[♆ Sanada Yukimura - Crimson Demon of War ♆] Teno Vs Zanda

BusinessManTeno

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As the swamp forms, I quickly extend my hand quickly to the edge of the golem hand directing it to grab me, while at the same time come crashing down on the opponent. As it goes crashing down, I quickly direct it to throw me from the swamp above your location. As Im above your location I exhale a very huge wall of fire from my mouth that extends in such a wide range. in attempt to burn you and your clone with the sword in my free hand as im now airborne

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
 

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As the swamp forms, I quickly extend my hand quickly to the edge of the golem hand directing it to grab me, while at the same time come crashing down on the opponent. As it goes crashing down, I quickly direct it to throw me from the swamp above your location. As Im above your location I exhale a very huge wall of fire from my mouth that extends in such a wide range. in attempt to burn you and your clone with the sword in my free hand as im now airborne

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.
As the swamp forms Ieyasu's clone slams his hands on the ground beneath himself summoning Ma and Pa, the two elder toads of Mt. Myōboku, who immediately fuse to the shoulders of Ieyasu.
Ieyasu-boy, if you summoned us both then it must be serious.
What do you need us to do son?

Ieyasu senses the moment you begin to channel earth chakra into your stone golem once again and reacts by channeling lightning chakra into his left hand before thrusting it forwards releasing a huge dragon shaped lightning beast that extends underneath the path of the downwards falling earth golem hand before turning to intercept you once thrown into the air of the golem. The jutsu being a flexible link like lightning structure, the technique has an L like shape so your golem's arm would be destroyed upon contact while the jutsu continues after you in a weakened state. The elder toads and their pupil talk while this happens. Ma, Pa, it's nice to see you again. Lets save the reunion until afterwards though, because first I need you all to get ready. Imma let you all have a chance to perform like you always wanted. The two toads both nod at Ieyasu as a look of determination grows on their face.

Do-Re-Mi-Fa-So La-Te-Do!
Do-Re-Mi-Fa-So La-Te-Do!

After summoning the toads, Ieyasu's clone releases a ball of sulphur towards your direction before manipulating it into two birds that resemble an eagle. The sulphur birds move around the lightning and earth techniques happening around them as they travel in an arc fashion opposite of each other, probably reaching you in the midst of your counter or shortly afterwards, both impact into your sides simultaneously. The frog duo continue to harmonize as Ieyasu trots forwards.


Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique is used to fuse on the shoulders of a student of the sage arts such as jiraiya. This maximizes the amount of sage chakra the person they are fused with to and allows them to also enter sage mode. This allows Fukasaku and Shima to continuously gather sage chakra for the person when they are moving, as they are stationary on top the persons shoulders thus eliminating the weakness of exhausting the users sage chakra in battle. This method however was not suitable for naruto as the 9 tailed fox rejected Fukasaku attempts to fuse with naruto during training.
Note: Not cannot be used by Naruto Characters.
Note: Can only be used with Shima and Fukasaku.
Note: Can only be used with the Toad variation of Sage Mode.
Note: Can only be used once.

Rank: S
Type: Attack/Defense
Range: short-long
Chakra Cost: 40 (- 15 for each turn its in use)
Damage Points: 80
Description: By charging the user's lightning chakra, he shall focus it in an blade like huge dragon shaped lightning from his hand (like a dragon chidori spear) but it can be moved like huge link to so that its flixable if the user want to, and can make huge damages to the opponent, and perfect against others earth jutsus.
~ Can only be user once times in a battle.
~ Can't stay more than two turns.
~ -10 for each time its in use for the user's health for it injures his hand.

Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short - Long
Chakra cost: 30 (-10 chakra per turn to sustain creations)
Damage points: 60
Description: This technique allows the user to generate pure blasts, crescents, streams, objects, tools and creations of gaseous sulphur directly from their body. This can be achieved by simply spewing it from the mouth, conjuring them in either or both of the user's hands and finally generating them from the user's limbs via movement (in a similar manner to the basic Fire Release Technique).

Note: Can only be used five times per battle
Note: Can only be Taught by Negative Knight
Note: All created constructs will amount to the collective power of an A-Rank


1,540-(40+30+60 missed some SM subtractions)= 1,410 Chakra
 

Jokey

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As the swamp forms Ieyasu's clone slams his hands on the ground beneath himself summoning Ma and Pa, the two elder toads of Mt. Myōboku, who immediately fuse to the shoulders of Ieyasu.
Ieyasu-boy, if you summoned us both then it must be serious.
What do you need us to do son?

Ieyasu senses the moment you begin to channel earth chakra into your stone golem once again and reacts by channeling lightning chakra into his left hand before thrusting it forwards releasing a huge dragon shaped lightning beast that extends underneath the path of the downwards falling earth golem hand before turning to intercept you once thrown into the air of the golem. The jutsu being a flexible link like lightning structure, the technique has an L like shape so your golem's arm would be destroyed upon contact while the jutsu continues after you in a weakened state. The elder toads and their pupil talk while this happens. Ma, Pa, it's nice to see you again. Lets save the reunion until afterwards though, because first I need you all to get ready. Imma let you all have a chance to perform like you always wanted. The two toads both nod at Ieyasu as a look of determination grows on their face.

Do-Re-Mi-Fa-So La-Te-Do!
Do-Re-Mi-Fa-So La-Te-Do!

After summoning the toads, Ieyasu's clone releases a ball of sulphur towards your direction before manipulating it into two birds that resemble an eagle. The sulphur birds move around the lightning and earth techniques happening around them as they travel in an arc fashion opposite of each other, probably reaching you in the midst of your counter or shortly afterwards, both impact into your sides simultaneously. The frog duo continue to harmonize as Ieyasu trots forwards.


Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique is used to fuse on the shoulders of a student of the sage arts such as jiraiya. This maximizes the amount of sage chakra the person they are fused with to and allows them to also enter sage mode. This allows Fukasaku and Shima to continuously gather sage chakra for the person when they are moving, as they are stationary on top the persons shoulders thus eliminating the weakness of exhausting the users sage chakra in battle. This method however was not suitable for naruto as the 9 tailed fox rejected Fukasaku attempts to fuse with naruto during training.
Note: Not cannot be used by Naruto Characters.
Note: Can only be used with Shima and Fukasaku.
Note: Can only be used with the Toad variation of Sage Mode.
Note: Can only be used once.

Rank: S
Type: Attack/Defense
Range: short-long
Chakra Cost: 40 (- 15 for each turn its in use)
Damage Points: 80
Description: By charging the user's lightning chakra, he shall focus it in an blade like huge dragon shaped lightning from his hand (like a dragon chidori spear) but it can be moved like huge link to so that its flixable if the user want to, and can make huge damages to the opponent, and perfect against others earth jutsus.
~ Can only be user once times in a battle.
~ Can't stay more than two turns.
~ -10 for each time its in use for the user's health for it injures his hand.

Rank: A
Type: Offensive/Defensive/Supplementary
Range: Short - Long
Chakra cost: 30 (-10 chakra per turn to sustain creations)
Damage points: 60
Description: This technique allows the user to generate pure blasts, crescents, streams, objects, tools and creations of gaseous sulphur directly from their body. This can be achieved by simply spewing it from the mouth, conjuring them in either or both of the user's hands and finally generating them from the user's limbs via movement (in a similar manner to the basic Fire Release Technique).

Note: Can only be used five times per battle
Note: Can only be Taught by Negative Knight
Note: All created constructs will amount to the collective power of an A-Rank


1,540-(40+30+60 missed some SM subtractions)= 1,410 Chakra
So.... Zanda, your move is confusing.

Timeframe;

Swamp
Sage technique, summoning both ma and pa
Earth golem controlling it to move
Lightning technique
Fire technique heading towards you

Alright, so, Zanda, I don't know which ''hand'' your referring to (the lightning L form) whether it's the one coming crashing onto you or the one launching Teno into the air but... you clearly stated the following; ''channeling lightning chakra into his left hand before thrusting it forwards releasing a huge dragon shaped lightning beast that extends underneath the path of the downwards falling earth golem hand before turning to intercept you once thrown into the air of the golem.'' meaning that you send it underneath the path of the downwards falling earth golem's arm... but, the ''L'' (which I assume is linear since if you just had used a technique that turned the golem into ashes then it would be different but...) form would be kinda iffy since if it does so, then you would still get hit by the earth pieces since the hand was already bending above you.

I don't know if my verdict is correct or not, but that's just how I see it because it's a really confusing counter. Mind asking another mod or sensei.
 

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Ok, I didn't see your vm teno. So sorry for the delay.

Big issues here:

First - Teno, despite being a technique you can keep controling as long as you spend chakra and keep contact with and focus, the golem, once you remove your hand from it, is just a lump of earth. To manipulate it you need to either use the technique again, this time not actually creating the golem but using the existing "statue" as your source or use another technique that allows it. Freeform "putting your hand" on the golem is the same as saying "I dodge". What you did to escape the swamp was freeform dodging. You needed to have posted the golem technique again.

Second - Zanda your description is a mess. I don't think you assessed the timing correctly. Also, you summon ma and pa but with a clone? Ok, thats something up for debate, I agree, so no big issue there but... You summon them but forget to mention them in your following move. You only recognize they were summoned 2 moves afterwards. I mean... big confusing flaw there.

Third - In theory, Teno cannot cancel is use of fire to counter the lightning with a more appropriate technique as that would mean his move was 100% freeform thus completely invalid, leaving Zanda to win. However, Zanda's move was equally flawed and his summon of ma and pa "forgotten" and confusing as he conveniently forgot to account for them in the required move.

This said, my judgment will be done in a way to continue the fight so I'm going to assume the golem worked and what not. Soooo... I'm going to consider the freeform stuff as a move. So its Swamp, Golem movement/Amphibian Tech, Lightning, Fire, Sulphur. The fire clashes with the lightning and both cancel eachother, sulphur will happen only afterwards (you never said it was done at the same time as the lightning).

Tenos move which starts before the sulphur.


Notes: you both have the same flaws. You fail to explain your moves in an even remotely viable way. When you do things, you need to explain how you do them, when you do them and where you do them. The "I shoot a fire ball, clone shoots a lightning" kind of description is flawed and useless unless your moves are clear and flawless. You need to say when things happen, what triggers them, in which place of the time frame they sit, etc etc. Otherwise, its just a ridiculous mishmash of technique posting with no real move being done. Also, Zanda, if you want them to use the sound genjutsu, the genjutsu is posted BEFORE its used. You post the technique which takes one full turn to take effect in your enemy. You don't put the toads harmonizing in free form and then miraclously post the technique to take effect fully. You're doing it backwards. I don't know who trained you but it was either flawed in this particular technique or you didn't even understood it.

Continue but if any more judgements are needed, I suggest that the next judge posts a final judgement as this fight is getting too patched up to be of any real purpose.
 

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Scorps didnt mention the golem hand falling on you.. Guess he missed it.. -shrug-



As The Fire and lightning clases cancelling both of them out. Hakumen quickly channels lightning chakra into his mouth, then wind chakra into his mouth (Not Y/Y) as He did this he release a very violent howl in the form of a massive shockwave. The shockwave obliterates everything below me In a wide spectrum (since im above you) So it annihilates your sulphur and heads in your direction

Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl)
Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra: 40
Damage: 80
Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards.
(No Lightning Or Wind Next Turn)
(Usable 2 times)

Right after thats done. Now being right above you, I take out both of my swords and put them in a facedown position. As I do this, I add massive earth chakra into them, increasing the weight massively. As I do this, I go plummeting into the ground right above you. In attempt to cut right through you at a very fast speed also adding power behind its strike hoping I slice you in two

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.



I will calculate my chakra after your move.. Im on my way to work.. @__@
 

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Scorps didnt mention the golem hand falling on you.. Guess he missed it.. -shrug-



As The Fire and lightning clases cancelling both of them out. Hakumen quickly channels lightning chakra into his mouth, then wind chakra into his mouth (Not Y/Y) as He did this he release a very violent howl in the form of a massive shockwave. The shockwave obliterates everything below me In a wide spectrum (since im above you) So it annihilates your sulphur and heads in your direction

Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl)
Rank: S
Type: Attack/Defense
Range: Short-Long
Chakra: 40
Damage: 80
Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards.
(No Lightning Or Wind Next Turn)
(Usable 2 times)

Right after thats done. Now being right above you, I take out both of my swords and put them in a facedown position. As I do this, I add massive earth chakra into them, increasing the weight massively. As I do this, I go plummeting into the ground right above you. In attempt to cut right through you at a very fast speed also adding power behind its strike hoping I slice you in two

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.



I will calculate my chakra after your move.. Im on my way to work.. @__@
As you release your lightning/wind shockwave Ieyasu grabs his clone before using his Sage Mode enhanced strength to launch his clone up towards you while he surges his sulphur chakra throughout his body. The clone releases a large omnidirectional shockwave of superheated sulphur that extends towards mid.range in every direction burning everything within its range to a crisp. Ieyasu, who simultaneously creates large dense rocks from his skin that covers his body while splitting outwards from his front and back shoulder before coming over his head in order to cover the frogs without removing them, successfully creates an earthen defense which was just enough to protect he and his frogs from the mass devastation. The sulphur spear destroys the already weakened lightning/wind combo as it continues on towards you at full power, and Ma and Pa begin to harmonize with each other, (the right way >_>"), as Ieyasu senses his opponent's actions and waits to respond.

Rank: Forbidden
Type: Offensive/Defensive
Range: Short - Long
Chakra cost: 50
Damage points: 90 (-40 damage to the user)
Description: The user will focus their sulfuron chakra throughout every chakra point in their body before releasing it in the form of a omnidirectional shockwave-like blast of superheated sulphur. The blast will incinerate the battlefield as it travels outwards in the direction of the opponent and the aftermath will resemble nothing short of a natural disaster. Nearby vegetation will die out instantly and the soil will be tainted/poisoned by the lingering sulphur, making it impossible for natural plant life (non-chakra infused) to grow from it once more. Nearby bodies of water (clouds, rivers, lakes) will be evaporated and hollowed out partially/completely, depending on how far the clouds of sulphur are allowed to travel. Furthermore, this technique will also heat up and quench the all of the moisture in the air itself, clearly demonstrating its ability to transform even the most life abundant terrains (such as rainforests) into desolate, desert-like wastelands. If the user utilizes while on the ground, the shockwave of sulphur will take the form of a hemispherical dome and will only travel outwards horizontally. If the user utilizes this jutsu airborne, the shockwave will take the form of a full dome which will travel outwards in every direction. The full dome variant possess a great capability for vast meteorological alteration, allowing it to purge rainy, snowy and other similar weather conditions. Should the full dome variant be used, clouds of sulphur will linger in the sky above, which can be used as a source for future sulphur techniques. The sulphur gas if undefended will linger on the field for the following three turns but will not pose a threat to the user/opponent's respiratory system since inhalation of Sulfuron (due to being such a dense gas) is near impossible unless the opponent/user is breathing extremely heavily.

Note: Can only be used once per battle
Note: No Sulphur techniques S-Rank or above in the user's next two turns
Note: No long handseal sequences (longer than three) for the next two turns
Note: No other Forbidden Ranked techniques in the user's same and next turn
Note: No Forbidden Ranked Fire, Earth or Wind in the user's same and next 2 turns
Note: Can only be Taught by Negative Knight
Note: The damage the user receives pertains to general first degree burns he will receive all over his skin, painful but not deadly, yet hindering just the same.

Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: A Genjutsu utilized by Fukasaku and Shima. The Genjutsu affects the opponent by attacking their sense of hearing. By combining their voices into a melody only the two can sing, they can bind the body and mind of the one who hears it. The victims will feel themselves trapped within a binding cube held in place by four large toads, paralyzing the targets. While under the Genjutsu, they will be vulnerable to outside attack. The illusionary toads then stab the opponent with their stone swords, stressing the opponent's mind and causing him to take damage.
The Genjutsu's weakness stems from the length of time it takes for the toad's to come into harmony ( this takes one full turn ), and that as a hearing-based Genjutsu, it gives away their location immediately.
Note: This technique can only be used two times per battle.


1,410-(40+50+40)= 1,280 Chakra
 

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As you release your lightning/wind shockwave Ieyasu grabs his clone before using his Sage Mode enhanced strength to launch his clone up towards you while he surges his sulphur chakra throughout his body. The clone releases a large omnidirectional shockwave of superheated sulphur that extends towards mid.range in every direction burning everything within its range to a crisp. Ieyasu, who simultaneously creates large dense rocks from his skin that covers his body while splitting outwards from his front and back shoulder before coming over his head in order to cover the frogs without removing them, successfully creates an earthen defense which was just enough to protect he and his frogs from the mass devastation. The sulphur spear destroys the already weakened lightning/wind combo as it continues on towards you at full power, and Ma and Pa begin to harmonize with each other, (the right way >_>"), as Ieyasu senses his opponent's actions and waits to respond.

Rank: Forbidden
Type: Offensive/Defensive
Range: Short - Long
Chakra cost: 50
Damage points: 90 (-40 damage to the user)
Description: The user will focus their sulfuron chakra throughout every chakra point in their body before releasing it in the form of a omnidirectional shockwave-like blast of superheated sulphur. The blast will incinerate the battlefield as it travels outwards in the direction of the opponent and the aftermath will resemble nothing short of a natural disaster. Nearby vegetation will die out instantly and the soil will be tainted/poisoned by the lingering sulphur, making it impossible for natural plant life (non-chakra infused) to grow from it once more. Nearby bodies of water (clouds, rivers, lakes) will be evaporated and hollowed out partially/completely, depending on how far the clouds of sulphur are allowed to travel. Furthermore, this technique will also heat up and quench the all of the moisture in the air itself, clearly demonstrating its ability to transform even the most life abundant terrains (such as rainforests) into desolate, desert-like wastelands. If the user utilizes while on the ground, the shockwave of sulphur will take the form of a hemispherical dome and will only travel outwards horizontally. If the user utilizes this jutsu airborne, the shockwave will take the form of a full dome which will travel outwards in every direction. The full dome variant possess a great capability for vast meteorological alteration, allowing it to purge rainy, snowy and other similar weather conditions. Should the full dome variant be used, clouds of sulphur will linger in the sky above, which can be used as a source for future sulphur techniques. The sulphur gas if undefended will linger on the field for the following three turns but will not pose a threat to the user/opponent's respiratory system since inhalation of Sulfuron (due to being such a dense gas) is near impossible unless the opponent/user is breathing extremely heavily.

Note: Can only be used once per battle
Note: No Sulphur techniques S-Rank or above in the user's next two turns
Note: No long handseal sequences (longer than three) for the next two turns
Note: No other Forbidden Ranked techniques in the user's same and next turn
Note: No Forbidden Ranked Fire, Earth or Wind in the user's same and next 2 turns
Note: Can only be Taught by Negative Knight
Note: The damage the user receives pertains to general first degree burns he will receive all over his skin, painful but not deadly, yet hindering just the same.

Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: A Genjutsu utilized by Fukasaku and Shima. The Genjutsu affects the opponent by attacking their sense of hearing. By combining their voices into a melody only the two can sing, they can bind the body and mind of the one who hears it. The victims will feel themselves trapped within a binding cube held in place by four large toads, paralyzing the targets. While under the Genjutsu, they will be vulnerable to outside attack. The illusionary toads then stab the opponent with their stone swords, stressing the opponent's mind and causing him to take damage.
The Genjutsu's weakness stems from the length of time it takes for the toad's to come into harmony ( this takes one full turn ), and that as a hearing-based Genjutsu, it gives away their location immediately.
Note: This technique can only be used two times per battle.


1,410-(40+50+40)= 1,280 Chakra
Your Sulphur would be weaken. Not Full Power



As you launch your clone upwards towards my direction as I release the shockwave of lightning/wind from my mouth. I can sense the build up in chakra in your clone. I quickly send my 1 orb that has been surrounding me the whole time (The celestial sphere) infront of me right as the blast was happening. As the blast triggers, The celestial sphere collides with the weakened sulphur dispersing it but at the very same time this is happening Hakumen does 1 handseal concealing both you and your toads in darkness (This happens right after you do your earth armor technique). Also Due to the wind/lightning jutsu both you and I are Deaf not being able to hear anything due to the loud screech, taking away both your sight and your hearing. Since the celestial sphere is a sword technique. Me using a genjutsu and directing the sphere at your sulphur at the same time it happens at the same timeframe together. Similar to if a clone and you was attacking at the same time. Also by you using your clone to use that technique he poofed away. All of this why Im falling from above you

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.

By this time I would now be within striking range . On my way down before I land on the ground I touch your body but alter my body around to the point where its not where you originally saw me but behind you several feet. As I touch your body I infuse earth chakra into your armor. This drastically increase the weight of you and your armor to the point where you cant move a muscle. As I come landing down

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: N/A (up to +40 if used to add damage)
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. This technique can increase the weight of a target up to 100 times. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: The weight change lasts 2 turns or until countered.

Soon as I land, I rotate my arms while gathering lightning around my arms in the form of a spring. As he does this, He quickly launch his arms towards both sides of the man. Doing this will break through the armor at the same time strike your sides not only breaking your shoulders and paralyzing you but damaging and potentially killing your toads.(This is not a lightning jutsu but a taijutsu). As that happens I speak the word s rank restricting you from using s rank techniques . This is the last time I'm able to use this (3/3)

(Tsuin Ikazuchi Tajuu) – Twin Thunder Beast
Rank: S
Type: Offensive, Attack
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user will concentrate their chakra into their arms in a rotational sequence to act like a spring increasing the power of the concentrated lightning chakra that envelops their arm showing the spiral and then the user will rotate their arms fists clenched and strike the enemy target in the stomach. The rotational effect of the punches helps to deliver the lightning with extra power and speed dealing a strong amount of damage whilst paralysing the target through the stomache preventing them from properly moving and drastically restricting their speed.
Note: Numbing lasts 1 turn
Note: Technique can only be used 2 times.

10(x9)
40
15
30
40
5(x7)
50
40
20
30
30
40
40
40
30
40
40
___
650 - 1800 = 1150
 
Last edited:

BusinessManTeno

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Im not one for calling time limit, but due to your busy work load, dont want you feeling the need to rush and stuff.. So whenever you get unbusy and crap, just shoot me a VM.. Have no problem giving you a rematch of a true fair fight, since this rematch was on time out. ^_^




As Hakumen broke through his earth armor, breaking his shoulders while at the same time killing the frogs on him that were now dispersed. The man now being paralyzed, he presses his palm on the head of the man and speak Forget how to mold chakra As he says this, the chakra inserts a blockage in the mans thought, causing him to forget how to mold chakra, as he does this he throws the man into the ocean. For him to never be seen again

(Kenboushou Jutsu) - Loss of Memory Technique
Rank:S
Type:Supplementary
Range:Short
Chakra Cost:40
Damage Points:N/A
Description:A technique that is used upon the user or another in order to block their memories, any sort of memories can be blocked as long as ample opportunity is upon the user. Such as the jutsu or their objectives. The user must press his palm against the opponents head while inserting his chakra onto his brain, forcefully altering his memories by creating a "block" to a given set of memories or memory.
Note:This justu can only be used twice per battle.The user must say what memories will be lost(only one category
 
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