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Full CJ List:
- (Genjutsu: Taishō-sei no kigen) - Illusionary Arts: Origin of Symmetry
- (Meiton: Kurōbāfīrudo) Dark Arts: Cloverfield
- (Meiton/Raiton: Ordnitaulin) - Dark/Lightning Arts: Ordnitaulin
- (Meiton: Desuabatā) - Dark Arts: Death Avatar
- (Meiton/Inton: Kokuyōseki no sora | Dark/Yin Release: Obsidian Sky)
- (Taiton: Ai Obu za taigā) Typhoon Style: Eye of the Tiger
- (Taiton: Kuroi Kaze Bunshin) Typhoon Style: Black Wind Clone
- (Taiton: Minakami taifū) Typhoon/Water Style: Water Typhoon
- (Taiton: In'ei) Typhoon Style: Shadestep
- (Taiton: Kōri no Taifū) Typhoon Style: Ice Typhoon
- (Taiton: Supirittoabatā) Typhoon Style: Spirit Avatar
- (Taiton: Aeronaut) Typhoon Style: Aeronaut
- (Taiton: Harikēn no Michi) Typhoon Style: Hurricane's Path
- (Taiton: Zora's no serenāde) - Typhoon Release: Zora's Serenade
- (Taiton/Fūinjutsu: Purometeusu) Typhoon/Sealing Arts: Prometheus
- (Taiton/Katon: Yōgan no Arashi) Typhoon/Fire Arts: Lava Storm
- (Taiton: Datsuraku) Typhoon Arts: Shedding
- (Taiton: Āsubakyūmu) Typhoon Arts: Earth Vacuum
- (Taiton/Katon: Asshusutomu) - Typhoon/Fire Arts: Ash Storm
- (Shikotsumyaku/Meiton: Pokettoinfiniti | Pocket Infinity)
- (Shikotsumyaku/Meiton: Puran C | Plan C)
- (Shikotsumyaku/Meiton: Savūtūn no me | Eye of Savathūn)
- (Shikotsumyaku: Jigoku no hōyō | Hell Embrace)
- (Shikotsumyaku: Hone shifuto | Bone Shift)
- (Jinton: Chūmon suru chikai | Dust Release: Oath to Order)
- (Jinton: Rasutaraizu | Dust Release: Rasterize)
- (Jinton: Ibento no Chiheisen | Dust Release: Event Horizon)
- (Jinton: Maethūum no Buki | Dust Release: Armaments of Maethūum)
- (Jinton/Inton: Shamen | Dust/Yin Release: Absolution)
Ryo AccountingGeneral Submissions - 4 (+1)
CJ, CFSJ, CEJ
Advanced Submissions - 3 (+1)
CCJ, CT, CMS
Custom Fields - 1 (+1)
CFS, CE, CC
+1,500
+650
+650
+650
+1,000
+1,500
+1,200
+1,200
+1,000
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-5000
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+715
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-5700
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+650
+650
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+1000
+650
+1000
+1,000
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-5700
+1000
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+650
-10,000
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-1,500
-1,500
+450
+450
+1,000
+1,000
+650
+1,000
+1,000
+650
+450
-16,000
+650
+1,950
+450
+450
+1,000
+650
+450
+450
+650
+1,000
+1,500
+1,000
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+1,500
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+1,000
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+650
+650
+1,000
+1,000
+450
+650
+1,000
+1,000
+1,000
+1,000
+650
-60,000
Total: 5,732
+650
+650
+650
+1,000
+1,500
+1,200
+1,200
+1,000
+1,000
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+1,200
+1,200
+5,700
+1,875
-5000
+1,875
+1,875
+1,250
+562
+1,250
+1,500
+650
+1,000
+1,500
+1,000
+1,000
+1,500
+1,000
+1,000
+1,000
+1,875
+1,200
+1,200
+1,200
+780
+1,200
+1,875
+780
+1,200
+1,875
+780
+1,200
+1,200
+1,500
+650
+650
+1,500
+1,000
+1,000
+1,000
+1,000
+715
+1,100
+715
-10,500
+1,000
+,1000
-5700
-15000
+1000
+650
+1500
+650
+650
+650
+650
+1000
+1500
+650
+1000
+650
+1000
+1,000
+1,500
-5700
+1000
+650
+650
-10,000
+1,500
+1,000
-1,500
-1,500
+450
+450
+1,000
+1,000
+650
+1,000
+1,000
+650
+450
-16,000
+650
+1,950
+450
+450
+1,000
+650
+450
+450
+650
+1,000
+1,500
+1,000
+,1500
+1,500
+650
+450
+650
+1,000
+1,500
+1,000
+1,500
+1,500
+1,500
+1,000
+1000
+650
+650
+1,000
+1,000
+450
+650
+1,000
+1,000
+1,000
+1,000
+650
-60,000
Total: 5,732
Void Energy:
8 / 5 / 10 / 5 / 8 / 8 / 10 / 5 / 8 / 8 / 10 / 5 / 5 / 5
( Doujutsu: Tenseigan ) - Eye Technique: Reincarnation Eye
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.
Eye of Riven
Type: Tool
Rank: A
Range: N/A
Chakra: 30(-10/turn)
Damage: N/A
Description: The Eye of Riven is an advanced tech that is in the form of a very modernly designed monocle that is on the user either at all times or whenever they feel like using it. As the tool is small and easy to put on, it doesn't cost the user a moveslot to activate it. It draws from the users chakra immediately as it activates. The Eye of Riven is actually a spectrum of advanced technology that lets the user see different patterns through the monocle if they are behind a wall, behind a raging storm, mist or even underground.
The system works not unlike aircraft radar. But instead of bouncing off planes and returning to the ground, the signal here travels through the wall, bounces off a human (as we’re full of water), and comes back through the wall and into a detector, which is in this case the monocle. By using chakra, the user can interpret the signals coming through the monocle and browse through layers of material they are looking at through the monocle. The monocle also has a secondary mode that can be switched to either as default (must be stated in biography) or switched to actively during a fight. This mode focuses on tracking high speed targets rather than seeing through layers of matter as the primary mode focuses on. The secondary mode uses a motor that renders photonic movement and makes the user experience things in slow-motion, in turn granting a visual x 2 tracking while the secondary mode is active and the user has the Eye of Riven applied. Both modes cannot be used at the same time, switching mode costs a moveslot in a battle and can only be done once every secound turn, costing 30 chakra. The turn cost is the same for the secondary mode.
Note: Can only be used by Skorm.
Mercy of Ahamkara
Type: Tool
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: Mercy of Ahamkara is an external miniature plate and classed as an advanced ninja tool that is placed behind the ear right on the skin on the wie
lder. The device is linked with the brain and uses ultra-sound to detect fluctuations and abnormal activity in the wielders mind. This means that it can detect mind altering techniques and classify them as abnormalties. While it cannot be used to break free from such techniques it can help the user realize their under one. This is done by sending very specific electrical stimulations that are coded to reveal the state of their brain. Even though they are still trapped in an illusion they can now determine the rank of a manipulative technique and the fact that they are manipulated. It occurs in the same timeframe as the illusion has been casted.
Note: Can only be used 2 times per battle with a 3 turn cooldown period after each use.
Note: Can detect up to S rank techniques.
(Sonikkutorakutābīmu) - Sonic tractor beam
Type: Tool
Rank: S
Range: Short-Long
Chakra: 40(-10/turn)
Damage: N/A(80, if used aggressively and slam a shinobi into the ground for instance)
Description: The tractor cannon is a device placed inside the hand of the wielder and is about the size of a cent. The tractor cannon uses sound frequenciez to attract an object in question by surrounding it in a concentrated high-pitch and constantly controlled loud sound which in turn creates a force field around the object. This gives the properties of manipulating foreign objects without actually touching them, however the technology of this device is very underwhelming and is in a very early state of scientific research but the limits of the sonic tractor beam is that it can only move objects that are the same weight or less than the wielder of the tool. If the user wants to remain gripping an object for more than one turn, additional chakra needs to be put into the device and they may not close their one hand where the device is on since that would disrupt the tractor beams sound-waves. Therefore, techniques that requires handseals cannot be used at the same time as the tractor beam is used for an object(pulling, lifting etc). A way to neutralise being lifted up in the air and smashed into the ground is to simply disrupt the soundwaves by using wind. The user must also always focus the device on the object they are lifting. If an object is caught in the force-field of the tractor beam that is of much greater weight than the user, it will only partially slow it down. The tractor beam can push and drag objects in pretty decent speeds(up to the users own speed base). The minimal weight the tractor beam can influence is the weight of a feather.
Note: Objects that are to be manipulated cannot exceed the weight of the user or a regular human to have lift-off from the ground. They may only be partially slowed down.
Note: The maximum reach for the tractor beam, or as far as it can push objects is long-range.
Note: The tractor beams hold only lasts for a maximum of 3 turns and can only be used twice per battle for holding objects that long.
(Darkiscie)
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Darkiscie is one of the two legendary swords said to have been crafted from the era of the perfect balance of Yin and Yang was introduced and formed the universe as a replacement of the world of nothingness. This particular blade share an extremely powerful bond with its sister blade, forged at the same day. They can only be used by those who are deems worthy and have learned the ways of Yin. Darkiscie is a physical blade that is fueled with Yin and the five elements. This blade has a monstrous amount of powers that it grants its wielder. Wielding this blade surrounds and infuses the user of a pulsar system that enhances their Yin ratio. This makes the sword sturdy, being able to resist the same amount of damage as pair of truth seeking balls(Yin version) while foreign touch on the sword will not just cause tremendous amount of damage but also siphons chakra from any opponent that touches the sword. This translates to a debuff on the opponent, limiting them to use up to A-rank techniques for one turn after having being struck or touched by the sword. Since the sword radiates of a 99% Yin ratio chakra constantly towards its wielder, its user will gain abilities from Darkiscie. This translates to a major buff to any field the user has that they chose, which must be stated in their bio as an abyssal aspect.
Intrinsic Move
By spending one of the user moveslots, the user can strike the sword into the ground with the blade piercing it and the users hands resting on its hilt. Doing this, creates a huge pulse to spread through the battlefield in an omnidirectional manner(up to short-range, being channeled through the ground but also in a spherical pulse, affecting anything within the user that's close enough to them). The ground will then start to flicker and any opponent whos in contact with the ground, or in air from the sword will be affected by a strong genjutsu which manifests into their mind. This genjutsu will make it seem that the ground falls in towards itself and chunks will fall downwards into a black abyss, similar to as if the planet had lost its mantel or all layers of its crust. Unless broken this will genjutsu will force opponents to go airborne or they will be dealt an S-ranked ranked equivalent Yin ranked genjutsu mind damage. This can only be done once per battle.
Intrinsic Perk
The abyssal aspect(as mentioned above) affects a single field that the user can use and receives a buff in both chakra(+10) and damage(+20). This counts as a passive boost and must be stated in the users biography as their "black element". This enchantment can only be applied on one field on a users biography and they cannot change it unless they update the bio itself. As the weapon is infused and heavily outsourcing damage potential towards the bearers abyssal aspect.
Note: Can only be used by Skorm
Type: Supplementary
Rank: S
Range: Short - Long
Chakra: N/A ( -10 per turn )
Damage: N/A
Description: The Tenseigan (転生眼, Literally meaning: Reincarnation Eye) is a powerful dōjutsu utilized by the Ōtsutsuki clan. The combination of the Byakugan and the chakra of an Ōtsutsuki clan member can evolve the Byakugan into the Tenseigan, resulting in the loss of the Byakugan's quasi-omnidirectional and distanced vision.The Tenseigan allows the user to control both attractive and repulsive forces, similar to the Rinnegan's Deva Path. The user's eyes are on the same level as the Mangekyou Sharingan in terms of tracking and chakra perception. Additionally, it also grants the wielder the ability to use Tenseigan Chakra Mode; gaining additional increases in speed, agility and power.
Note: Requires activation (spending move) for Otsutsuki bios but remains active indefinitely afterwards if the user chooses to. After having a complete Otsutsuki bio with Tenseigan for 1 month, user becomes able to switch between both doujutsu without spending a move. User needs to have activated Byakugan before and had it active for 1 full turn.
Note: Toneri is unable to deactivate his upon it's activation, becoming his default eye state.
Note: When active, the user loses all access to Byakugan related abilities and instead gains Tenseigan effects.
Eye of Riven
Type: Tool
Rank: A
Range: N/A
Chakra: 30(-10/turn)
Damage: N/A
Description: The Eye of Riven is an advanced tech that is in the form of a very modernly designed monocle that is on the user either at all times or whenever they feel like using it. As the tool is small and easy to put on, it doesn't cost the user a moveslot to activate it. It draws from the users chakra immediately as it activates. The Eye of Riven is actually a spectrum of advanced technology that lets the user see different patterns through the monocle if they are behind a wall, behind a raging storm, mist or even underground.
The system works not unlike aircraft radar. But instead of bouncing off planes and returning to the ground, the signal here travels through the wall, bounces off a human (as we’re full of water), and comes back through the wall and into a detector, which is in this case the monocle. By using chakra, the user can interpret the signals coming through the monocle and browse through layers of material they are looking at through the monocle. The monocle also has a secondary mode that can be switched to either as default (must be stated in biography) or switched to actively during a fight. This mode focuses on tracking high speed targets rather than seeing through layers of matter as the primary mode focuses on. The secondary mode uses a motor that renders photonic movement and makes the user experience things in slow-motion, in turn granting a visual x 2 tracking while the secondary mode is active and the user has the Eye of Riven applied. Both modes cannot be used at the same time, switching mode costs a moveslot in a battle and can only be done once every secound turn, costing 30 chakra. The turn cost is the same for the secondary mode.
Note: Can only be used by Skorm.
Mercy of Ahamkara
Type: Tool
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description: Mercy of Ahamkara is an external miniature plate and classed as an advanced ninja tool that is placed behind the ear right on the skin on the wie
lder. The device is linked with the brain and uses ultra-sound to detect fluctuations and abnormal activity in the wielders mind. This means that it can detect mind altering techniques and classify them as abnormalties. While it cannot be used to break free from such techniques it can help the user realize their under one. This is done by sending very specific electrical stimulations that are coded to reveal the state of their brain. Even though they are still trapped in an illusion they can now determine the rank of a manipulative technique and the fact that they are manipulated. It occurs in the same timeframe as the illusion has been casted.
Note: Can only be used 2 times per battle with a 3 turn cooldown period after each use.
Note: Can detect up to S rank techniques.
(Sonikkutorakutābīmu) - Sonic tractor beam
Type: Tool
Rank: S
Range: Short-Long
Chakra: 40(-10/turn)
Damage: N/A(80, if used aggressively and slam a shinobi into the ground for instance)
Description: The tractor cannon is a device placed inside the hand of the wielder and is about the size of a cent. The tractor cannon uses sound frequenciez to attract an object in question by surrounding it in a concentrated high-pitch and constantly controlled loud sound which in turn creates a force field around the object. This gives the properties of manipulating foreign objects without actually touching them, however the technology of this device is very underwhelming and is in a very early state of scientific research but the limits of the sonic tractor beam is that it can only move objects that are the same weight or less than the wielder of the tool. If the user wants to remain gripping an object for more than one turn, additional chakra needs to be put into the device and they may not close their one hand where the device is on since that would disrupt the tractor beams sound-waves. Therefore, techniques that requires handseals cannot be used at the same time as the tractor beam is used for an object(pulling, lifting etc). A way to neutralise being lifted up in the air and smashed into the ground is to simply disrupt the soundwaves by using wind. The user must also always focus the device on the object they are lifting. If an object is caught in the force-field of the tractor beam that is of much greater weight than the user, it will only partially slow it down. The tractor beam can push and drag objects in pretty decent speeds(up to the users own speed base). The minimal weight the tractor beam can influence is the weight of a feather.
Note: Objects that are to be manipulated cannot exceed the weight of the user or a regular human to have lift-off from the ground. They may only be partially slowed down.
Note: The maximum reach for the tractor beam, or as far as it can push objects is long-range.
Note: The tractor beams hold only lasts for a maximum of 3 turns and can only be used twice per battle for holding objects that long.
(Darkiscie)
Type: Weapon
Rank: Forbidden
Range: N/A
Chakra: N/A
Damage: N/A
Description: Darkiscie is one of the two legendary swords said to have been crafted from the era of the perfect balance of Yin and Yang was introduced and formed the universe as a replacement of the world of nothingness. This particular blade share an extremely powerful bond with its sister blade, forged at the same day. They can only be used by those who are deems worthy and have learned the ways of Yin. Darkiscie is a physical blade that is fueled with Yin and the five elements. This blade has a monstrous amount of powers that it grants its wielder. Wielding this blade surrounds and infuses the user of a pulsar system that enhances their Yin ratio. This makes the sword sturdy, being able to resist the same amount of damage as pair of truth seeking balls(Yin version) while foreign touch on the sword will not just cause tremendous amount of damage but also siphons chakra from any opponent that touches the sword. This translates to a debuff on the opponent, limiting them to use up to A-rank techniques for one turn after having being struck or touched by the sword. Since the sword radiates of a 99% Yin ratio chakra constantly towards its wielder, its user will gain abilities from Darkiscie. This translates to a major buff to any field the user has that they chose, which must be stated in their bio as an abyssal aspect.
Intrinsic Move
By spending one of the user moveslots, the user can strike the sword into the ground with the blade piercing it and the users hands resting on its hilt. Doing this, creates a huge pulse to spread through the battlefield in an omnidirectional manner(up to short-range, being channeled through the ground but also in a spherical pulse, affecting anything within the user that's close enough to them). The ground will then start to flicker and any opponent whos in contact with the ground, or in air from the sword will be affected by a strong genjutsu which manifests into their mind. This genjutsu will make it seem that the ground falls in towards itself and chunks will fall downwards into a black abyss, similar to as if the planet had lost its mantel or all layers of its crust. Unless broken this will genjutsu will force opponents to go airborne or they will be dealt an S-ranked ranked equivalent Yin ranked genjutsu mind damage. This can only be done once per battle.
Intrinsic Perk
The abyssal aspect(as mentioned above) affects a single field that the user can use and receives a buff in both chakra(+10) and damage(+20). This counts as a passive boost and must be stated in the users biography as their "black element". This enchantment can only be applied on one field on a users biography and they cannot change it unless they update the bio itself. As the weapon is infused and heavily outsourcing damage potential towards the bearers abyssal aspect.
Note: Can only be used by Skorm
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