Tempted to join, but people want your CJs, where I don't, and I don't quite RP in the same way as everyone does.
Merry Christmas, Scorps, and have fun in the battle! ^_^
Flash07 was the first one to try his luck guys! ^^ Sorry! And Merry Xmas to you all!
_____
Hashirama enters the field and notices the ninja in the distance. Hashirama's heavy black hooded cloak obscures all his features, not allowing the enemy to see his hands or his face in detail.
Lets start with the basics, shall we?
As he says this, a large blinding light flashes from behind him. Blinded by the light you are suddenly taken back to your senses by the painfull sensation of cool metal piercing your body. Your chest, your abdomen and your left leg all ache as you stumble to the ground, hit by 3 kunai. You see, Hashirama, from beneath his cloak dropped a flash bomb behind his feet and using as it cover to blind you from the kunais he threw in its wake.
Flash07 was the first one to try his luck guys! ^^ Sorry! And Merry Xmas to you all!
_____
Hashirama enters the field and notices the ninja in the distance. Hashirama's heavy black hooded cloak obscures all his features, not allowing the enemy to see his hands or his face in detail.
Lets start with the basics, shall we?
As he says this, a large blinding light flashes from behind him. Blinded by the light you are suddenly taken back to your senses by the painfull sensation of cool metal piercing your body. Your chest, your abdomen and your left leg all ache as you stumble to the ground, hit by 3 kunai. You see, Hashirama, from beneath his cloak dropped a flash bomb behind his feet and using as it cover to blind you from the kunais he threw in its wake.
Ezio dressed in his usual cloak, eagerly watches the first Hokage come into the field. It was one of his biggest aims in life to fight the living legend. Having heard of his amazing powers and abilities, Ezio knew this would be one of his best fights ever and maybe his last.
Ezio had met the first Hokage many times. But never was his face covered as it was now. It made him doubt if the person in front of him is really him
At that moment his opponent blurted "Lets begin with the basics, shall we??"
The voice was enough to assure Ezio that he was indeed the First Hokage Hashirama Senju.
"Sure. Lets give it our best" Ezio replied hiding his nervousness as he was going to face his toughest opponent ever!!
The moment he replies his answer, Ezio notices two small balls falling down besides the opponent's legs before his vision is taken away.
"Flashbombs against a Nara eh?? You sure are a good opponent, knowing about our weakness and stuff" Ezio praises the Hokage without sounding much surprised.
Ezio knows the flashbombs are used to blind the enemy so that the user may attack him from front. Also being the person that his opponent is, Ezio knows he won't start of with a big technique.
Quickly, Ezio blows out a huge sphere of wind out from his mouth. The sphere, takes out all the kunais launched at him and continues towards the Hokage.
This decision was also taken by the fact that Ezio knows his opponent would most probably use a water attack. Being a Nara, Ezio knows a lot about his village mates.
(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
Adding to that, Ezio takes out 2 flashbombs from his pouch and throws them right above his head but a little behind which blinds the Hokage as he waits for his vision to turn back normal.
"That was unexpected, Hokage sama" came his comment.
Ezio dressed in his usual cloak, eagerly watches the first Hokage come into the field. It was one of his biggest aims in life to fight the living legend. Having heard of his amazing powers and abilities, Ezio knew this would be one of his best fights ever and maybe his last.
Ezio had met the first Hokage many times. But never was his face covered as it was now. It made him doubt if the person in front of him is really him
At that moment his opponent blurted "Lets begin with the basics, shall we??"
The voice was enough to assure Ezio that he was indeed the First Hokage Hashirama Senju.
"Sure. Lets give it our best" Ezio replied hiding his nervousness as he was going to face his toughest opponent ever!!
The moment he replies his answer, Ezio notices two small balls falling down besides the opponent's legs before his vision is taken away.
"Flashbombs against a Nara eh?? You sure are a good opponent, knowing about our weakness and stuff" Ezio praises the Hokage without sounding much surprised.
Ezio knows the flashbombs are used to blind the enemy so that the user may attack him from front. Also being the person that his opponent is, Ezio knows he won't start of with a big technique.
Quickly, Ezio blows out a huge sphere of wind out from his mouth. The sphere, takes out all the kunais launched at him and continues towards the Hokage.
This decision was also taken by the fact that Ezio knows his opponent would most probably use a water attack. Being a Nara, Ezio knows a lot about his village mates.
(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.
Adding to that, Ezio takes out 2 flashbombs from his pouch and throws them right above his head but a little behind which blinds the Hokage as he waits for his vision to turn back normal.
"That was unexpected, Hokage sama" came his comment.
Noticing the Nara's "coolness", Hashirama can't help but feel a bit proud. To think that his village gave birth to such a ninja. But as the wind blast rages against him, foiling his move, Hashirama suddenly feels a bit repent "darn...shouldn't have taught them that well..." Lowering himself down at insane speeds, he slams his hands on the ground, lifting a slab of earth that acts as a shield, protecting him from the wind blast as it shatters away.
(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
Wind chakra... Not that common... You must be.... hum....
Hashirama takes the staff of gaia from his back and, holding it in front of him, separates his hands, transforming it into 2 twin swords. He quickly swirls the swords and takes a reverse grip stance, with his left arm in front of him horizontally. His right arm, behind his back, also in a reversed grip.
Hijutsu: Gaia no Futaken | Hidden Technique: Gaia's Twin Swords Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
One day, while fiddling with the Staff of Gaia, Scorps accidentally inserted his chakra into the staff while he was dwelling on the idea of training with twin swords. The staff glowed and transformed into a set of two identical Ninjato. These swords are quite simple in appearance, each double edged straight blades, with blades about 80 cms long each, engraved in Kanji, much like the original staff from which they are created. The hilts are simple, wrapped in wood and metal, containing the same kanji inscriptions. Scorps picks the Staff of Gaia with both his hands and separates them, as if pulling it to the sides, while focusing chakra into the staff. Both swords form from each side. To merge them, the opposite must be done. One thing funny is that the abilities of the staff are divided amongst the swords, with one of the swords retaining the water ability and the other the earth ability. However, once separated, the swords lost their ability to focus or interact with wood chakra. What Scorps noticed was that while the Wood abilities were lost in this form, the swords gained another ability, allowing them to create a powerful sealing technique.
Abilities:
-One sword retains the ability to use the Water technique, while the other retains the ability to use the Earth technique
-Swords are, like the Staff, indestructible and retain its overall physical attributes and abilities with the exception of the Wood ability
-Like with the Staff of Gaia, using the techniques while holding the swords doesn't require hand seals
-The sealing technique counts as a move and is S-Rank. The user will cross the blades in front of him and a circle of blue kanji will appear in front of it, facing the opponent. Called Kami no Rifurekushon or Divine Reflection, this Fuuin technique works by intercepting an incoming technique, shiphoning it on to itself and then releasing upon command a raw version of its element as a simple blast. The size, nature, rank or properties of the technique are irrelevant as the Kanji will simply produce a vortex that will suck inside it anything it can, only to release a raw version of it with the same power, albeit as a "stream" attack, long ranged.
Restrictions:
-All restrictions of the Staff of Gaia apply
-Sealing ability can only be used twice per match and counts as a move
-Transformation between Staff and Swords is done through the use of this technique and can be done as many times as the user wishes them while lasting as long as the user wishes it.
-The swords can be used for Kenjutsu techniques as well as other techniques that require the use of swords.
-Must have the staff of Gaia in his possession
-Can only be taught by Scorps
Hashirama then bursts forward in a blazing speed towards his enemy.
Lets see if I can cut that little pretty head off...I mean, lets see how good you are >_> <_< >_<
Noticing the Nara's "coolness", Hashirama can't help but feel a bit proud. To think that his village gave birth to such a ninja. But as the wind blast rages against him, foiling his move, Hashirama suddenly feels a bit repent "darn...shouldn't have taught them that well..." Lowering himself down at insane speeds, he slams his hands on the ground, lifting a slab of earth that acts as a shield, protecting him from the wind blast as it shatters away.
(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user creates a large wall of earth in front of him/her. The defence is not perfect though, since a hard or drilling impact can puncture the wall. Also, since this technique only guards frontal attacks, the enemy can easily attack from the side or even from above.
Wind chakra... Not that common... You must be.... hum....
Hashirama takes the staff of gaia from his back and, holding it in front of him, separates his hands, transforming it into 2 twin swords. He quickly swirls the swords and takes a reverse grip stance, with his left arm in front of him horizontally. His right arm, behind his back, also in a reversed grip.
Hijutsu: Gaia no Futaken | Hidden Technique: Gaia's Twin Swords Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
One day, while fiddling with the Staff of Gaia, Scorps accidentally inserted his chakra into the staff while he was dwelling on the idea of training with twin swords. The staff glowed and transformed into a set of two identical Ninjato. These swords are quite simple in appearance, each double edged straight blades, with blades about 80 cms long each, engraved in Kanji, much like the original staff from which they are created. The hilts are simple, wrapped in wood and metal, containing the same kanji inscriptions. Scorps picks the Staff of Gaia with both his hands and separates them, as if pulling it to the sides, while focusing chakra into the staff. Both swords form from each side. To merge them, the opposite must be done. One thing funny is that the abilities of the staff are divided amongst the swords, with one of the swords retaining the water ability and the other the earth ability. However, once separated, the swords lost their ability to focus or interact with wood chakra. What Scorps noticed was that while the Wood abilities were lost in this form, the swords gained another ability, allowing them to create a powerful sealing technique.
Abilities:
-One sword retains the ability to use the Water technique, while the other retains the ability to use the Earth technique
-Swords are, like the Staff, indestructible and retain its overall physical attributes and abilities with the exception of the Wood ability
-Like with the Staff of Gaia, using the techniques while holding the swords doesn't require hand seals
-The sealing technique counts as a move and is S-Rank. The user will cross the blades in front of him and a circle of blue kanji will appear in front of it, facing the opponent. Called Kami no Rifurekushon or Divine Reflection, this Fuuin technique works by intercepting an incoming technique, shiphoning it on to itself and then releasing upon command a raw version of its element as a simple blast. The size, nature, rank or properties of the technique are irrelevant as the Kanji will simply produce a vortex that will suck inside it anything it can, only to release a raw version of it with the same power, albeit as a "stream" attack, long ranged.
Restrictions:
-All restrictions of the Staff of Gaia apply
-Sealing ability can only be used twice per match and counts as a move
-Transformation between Staff and Swords is done through the use of this technique and can be done as many times as the user wishes them while lasting as long as the user wishes it.
-The swords can be used for Kenjutsu techniques as well as other techniques that require the use of swords.
-Must have the staff of Gaia in his possession
-Can only be taught by Scorps
Hashirama then bursts forward in a blazing speed towards his enemy.
Lets see if I can cut that little pretty head off...I mean, lets see how good you are >_> <_< >_<
*Boom*
A noise reaches Ezio's ears as he regains his sight. A quick glance at the area, and he knows what just happened.
As soon as his opponent takes out his weapon, Ezio's eyes gets glued to it.
"The Gaia's twin blades. The personal weapon of the First Hokage. A weapon that can manipulate Earth, Water and Wood itself. There are many other unknown qualities that the blade possess. It is said to be amongst one of the best swords in the whole world. Only a few handful have ever escaped its wrath. I must beware." Ezio thinks to himself as he sees his opponent dashing towards him.
At that moment, Hashirama asks,"Lets see if I can cut that little pretty head off...I mean, lets see how good you are >_> <_< >_< "
Knowing that his opponent holds an edge when it comes to sword fighting because of quality of the sword, Ezio becomes a bit hesitant to answer.
"Well, actually lets see if you think you can make me do my best" Ezio responds trying not to break his voice, as a mild shiver runs down through his spine as his opponent nears him.
Noticing that he has no other choice, Ezio quickly unsheathes his short blade from the strap on his back, revealing a plain metal blade.
Holding the blade in an icepick grip, in both his hands, he blows his chakra into his blade, increasing its sharpness, lethality and its length to a bit as he waits for his opponent to close in on him.
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
The moment his opponent nears him, in a quick motion, he puts his right foot foward, and kneels down on his left knee while swinging his blade from left to right, delivering a deep cut to his opponent's legs. The fact that the quality of his blade was enhanced by blowing his wind chakra, makes it possible that he deliver such a cut that could even break his bones making him handicapped. Also, the momentum his opponent gained while running, makes it more difficult for him to react in time. As he swings his blade, Ezio keeps a close eye on the movements of his opponent as he keeps his head a little further away from his opponent's body as he passes by from his left side.
*Boom*
A noise reaches Ezio's ears as he regains his sight. A quick glance at the area, and he knows what just happened.
As soon as his opponent takes out his weapon, Ezio's eyes gets glued to it.
"The Gaia's twin blades. The personal weapon of the First Hokage. A weapon that can manipulate Earth, Water and Wood itself. There are many other unknown qualities that the blade possess. It is said to be amongst one of the best swords in the whole world. Only a few handful have ever escaped its wrath. I must beware." Ezio thinks to himself as he sees his opponent dashing towards him.
At that moment, Hashirama asks,"Lets see if I can cut that little pretty head off...I mean, lets see how good you are >_> <_< >_< "
Knowing that his opponent holds an edge when it comes to sword fighting because of quality of the sword, Ezio becomes a bit hesitant to answer.
"Well, actually lets see if you think you can make me do my best" Ezio responds trying not to break his voice, as a mild shiver runs down through his spine as his opponent nears him.
Noticing that he has no other choice, Ezio quickly unsheathes his short blade from the strap on his back, revealing a plain metal blade.
Holding the blade in an icepick grip, in both his hands, he blows his chakra into his blade, increasing its sharpness, lethality and its length to a bit as he waits for his opponent to close in on him.
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
The moment his opponent nears him, in a quick motion, he puts his right foot foward, and kneels down on his left knee while swinging his blade from left to right, delivering a deep cut to his opponent's legs. The fact that the quality of his blade was enhanced by blowing his wind chakra, makes it possible that he deliver such a cut that could even break his bones making him handicapped. Also, the momentum his opponent gained while running, makes it more difficult for him to react in time. As he swings his blade, Ezio keeps a close eye on the movements of his opponent as he keeps his head a little further away from his opponent's body as he passes by from his left side.
As Hashirama notices the opponent spewing chakra on to his blade, Hashirama uses his experienced to his favor. "Lightning? No...wouldn't be of much use in this situation. Earth? Again, no. Water? Foolish idea. Wind? hum...wind...to make it sharper...Like...DANZO! O_O Fck me!" Hashirama is quick to understand that its a wind technique designed to increase the sharpness of the targeted weapon. "Darn, even the indestructibility of the swords won't protect me..." he thinks to himself. So he swings the right sword in a semi crescent, from right to left, using the reverse grip to keep a defensive stance. As the sword swings, a large blast of S-Rank water spews from it. Ravaging through the field in front of him, the spiraling semi crescent wave of water clears the field. The objective of the Hokage is clear: throw the opponent off his feet, using the close proximity and the overwhelming volume of water to make sure his opponent can't counter decently. Using this change, right after the water, the hokage jumps, both swords in wrist, aiming to pierce and impale his enemy...you, right through the heart.
As if i'd give you opportunity to cut me with that...child
(Suiton: Hahonryuu) - Water Style: Destruction Torrent Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
Note: because of my staffs (now swords) abilities, that technique turns S-rank and requires no handseals, coming from the staff (sword). This would be done in the boundries between short and mid range.
As Hashirama notices the opponent spewing chakra on to his blade, Hashirama uses his experienced to his favor. "Lightning? No...wouldn't be of much use in this situation. Earth? Again, no. Water? Foolish idea. Wind? hum...wind...to make it sharper...Like...DANZO! O_O Fck me!" Hashirama is quick to understand that its a wind technique designed to increase the sharpness of the targeted weapon. "Darn, even the indestructibility of the swords won't protect me..." he thinks to himself. So he swings the right sword in a semi crescent, from right to left, using the reverse grip to keep a defensive stance. As the sword swings, a large blast of S-Rank water spews from it. Ravaging through the field in front of him, the spiraling semi crescent wave of water clears the field. The objective of the Hokage is clear: throw the opponent off his feet, using the close proximity and the overwhelming volume of water to make sure his opponent can't counter decently. Using this change, right after the water, the hokage jumps, both swords in wrist, aiming to pierce and impale his enemy...you, right through the heart.
As if i'd give you opportunity to cut me with that...child
(Suiton: Hahonryuu) - Water Style: Destruction Torrent Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar → Dog → Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
Note: because of my staffs (now swords) abilities, that technique turns S-rank and requires no handseals, coming from the staff (sword). This would be done in the boundries between short and mid range.
Okie ^_^...keep telling me how your power increases ok...never understood how CWs work lol. And hence i've never made one for myself xd
A swing of his opponent's sword before reaching him makes Ezio aware that his opponent has probably understood what he wanted to do.
"Well he was the Hokage afteral", Ezio thinks to himself.
Also for the fact that both of them are closing in on each other, makes it all the more difficult to perform techniques with larger amount of handseals.
As Hashirama's sword swing, Ezio sees a spiralling wave of water heading towards him. Judging by the size of water tech, and the intensity, Ezio understands the magnitude of his problem.
"Damn, a single swing of his blade caused this" Ezio makes a disturbing note.
Having no other option, Ezio performs a single handseal and releases a huge and tremendous blast of wind+fire combo. The blast on coming in contact with the water, creates hot steam as it makes the water to evaporate while the wind part of it splits through the water technique to continue towards the opponent before being completly cancelled by the whole water technique.
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost:40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
"Damn, he made me use it so easily" Ezio's voice gets muted as his face wears a worried expression.
But atleast he got what he aimed for. To obscure the opponent's vision and fight in the shadows is what the Naras are famous for.
Not wanting to fall behind, Ezio quickly performs the rat handseal and extends his shadow before completely covering up his opponent, compressing the hot steam and trapping him in a body suit making him unable to move.
(Kage Enmaku) - Shadow Smoke Screen
Rank: B
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: You first throw a smoke bomb at the opponent and then your shadow covers the smoke compressing it and trapping the opponent in a body suit shadow with the high pressure smoke crushing them form with in.
Once done, Ezio throws 3 kunais with explosive tags at the now enclosed body. The tags would go off on Ezio's mental command.
Okie ^_^...keep telling me how your power increases ok...never understood how CWs work lol. And hence i've never made one for myself xd
A swing of his opponent's sword before reaching him makes Ezio aware that his opponent has probably understood what he wanted to do.
"Well he was the Hokage afteral", Ezio thinks to himself.
Also for the fact that both of them are closing in on each other, makes it all the more difficult to perform techniques with larger amount of handseals.
As Hashirama's sword swing, Ezio sees a spiralling wave of water heading towards him. Judging by the size of water tech, and the intensity, Ezio understands the magnitude of his problem.
"Damn, a single swing of his blade caused this" Ezio makes a disturbing note.
Having no other option, Ezio performs a single handseal and releases a huge and tremendous blast of wind+fire combo. The blast on coming in contact with the water, creates hot steam as it makes the water to evaporate while the wind part of it splits through the water technique to continue towards the opponent before being completly cancelled by the whole water technique.
(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost:40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
"Damn, he made me use it so easily" Ezio's voice gets muted as his face wears a worried expression.
But atleast he got what he aimed for. To obscure the opponent's vision and fight in the shadows is what the Naras are famous for.
Not wanting to fall behind, Ezio quickly performs the rat handseal and extends his shadow before completely covering up his opponent, compressing the hot steam and trapping him in a body suit making him unable to move.
(Kage Enmaku) - Shadow Smoke Screen
Rank: B
Type: Supplementary/Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: You first throw a smoke bomb at the opponent and then your shadow covers the smoke compressing it and trapping the opponent in a body suit shadow with the high pressure smoke crushing them form with in.
Once done, Ezio throws 3 kunais with explosive tags at the now enclosed body. The tags would go off on Ezio's mental command.
-Always check your opponents bio out. Things you should be looking at are elements, special elements, special abilities and CWs. If you had, you would have noticed my Staff of Gaia CW and its abilities.
-Fire and Wind combos are just fire. Strong fire but fire non the less. Now, S-Rank water VS S-Rank Wind&Fire combo would cancel eachother out or the water would win because its still Water VS Fire. I generally assume it becomes as strong as same rank water but never stronger
-That fire technique is performed ideally with clones. When you perform it alone, you do it in 2 stages: first one technique then the other in quick sucession, making it seem as if its only one technique. This said, it takes time. When facing a technique like i delivered, your best counter should have been something equally fast. with either one handseal or preferably without any. Because its water, Wind and Earth would work the best. Wind because you'd blow the water towards me and all around, creating a mist for cover without the possibility of damage. Earth because with something like moving earth core or golem, you could easily use a fast technique to effectively defend.
These are just...tips ^^
___________
As both techniques clash, Hashirama halts his progression. The clash of a strong fire with a strong water is nothing but a scalding explosion that damages everything caught in its mayhemic inferno. But its also the best chance for an ambush as it provides cover. Hashirama's experience dictates that his opponent is most certainly aiming for the same and the close proximity means, no margin of error can be given to the enemy.
Stringing a blazing send of handseals, 2 large Obelisks rise from the ground in front of Hashirama, covered in wind chakra. One of them is thrown at you through the steaming mist while the other serves as a foot hold for Hashirama, not on top of it, hovering above ground. The technique happens before your technique, with the proximity serving as a way to reduce your counter abilities.
High level Fire and Wind combo... Rare to have 2 chakra natures...specially for a Nara. Quite rare. Quite dangerous!
Doton/Fuuton: Meimei Oberisuku No Yougo | Earth/Wind Release: Divine Obelisks of Protection
Type: Offensive/Defensive
Rank: S-Rank
Range: Short-Long (on throwing)
Chakra: 40 (-15 each turn)
Damage: 80
Description:
User does 5 hand seals (Dog+Ox+Bird+Ox+Bird) and 2 Rock Obelisks breaks from the ground within short range of the user. Each obelisk is about 4 meters high and 2 meters wide. These Obelisks are then infused with wind chakra which makes them rise from the ground and hover above ground between short to mid range around the user making them each an A-Rank Doton/Fuuton. The user can direct each obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire or both to defend against up to Forbidden Rank Lightning and Water, S-Rank Fire, Earth or Wind. When an Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. These Obelisks can also be used to attack the enemy, by throwing them against the enemy.
Note: can only be used 2 times
Note2: stays active maximum of 3 turns
Note3: can only be taught by Scorps
Note4: can't use wind in the next turn
Note5: even if one obelisk is destroyed or used, the other still remains in play
-Always check your opponents bio out. Things you should be looking at are elements, special elements, special abilities and CWs. If you had, you would have noticed my Staff of Gaia CW and its abilities.
-Fire and Wind combos are just fire. Strong fire but fire non the less. Now, S-Rank water VS S-Rank Wind&Fire combo would cancel eachother out or the water would win because its still Water VS Fire. I generally assume it becomes as strong as same rank water but never stronger
-That fire technique is performed ideally with clones. When you perform it alone, you do it in 2 stages: first one technique then the other in quick sucession, making it seem as if its only one technique. This said, it takes time. When facing a technique like i delivered, your best counter should have been something equally fast. with either one handseal or preferably without any. Because its water, Wind and Earth would work the best. Wind because you'd blow the water towards me and all around, creating a mist for cover without the possibility of damage. Earth because with something like moving earth core or golem, you could easily use a fast technique to effectively defend.
These are just...tips ^^
___________
As both techniques clash, Hashirama halts his progression. The clash of a strong fire with a strong water is nothing but a scalding explosion that damages everything caught in its mayhemic inferno. But its also the best chance for an ambush as it provides cover. Hashirama's experience dictates that his opponent is most certainly aiming for the same and the close proximity means, no margin of error can be given to the enemy.
Stringing a blazing send of handseals, 2 large Obelisks rise from the ground in front of Hashirama, covered in wind chakra. One of them is thrown at you through the steaming mist while the other serves as a foot hold for Hashirama, not on top of it, hovering above ground. The technique happens before your technique, with the proximity serving as a way to reduce your counter abilities.
High level Fire and Wind combo... Rare to have 2 chakra natures...specially for a Nara. Quite rare. Quite dangerous!
Doton/Fuuton: Meimei Oberisuku No Yougo | Earth/Wind Release: Divine Obelisks of Protection
Type: Offensive/Defensive
Rank: S-Rank
Range: Short-Long (on throwing)
Chakra: 40 (-15 each turn)
Damage: 80
Description:
User does 5 hand seals (Dog+Ox+Bird+Ox+Bird) and 2 Rock Obelisks breaks from the ground within short range of the user. Each obelisk is about 4 meters high and 2 meters wide. These Obelisks are then infused with wind chakra which makes them rise from the ground and hover above ground between short to mid range around the user making them each an A-Rank Doton/Fuuton. The user can direct each obelisk to defend against up to S-Rank Lightning and Water, A-Rank Earth, Wind, Fire or both to defend against up to Forbidden Rank Lightning and Water, S-Rank Fire, Earth or Wind. When an Obelisk is hit by Fire above B-Rank, the rock turns into lava from the combined heat of the Wind and the Fire, but the jutsu will still be stopped. These Obelisks can also be used to attack the enemy, by throwing them against the enemy.
Note: can only be used 2 times
Note2: stays active maximum of 3 turns
Note3: can only be taught by Scorps
Note4: can't use wind in the next turn
Note5: even if one obelisk is destroyed or used, the other still remains in play
-Lol that's right
I usually check only the affinity and the clan.....reading the whole bio is too much trouble xd
- Understood
- Well, I actually used that technique cuz fire is my affinity. So just a single handseal. I couldn't perform a wind/earth tech to counter it cuz I don't have enough training xd
I was actually thinking of using Fire Release: Great Fire Destruction and take a hit. Anyway you wouldn't have know cuz of the steam. But I dunno why I went with the combo lol.
If you see more of these mistakes, feel free to (and please do) tell me.
As Ezio is about to channel his shadow chakra, he notices an object coming flying his way.
"What the....." a totally surprised expression takes over his face as he quickly tries to make a counter.
Knowing that he has to do something that wouldn't take much time to counter, Ezio is left in a tight situation.
"Tsk...he's using my own strategy against me" he complains to himself as he thinks over a strategy.
A moment of ponder and "Hmm...so be it", Ezio sighs as a quick strategy flashes in his mind.
Quickly with a single handseal Ezio channels his Earth chakra throughout his body making his skin go dark as he makes his skin way more harder and tougher, which even gets steel like quality.
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to
physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased,
making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
As the Obelisk rams against Ezio, he is thrown back but without much injuries as it normally would've been cuz he had already raised his defence. As he is being thrown back to a good mid-range distance from his opponent, Ezio works on his next move. He knows that the opponent might be a bit confused or perhaps a bit restless to know why his attack was not countered/destroyed. Two options might go on in his opponent's mind. Was he taken down??Or did he escape??
"2 chakra natures you say??Hehe..." Hashirama at that moment hears Ezio's voice rushing towards him from behind in short range, taking him by surprise and would make him believe the later happened.
(Utsusemi no Jutsu) - Empty
Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.
Knowing that his opponent would probably look behind, Ezio uses the opportunity to change his location as he throws smoke bomb over himself and the nearby area as he runs towards his right maintaining the same mid-distance. (Hashirama's 10'oClock)
By the time his opponent realises (if he does) what just happened, Ezio would've already changed his position.
As he changes his location, Ezio forms a quick series of handseals and makes it rain over the entire battlefield.
(Suiton: Ukojizai no Jutsu) -
Water Style: Rain Tiger at Will
Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake
hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked
to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
He then waits in the smoke to confirm his opponent's position.
-Lol that's right
I usually check only the affinity and the clan.....reading the whole bio is too much trouble xd
- Understood
- Well, I actually used that technique cuz fire is my affinity. So just a single handseal. I couldn't perform a wind/earth tech to counter it cuz I don't have enough training xd
I was actually thinking of using Fire Release: Great Fire Destruction and take a hit. Anyway you wouldn't have know cuz of the steam. But I dunno why I went with the combo lol.
If you see more of these mistakes, feel free to (and please do) tell me.
I have to interject here. Whether its your affinity or not, that technique requires either a clone, a partner, a Kakuzu bio, or yin-yang traning to be correctly used. The wind fire combination is the product of the simultaneous release of "Pressure Damage" and "Intense Pain". It was originally done by Kakuzu through the use of two of his masks, which acted as two entities. If you do one before the other it would just be two jutsu that follow closely to each other, so they must be done together to reach the full effect.
I have to interject here. Whether its your affinity or not, that technique requires either a clone, a partner, a Kakuzu bio, or yin-yang traning to be correctly used. The wind fire combination is the product of the simultaneous release of "Pressure Damage" and "Intense Pain". It was originally done by Kakuzu through the use of two of his masks, which acted as two entities. If you do one before the other it would just be two jutsu that follow closely to each other, so they must be done together to reach the full effect.
-Lol that's right
I usually check only the affinity and the clan.....reading the whole bio is too much trouble xd
- Understood
- Well, I actually used that technique cuz fire is my affinity. So just a single handseal. I couldn't perform a wind/earth tech to counter it cuz I don't have enough training xd
I was actually thinking of using Fire Release: Great Fire Destruction and take a hit. Anyway you wouldn't have know cuz of the steam. But I dunno why I went with the combo lol.
If you see more of these mistakes, feel free to (and please do) tell me.
As Ezio is about to channel his shadow chakra, he notices an object coming flying his way.
"What the....." a totally surprised expression takes over his face as he quickly tries to make a counter.
Knowing that he has to do something that wouldn't take much time to counter, Ezio is left in a tight situation.
"Tsk...he's using my own strategy against me" he complains to himself as he thinks over a strategy.
A moment of ponder and "Hmm...so be it", Ezio sighs as a quick strategy flashes in his mind.
Quickly with a single handseal Ezio channels his Earth chakra throughout his body making his skin go dark as he makes his skin way more harder and tougher, which even gets steel like quality.
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to
physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased,
making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
As the Obelisk rams against Ezio, he is thrown back but without much injuries as it normally would've been cuz he had already raised his defence. As he is being thrown back to a good mid-range distance from his opponent, Ezio works on his next move. He knows that the opponent might be a bit confused or perhaps a bit restless to know why his attack was not countered/destroyed. Two options might go on in his opponent's mind. Was he taken down??Or did he escape??
"2 chakra natures you say??Hehe..." Hashirama at that moment hears Ezio's voice rushing towards him from behind in short range, taking him by surprise and would make him believe the later happened.
(Utsusemi no Jutsu) - Empty
Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.
Knowing that his opponent would probably look behind, Ezio uses the opportunity to change his location as he throws smoke bomb over himself and the nearby area as he runs towards his right maintaining the same mid-distance. (Hashirama's 10'oClock)
By the time his opponent realises (if he does) what just happened, Ezio would've already changed his position.
As he changes his location, Ezio forms a quick series of handseals and makes it rain over the entire battlefield.
(Suiton: Ukojizai no Jutsu) -
Water Style: Rain Tiger at Will
Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake
hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked
to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
He then waits in the smoke to confirm his opponent's position.
B-Rank Earth VS A-Rank Earth/Wind technique? you'd suffer damage. When facing overwhelming power from something you aren't likely to defend against, your goal should be to "dodge" or avoid direct confrontation with such power. I'll continue regardless.
________
As the voice is heard behind him, Hashirama turns his head slightly and glimpses backwards only to see nothing and to, shortly after, hear the "bang" of a smoke bomb in front of him, turning his direction once more to the front. At this time, Rain starts to fall over the battle field and Hashirama isn't too keen in thinking its normal rain. Trying to notice his opponents position, he is left unable to find him.
Hide and seek? I'm not that keen into playing such games...
Hashirama uses his CW ability to cancel low rank water techniques and raises the sword in the air a bit, to make sure it makes contact with the rain. By shiphoning chakra into it, the rain is cancelled. The field, now completely moist and filled with water droplets, suddenly bursts in life as millions of tiny black mushrooms rise here and there, wherever a dropplet of water exists. This includes, of course, your own body. The whole area mid range around Hashirama is suddenly covered in a carpet of black mushrooms, including yourself. These black mushrooms release a powerful toxin, inducing a powerful hallucinogenic state in which you suddenly get distracted from the fight, engaging in combat with imaginary dwarves all around you. This, off course, triggers hashirama's attention, who sends the last obelisk towards your location, leaping backwards as he does a back flip.
Sorry...
(Masshuru-Muton: Shuju no Dokusei ) Mushroom Style: Toxic Dwarf Rank: A
Rank: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: Creates one large mushroom anywhere within range, with either a bright red top with orange particles, black with purple waves, white with yellow stripes, or grey with sporadic holes.
If red, the mushroom will release a blinding mist of spores that will secrete a liquid that causes irritation to the eyes, nose and throat of anyone who inhales them.
If black, the mushroom will release an odorless, colorless mist with hallucinogenic properties, making them see a party of dwarfs all around them, which will forcefully distract them from the fight.
If white, the mushroom will emit a poofy mist of spores which will allow the cap and surrounding surfaces to withstand large impacts, absorbing it's momentum and send it back, bouncing the impact. (5 meters max) Poofy spores aren't breathable.
If grey, it will act like a vacuum whenever the user preforms an handseal (counts as the same technique). Thus able to suck up any small particles in the air (Poison, toxines, sand, lethal chemicals) up to the maximum range of this technique, absorbing and neutrilizing them into their harmless by-products, up to one rank above of this technique.
The mushroom will release it's toxins over the course of 3 turns, at the end of which it will decay. The mists will take 1 full turn to spread through the max reach (about 20 meters all around the mushroom)
*Only one mushroom at a time*
*Must wait 2 turns after the mushroom decays in order to use the jutsu again*
*The user and her summons aren't affected by neither mist. Allies can be given antidotes beforehand, which will only last 5 turns in the organism*