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  1. Just_Red

    Before Hop's Adventure [Open]

    DAMAGE OVERLOAD!! Hop's system would shut down and commit to emergency repairs when the dragon hit him. Unable to move during emergency repairs it was defeated. Deafeat - Winner: Mirajane
  2. Just_Red

    Before Hop's Adventure [Open]

    Hop easily dodged the javelin but the sudden pressure after hand kept it from moving on its own. Realizing the opponents goal, Hop would do the snake hand-sign and spill water from its mouth. The water would then lift the ninja into the air and farther away from the opponent again: entering long...
  3. Just_Red

    Before Hop's Adventure [Open]

    Hop would not engage. It was a arrogant bot but not an idiot. It figured that close range would be an easy loss so long range was its best bet. Knowing that Hop needed to find a way to get this barrier down. But how, it wondered. It ran through possibilities and figured, instead of trying to...
  4. Just_Red

    Before Hop's Adventure [Open]

    I'm assuming that the Hop is in the barrier, and therefore all its abilities still apply to Hop. For worst case scenario. “Tell me, has a machine such as yourself ever experienced fear…” Fear, it was programmed into Hop, but it had a bad habit of overriding the fear command, as it found such a...
  5. Just_Red

    Before Hop's Adventure [Open]

    Well, wtf I'm I supposed to do against that!!!! It was all so fast to the bot, its honestly a little sad. The girl would say to it: "I assume you’re the one who I have to teach?" But before the bot could even answer the statement, the immediate area around it would ignite in blue flames...
  6. Just_Red

    Before Hop's Adventure [Open]

    Lok R&R /official mid range Clear Grassy plan, no water source. Hop Bio n sig You get first move Weeks before Cleo would leave bot he had assigned it to battle specific ninja's to grow the bots physical capabilities. So Hop would await an opponent in a grassy plane, clear of obstructions and...
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