[video=youtube;1_rCDXPYtto]http://www.youtube.com/watch?feature=player_embedded&v=1_rCDXPYtto[/video]
You got your first-person games. You got your third-person games. And now, if you own a PS4 or a Vita, you'll be getting a fourth-person game.P
RELATED
Oh Look. Another Gorgeous Indie Game On The PS4.
Pavilion is a game that, having been first announced last year for phones and PC, will now be making the jump to Sony's PS4 (and Vita!)… Read…
Last time we checked in on Pavilion, all we had were descriptions and words to try and figure out what dev studio VisionTrick Media meant by fourth-person. But now we've got video of the game in action and it seems… a little clearer? Here's what the developers had to say on the PlayStation Blog
Let's talk a little bit about the term "fourth-person," which is something we've used over the past year to describe the way you interact with the main character. Basically, the character is not your avatar and you are not in control of him. Instead, you have to find different ways — mostly through environmental interaction — to guide, influence or even force him to explore and fulfill the purpose of the world. This indirect control is what we refer to when we say fourth-person.P
I imagine it might be a little bit like Echochrome with more involved manipulation of a level's geometry. But who knows? Well see what the deal is when Pavilion comes out later this year.
link:
You got your first-person games. You got your third-person games. And now, if you own a PS4 or a Vita, you'll be getting a fourth-person game.P
RELATED
Oh Look. Another Gorgeous Indie Game On The PS4.
Pavilion is a game that, having been first announced last year for phones and PC, will now be making the jump to Sony's PS4 (and Vita!)… Read…
Last time we checked in on Pavilion, all we had were descriptions and words to try and figure out what dev studio VisionTrick Media meant by fourth-person. But now we've got video of the game in action and it seems… a little clearer? Here's what the developers had to say on the PlayStation Blog
Let's talk a little bit about the term "fourth-person," which is something we've used over the past year to describe the way you interact with the main character. Basically, the character is not your avatar and you are not in control of him. Instead, you have to find different ways — mostly through environmental interaction — to guide, influence or even force him to explore and fulfill the purpose of the world. This indirect control is what we refer to when we say fourth-person.P
I imagine it might be a little bit like Echochrome with more involved manipulation of a level's geometry. But who knows? Well see what the deal is when Pavilion comes out later this year.
link:
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