Sorry for the delay.Nope
(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns
So, a trap technique. I suggest that you use this when your opponent doesn't have the visual because else you would put yourself in danger since you need a turn to place the trap. You place it with a scroll that you lay on the ground, which gets activated by your opponent's chakra, if he tries to use earth jutsus, for example.
(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to A rank normal ninjutsu but is vulnerable to Lightning Techniques.
Simply imagine putting a bunch of stones around you. Obviously, you'll be slowed down and weaker to lightning, but you'll have a nice armor against other technique. While using it, you could use shape manipulation to completely change your appearance and make it look like you're a giant boulder. Ofc, if the opponent sees you encasing yourself in stone, he'll know you're in there.
(Doton Kekkai: Dorō Dōmu) - Earth Style Barrier: Earth Prison of Magnificent Nothingness
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20 (+10 chakra each turn the opponent is inside the dome)
Damage Points: N/A
Description: After striking the ground with their hands, the user overturns the earth, causing it to rise up around his opponent(s). Then, by placing his/her hands against the dome, the user is able to drain out the chakra from the people trapped inside and absorb it into their own body. At the same time, the user will use their own chakra to spread throughout the dome. This allows the user to repair any damage their opponent(s) manage to inflict on the inside.
Slam your hand on the ground and make the earth overturn itself and create a cave-like prison around your opponent. When you place your hand on the prison, you can drain the chakra from your opponent and use it to reinforce it as it gets damaged. Of course if it's struck by a strong lightning it will probably destroy it before you're able to repair it completely.