[Suiton] ᴀɴᴜʙɪs

BusinessManTeno

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(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

This is... a water clone. Obviously. Very weak at that, but I honestly would use this as a water source. You will do a handseal and channel your chakra into the water, causing it to form a clone of you. This water clone is very weak as it only has 1/10 of the users chakra and once outside of short range, it dispersed.. Simple put, you need to have a good combo for this.

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

Ok, so the description truly is crap. and needs to be changed. In short this is nothing but a tendril of water that can shoot up from anywhere around the opponent in a 360 degree angle from the water beneath.

any questions?"
 

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Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu

This technique dont need much to be honest. You simply add more chakra into the hidden mist. This will cause the light to reflect on the rain drops, causing the opponent to become blinded. Simple

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

This technique has a weaker version, and stronger version. Depends on how you want to use it. Simply clap your hands causing a vortex to surround your body. Not from the sides, but from below. Meaning, the front and the back is seeable, but not above. The user will then direct the vortex to turn into a cascade of water towards the opponent, dealing damage

Questions?
 

BusinessManTeno

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(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Simple technique. With the usage of handseal, you can make it rain. The rain is infused with your chakra so every droplet can be used to "sense" other people locations etc. This is also the starter jutsu if you have the rain style..

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

This technique is really useful on a water source, but can be used for the mouth. The user will create, or manipulate the existing water source to form into an orb of water around the opponent. Doing this, the user has to keep one arm in the orb to maintain the jutsu. That in itself tells you the weakness of this jutsu

Question?
 

BusinessManTeno

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sorry for the delay.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

This is the jutsu that will get you by in tough situations. Lol. You simply turn your body into water. This will bypass ANYYYY physical damage from direct contact. But being electrocuted while in this form can mean the end of the match. Same with higher fire.. It can evaporate the water and BOOM! your burned to a crisp

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

Simple technique. Do the tiger handseal then slam your foot on the ground generating a slicing water wave that travels along the surface towards your opponent..
 

Urda

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I choose Water Style: Water Prison, Water Style: Water Clone, and Water Style: Water Cutter as my least favorite techniques. Each style requires hand-seals to manipulate which makes it difficult to execute in battle. They have a huge disadvantage in battle which requires a water source. Their range of attack can put the user in harms way or is limited. During battle and this techniques are performed, the user has multiple openings.
 

BusinessManTeno

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Ok. So as Of now, I want you to use all 3 of those techniques against me. You can use all 3 of them in one move, or back to back. The Max post we will have is 3, so you can use 1technique for each post, BUT I will be countering. Anyways.. Come at me. We are on the ocean so you can have the advantage
 

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Calmly standing on the ocean, Dodai looks onto his opponent from mid distance and without hesitation, he bring his hands in front of himself (level to his chest), gesturing the "Tiger" hand-seal. A blob of water would emerge from the ocean, shaping into a replica of himself, compose entirely of water.

As soon as the doppelganger appeared - standing adjacent - Dodai would sprint towards his opponent.

Meanwhile, his doppelganger, would lay back as support and create a diversion. After performing the "Tiger" hand-seal, he would stomping his feet, which manipulates the ocean water to raise and jet onward to his opponent, slicing his opponent's body down the middle (or in half).

Certain his opponent would survive the encounter, Dodai shift to the right to run behind his opponent, who was focus on the Water Style: Water Cutter technique, while performing a string of hand-seals (Snake → Ram → Horse → Hare → Ram → Horse → Hare). As he came within close proximity (to the point of contact), Dodai would manipulate the ocean, causing a sphere of water to erect and envelope his opponent. He hold his arm within the sphere, retaining his form.

He would watch as his opponent drown.
 

BusinessManTeno

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Nice.. I couldve easily countered that. I could not only hit you but the moment you would defend from it, your own attack from below would strike you aswell.. If you have any questions, just ask.. btw Chris Brown all day fam. U_U and sorry for my delay. Ill try and be fast m8.




(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

This is a very nice and simple technique. The user will gather water in their mouth and shot out a compressed water wave. It might sound contradicting but its nothing more then a blunt water wave. Its both wide spread and packs blunt damage at the same time

(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Ok. So I didnt even notice this jutsu to be honest. After looking at it, I must say its very useful. Pretty much after doing several handseals you will cause the water from the ground, be it the moisture in the ground or summoning water from below to rise to the surface. This water you can use for multiple things, such as surrounding your opponent drowning her, as a water source or even a defensive water shield.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

So this water technique is very simple. Just allow you to swim underwater slightly faster while masking your presence. Very non useful to me if you ask me, vs just swimming. You pretty much have to come up for air aswell

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

A very common water technique. Simply produce a powerful water jet from your hands. Its powerful enough to cause some damage (Bruises) But maybe a good technique to propel your opponent back.

Questions?
 

Urda

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Nice.. I couldve easily countered that. I could not only hit you but the moment you would defend from it, your own attack from below would strike you aswell.. If you have any questions, just ask.. btw Chris Brown all day fam. U_U and sorry for my delay. Ill try and be fast m8.




(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

This is a very nice and simple technique. The user will gather water in their mouth and shot out a compressed water wave. It might sound contradicting but its nothing more then a blunt water wave. Its both wide spread and packs blunt damage at the same time

(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Ok. So I didnt even notice this jutsu to be honest. After looking at it, I must say its very useful. Pretty much after doing several handseals you will cause the water from the ground, be it the moisture in the ground or summoning water from below to rise to the surface. This water you can use for multiple things, such as surrounding your opponent drowning her, as a water source or even a defensive water shield.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

So this water technique is very simple. Just allow you to swim underwater slightly faster while masking your presence. Very non useful to me if you ask me, vs just swimming. You pretty much have to come up for air aswell

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

A very common water technique. Simply produce a powerful water jet from your hands. Its powerful enough to cause some damage (Bruises) But maybe a good technique to propel your opponent back.

Questions?
First attack would always go through. That being said, all that matter was my Water Clone being performed first without interruptions, which gives me an advantage on the battlefield, if carried out correctly.

Preach. I'm a fan and I represent VA!!!!



Nope. Understand. Very simple.
 

BusinessManTeno

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(Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar → Dog → Horse → Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.

By doing several handseals you will create a spiral stream of water from a water source. You can use this to strike multiple opponents at the same time. But the weakness is that the power will likely be split up if its more then 2 streams.

(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

Pretty straight forward. While underwater, you cause the water to act as a suction or whirpool, sucking in your opponent. No flaw with this as its not wind, and its underwater. So lightning, and fire wont be able to be used[/I

Questions m8?
 

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(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

Ok, so this technique Im not even sure why its a water jutsu. You simply do several handseals creating a black cloud above your opponent that pretty much rains oil. This can be used powerfully with some fire jutsus

(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar → Dog → Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

Soo.... This technique is honestly nothing but creating a waterfall. This is used with earth release: rampart by yamato in the manga when trynna train naruto. Or was it kakashi.. Idunno. Either way this is only good for a water source to be very honest

Any Qs?
 

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SORRRYYY FOR THE REPLY!!!!!!!!!




(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.

Pretty simple. By using a water clone beforehand. You cause your water clone to disperse into water projectiles that head towards the opponent.

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Rank C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (+5 per turn active)
Damage points: N/A (-10 to opponents ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following hand seals Ram → Dog → Rat and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.
Note: Can only be used by biographies from the Hidden Mist.

So you can only use this if your bio is from the hidden mist. The best way to say this is, the mist you create absorbs chakra from techniques. Giving it a -10 debuff.

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

so by hitting your opponent several times, you knock him into the sky. Once you do this you will release a crescent of water your arm, dealing slicing damage from below

( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

This is actually a real good jutsu to use if used in conjunction with other techniques right after. You channel your water chakra beneath the opponent causing a pool of water to propel your opponent into the air. This doesnt cause damage but can be a nice set up

Questions?
 
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