Rei's R & R
No killing
No stealing
No sub
Mid range
Yamato(symbols) in sig.
Pick who makes the first move ^^
Can I?
If yes, which ever bio you want...in my sig and you go first.
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Aw...I wanted to fight him.
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Lets go with mihawk. Also yamato needs some updates I've mastered basic five and gen.Can I?
If yes, which ever bio you want...in my sig and you go first.
Yeah my bio needs a major update too...Mastered basic 5, ken, Nin-A, Gen-C started, CW, Bustard summon and of course 2T(training is incomplete so i'll go with 1T) xdLets go with mihawk. Also yamato needs some updates I've mastered basic five and gen.
Terrain: Plain grassy field no water source.
As yamato stands did range from his challenger, he takes stock of him. He doesn't look like much but yamato as learned to never judge an opponent by there looks. Yamato decides to gauge his opponent. So he decides to start off easy, Yamato then spits out a highly compressed sphere of rotating water at you.
(Suiton: Teppoudama) - Water release: Water
Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is
spit out of the users mouth that can blast a huge
area leaving it soaked.
Nice woodiesAs the earth and water techs collide, yamato cracks a slight smile knowing that this would be a worthy opponent. A slit second after the techs cancel out yamato takes out two kunais with explosive tags attached and throws them so that they will land at mihawks feet. As the kunais are release the water starts gushing up, without a moments hesitation yamato erupts a pillar of wood that raises him up to ten meters. As the pillar is erected to its full height with yamato on to, yamato using his wood chakra again erected a dome over you blocking mihawks sight of yamato. As soon as the dome is made yamato causes water to gush up around you that forms and due to the dome it doesn't form into a sphere instead it takes on the shape of the dome thus filling it. The pressure of the water would be greater to due to the tighter space.
(Mokuton: Kyousei Mokuzai No Jutsu) Wood
Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra,
using it to create Wood structures, Pillars, Trees, etc
to defend, attack or support him. The Wood can be
created from the users body or from earth sources
and its limitations are only set by the users own
imagination and the chakra put into the technique.
(Mokuton: Sōhokaku no Jutsu) - Wood Release:
Total Capture Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user will erect a wooden dome
around the target trapping them. However whiles this
jutsu is in effect the user nor the target can see each
other making each other oblivious to one another's
actions unless via some form of sensory technique.
(Suiton: Funshutsu Mizu Kinko) - Water Release:
Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water
under the opponent which traps them in a sphere of
water. The user can perform an attack while the
opponent is trapped. This jutsu is similar to Water
Prison Technique, though the user doesn't need to
keep his arm in the sphere of water.
Note: Technique creates its own water source