crumpled, straight down sinking into the mud.

Blackness. Nothingness. Void. Everything Nana had known was gone. She had failed, and the world was doomed. All she wanted to do was to protect and help and now she was weak, helpless, no better than the ones she defended. Nana had been broken....
Nana had no idea how much time had passed. Hours? Days? Months? She was alone in the void. There was nothing. Then....

Warmth, a faint speck of light shone from above her, raining down like a pure light. What was the source of this? It grew, coming closer, or growing, Nana had no way of knowing as the void seemed to just shrink away, a figure was becoming visible. An angelic creature, Nana found no words to describe her, she only felt warmth and love from this creature, like a mothers hug. The figure wrapped its light around Nana, shielding her from the terrible darkness and void, saying,

Come child, we have work to do...



Nana drew breath once more, surrounded by the mud it was all clear now, they had come to hurt Mother, they needed to be taken out.......
Nana felt a strength within her, the love of a Mother driving her onward feeling control of her surroundings, Nana only saw the divine life mother had created and Nana could feel herself tapping into that power. From her shoulder blades the sea itself provided her wings, a gift from mother. With a wave of her hand, she could swirld the mud around as it formed itself into a whale as Nana and the whale rose upwards. It was as she breeched the surface she saw one of them sending forth a blast of wind towards Mother, and with the hand motion, the whale breeched as well diving into the path of the wind, colliding with it creatong a massove explosion of mud that erupted everywhere causing it to rain upon the landmark.

Foul demons, you will not hurt MOTHER

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(Idenshi Kumikae) – Genetic Modifications
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Those who fall into the Sea of Life undergo a number of genetic modifications; their skin turns ash-grey, with glowing red lines that sprawl across their body and muscle tissue. One’s irises begin to glow red, with various black growths and other appendages emerging from their body. Formerly damaged tissue becomes chitinous, forming a hardened carapace at the damaged tissue which can, at times, appear to have erratically formed. The Sea of Life can also regenerate and grow new appendages, like multiple arms, tails, etc. The genetic modifications made come with the added combat benefits of an increased base speed of 5 additional levels, 100 additional total health which is added to the user’s base and healed fully should they have been mortally wounded prior to falling into the Sea of Life. Given the hardened skin, non-spiritual attacks made against the target are reduced by a total of 10 damage and the user will take 20.0% less critical damage than they would otherwise. Those afflicted by the Sea of Life are able to use techniques derived from it.
(Seimei no Umi: Tanjō no Mukō) – Sea of Life: Birth of Void
Type: Offensive, Defensive, Supplementary
Rank: B – S
Range: Short – Long
Chakra: 30 – 50
Damage: 60 – 100
Description: Birth of Void is a forced ejection of material from the Sea of Life from either the user’s mouth, or a source of Sea external to the user’s body. From the user it comes in the form of streams or blasts of black mud, but when used from an external source the shaping allowed can be vastly improved, allowing for an array of objects that is limited only to the user’s imagination and the quantity of material manipulated. Manipulation of the Sea of Life carries considerable physical force, able to punch through physical obstacles as if it was solid itself given its high density. The Sea of Life, when used by a Child of Tiamat, carries with it a lessened version of the Amino-Geis. In the case of Birth of Void, the Amino-Geis will take place over two turns in which the target must, in total and can occur over multiple technique usages, surge 100 cahkra through their body. Should the target fail, they too will fall under the Amino-Geis and become a Child of Tiamat. Birth of Void, like all Sea of Life techniques, plays neutrally with all elemental natures.

Challenge to Serpent
Sin watched as the clash went on and saw the dirty water being blasted into the air all around him. The dark water coming down but with no chakra in. He didn't want to risk what it might do after seeing what happened to the woman who came out the ocean. Releasing a stream of wind from his mouth as he's flying he would push himself back to long range from the Goddess while avoiding all the falling rain from the explosion.

"Well i guess i know my role. Time to lay the assist"

Pushing back to long range he would focus his yang energy and target three people within range: @LGeezy @Serpent @Vayne With that he would apply the same buffs to all of them, so they could continue to attack here

Yang Buffs

  1. All three individuals would gain wings, granting them flight at twice their base sped
  2. Applying yang to their heads he would give them a third eye for increased tracking x1.5
  3. Buffing their bodies he would give them -15 damage resistance to all physical clashes.


As he released his yang energy he could feel it taking twice the effort. This woman seemed to have some crazy powers. Sin would stay back watching to see how the others would act.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Note: The user must already be airborne to use

( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version 150
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.

Chakra: 3750
Rinnegan - 5
Wind - 10
Yang - 150

Total: 3585
A woman flew full speed past Menma, he had sensed her arrival but could see she was on a path directly for the Primordial. He wondered how it would turn out with so many people insisting on now taking out the Primordial before she had a chance to be released. His cloak moving in the wind as the girl sailed forward in an attempt to deliver a powerful strike towards Tiamat. However, it was already too late. The chains had finally been reduced to nothing and the woman broke, letting out a powerful cry that instantly removed the Natural Energy the boy had gathered in his body. It also forced the tailed beast chakra circulating through him to recede. So this was the power of one deemed a god. A flash of violet light ripped through the woman who had flew past him just a moment before ripping arm completely off and sending her falling into the corrupted ocean below. There wasn't even a splash as the Sea of Life seemed to welcome the woman into it, swallowing her whole. Only for her to re-emerge in just a few moments into a darkened version of her self. The woman rose from the depth soon her once severed arm was now replaced with two plated arms giving the woman a grotesque appearance as wings sprouted from her back. Hei's wind attack waas barreling towards Tiamat, but her new child had other plans as a Whale composed from the corrupted mass below them rose and intercepted the attack before it could reach its target, causing a massive explosion of the corrupting liquid to begin to rain down among the combatants. Seeing what happened with the girl, Menma knew it wouldn't be wise for any others to be subjected to such a attack.
"Tsk, guess it up to me after all." He muttered to himself.
His spirits of the Apex Opulenece were unaffected by such trivial tactics of the god. The male spirit flew upwards at 4x the speed of a Jonin into a central location in the sky above the entirety of the combatants as the Sea of Life began to cascade down. As he did, the male spirit would be leaving a trail of dust that quickly expanded into a giant umbrella over the combatants. This would protect everyone from the ill residual effects of the Child of Tiamat's attack.
( Mūndasuton: Runaāsenaru ) | Moondust: Lunar Arsenal
Type: Attack / Defense / Supplementary
Rank: C - S
Range:
Short - Long
Chakra: 15 - 40
Damage: 30 - 80 + 30 = 110
Description:
Using Mūndasuton chakra, the user will be able to create objects, tools and other creations composed of the unique dust with two handseals. These can be created directly from the user's body, from already existing Mūndasuton, created from a source of earth. The creations can be created in the form similar to a gaseous state, but in reality it is simply an abundance of Mūndasuton on a microscopic level gathered into a form. This can be shaped, being used as free flowing waves and such, or more compacted to become a solid to create swords, spears, shields or anything else, limited to the creator's imagination; While also being able to be shifted between the two states at the user's will (dust-like/solid) while also keeping the "grinding" effects of the element. Of course, numerous creations can be made with a single use, though the power of each creation will be split accordingly. These objects can differ in size according to rank, ranging from being small as a senbon (C) to being as big as an incomplete susanoo (S). A unique feature to this is, once in physical contact with a target/Technology) it will passively attract miniscule amounts of Mūndasuton to said objects and will disrupt the technology altogether and making it unusable. This works on anything 1 rank stronger than the Mūndasuton and lower. Should the Moondust be purged from the technology, the device will resume function after one turn.
Note: S-rank variants can only be used 3x maximum with a two turn cool down between uses
Note: A-rank can only be used 4x max with a one turn cooldown
Meanwhile, the Female spirit used her 4x speed to fly forwards towards Hei while she did, she unleashed a blast of Lightning which would be aimed directly at the woman aiming for her heart. If the attack met it's mark it would in turn pierce through the woman. The force carrying her backwards and directly into the bosom of the Tiamat due to the Child of Tiamat's rise into the sky.
(Raiton: Gian) - Lightning Style: False Darkness
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80+30 = 110
Descripton: The user, after performing the Snake handseal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

Apex: 3/6
Challenge to Zat - 2 v 1 Hei and Menma vs the Child of Tiamat
Alright, It's your turn Zat to react to LGeezy's move. We will post all relevant active techniques in our reply.
 

Zatanna

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But with the following changes:
-No Summon

Standard format. 3 day reply limit
Zatanna - Serpent - Zatanna - LGeezy - repeat
Please post both bios/techniques at start of next turn
Previously activated:
(Idenshi Kumikae) – Genetic Modifications
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Those who fall into the Sea of Life undergo a number of genetic modifications; their skin turns ash-grey, with glowing red lines that sprawl across their body and muscle tissue. One’s irises begin to glow red, with various black growths and other appendages emerging from their body. Formerly damaged tissue becomes chitinous, forming a hardened carapace at the damaged tissue which can, at times, appear to have erratically formed. The Sea of Life can also regenerate and grow new appendages, like multiple arms, tails, etc. The genetic modifications made come with the added combat benefits of an increased base speed of 5 additional levels, 100 additional total health which is added to the user’s base and healed fully should they have been mortally wounded prior to falling into the Sea of Life. Given the hardened skin, non-spiritual attacks made against the target are reduced by a total of 10 damage and the user will take 20.0% less critical damage than they would otherwise. Those afflicted by the Sea of Life are able to use techniques derived from it.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Additionally you are both affected by:
(Nammu Duranki: Hajimari no Kyō wo Ageyo) – Nammu Duranki: Yell the Shout of Beginning (Passive)
Type: Offensive
Rank: A
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: An ability cast through Tiamat’s voice, although not to be confused with Sound Ninjutsu, a spell which hinders the chakra circulatory systems of all enemy targets within the same landmark. Once cast, a powerful curse carried within the spell flushes the bodies of enemy combatants, interfering with their internal chakra flow. Similar to how casting a Genjutsu causes irregular low in the chakra of a target, the curse of this ability hinders one’s ability to control and manipulate their chakra, affecting the use of techniques requiring it. Those afflicted have the chakra cost of their techniques increased by 50% of their original cost. This does not add additional chakra into the technique being used, simply increasing the strain on one’s reserves. Yell the Shout of Beginning is a passive skill, and stacks with multiple uses and other Dirges. This technique persists for five turns, and the duration refreshes when it is cast again. It can be dispelled through powerful Medical Ninjutsu two ranks higher than it or Yang, or Yin-Yang Release techniques.




Nana had risen to see someone attacking mother a demonic looking being that had large horns, oddly weird and dark eyes. He had launched a gust of wind that was targeted towards Mother as all the other demons and corrupted being looked on wards, aiming to do her harm. Nana had created and launched a large what upwards to intercept which clashed with the technique, causing a huge shoot of the Sea of Life to begin to rain down. Swooping in, another demon, this one darker in some sort of primal revolting animalistic cloak obviously corrupted as the spirits that surrounded him moved about. Some sort of demon jailer, who commands undead spirits to fight for him, but he nor the demon beside him would get close to Mother. One of the spirits created a large umbrella shaped dome to protect from the falling rain, clearly obeying the command of the dark shrouded demon. However it looked like it was taking effort and concentration from the spirit to hold in place, as if he lost control of it, the moon dust would crumble and fall down with the Sea of Life that was covering it to come crashing down upon them. While this happened the other came forth next to its other demon to launch a lightning technique. The entire time, Nanas gauntlets that were atill on her would ping abck about their location withing the sphere itself.

Nana wouldnt let them move forward or closer towards Mother, as with one hand she would draw 3 kunai while the other would move upwards in a motion. The entire surrounding Sea of Life, would begin to rise as it grew, risinng to become an orb around the two demons. Because the entire sea itself was Sea of Life, this Orb was 10m thick, as it surrounded them from all side to swallow them up. Nana safely outside would begin running towards the left, the right of her target as it blocked their view of her while dragging the kunai in the Sea of Life covering them in it As she ran she threw one back to where she was, one above the sphere and one to behind where they both are. The lightning attack itself, even able to pierce through the Sea of Life, would strike nothing but not stop the rest of the Sea of Life the was engulfing them. Within this orb as it grew, droplets of Sea of Life would shoot from one side to the other, crisscrossing throughout the orb sewing it up and pulling it together as it swallowed the two demons and two spirits. Nana would reach 45 degrees from where she started as she channeled chakra into her hands and feet.

(Seimei no Umi: Tanjō no Mukō) – Sea of Life: Birth of Void
Type: Offensive, Defensive, Supplementary
Rank: B – S
Range: Short – Long
Chakra: 30 – 50
Damage: 60 – 100
Description: Birth of Void is a forced ejection of material from the Sea of Life from either the user’s mouth, or a source of Sea external to the user’s body. From the user it comes in the form of streams or blasts of black mud, but when used from an external source the shaping allowed can be vastly improved, allowing for an array of objects that is limited only to the user’s imagination and the quantity of material manipulated. Manipulation of the Sea of Life carries considerable physical force, able to punch through physical obstacles as if it was solid itself given its high density. The Sea of Life, when used by a Child of Tiamat, carries with it a lessened version of the Amino-Geis. In the case of Birth of Void, the Amino-Geis will take place over two turns in which the target must, in total and can occur over multiple technique usages, surge 100 cahkra through their body. Should the target fail, they too will fall under the Amino-Geis and become a Child of Tiamat. Birth of Void, like all Sea of Life techniques, plays neutrally with all elemental natures.
(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.

Note: Can only be used by Sakura, Momoshiki, or Tsunade bios.
Note: Once activated, lasts the entire battle.
(Emerald Mogu Gauntlets) - Emerald Mogu Gauntles (ref)
Type: Weapon
Rank: S
Range:
Short-Mid
Chakra: -20 per turn
Damage: N/A
Description:
A very proficient group of blacksmiths collectively called the Mogu, had such skill with shaping and using Hugurian Ore, that generals and leaders traveled all over the world to ask for weapons to be made for them. One particular weapon that was made were a pair of gauntlets, designed for close quarters combat however came with a heavy cost. Originally created for an amazing female warrior, they were lost, and then eventually resurfaced.
The Emerald Mogu Gauntlets are a pair of larger than ordinary fists carved and shaped into dragonesque faced gauntlets, crafted from Hungurian Ore, gilded with Jade, each embedded with a jewel. Each of these jewels empower the gauntlets at the cost of additional chakra, creating a large taxing chakra based weapon.
In the left Gauntlet is a orange topaz, etched with the symbol for barrier. When chakra is charged through the gauntlets, the topaz activates, withdrawing in the same amouont of chakra that is used for a technique, only up to S rank. Once collected the chakra then spreads over the users body as a 10cm layer of second skin, protecting the user and reducing damage taken from the next technique by the amount of chakra taken (ie 40 chakra taken, reducing 40 damage from the next technique that damages the user). while only lasting a few seconds, it only lasts for one turn, and can only draw in chakra from one technique at a time.
The right gauntlet has a malachite gem embedded into the head in which also taxes the user, chakra per technique used. Destined and designed for war and combat, the symbol for challenge is etched into the malachite in which every turn 20 chakra is taken from the uiser each turn. This chakra is the expanded out from the gem once per turn as an invisible field of omnidirectional chakra, acting similarly to a sonar. This chakra in no way harms or damages the opponent however, will ping back to the user about the closest incoming enemy's physical position.
 
Last edited:

Serpent

Active member
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Messages
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But with the following changes:
-No Summon

Standard format. 3 day reply limit
Zatanna - Serpent - Zatanna - LGeezy - repeat
Please post both bios/techniques at start of next turn
Previously activated:
(Idenshi Kumikae) – Genetic Modifications
Type: N/A
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: Those who fall into the Sea of Life undergo a number of genetic modifications; their skin turns ash-grey, with glowing red lines that sprawl across their body and muscle tissue. One’s irises begin to glow red, with various black growths and other appendages emerging from their body. Formerly damaged tissue becomes chitinous, forming a hardened carapace at the damaged tissue which can, at times, appear to have erratically formed. The Sea of Life can also regenerate and grow new appendages, like multiple arms, tails, etc. The genetic modifications made come with the added combat benefits of an increased base speed of 5 additional levels, 100 additional total health which is added to the user’s base and healed fully should they have been mortally wounded prior to falling into the Sea of Life. Given the hardened skin, non-spiritual attacks made against the target are reduced by a total of 10 damage and the user will take 20.0% less critical damage than they would otherwise. Those afflicted by the Sea of Life are able to use techniques derived from it.
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Additionally you are both affected by:
(Nammu Duranki: Hajimari no Kyō wo Ageyo) – Nammu Duranki: Yell the Shout of Beginning (Passive)
Type: Offensive
Rank: A
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: An ability cast through Tiamat’s voice, although not to be confused with Sound Ninjutsu, a spell which hinders the chakra circulatory systems of all enemy targets within the same landmark. Once cast, a powerful curse carried within the spell flushes the bodies of enemy combatants, interfering with their internal chakra flow. Similar to how casting a Genjutsu causes irregular low in the chakra of a target, the curse of this ability hinders one’s ability to control and manipulate their chakra, affecting the use of techniques requiring it. Those afflicted have the chakra cost of their techniques increased by 50% of their original cost. This does not add additional chakra into the technique being used, simply increasing the strain on one’s reserves. Yell the Shout of Beginning is a passive skill, and stacks with multiple uses and other Dirges. This technique persists for five turns, and the duration refreshes when it is cast again. It can be dispelled through powerful Medical Ninjutsu two ranks higher than it or Yang, or Yin-Yang Release techniques.




Nana had risen to see someone attacking mother a demonic looking being that had large horns, oddly weird and dark eyes. He had launched a gust of wind that was targeted towards Mother as all the other demons and corrupted being looked on wards, aiming to do her harm. Nana had created and launched a large what upwards to intercept which clashed with the technique, causing a huge shoot of the Sea of Life to begin to rain down. Swooping in, another demon, this one darker in some sort of primal revolting animalistic cloak obviously corrupted as the spirits that surrounded him moved about. Some sort of demon jailer, who commands undead spirits to fight for him, but he nor the demon beside him would get close to Mother. One of the spirits created a large umbrella shaped dome to protect from the falling rain, clearly obeying the command of the dark shrouded demon. However it looked like it was taking effort and concentration from the spirit to hold in place, as if he lost control of it, the moon dust would crumble and fall down with the Sea of Life that was covering it to come crashing down upon them. While this happened the other came forth next to its other demon to launch a lightning technique. The entire time, Nanas gauntlets that were atill on her would ping abck about their location withing the sphere itself.

Nana wouldnt let them move forward or closer towards Mother, as with one hand she would draw 3 kunai while the other would move upwards in a motion. The entire surrounding Sea of Life, would begin to rise as it grew, risinng to become an orb around the two demons. Because the entire sea itself was Sea of Life, this Orb was 10m thick, as it surrounded them from all side to swallow them up. Nana safely outside would begin running towards the left, the right of her target as it blocked their view of her while dragging the kunai in the Sea of Life covering them in it As she ran she threw one back to where she was, one above the sphere and one to behind where they both are. The lightning attack itself, even able to pierce through the Sea of Life, would strike nothing but not stop the rest of the Sea of Life the was engulfing them. Within this orb as it grew, droplets of Sea of Life would shoot from one side to the other, crisscrossing throughout the orb sewing it up and pulling it together as it swallowed the two demons and two spirits. Nana would reach 45 degrees from where she started as she channeled chakra into her hands and feet.

(Seimei no Umi: Tanjō no Mukō) – Sea of Life: Birth of Void
Type: Offensive, Defensive, Supplementary
Rank: B – S
Range: Short – Long
Chakra: 30 – 50
Damage: 60 – 100
Description: Birth of Void is a forced ejection of material from the Sea of Life from either the user’s mouth, or a source of Sea external to the user’s body. From the user it comes in the form of streams or blasts of black mud, but when used from an external source the shaping allowed can be vastly improved, allowing for an array of objects that is limited only to the user’s imagination and the quantity of material manipulated. Manipulation of the Sea of Life carries considerable physical force, able to punch through physical obstacles as if it was solid itself given its high density. The Sea of Life, when used by a Child of Tiamat, carries with it a lessened version of the Amino-Geis. In the case of Birth of Void, the Amino-Geis will take place over two turns in which the target must, in total and can occur over multiple technique usages, surge 100 cahkra through their body. Should the target fail, they too will fall under the Amino-Geis and become a Child of Tiamat. Birth of Void, like all Sea of Life techniques, plays neutrally with all elemental natures.
(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.

Note: Can only be used by Sakura, Momoshiki, or Tsunade bios.
Note: Once activated, lasts the entire battle.
(Emerald Mogu Gauntlets) - Emerald Mogu Gauntles (ref)
Type: Weapon
Rank: S
Range:
Short-Mid
Chakra: -20 per turn
Damage: N/A
Description:
A very proficient group of blacksmiths collectively called the Mogu, had such skill with shaping and using Hugurian Ore, that generals and leaders traveled all over the world to ask for weapons to be made for them. One particular weapon that was made were a pair of gauntlets, designed for close quarters combat however came with a heavy cost. Originally created for an amazing female warrior, they were lost, and then eventually resurfaced.
The Emerald Mogu Gauntlets are a pair of larger than ordinary fists carved and shaped into dragonesque faced gauntlets, crafted from Hungurian Ore, gilded with Jade, each embedded with a jewel. Each of these jewels empower the gauntlets at the cost of additional chakra, creating a large taxing chakra based weapon.
In the left Gauntlet is a orange topaz, etched with the symbol for barrier. When chakra is charged through the gauntlets, the topaz activates, withdrawing in the same amouont of chakra that is used for a technique, only up to S rank. Once collected the chakra then spreads over the users body as a 10cm layer of second skin, protecting the user and reducing damage taken from the next technique by the amount of chakra taken (ie 40 chakra taken, reducing 40 damage from the next technique that damages the user). while only lasting a few seconds, it only lasts for one turn, and can only draw in chakra from one technique at a time.
The right gauntlet has a malachite gem embedded into the head in which also taxes the user, chakra per technique used. Destined and designed for war and combat, the symbol for challenge is etched into the malachite in which every turn 20 chakra is taken from the uiser each turn. This chakra is the expanded out from the gem once per turn as an invisible field of omnidirectional chakra, acting similarly to a sonar. This chakra in no way harms or damages the opponent however, will ping back to the user about the closest incoming enemy's physical position.
As agreed over Discord. The lightning would continue through the mud and strike Nana. This was aimed to be a critical attack but we've compromised and it would do base damage of 90, subtracting the 10 damage from her Genetic Modifications and her HP will now be 220/300

Hei Otsutsuki:
Passively Activated: (Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.
To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.
Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
Passively Activated: (Doujutsu: Rinnegan) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.
(Furaito no Jutsu) - Flight Technique
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 ( -10 per turn )
Damage: N/A
Description: Through the use of their chakra, the user gains the ability of unsupported flight and levitation. The user moves and maneuvers at his running speed. This can be used upon activation as a means of dodging attacks but afterwards cannot be utilized like such.
Note: This can be used by canon Otsutsuki clan bios, canon Otsutsuki noted to have flight, and Juubi Jinchuriki bios
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Menma Uzumaki:
( Kanpekinanin Gama Sennin Modo ) - Perfect Toad Sage Mode
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x3. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. Lastly, the user gains access to toad anatomy, Sage Art: Frog Kata and other physical feats granted by Sage mode.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.
( Kyūbi Chakura Mōdo ) - Nine Tailed Fox Chakra Mode
Type: Supplementary
Rank: S
Range: Short
Chakra cost: 40
Damage points: N/A ( +25 to Ninjutsu and Taijutsu Techniques )
Description: The user accesses the Kyubi chakra that is sealed away in his body after the separating Kyubi's chakra and its will, gaining the ability to access its chakra directly whenever he needs it without interacting with the beast at all. In doing so, he gains a chakra shroud that resembles the Sage of the Six Paths' silhouette. The colour of his eyes changes from blue to orange, instead of red. Also, while the demon fox shroud is red and releases chakra as burning, acidic bubbles, this form's shroud is yellow and releases chakra as flickers of flame, instead. Minato, when using this, is slightly darker. With the Nine-Tails' power under his control, the user's strength is significantly increased, adding +25 to his Ninjutsu and Taijutsu techniques. His speed is greatly increased to the point in which he surpasses A while in his last version of Lightning Release Armor. The user can create chakra arms from the shroud which can aide in the manipulation of various techniques. The chakra arms give the user greater range of attacks as well as greater dexterity and manoeuvrability with his fighting style without the use of shadow clones.
Note: Technique can only be used three times total and last 5 turns when activated.
(Chōten Zeitaku) – Apex Opulence
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: 150 (-40 per turn)
Damage: N/A
Description: A magnificent diamond that was presented as a wedding gift at an unknown Daijo-daijin’s wedding over four centuries ago. The Apex Opulence is a priceless artifact that even the wealthiest of Daimyo and Warlords feel pressured in buying. At the time of the Daijo-daijin’s death, he sealed his and his wife’s soul within the diamond that would, in effect, allow them to be together for eternity in the grandeur that was the Freehold. The gemstone was passed down from administration to administration until it was finally lost when the Kyuubi razed Chungsu, leading the Apex Opulence into the hands of the Witchwood Company. The gem allows the user to summon the souls of the two unnamed rulers into battle to serve the user for six turns in exchange for an immense amount of chakra. While the Apex Opulence is active and their souls are summoned, the user cannot have other summonings on the battlefield. If there are summonings present when the Apex Opulence is used, they will be automatically dispersed. The two souls are bound as one; this means that while they operate as two entities, should one be dispersed then the other will be as well. As spiritual entities, the souls of Apex Opulence can only be interacted with by Yin-Yang or Senjutsu, much like the Hands of Sloth. However, they can be perceived as normal spectral beings. Neither speak or communicate with the user, but they share a mental bond that allows the user to issue their commands. The Apex Opulence is immune to Fuuinjutsu of all types, and can perform elemental Ninjutsu without hand seals, including all elements that the user knows. These techniques are enhanced by 30 additional damage, and do not draw upon the user’s chakra reserves. Unlike the spirit’s incorporeal form, the techniques they produce can be interacted with as normal. Both spirits move at quadruple the speed of a Jounin shinobi. The Apex Opulence can be used twice per arc.
We're both temperally under the enhancments from The Pervy Sage's technique.
( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version 150
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.

Hei and Menma flying in the sky would notice as the ocean itself began rising up into the sky. The lightning released by the Apex Spirit would blast through the rising see of life leaving a 1m hole and continue to strike Nana dealing significant damage. As this is happening Hei would notice via his Byakugan that the other battleground would be moving away and heading straight for the land of lighting. Menma would also sense this movement via his Sage Mode. Knowing that if Tiamat makes it to the Rising Cloud, all the people and everything Menma and Hei have strive for could be lost. They needed to defend it at all costs.

"Menma! We have to Go!"

Flying at their top speed, Menma and Hei would head right for each other and through a rift in space allowing them to slip through space-time and return to the land of lightning. The duo would enter through and simultaneously exit the other end leaving there current battle. At the same time however, the Apex spirits would remain behind to try and finish off Nana, or at least stall her for as long as they can. At the same time. The spirits would also make there move. The male spirit would turn to fly downward at Nana, this while the female spirit continued her current flight path passing through the Sea of Life as it rose. The black mud being unable to interact with the spirit. The female spirit will emurge out of the orb and release a powerful blast of wind at Nana, attempting to crush her under it's might.

( Yomotsu Hirasaka ) - Underworld Slope Hill
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40 + 50% = 60
Damage: N/A
Description: The user is able to open rifts within the fabric of space which allows them to instantaneously transport themselves anywhere. The openings can also be used to connect two different spatial locations within the same dimension or create a pathway that links two dimensions together. Similar to Kamui, Yomotsu Hirasaka allows the user to utilize these spacial tears to retreat, perform ambush attacks, and many other possible tactics. Unlike Kaguya's version, the user can only travel fully through these portals, unable to partially emerge through them. The user can also utilise this method to drag their opponents to another location with them.
Note: This can only be used 5 times an event, once every 4 turns. The user can only travel to locations he has already traveled to, unable to use this to go to places he has never been.
Note: Can only be used by Urashiki Otsutsuki bios.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 + 30 = 110
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

The Male spirit would emerge behind the female, continuing to move forward it would focus a massive amount of chakra and release a second wave of attack. Creating a massive amount of lightning to devastate Nana should the attack land. The two spirits will then continue forward to close the distance between Nana and themselves. attempting to enter into short range of her.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 + 30 = 110
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy
Hei:
Chakra: 3180 - 80 = 3100
Health: 200

Menma:
Chakra: 2240
Senjutsu: 1240 - 10 = 1230
Health: 160
Apex: 4/6
 
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As agreed over Discord. The lightning would continue through the mud and strike Nana. This was aimed to be a critical attack but we've compromised and it would do base damage of 90, subtracting the 10 damage from her Genetic Modifications and her HP will now be 220/300

Hei Otsutsuki:
Passively Activated: (Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The kekkei genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.
To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions, and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop their unique Gentle Fist style in order to capitalize on this particular ability.
Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
Passively Activated: (Doujutsu: Rinnegan) Eye Technique: Samsara Eye
Type: Supplementary
Rank: S-Rank
Range: Short-Long
Chakra: N/A ( -5 per turn )
Damage: N/A
Description: One of the 3 great Doujutsu, the Rinnegan has, like the other, the ability to see chakra and the chakra flow of individuals. It also allows the user a great clarity of perception and tracking abilities, although its levels vary from user to user. Dispicted as the eyes of the SO6P, the Rinnegan awaken on Madara Uchiha after he obtained his EMS and implanted Hashirama's Senju cells in himself. Having both lineage from the SO6P allowed him to awake the Rinnegan. When Madara activates the Rinnegan, he seems to not suffer any kind decrease in his EMS abilities in terms of tracking speed, clarity of perception or seeing chakra. Eventually his eyes were bestowed upon Nagato Uzumaki and in him manifested lower abilities (equal or comparable to a 3 Tomoe Sharingan). While Nagato was never able to deactivate his eyes, Madara could switch at will between his EMS and Rinnegan eyes, although he wasn't able to go from 3 Tomoe to Rinnegan directly. Eventually Obito transplanted Nagato's (and subsequently Madara's) Left Rinnegan into himself. By doing so he gained access to both Doujutsu at the same time although losing the ability to deactivate the Rinnegan and as such, losing chakra constantly to maintain it.
Note: Constantly passively active in Nagato and Obito bios
Note: Requires activation ( spending move ) for Madara bios but remains active indefinetely afterwards if the user chooses to. After having a complete Madara bio with Rinnegan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated EMS before and had it active for 1 full turn.
(Furaito no Jutsu) - Flight Technique
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 ( -10 per turn )
Damage: N/A
Description: Through the use of their chakra, the user gains the ability of unsupported flight and levitation. The user moves and maneuvers at his running speed. This can be used upon activation as a means of dodging attacks but afterwards cannot be utilized like such.
Note: This can be used by canon Otsutsuki clan bios, canon Otsutsuki noted to have flight, and Juubi Jinchuriki bios
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.
Menma Uzumaki:
( Kanpekinanin Gama Sennin Modo ) - Perfect Toad Sage Mode
Type: Supplementary
Rank: S
Range: N/a
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all ninjutsu and taijutsu up to S rank
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be moulded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively sense chakra and his/her perception and reflexes are enhanced by x3. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. Lastly, the user gains access to toad anatomy, Sage Art: Frog Kata and other physical feats granted by Sage mode.
Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.
( Kyūbi Chakura Mōdo ) - Nine Tailed Fox Chakra Mode
Type: Supplementary
Rank: S
Range: Short
Chakra cost: 40
Damage points: N/A ( +25 to Ninjutsu and Taijutsu Techniques )
Description: The user accesses the Kyubi chakra that is sealed away in his body after the separating Kyubi's chakra and its will, gaining the ability to access its chakra directly whenever he needs it without interacting with the beast at all. In doing so, he gains a chakra shroud that resembles the Sage of the Six Paths' silhouette. The colour of his eyes changes from blue to orange, instead of red. Also, while the demon fox shroud is red and releases chakra as burning, acidic bubbles, this form's shroud is yellow and releases chakra as flickers of flame, instead. Minato, when using this, is slightly darker. With the Nine-Tails' power under his control, the user's strength is significantly increased, adding +25 to his Ninjutsu and Taijutsu techniques. His speed is greatly increased to the point in which he surpasses A while in his last version of Lightning Release Armor. The user can create chakra arms from the shroud which can aide in the manipulation of various techniques. The chakra arms give the user greater range of attacks as well as greater dexterity and manoeuvrability with his fighting style without the use of shadow clones.
Note: Technique can only be used three times total and last 5 turns when activated.
(Chōten Zeitaku) – Apex Opulence
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: 150 (-40 per turn)
Damage: N/A
Description: A magnificent diamond that was presented as a wedding gift at an unknown Daijo-daijin’s wedding over four centuries ago. The Apex Opulence is a priceless artifact that even the wealthiest of Daimyo and Warlords feel pressured in buying. At the time of the Daijo-daijin’s death, he sealed his and his wife’s soul within the diamond that would, in effect, allow them to be together for eternity in the grandeur that was the Freehold. The gemstone was passed down from administration to administration until it was finally lost when the Kyuubi razed Chungsu, leading the Apex Opulence into the hands of the Witchwood Company. The gem allows the user to summon the souls of the two unnamed rulers into battle to serve the user for six turns in exchange for an immense amount of chakra. While the Apex Opulence is active and their souls are summoned, the user cannot have other summonings on the battlefield. If there are summonings present when the Apex Opulence is used, they will be automatically dispersed. The two souls are bound as one; this means that while they operate as two entities, should one be dispersed then the other will be as well. As spiritual entities, the souls of Apex Opulence can only be interacted with by Yin-Yang or Senjutsu, much like the Hands of Sloth. However, they can be perceived as normal spectral beings. Neither speak or communicate with the user, but they share a mental bond that allows the user to issue their commands. The Apex Opulence is immune to Fuuinjutsu of all types, and can perform elemental Ninjutsu without hand seals, including all elements that the user knows. These techniques are enhanced by 30 additional damage, and do not draw upon the user’s chakra reserves. Unlike the spirit’s incorporeal form, the techniques they produce can be interacted with as normal. Both spirits move at quadruple the speed of a Jounin shinobi. The Apex Opulence can be used twice per arc.
We're both temperally under the enhancments from The Pervy Sage's technique.
( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version 150
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to reduce 35 damage from physical contact and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If the changes target the head, the user is able to grant a 2x tracking. If leg based alterations are made, then the target will gain either +4 levels to his base speed or +20 damage to leg based tai. If changes target the torso, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts are considered Passive and Base Speed increases. The values listed in the techniques are if the touch based variant is used. If the ranged variant is used, then these benefits are reduced by gained on a lesser scale ( +15 to Tai instead of +20, +2 Speed Levels, 1.5x Tracking, or -15 from all physical clashes).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects up to 3 allies and lasts up to 4 turns.
Note: Can only be used three times in total.

Hei and Menma flying in the sky would notice as the ocean itself began rising up into the sky. The lightning released by the Apex Spirit would blast through the rising see of life leaving a 1m hole and continue to strike Nana dealing significant damage. As this is happening Hei would notice via his Byakugan that the other battleground would be moving away and heading straight for the land of lighting. Menma would also sense this movement via his Sage Mode. Knowing that if Tiamat makes it to the Rising Cloud, all the people and everything Menma and Hei have strive for could be lost. They needed to defend it at all costs.

"Menma! We have to Go!"

Flying at their top speed, Menma and Hei would head right for each other and through a rift in space allowing them to slip through space-time and return to the land of lightning. The duo would enter through and simultaneously exit the other end leaving there current battle. At the same time however, the Apex spirits would remain behind to try and finish off Nana, or at least stall her for as long as they can. At the same time. The spirits would also make there move. The male spirit would turn to fly downward at Nana, this while the female spirit continued her current flight path passing through the Sea of Life as it rose. The black mud being unable to interact with the spirit. The female spirit will emurge out of the orb and release a powerful blast of wind at Nana, attempting to crush her under it's might.

( Yomotsu Hirasaka ) - Underworld Slope Hill
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: 40 + 50% = 60
Damage: N/A
Description: The user is able to open rifts within the fabric of space which allows them to instantaneously transport themselves anywhere. The openings can also be used to connect two different spatial locations within the same dimension or create a pathway that links two dimensions together. Similar to Kamui, Yomotsu Hirasaka allows the user to utilize these spacial tears to retreat, perform ambush attacks, and many other possible tactics. Unlike Kaguya's version, the user can only travel fully through these portals, unable to partially emerge through them. The user can also utilise this method to drag their opponents to another location with them.
Note: This can only be used 5 times an event, once every 4 turns. The user can only travel to locations he has already traveled to, unable to use this to go to places he has never been.
Note: Can only be used by Urashiki Otsutsuki bios.
(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 + 30 = 110
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

The Male spirit would emerge behind the female, continuing to move forward it would focus a massive amount of chakra and release a second wave of attack. Creating a massive amount of lightning to devastate Nana should the attack land. The two spirits will then continue forward to close the distance between Nana and themselves. attempting to enter into short range of her.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80 + 30 = 110
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy
Hei:
Chakra: 3180 - 80 = 3100
Health: 200

Menma:
Chakra: 2240
Senjutsu: 1240 - 10 = 1230
Health: 160
Apex: 4/6
As the Sea of Life swallowed them up, the beam of Lightning struck Nana across her shoulder. She managed to shrug off most of the damage thanks to her Gauntlets protection, but she still could feel it crack the skin. As she turned her attention back towards the sea of life and compressed the orb, she could feel everything the Sea of Life was doing, having a complete control over it. There was no resistance as it closed, something wasnt right. Releasing the technqiue after it compressed to its limits, it fell back to the ocean and they were gone. Had they escaped somehow? She didnt see anyone or anything leave the area... perhaps they were summoned away. As she stood on the ground and sent chakra to her fists and feet, she could feel the Sea of Life giving her strength.

(Chakura Chikara) - Chakra Enhanced Strength
Rank: B
Type: Supplementary
Range: Short
Chakra cost: (+25 to taijutsu techniques)
Damage points: (+25 to taijutsu techniques)
Description: This is a technique where the user focuses chakra into their hands and feet using precise chakra control and releases it with pinpoint timing, which greatly enhances their strength. The technique is so powerful it enables the user to wield a gigantic strength even for simple tasks such as lifting or pushing something.

Note: Can only be used by Sakura, Momoshiki, or Tsunade bios.
Note: Once activated, lasts the entire battle.
(Mukomareta Oshoku) – Voidborne Corruption
Type: Supplementary
Rank: A Range: N/A
Chakra: N/A
Damage: N/A
Description: The blood which courses through a Child of Tiamat’s veins is diluted from the mud that composes the Sea of Life. Despite its diluted state the corruption it carries is still potent, and affords the user an innate connection to the Sea of Life. When the user is in contact with the Sea of Life they will, passively, heal 20 damage per turn. This regeneration is potent, albeit somewhat slow; this can progressively heal all wounds the user’s body suffers from as long as they are physical in nature, i.e. not spiritual. When the user bleeds, the corruption seeps from their wounds in the place of normal blood. Those who are not Children of Tiamat suffer from the corrupting influence of the blood and experience a burning sensation. This is not a thermal wound, rather it is more akin to radiation altering the cellular structure of one’s body. This damage is irreversible and inflicts a total of 30 damage over a period of three turns. Once the turns have passed the victim can be healed as normal. Within the first moments of the blood touching the target, the victim will experience a dizziness and sluggishness that reduces their speed by 50% of its current level.
 
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