Training to be the BEST

Flash

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Waits for McRazor.

I get my own water sword....more beautiful that the goddess of water >_>


(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost:10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.
 

McRazor

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Waits for McRazor.

I get my own water sword....more beautiful that the goddess of water >_>


(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost:10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.
Lol, let's see what you can do with that sword. We're basically standing on a vast field, with low grass, some trees in the distance and if you listen carefully you can hear the babbling brook. Try to make combos. Try to think in advance. Try to anticipate my possible counters and base your next moves by that. Visualize everything and if needed, draw it! Ask questions, it's not a shame. Avoid arguing and don't hesitate to ask a sensei or mod for their opinion. Don't reply to the fight immediately. Give it some time after you read it. If it's troublesome and hard for you to find a way out, go do something else, go for a walk or ride a bike. It might help you with coming up with a counter accidentally. Questions? Good, now make your first move.
 

Flash

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Hmm...no questions sire U_U

Assuming that we are mid-ranged from each other, I quickly create sharp stone spikes that protrude from the ground from under your legs that skew you once it comes up.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

As soon as I'm done, expecting you to destroy the stone pillars using a lightening technique, I summon a large amount of water just 2 meters above your head. The water does not hurt you in any way but if you use lightening, it would electrocute you because of you being soaked.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Then I wait for your response.
 

McRazor

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Hmm...no questions sire U_U

Assuming that we are mid-ranged from each other, I quickly create sharp stone spikes that protrude from the ground from under your legs that skew you once it comes up.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

As soon as I'm done, expecting you to destroy the stone pillars using a lightening technique, I summon a large amount of water just 2 meters above your head. The water does not hurt you in any way but if you use lightening, it would electrocute you because of you being soaked.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Then I wait for your response.
Excellent. Exactly what you're supposed to do. Follow up with the strengths to the weakness of your first technique. xd Bad thing that can happen if the opponent doesn't follow your plan, which will everyone try to do. Sometimes you have to think outside of the box in order to take advantage of your opponent. Try to attack instead of defending. Try to push him around and force him to make a mistake.

Oh, one more note. I won't be using any of my special abilities for this. Just the basic 5.



As I feel the earth slightly shaking, just as the pillars start appearing, I instinctively perform a blazing handseal which helps me harden my body to steel-like quality, so that the pillars crush and scatter as they hit my body, leaving me unharmed, but with a slightly weaker shield. Still though, because of earth's advantage against water it would suffice to defend me against the water technique too, as it pours down my body and leaves the area around me soaked. Using the same water as it just touched the ground, I perform a quick sequence of three handseals in order to create an earth wave that starts buckling towards you, carrying the water and making an efficient earth and water combo. Of course, the purpose of the earth technique is just to maim you and to trap you by wrapping around your legs.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving
 

Flash

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Lol no probs....you know you can beat me any given day :p

And Damn >_>....you used my water against me??Lol

And what would you suggest should I interrupt after every single move of my opponent or should I continue after my opponent's last move??
__________________________________________

The moment the water falls on you, I see that you don't get electrocuted. But instead, your skin becomes dark and destroys my spikes. I quickly realize it to be an earth technique. Without wasting a second, I release a wave of electricity directly at you at a ground level. This technique is very quick and requires little to no time to perform. This wave when it hits you, electrocutes you and damages you very badly, not only due to the presence of water but also due to the fact that you are coated in an earth armour. And as the wave is send at the ground level, you get electrocuted even before it reaches you as it first meets with the water before coming in contact with you directly.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost:25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

To make sure that you are trapped properly, I create four pillars that come out of the ground 5 meters away from you in all four direction and when it rises completely, it shoots out bolts of lightening at you leaving you no chance of getting out alive.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost:20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.
 

McRazor

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Lol no probs....you know you can beat me any given day :p

And Damn >_>....you used my water against me??Lol

And what would you suggest should I interrupt after every single move of my opponent or should I continue after my opponent's last move??
__________________________________________

The moment the water falls on you, I see that you don't get electrocuted. But instead, your skin becomes dark and destroys my spikes. I quickly realize it to be an earth technique. Without wasting a second, I release a wave of electricity directly at you at a ground level. This technique is very quick and requires little to no time to perform. This wave when it hits you, electrocutes you and damages you very badly, not only due to the presence of water but also due to the fact that you are coated in an earth armour. And as the wave is send at the ground level, you get electrocuted even before it reaches you as it first meets with the water before coming in contact with you directly.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost:25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

To make sure that you are trapped properly, I create four pillars that come out of the ground 5 meters away from you in all four direction and when it rises completely, it shoots out bolts of lightening at you leaving you no chance of getting out alive.

(Raiton: Shichu Shibari) – Lightning Release: Four-Pillar Bind
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost:20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals they then summon Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them.
Hm, well. Depends if you want to be a d1ck or actually role play. Going back in time frame can become very confusing and can pile up a lot of moves in a short period of time that it becomes impossible to comprehend. For an improvement spar, I wouldn't suggest that and I'd say that you should learn on your mistakes.

Also, even though the lightning is fast it would mean that you made 3 jutsus when I did one, which is technically a frame break. Now what happens here. You start making the spears and I harden my body. Slamming your hands on the ground for the water technique is a small but significant period of time which I continue with my hardened body. Now what would happen in my opinion: The water would form above me and no matter how fast the lightning is, it has to travel mid range while the water doesn't. So by the time the water falls on me, the lightning would be somewhere in between us. Thing is that the armor wears off after the water technique, so that it means that I'm left with only water surrounding me. Now, since you continued your move and interrupted mine, it's only to expect that I have to change my move too. I hope you see where the confusion comes into game.



With the worn off shield and the water all around me, luckily I caught a glimpse of the lightning technique coming towards me. Knowing that I have a split second to react I have no other choice than to release a surge of ice chakra form my body, in order to create a protective ice dome around me, that would freeze the water remains and make the dome a bit stronger. As the lightning hits it the second it forms, it gets completely demolished, leaving me open for attacks again. Right after that, I notice your last handseal for the next technique and the earth starts shaking again, as 4 pillars start protruding from the ground. Seeing the 4 pillars I realize what you're trying to accomplish and I grab the hilt of my sword, strapped on my hip and I channel wind chakra into it, causing a vortex of wind to form around me exactly as the pillars shoot out the lightning. Seeing the lightning get canceled out by the wind, I throw a smirk on my face and grab three shuriken out of my pouch and throw them towards you, just before I rush towards you in a zig-zag formation, with my sword in my left hand.

(Hyouton: Hōgohi Engai) – Ice Release: Protective Ice Dome
Rank: B
Type: Defense
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The can quickly create an ice dome around his allies and himself to act as a defence. It is strong enough to withstand the assault of many exploding tags at once, remaining almost undamaged.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
 

Flash

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Ah yes....I get it :p

But you know, this is what happens with most of the Sharingan users, whenever I fight them, they always interrupt my move cuz they have use their ocular abilities (ofc it pisses me off lol) but then if we continue it like the way you said, can we finish off the battle?? I mean, every jutsu has its weakness, so I can counter whatever you throw at me.....cuz I won't be able to perform more than one jutsu after your move correct?
:shrug:

__________________________________________

As soon as I see you getting out of my four pillars successfully, I get ready for my next attack. Suddenly I see you hurling shurikens at me. Keeping in mind that you are an ice user, I quickly release an intense spear of lightening towards you, that knocks away the shurikens and continues towards you.
The spear splits and attacks both your legs, arms and chest.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Knowing that you are trying to close in on the gap between us, I drop a scroll down there without you noticing and fall back maintaining the same mid-distance as I throw 3 more kunais towards you.

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost:20(+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only createa maximum of 3 mud wolves) Note: Takes one turn to set the trap up and wolves only last two turns
 

McRazor

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Ah yes....I get it :p

But you know, this is what happens with most of the Sharingan users, whenever I fight them, they always interrupt my move cuz they have use their ocular abilities (ofc it pisses me off lol) but then if we continue it like the way you said, can we finish off the battle?? I mean, every jutsu has its weakness, so I can counter whatever you throw at me.....cuz I won't be able to perform more than one jutsu after your move correct?
:shrug:

__________________________________________

As soon as I see you getting out of my four pillars successfully, I get ready for my next attack. Suddenly I see you hurling shurikens at me. Keeping in mind that you are an ice user, I quickly release an intense spear of lightening towards you, that knocks away the shurikens and continues towards you.
The spear splits and attacks both your legs, arms and chest.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.

Knowing that you are trying to close in on the gap between us, I drop a scroll down there without you noticing and fall back maintaining the same mid-distance as I throw 3 more kunais towards you.

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost:20(+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only createa maximum of 3 mud wolves) Note: Takes one turn to set the trap up and wolves only last two turns
Yeah, because the sharingan is being miss-used. Well that depends on my moves. I could attack you with two separate moves and you defend in between. Your move overpowers my first, my second overpowers yours and so on. That's basically nuking. Or you could go with different moves, trying to develop some tactics, lead your opponent to doing a move and then striking him. Don't know, for example, attack him with your goal for him to use a lightning jutsu where you would finally wrap him into water. Now to do that you would be persistent with earth jutsus, changing the shape of the field constantly and keeping the pressure. Hope that makes sense.



As you release the lightning spear to deflect my shuriken and as I charge towards you, I create two shadow clones, which together with me zig-zag changing our positions as we do so, confusing you and making you unable to distinct which one is the real me. As I'm running on my original right, with both my clones to my left I see the lightning spear split and strike my middle clone. As that happens my far left clone stops and kneels down, placing his hand on the ground, creating earth spears protrude from the ground behind you, as you start to retreat, aimed to pierce through your body. In the same time I drop my sword and kick its hilt with my foot, to propel it towards you. I assume that those kunai would be flying through the middle since that was my original position where you aimed them and therefore, me being to my original right, wouldn't be affected by them. As you're retreating, with the spears protruding from behind you and the sword flying at fast pace towards you I continue, hoping to get you into a close range, taijutsu battle, with my clone not interfering and acting as support. Of course, you still wouldn't know which one is the real me due to the zig-zaging position switching.

(Mikadzuki no Mai) - Dance of the Crescent Moon
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: As the ninja charges at the opponent, they create multiple shadow copies to confuse the opponent. Using the confusion, the real ninja will attack from the opponent's blindside.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target
 

Flash

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Ok cool, I get it :)

__________________________________________

As I release the lightening jutsu, I see you creating 2 clones besides you. And as I retreat, they come at me in a zig-zag way, which confuses me and I lose track of who the real 'you' is. But as none of you were able to block my lightening in time, the middle one gets destroyed revealing it to be a clone. Suddenly I see the right one (my POV) kneel down and slamming his hands on the ground. I quickly deduce that its either an earth jutsu or a summoning technique. Also at the same time, I see the left one kicking his sword right towards me. Knowing what's in store, I quickly look at the ground towards my left leg. This helps me have a view of things happening just behind my back, my front, my bottom as well as if you summoned something, I'd be able to see its shadow. In no time, I hear the earth behind me rumbling and I quickly deduce it to be an earth technique. I quickly channel my earth chakra through my skin, making it hard like having steel strength. As I'm moving back, due to the momentum, I still move back even when I slow down. The spikes crumble away when they come in contact with my body. Also, I raise my left arm and hit the incoming sword, to just knock it off in time.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost:20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakrathroughout their entire body, which then hardens their skin to a steel-likequality. Thisincreases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructivepowerof physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

Also, the moment you (clone) release your earth chakra into the ground, the scroll that I left behind gets activated. And without a warning, two big ferocious mud wolves spring out of the scroll and jump on you (clone) bitting off a huge part of your mass. And when they do, your clone gets destroyed. Once done, the mud wolves run towards the real you, trying to kill you as they attack from behind.

As you get closer to me, I perform a single handseal and stomp my feet on the ground. The stomping doesn't look exactly like stomping but more like I'm trying to stop going back. This is done to not get you suspicious of my move. Quickly I create a slicing jet of water that erupts from the ground in front of you. The water emerges in an angle such that it hits you on your stomach hitting you hard and also launches you back to the wolves.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost:15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

__________________________________________

Eh....sorry for the long post lol.....I didn't know what else to do xd

Does your jutsu require the user to create shadow clones before hand or they can be used directly?? (asking just for info)
 

McRazor

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Ok cool, I get it :)

__________________________________________

As I release the lightening jutsu, I see you creating 2 clones besides you. And as I retreat, they come at me in a zig-zag way, which confuses me and I lose track of who the real 'you' is. But as none of you were able to block my lightening in time, the middle one gets destroyed revealing it to be a clone. Suddenly I see the right one (my POV) kneel down and slamming his hands on the ground. I quickly deduce that its either an earth jutsu or a summoning technique. Also at the same time, I see the left one kicking his sword right towards me. Knowing what's in store, I quickly look at the ground towards my left leg. This helps me have a view of things happening just behind my back, my front, my bottom as well as if you summoned something, I'd be able to see its shadow. In no time, I hear the earth behind me rumbling and I quickly deduce it to be an earth technique. I quickly channel my earth chakra through my skin, making it hard like having steel strength. As I'm moving back, due to the momentum, I still move back even when I slow down. The spikes crumble away when they come in contact with my body. Also, I raise my left arm and hit the incoming sword, to just knock it off in time.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost:20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakrathroughout their entire body, which then hardens their skin to a steel-likequality. Thisincreases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructivepowerof physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.

Also, the moment you (clone) release your earth chakra into the ground, the scroll that I left behind gets activated. And without a warning, two big ferocious mud wolves spring out of the scroll and jump on you (clone) bitting off a huge part of your mass. And when they do, your clone gets destroyed. Once done, the mud wolves run towards the real you, trying to kill you as they attack from behind.

As you get closer to me, I perform a single handseal and stomp my feet on the ground. The stomping doesn't look exactly like stomping but more like I'm trying to stop going back. This is done to not get you suspicious of my move. Quickly I create a slicing jet of water that erupts from the ground in front of you. The water emerges in an angle such that it hits you on your stomach hitting you hard and also launches you back to the wolves.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost:15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

__________________________________________

Eh....sorry for the long post lol.....I didn't know what else to do xd

Does your jutsu require the user to create shadow clones before hand or they can be used directly?? (asking just for info)
The technique is actually a cannon ninjutsu technique, lol. Given the description the clones count within it. And from what I've just seen, I have no idea why I'm wasting my time here. It's obvious that you can think clearly and come up with good combos and attacks. I'm also glad that I taught you a new trick, with the skin hardening (if I did, if not then nevermind :p).

Oh, the water slicing technique actually starts from your position and travels towards me.
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As I continue towards you and my clone gets attacked it informs me as it disperses, giving me the exact number and the position of the mud wolves. In the same moment I also see you stopping to move and water slicing through the ground towards me. With my next step on the ground, I create a small pillar underneath me, that appears from an angle, right as I shift my body weight forwards, successfully launching me towards you, above the slicing water and away from the mud wolves. In mid air I exhale fire and create three fireballs that simultaneously rage towards you, erupting in a geyser of flames. This is all performed slightly to your left side. As I'm descending towards you and the flame geyser I finish my move off with a forward somersault and my left leg stretched out and aimed at your head. As I finish the somersault I slam your head with my left leg, successfully sending you backwards flying.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 35
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.




That would be it from me. I think that you're good and that you won't have problems in future battles. I don't think that you need any specific battle training, and that the only training you need is experience. :)
It was nice sparring with you.
 

Flash

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Ok lol.....if you think so, then I believe you :D

Well, I knew about skin hardening, but I never knew that it could destroy the stone spikes lol....I always used to underestimate that tech.

Anywho thanks a lot McRazor for giving me the tips, I particularly like the way you used my water to create an earth-water combo...lol. I would've just ignored the water and moved on. Now this helped me to see things as they really are, like if I use water, the ground becomes wet, I used skin hardening, there are still stone spikes that did not come in contact with me so they're still there...etc. Yes I do lack experience, now that's what I'll have to aim for lol.

Well, I might still have problems using the jutsus (the way they work) but I guess there is no shortcut to learn that right? So, again that's a lot bro :)
 

McRazor

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Ok lol.....if you think so, then I believe you :D

Well, I knew about skin hardening, but I never knew that it could destroy the stone spikes lol....I always used to underestimate that tech.

Anywho thanks a lot McRazor for giving me the tips, I particularly like the way you used my water to create an earth-water combo...lol. I would've just ignored the water and moved on. Now this helped me to see things as they really are, like if I use water, the ground becomes wet, I used skin hardening, there are still stone spikes that did not come in contact with me so they're still there...etc. Yes I do lack experience, now that's what I'll have to aim for lol.

Well, I might still have problems using the jutsus (the way they work) but I guess there is no shortcut to learn that right? So, again that's a lot bro :)
Heh, well it's a b rank tech and the spikes are c rank so it works. Don't always go by the weakness rule. Try sometimes, of coourse depending on the situation, to defend with other jutsus. Defending that way is uniqur and atractive and people like to see that. That's what gives you points in battles. Why not defend against earth with water? It may be weak but a one rank higher water tech would play on the same terms. You could've seen this when I fought zero in the GRPT finals. Passion liked the use. ;)
 
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