[Water]- ZandaT

-Cobalt-

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*Zanda puts his forearm in front of him and channels his Suiton chakra in it, and release some water which he manipulates into the shape of a oval shield.*

Like this sempai?
Exactly ^^.

Onto C-ranks:

(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.

Using shape manipulation and focusing your chakra in a nearby water source I want you to force a shark made of water to jump out and bolt into the target dealing damage to them. Please note that this technique requires a water source.
 

ZandaT

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Ok! :y

* Zanda moves in front of the lake. He then uses his shape manipulation and focuses his Suiton chakra into the nearby water source, which causes a shark made of water to jump out and bolt into the clone (My sempai forgot to make) damaging it.*

It sucks that our time zones are so different :(.......I would understand if you wanted to teach me water combo's :D!
 

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Ok! :y

* Zanda moves in front of the lake. He then uses his shape manipulation and focuses his Suiton chakra into the nearby water source, which causes a shark made of water to jump out and bolt into the clone (My sempai forgot to make) damaging it.*

It sucks that our time zones are so different :(.......I would understand if you wanted to teach me water combo's :D!
Let's pretend the clones are already made xd.

Water combos?

Next one:

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

After performing three hand seals, use shape manipulation of chakra to create a long whip of water which you can use to strike the opponent or even bind them. This is a fun technique since you can channel lighting through it making it even more deadly.

 

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Water combos would be you teaching me three water techniques at a time, and I have to make a combo with them, and tell you its strengths and weaknesses
==============================================================
* Zanda performs the required three hand seals,Rat → Dog → Ox, and use shape manipulation of his suiton chakra to create a long whip of water in his right hand, which he uses to strike your clone twice, once against the chest and ounce across its thighs*
 

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Water combos would be you teaching me three water techniques at a time, and I have to make a combo with them, and tell you its strengths and weaknesses
==============================================================
* Zanda performs the required three hand seals,Rat → Dog → Ox, and use shape manipulation of his suiton chakra to create a long whip of water in his right hand, which he uses to strike your clone twice, once against the chest and ounce across its thighs*
We go one by one, combos come later :p.

Next one:

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.


Perform two hand seals and release water infused with a sticky substance aiming it to spread it over an expansive range. This sticky liquid will hinder your opponent's movement giving you the upper hand. It can be avoided by channeling feet to your chakra or using water to dilute the substance.
 

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xd

Zanda performs the two required hand seals,Ram → Tiger, and release water infused with a sticky substance aiming it to spread it all over the training field. He then channels chakra to his feet and practices walking on the sticky solution.
 

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xd

Zanda performs the two required hand seals,Ram → Tiger, and release water infused with a sticky substance aiming it to spread it all over the training field. He then channels chakra to his feet and practices walking on the sticky solution.
We are gonna fight, the two of us using water only after the training is done.

Next one:
(Mizu Bunshin) - Water Release: Water Clone
Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.

Perform the tiger hand seal and create a clone made of water. The clone will be made of water and will have 1/10th of your chakra (thus why he can only use up to C-rank Water). If he goes out of short range from you he will turn into water, or if he is hit by something. Use the water he turns into for a technique in battle :p.

 

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lol, I will
Is this a jutsu you can create 4 at a time or just 1?

Zanda stands infront of the water source and does the Tiger hand seal, which creates a handsome clone that emerges out of the water.
 

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lol, I will
Is this a jutsu you can create 4 at a time or just 1?

Zanda stands infront of the water source and does the Tiger hand seal, which creates a handsome clone that emerges out of the water.
The clone rules apply to all clone techniques.

Next:

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.


Rising water from a water source, you will compress a stream of water while using your chakra to make it spin in order to make the water more deadly. Using this on water, it has many usages. Keep in mind, that your opponent has to be standing on water for this to work.
 

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Nice technique, but I don't like the fact that you have to be on top of a water source though

Zanda and your clone faces each other on top of the water. Zanda then channels his chakra into the water, compressing a stream of water, making it spin in order to make the technique more deadly. Shooting out from under your clone, maiming it.
 

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Nice technique, but I don't like the fact that you have to be on top of a water source though

Zanda and your clone faces each other on top of the water. Zanda then channels his chakra into the water, compressing a stream of water, making it spin in order to make the technique more deadly. Shooting out from under your clone, maiming it.
Very good. Now, I want you to perform the Hidden Mist Technique once more.
 

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Ok!

Zanda uses his suiton chakra to manipulate h20, making into HO, which causes a mist to appear from the water source onto the field. This mist is thick and reduces sight up to your hand.
 

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Ok!

Zanda uses his suiton chakra to manipulate h20, making into HO, which causes a mist to appear from the water source onto the field. This mist is thick and reduces sight up to your hand.
Now using your chakra, use the mist to manipulate the light and bend it so it blinds your opponents. The opponent will be blinded as long as he remains in the mist.

Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu


 

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While Zanda stood in the mist, he reflects the natural light in a way that it blinds your clone and he is forced to keep his eye shut.
Merry Christmas!

Wonderful!

Next technique is:

(Suiton: Mizu No Tatsumaki) - Water Style: Water Tornado
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: The user will wave the Ram → Horse → Bird hand seals and utilize water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Can only be performed if there is a water source near by.

Perform a small set of 3 hand seals and use the water from a nearby water source to make it rise like a spinning vortex of water. You can raise it around yourself or around your opponent. It can be powerful enough to knock someone out if he happens to get hit by it.
 

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Merry Christmas Senpai! :D

Zanda performs required hand seals, Ram → Horse → Bird ,and use the water source he is standing on to form a rising water like spinning vortex. He then controls the vortex to raise around him acting as a shield against techniques and projectiles.
 

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Merry Christmas Senpai! :D

Zanda performs required hand seals, Ram → Horse → Bird ,and use the water source he is standing on to form a rising water like spinning vortex. He then controls the vortex to raise around him acting as a shield against techniques and projectiles.
Thank you ^^.

Next technique:

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid (Made short range of the user with a med range reach)
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

Clap your hand togeether and create a spiralling vortex of water out of no where. Then make the vortex explode by the top into a wave which you can manipulate with your hand movements.
 

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Explain that explosion part for me senpai...what do you mean by wave at the top? And is the wave an attack to?

Zanda claps his hands together, and creates a spiralling vortex of water out of no where, in between him and the clone. Then he makes the vortex explode by the top into a wave which he manipulates with his hand movements to crash into the clone with force.
 

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Explain that explosion part for me senpai...what do you mean by wave at the top? And is the wave an attack to?

Zanda claps his hands together, and creates a spiralling vortex of water out of no where, in between him and the clone. Then he makes the vortex explode by the top into a wave which he manipulates with his hand movements to crash into the clone with force.
This technique creates a water of vortex (which by logic raises up) and as it reaches it's maximum height, the top of it explodes turning the whole vortex into a wave which you manipulate with hand gestures. And yes the wave is an attack too. You can use it as a water source for other techniques, or use the wave to attack your opponent, channel lightning through it and whatnot. Your description was perfect ^^.

Next one:

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Perform a sequence of hand seals and focus your chakra into the sky. Creating rain clouds you are able to make it rain. Each drop of rain will have your chakra in it. You are then be able to sense whethere there is chakra present or not, though you cannot know what kind of chakra it is. You can cancel it with a simple seal. Do it yourself.

How can you protect from this?
 

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Don't you have to test to use this rain technique senpai?

Zanda performs a sequence of hand seals, Bird → Rat → Ox → Monkey → Rat → Snake, and focus his chakra into the sky, creating rain clouds. Making it rain on the whole battle field, each drop of rain will have my chakra infused in it. Letting me be able to sense where others are if they use chakra.
 
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