[OPEN] Randomness

Blizzàrd1

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  • All Out!
  • Mid-Range.
  • Water source in the center, while we stand on land on opposite sides.
  • Blizzard (First Link in Signature)
  • You may go first.
 

-Haku Yuki-

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Blizzard bio, you may go first.
wearing cw in bio

upon seeing you haku makes a hand seal and the water in the middle of the battle field picks up and becomes a againat wave heading towards you around the same time without a single seal haku forms 4 ice clones i1-4 in manji formation 1 infront 2 right 3 left 4 behind me.


(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash

Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

Hyouton: Aisu bunshin no Jutsu) Ice Release: Ice Clone
Rank: A
Type: Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Must know water clone prior to learning this ability. The clone is stronger allowing it to last longer

these clones are formed mere seconds ( maybe 5) after the water jutsu begins. we remain ready and alert of your presnce
 

Blizzàrd1

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wearing cw in bio

upon seeing you haku makes a hand seal and the water in the middle of the battle field picks up and becomes a againat wave heading towards you around the same time without a single seal haku forms 4 ice clones i1-4 in manji formation 1 infront 2 right 3 left 4 behind me.


(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash

Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

Hyouton: Aisu bunshin no Jutsu) Ice Release: Ice Clone
Rank: A
Type: Supplementary
Range: Short
Chakra: 40
Damage: N/A
Description: Must know water clone prior to learning this ability. The clone is stronger allowing it to last longer

these clones are formed mere seconds ( maybe 5) after the water jutsu begins. we remain ready and alert of your presnce
Wearing my CW.


Upon seeing the wave, Blizzars smiles and slams his hand below him, creating an earth Golem to appear beneath him lifting him high, the water wave easily gets blocked by the golem's body while the Golem uses his hand to slam down on you. Your clone won't form because the golem will be able to slam in time, and if you make them you will be crushed along with them.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.

As soon as the golem slams his hand down, Blizzard thrusts the tip of sword inside the Golems arm, the sword regenerates from beneath you slicing upwards. (with power of S-ranked ice spike)
 

-Haku Yuki-

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Wearing my CW.


Upon seeing the wave, Blizzars smiles and slams his hand below him, creating an earth Golem to appear beneath him lifting him high, the water wave easily gets blocked by the golem's body while the Golem uses his hand to slam down on you. Your clone won't form because the golem will be able to slam in time, and if you make them you will be crushed along with them.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.

As soon as the golem slams his hand down, Blizzard thrusts the tip of sword inside the Golems arm, the sword regenerates from beneath you slicing upwards. (with power of S-ranked ice spike)

sorry for taking so long was coming up with my counter also lost the thread xd

As the golem comes down upon me i focus chakra into my hands and slam them upon the golem making him lighter then a feather at the same time i use presure senseing to get an idea of where you stand on the giant as to aim my attack i find your location but i also find there is an attack heading for me inside the giants arms quickly i form a lighting dragon which smashs threw the arm and is angled to come up at your location this would knock the sword back aswell.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Super Light-Weight Rock Technique

Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

(Doton: oshi sacchi) Earth Release: Pressure Sensing

Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.
-Must be taught by Sinderella23

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

haku then jumps back as to avoid the counter to come ( your rock monsters arm is destroyed alone with its insides as the dragon comes at you)
 
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