You must be registered for see images
クモ Kidomaru Of the Sound 5
Basic Information
Name: Kidomaru
Nickname: Spiderman
Gender: Male
Age: 14
Clan: None
Looks:
Kidomaru had a unique body structure. He possessed two extra pairs of arms, which essentially gave him a total of eight appendages, relating to his spider theme. These allowed him to add power or variety into his attacks, hold multiple tools, simultaneously perform multiple tasks, and form several hand seals at once. He could also use the multiple arms to pull his bowstring to incredible tension, drastically increasing the arrows' power.
He also possessed a third eye on his forehead, usually concealed by his forehead protector. In a serious battle, he would reveal the eye. This eye increased his perception and accuracy by a significant amount, allowing him to pinpoint the enemy's vital points with his arrow.
Personality:
Kidomaru generally saw a battle as a game, and often played around with the opponent too much because he preferred to have fun seeing the opponent struggle; due to this, he tends to slow down his team by playing too much with an opponent he is interested in. His speech also reflected this when battling Neji Hyuga, he referred to Neji as a "minor character" and analysed his situation using typical gaming language ("level" and "difficulty"). Like the other members of the Sound Four, he is extremely arrogant with his opponents. Kidomaru was also the only member of the Sound Four not to have a perception of morality
Village Info
Village of Birth:
You must be registered for see images
Village of Alliance:
You must be registered for see images
Rank/Chakra Info
Ninja Rank:
Unofficial Sage
Specialty
Sticky Web | Sticky Gold | Kenjutsu| Earth | Lightning |Crawling like spider man. =DD
Elements:
Earth| Lightning| Water| Wind| Fire
Your Ninjutsu:
Genjutsu| Taijutsu| Ninjutsu| Kenjutsu| K`Tai| Curse Mark 1 & 2 | Summoning| Sticky Web| Sticky Gold
Kidomaru Ninjutsu
Kumo Nento no Jutsu) - Spider Sticking Spit Technique
Rank: D
Type: Supplementary
Range: Short - Mid
Chakra cost: 10
Damage points: N/A
Description: Emitting a stream of spider web from his mouth, Kidōmaru will grab onto a nearby opponent, allowing him to swing them.
Note: Can only be used by Kidōmaru
(Kuchiyose: Kyodaigumo no Jutsu) - Summoning: Giant Spider Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru summons his personal summon Kyodaigumo (Giant Spider). Once summoned, Kyodaigumo can quickly release an egg sac full of baby spiders roughly the size of a small dog to perform the technique Rain of Spiders. If hit Kyodaigumo can exploded causing a mass of webbing that can then cover the target if within close range of the blast.
Note: Can only be used by Kidōmaru.
(Kumo Sōka no Jutsu) - Spider Web Flower Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: A special adhesive net released from Kidoumaru's mouth. These nets, created with chakra, stick to their prey and do not let go. The Nets themselves are very small, but can be created in a split second, so raising the rate of capture by spitting out several in a row is possible. It is useful technique against multiple enemies. Anyone caught by the two layered nets are plastered to a wall or tree behind them.
Note: Can only be used by Kidōmaru.
(Kumo Sōkei no Jutsu) - Spider Web Area Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru can send chakra through his spider webs to instantly detect the approach of any enemies foolish enough to touch it. These threads spread in all directions and are so sensitive that not even the slightest disturbance of the air will not go unnoticed. Also, the threads are so thin, they can hardly be seen, yet they are stronger than steel wires. This technique is especially useful in enemy territory when Kidōmaru needs to rest while still remaining on guard.
Note: Can only be used by Kidōmaru.
(Kumo Nenkin no Jutsu) - Spider Sticky Gold Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru used this technique to harden the golden metal that releases like sweat. The weapons created from this process form the core of his style of fighting. This metal hardens like steel upon contact with air, so by chewing it in his mouth and changing its shape Kidōmaru can create weapons appropriate to each battle. Because it instantly hardens, direct attacks from a distance are possible.
Note: Can only be used by Kidōmaru
(Kumo Shibari no Jutsu) - Spider Bind Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing a single hand seal, the user gathers his spider webbing into his mouth, Kidōmaru spits it out into a wide web pattern. This web can envelop his foes and tie them down to a nearby surface. Chakra is flowing through the web, so its difficult to escape from it.
Note: Can only be used by Kidōmaru.
(Kumo Mayu no Jutsu) - Spider Cocoon Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique makes a cocoon of web around the opponent, immobilizing him and leaving him open for other jutsu. The stickiness comes from Kidōmaru mixing his chakra with his body fluid. The technique is so refined, that even after having left his body, his chakra will still continue to flow through the thread to hold his opponent in place.
Note: Can only be used by Kidōmaru
(Kumosōkai no Jutsu) - Spider Web Unrolling Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: A web that captures and contains all enemies attacking from the front. Kidōmaru catches his enemy off guard by releasing it while in the air. By swiftly spreading the ball of thread with his six "legs" the web covers a wide area. The chakra imbued threads cannot be cut by even a dagger. The sticky and elastic threads are so strong that even an elephant pulling each end would not break them. The enemy is unable to budge a muscle, let alone fight back. Once captured, their fate is in the hands of Kidōmaru. Also, according to Kidōmaru, it can hold more than five tons. This web however can be destroyed through the use of the Gentle Fist.
Note: Can only be used by Kidōmaru.
(Nenkin no Yoroi) - Armour of Sticky Gold
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: By excreting his Sticky Gold from his pores, Kidōmaru can quickly create a temporary armour that is capable of blocking chakra once exposed to oxygen and even blocks the Hyuuga clan's special taijutsu style, the Gentle Fist. (however because the armour becomes hard this can be broken easily by a lightning based elemental attack of the same rank or above)
Note: Can only be used by Kidōmaru.
(Kumo Senkyū: Suzaku no Jutsu) - Spider War Bow: Terrible Split Technique
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: A destructive archery technique that is the perfect one hit kill. Usable when in his level two cursed seal form, Kidōmaru expels Spider Sticky Gold from his mouth and gathers it to form a large war bow. By using his eight "legs", Kidōmaru can boost the tension in the bow to extraordinary level. Also, by attaching a chakra thread to the arrow he can control it up to 50 meters from his target, achieving an astounding accuracy. On top of this, the third eye which opens when he enters level two gives him unmatched precision. Even from distances where he cannot be sensed by his opponent, his lightning speed arrow pierces through his target. If on the chance that he does miss, he will refine his methods until he lands a kill-shot. The power of his arrows can create craters in the ground, and could be further increased by adding a drill to the arrowhead. The arrow impact with the drill added, could pile-drive through forests.
Note: Can only be used whilst in Cursed seal level two by Kidōmaru and be used only 4 times a match
Rank: D
Type: Supplementary
Range: Short - Mid
Chakra cost: 10
Damage points: N/A
Description: Emitting a stream of spider web from his mouth, Kidōmaru will grab onto a nearby opponent, allowing him to swing them.
Note: Can only be used by Kidōmaru
(Kuchiyose: Kyodaigumo no Jutsu) - Summoning: Giant Spider Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru summons his personal summon Kyodaigumo (Giant Spider). Once summoned, Kyodaigumo can quickly release an egg sac full of baby spiders roughly the size of a small dog to perform the technique Rain of Spiders. If hit Kyodaigumo can exploded causing a mass of webbing that can then cover the target if within close range of the blast.
Note: Can only be used by Kidōmaru.
(Kumo Sōka no Jutsu) - Spider Web Flower Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: A special adhesive net released from Kidoumaru's mouth. These nets, created with chakra, stick to their prey and do not let go. The Nets themselves are very small, but can be created in a split second, so raising the rate of capture by spitting out several in a row is possible. It is useful technique against multiple enemies. Anyone caught by the two layered nets are plastered to a wall or tree behind them.
Note: Can only be used by Kidōmaru.
(Kumo Sōkei no Jutsu) - Spider Web Area Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru can send chakra through his spider webs to instantly detect the approach of any enemies foolish enough to touch it. These threads spread in all directions and are so sensitive that not even the slightest disturbance of the air will not go unnoticed. Also, the threads are so thin, they can hardly be seen, yet they are stronger than steel wires. This technique is especially useful in enemy territory when Kidōmaru needs to rest while still remaining on guard.
Note: Can only be used by Kidōmaru.
(Kumo Nenkin no Jutsu) - Spider Sticky Gold Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: Kidōmaru used this technique to harden the golden metal that releases like sweat. The weapons created from this process form the core of his style of fighting. This metal hardens like steel upon contact with air, so by chewing it in his mouth and changing its shape Kidōmaru can create weapons appropriate to each battle. Because it instantly hardens, direct attacks from a distance are possible.
Note: Can only be used by Kidōmaru
(Kumo Shibari no Jutsu) - Spider Bind Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing a single hand seal, the user gathers his spider webbing into his mouth, Kidōmaru spits it out into a wide web pattern. This web can envelop his foes and tie them down to a nearby surface. Chakra is flowing through the web, so its difficult to escape from it.
Note: Can only be used by Kidōmaru.
(Kumo Mayu no Jutsu) - Spider Cocoon Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique makes a cocoon of web around the opponent, immobilizing him and leaving him open for other jutsu. The stickiness comes from Kidōmaru mixing his chakra with his body fluid. The technique is so refined, that even after having left his body, his chakra will still continue to flow through the thread to hold his opponent in place.
Note: Can only be used by Kidōmaru
(Kumosōkai no Jutsu) - Spider Web Unrolling Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: A web that captures and contains all enemies attacking from the front. Kidōmaru catches his enemy off guard by releasing it while in the air. By swiftly spreading the ball of thread with his six "legs" the web covers a wide area. The chakra imbued threads cannot be cut by even a dagger. The sticky and elastic threads are so strong that even an elephant pulling each end would not break them. The enemy is unable to budge a muscle, let alone fight back. Once captured, their fate is in the hands of Kidōmaru. Also, according to Kidōmaru, it can hold more than five tons. This web however can be destroyed through the use of the Gentle Fist.
Note: Can only be used by Kidōmaru.
(Nenkin no Yoroi) - Armour of Sticky Gold
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: By excreting his Sticky Gold from his pores, Kidōmaru can quickly create a temporary armour that is capable of blocking chakra once exposed to oxygen and even blocks the Hyuuga clan's special taijutsu style, the Gentle Fist. (however because the armour becomes hard this can be broken easily by a lightning based elemental attack of the same rank or above)
Note: Can only be used by Kidōmaru.
(Kumo Senkyū: Suzaku no Jutsu) - Spider War Bow: Terrible Split Technique
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: A destructive archery technique that is the perfect one hit kill. Usable when in his level two cursed seal form, Kidōmaru expels Spider Sticky Gold from his mouth and gathers it to form a large war bow. By using his eight "legs", Kidōmaru can boost the tension in the bow to extraordinary level. Also, by attaching a chakra thread to the arrow he can control it up to 50 meters from his target, achieving an astounding accuracy. On top of this, the third eye which opens when he enters level two gives him unmatched precision. Even from distances where he cannot be sensed by his opponent, his lightning speed arrow pierces through his target. If on the chance that he does miss, he will refine his methods until he lands a kill-shot. The power of his arrows can create craters in the ground, and could be further increased by adding a drill to the arrowhead. The arrow impact with the drill added, could pile-drive through forests.
Note: Can only be used whilst in Cursed seal level two by Kidōmaru and be used only 4 times a match
You must be registered for see images
Spider Contract & Jutsus
Kidoumaru's Giant Spider:
This giant spider is the personal summon of the Sound ninja Kidoumaru.
(Amagumo) - Raining Spiders
Rank: B
Type: Attack
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description:This jutsu is used after the summoning jutsu.The spider then makes a sack and unleashes a storm of smaller spiders that weave a web that trap the user.While this is happening the spiders will bite their target.
NOTE:Must know spider summoning
(Amagumo no jutsu) - Rain of Spiders Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: After Kidōmaru summoned Kyodaigumo (giant spider), it would release an egg sac full of baby spiders roughly the size of a small dog. Kidōmaru then cut open the sac, causing the spiders to rain down on his opponent. The spiders would each spin a strand of webbing as they fell, thus encircling the opponent in webbing and pinning them to the ground.
Note: Can only be used by Kidōmaru.
(Burū jorogumo) - Blue Joro Spider
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost:15
Damage points: N/A
Description: After performing the required sequence of hand seals Ram → Dog → Rat and uses this technique is simply the manipulation of web by the summoner or the summoned spiders. When used by the spiders the web emitted hardens into spikes. The summoner can also emit web from their mouths and manipulate it into such things as a net to trap opponents.
Note: Can only be used by members who possess the spider contract
This giant spider is the personal summon of the Sound ninja Kidoumaru.
(Amagumo) - Raining Spiders
Rank: B
Type: Attack
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description:This jutsu is used after the summoning jutsu.The spider then makes a sack and unleashes a storm of smaller spiders that weave a web that trap the user.While this is happening the spiders will bite their target.
NOTE:Must know spider summoning
(Amagumo no jutsu) - Rain of Spiders Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: After Kidōmaru summoned Kyodaigumo (giant spider), it would release an egg sac full of baby spiders roughly the size of a small dog. Kidōmaru then cut open the sac, causing the spiders to rain down on his opponent. The spiders would each spin a strand of webbing as they fell, thus encircling the opponent in webbing and pinning them to the ground.
Note: Can only be used by Kidōmaru.
(Burū jorogumo) - Blue Joro Spider
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost:15
Damage points: N/A
Description: After performing the required sequence of hand seals Ram → Dog → Rat and uses this technique is simply the manipulation of web by the summoner or the summoned spiders. When used by the spiders the web emitted hardens into spikes. The summoner can also emit web from their mouths and manipulate it into such things as a net to trap opponents.
Note: Can only be used by members who possess the spider contract
Curse Mark
(Fuuinjutsu: Juin Jutsu) - Sealing Technique: Cursed Seal
Rank :A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A(-5 per turn to target if they us it and target can be self)
Description:This jutsu creates a seal that gives its target more chakra and more strenght.(Curse Mark of Heaven: +10 Nin - +5 Tai. Curse Mark of Earth: +5 Nin - +10 Taijutsu)
Note:Level 2 is double the gain and the damage to the one with the seal)
Rank :A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A(-5 per turn to target if they us it and target can be self)
Description:This jutsu creates a seal that gives its target more chakra and more strenght.(Curse Mark of Heaven: +10 Nin - +5 Tai. Curse Mark of Earth: +5 Nin - +10 Taijutsu)
Note:Level 2 is double the gain and the damage to the one with the seal)
You must be registered for see links
Background Info
History
The Sound Four escorted Sasuke Uchiha when he decided to join sides with Orochimaru. After the Sasuke Retrieval Team found the Sound Four after having left Chōji behind to deal with Jirōbō, Kidomaru allowed his comrades to go ahead of him while he caught and toyed with their pursuers. Because Naruto could use shadow clones, Kidomaru decided to kill him first. Kidōmaru slowly picked the clones off to try and find the real one. When all turned out to be shadow clones, the real Naruto attacked Kidomaru from behind. He dodged and caught Naruto and tried to kill him but is stopped by Neji, who freed him having already freed everyone else from Kidomaru's webbing using his Gentle Fist. Neji engaged Kidomaru in battle after the others had gone ahead.
Kidomaru was at first confident that he could kill Neji very quickly. He sent several volleys of webs at Neji and managed to pin him to a tree, but Neji broke free and even managed to get close to and attack Kidomaru with his Eight Trigrams Sixty-Four Palms, though Kidomaru blocked it with his armour. Since he couldn't win a close-range battle, Kidomaru fell back and attacked Neji at a distance. Neji's Byakugan allowed him to detect all incoming attacks, which he blocks with his Eight Trigrams Palms Revolving Heaven and then threw a kunai at Kidōmaru which he barely dodged. Finally viewing Neji as a challenge, Kidomaru activated the first stage of his cursed seal. He then summoned the Kyodaigumo to blanket Neji in webbing and prevent him from using his Eight Trigrams Palms Revolving Heaven technique against his attack, but Neji is still able to dodge by slowing it down with chakra. Kidomaru then continued to attack Neji by sending more spiders and kunai at him. He noticed that Neji did not avoid all of his attacks when a kunai cuts Neji's shoulder, and upon further testing realized the Byakugan had a blind spot. He then sent more kunai and spiders and hits him twice more. He claimed he couldn't beat him before signalling the Kyodaigumo to finish Neji. Neji repelled it with his Gentle Fist only for it to turn into thread. Kidomaru then attacked Neji with more kunai and hit him three more times causing him to collapse. Kidomaru then stated he had enjoyed himself even though he knew he would win before starting to leave.
Happy that Neji had been so much of a challenge, Kidomaru advanced to his cursed seal's second stage and created a bow and arrow. He fired at Neji's blind spot, but Neji is able to move it in time to keep it from hitting a vital organ and instead it hits him through his shoulder. Surprised, Kidōmaru realized that Neji must have been using exuded chakra to sense attacks directed at his blind spot. Kidomaru creates a new arrow that is connected to him by a thread, which will allow him to move the arrow mid-flight to ensure it will hit Neji, but it was thrown off by the trees. Kidōmaru then jumped to the top of the tree line for a better vantage point and created a new arrow with spin so it will cut through a tree if it hits one. He then attaches a thread to ensure that he will hit Neji that time. He succeeded, but Neji - seeing the cord - sent some of his chakra through it back to Kidōmaru, damaging several of his internal organs causing him to fall. Kidmaru could still move though and became angry with himself for getting damaged in such a way. Kidomaru however believed this to have been Neji's dying effort and started to leave, all the while Neji was locating and approaching him.
Other:
Quick Use Of Jutsu: Since he has 6 arms. He can do jutsus in short sequences.
Kenjutsu:Due to his 6 arms.... He can wield multiple swords and he is very skilled with them as he trained since he was younger to wield the 6 arm style sword blade... @__@ He also carry 6 Scythes With him at all times on his back
Curse Mark Lvl 1: When in curse mark Lvl 1 Mode. minor stab wounds dont affect him much.
Curse Mark Lvl 2: When he goes into lvl 2 mode his skin turns kind of scaly. making regular kunais and shirukens not able to pierce him . Also his 3rd eye give him more visual of course and increase his accuracy
Earth: Can do all Earth Jutsus with one handseal
Lightning: Can Do 10lightning handseals in 3 seconds
Web:cmon Now. do it really need explaining. He is spidey man. =DD
Theme Song and Background Music
Battles
Wins: One Simply does not simply win against Teno
You must be registered for see images
Lost:
You must be registered for see images
Dropping Asch.
You must be registered for see links
Ill be back buddy :T_T:
~Approved~
Last edited: