[Earth] Nathan.

Nathan

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Np...


Link me to previous training?
We didn't get far at all.



Last jutsu learned.

(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user uses the earth to create large floating rock cubes 2 meters squared to toss at the opponent. The rock cubes spin around the user, doubling as a protection against other attacks.
 

Nathan

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So the iron prison technique wasn't replied on your "Other" training thread. Go ahead and perform it, then we will continue on with my method.
-I start by performing the hand seals Ram → Dog → Rat from there I place my hand on the ground sending my earth chakra into the ground doing this causes a circular area to surround my target 15 meters away from me, with walls standing up to 4 meters high.-​

(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground and causing a circular arena to surrend the user with a total distane of 15 meters away from the user and the walls standing up to 4 meters high. If these walls are damaged in any way, they disappear in a puff of smoke.
 

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Alright, for every jutsu I describe and teach you, we will be covering but not limited to these basic principals.​
  • Attacking
  • Defending
  • Countering
  • Advantages
  • Disadvantages
  • Effective elemental combination
  • Questions and Answers
Use the following format to reply to training when we start with the jutsu’s unless I ask you something completely different.
PHP:
[b]How to Attack:[/b]
[b]How to Defend:[/b]
[b]How to Counter:[/b]
[b]Advantages[/b]
[b]Disadvantages:[/b]
[b]Combinations:[/b]
[b]Question:[/b]
Make sure you use this format when replying, unless I ask you other different types of questions.​
 

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Good!

Lets get it going then!!

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Alright this one is a bit tricky even though description might says it’s simple. You first need a topographical map of the area that you are in. Then take that map out and re-draw it as you see fit by applying and using your earth chakra into it. Then once it’s applied and finished the area is altered to the way you wanted it. Let me know if you do not understand!​

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Spit out the golem from you’re mouth! O__O
This is a good jutsu to use if your body is bound and you can use it for a quick defence
- Can be use to tear zetsu clones off you
- Can block most jutsu while you use your hands for other things

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
- A good jutsu for trapping opponents or even large summons
- Can be used to trap people while they try to escape underground
- Can be combined with fire to make the mud either turn to lava or like boiling tar.
Ways to escape it:
- Earth rampart
- Lightning jutsu of B rank or above to harden the mud
- Wind jutsu like hurricane fist to blast you out of the mud
 

Nathan

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Good!

Lets get it going then!!

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage Points: N/A
Descripton: A form of summoning where the user first takes out a topographical map that they can use to change any earth-based feature of the battlefield.
Note: can only be used once per battle

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Doton: Uitenpen) - Earth Style: Wheel Of Fortune
Alright this one is a bit tricky even though description might says it’s simple. You first need a topographical map of the area that you are in. Then take that map out and re-draw it as you see fit by applying and using your earth chakra into it. Then once it’s applied and finished the area is altered to the way you wanted it. Let me know if you do not understand!​

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Spit out the golem from you’re mouth! O__O
This is a good jutsu to use if your body is bound and you can use it for a quick defence
- Can be use to tear zetsu clones off you
- Can block most jutsu while you use your hands for other things

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
- A good jutsu for trapping opponents or even large summons
- Can be used to trap people while they try to escape underground
- Can be combined with fire to make the mud either turn to lava or like boiling tar.
Ways to escape it:
- Earth rampart
- Lightning jutsu of B rank or above to harden the mud
- Wind jutsu like hurricane fist to blast you out of the mud
(Doton: Uitenpen) - Earth Style: Wheel Of Fortune

How to Attack:
How to Defend:
How to Counter:
Advantages
Disadvantages:
Combinations:
Question: I don't understand at all, so I can't do the above.​

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem

How to Attack:
To use this jutsu in mid air or while your target is under you, so the golem drops on them like a 'bomb'
How to Defend:
Sinking the golem using a jutsu like Earth Style: Swamp of the Underworld.
How to Counter:
The golem can't go to far from the marker of it, so the target being at long-range.
Advantages
Can be use to tear Zetsu clones off you
Can block most jutsu while you use your hands for other things
Disadvantages:
Using a lighting based jutsu (S-rank) from long-mid range.
Combinations:
Using the golem to protect you so you can preform a jutsu that requires many handseals. i.e Chidori.
Question: None.​

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld

How to Attack:
Put your earth chakra into the ground, surrounding your target and then they sink.
How to Defend:
High ranked lighting jutsu turns the mud to crumbling earth.​

How to Counter:
Wind jutsu that is able to blast you out of the mud
Advantages
A good jutsu for trapping opponents or even large summons.
Disadvantages:
High ranked lighting jutsu turns the mud to crumbling earth. Or using Earth rampart to escape from it.
Combinations:
Using a fire based jutsu, can turn the mud to lave or boiling tar.
Question: None.

That was the hardest way of doing training I have ever done/tried!
 

Vision

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Stone Golem: Simple B rank lightning will break it apart. Doesn't need to be S rank. YOu would want to use S rank if you want to penetrate and try to hit the opponent at the sametime. Note: once it hits the golem is no longer S ranked.

Swamp: Avoid using a wind jutsu to "fly" out of it. It puts you in bad situations in the air unless you can fly. But if the situation warrents you to do it, then do it, though try to find other ways instead of flying out.

Wheel of Fortune: First you need a scroll to be able to do this. Then all you are doing is drawing the landscape as you want it to be. The way it works is that you pull it out, then draw. As you draw you apply chakra into the scroll. Once you are done you release it like any other jutsu. The terrain will change to what you drew. Now it only effects earth within the terrain. You can not create water or such things like that. Though you can use it so that your opponent is 40m below you with earth all around them and constricting their movements. Keep in mind there are a lot of things that are going on. If you keep it detailed it's a good jutsu. The draw back is time. As you are drawing, it takes time. So eitehr you create a situation so that you can use this or just don't use it because just of the sake of using it. Needs strategy in order to use it as mostly, people will counter and you won't have time to react to it.


Note: The list of things that I describe to you when I show you the technique shouldn't be added to your advantages/disadvantages/combinations. You need to come up with your own. Those are just common examples that I am describing it to you. I want you to know how it works, not just repeating what I say. Think outside of the box and list something different. This also tells me how you think within our battle. If you think of a way that no one else has thought of and that it works within the jutsu. That means that you have a complete understanding of it.

Let me know when you are ready to continue. If you have questions ask me. :)
 

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Stone Golem: Simple B rank lightning will break it apart. Doesn't need to be S rank. YOu would want to use S rank if you want to penetrate and try to hit the opponent at the sametime. Note: once it hits the golem is no longer S ranked.

Swamp: Avoid using a wind jutsu to "fly" out of it. It puts you in bad situations in the air unless you can fly. But if the situation warrents you to do it, then do it, though try to find other ways instead of flying out.

Wheel of Fortune: First you need a scroll to be able to do this. Then all you are doing is drawing the landscape as you want it to be. The way it works is that you pull it out, then draw. As you draw you apply chakra into the scroll. Once you are done you release it like any other jutsu. The terrain will change to what you drew. Now it only effects earth within the terrain. You can not create water or such things like that. Though you can use it so that your opponent is 40m below you with earth all around them and constricting their movements. Keep in mind there are a lot of things that are going on. If you keep it detailed it's a good jutsu. The draw back is time. As you are drawing, it takes time. So eitehr you create a situation so that you can use this or just don't use it because just of the sake of using it. Needs strategy in order to use it as mostly, people will counter and you won't have time to react to it.


Note: The list of things that I describe to you when I show you the technique shouldn't be added to your advantages/disadvantages/combinations. You need to come up with your own. Those are just common examples that I am describing it to you. I want you to know how it works, not just repeating what I say. Think outside of the box and list something different. This also tells me how you think within our battle. If you think of a way that no one else has thought of and that it works within the jutsu. That means that you have a complete understanding of it.

Let me know when you are ready to continue. If you have questions ask me. :)
Okay thanks for that. ^^

I'm used to only doing pros and cons. This is such a new and different way for me.
 

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You will get used to it!

Moving on!

Next!

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Doton: Dosenki) - Earth Release: Mudslide Technique
Perform the handseals, then a small wall will be created. With the opponent on the decending end. Results are mudslide towards the opponent​

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Almost the same thing as above though it's a landslide and not mud. So deals with small rocks and such​

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Take a look at stone spikes. It's bigger and better version of it.​

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Great attack/defensive jutsu. It's fast, and swift. No handseals needed. Also keep in mind that when using this you can move either down or up, but not down AND up in one move. It needs two moves to do both.​
 
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Nathan

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You will get used to it!

Moving on!

Next!


(Doton: Dosenki) - Earth Release: Mudslide Technique
Perform the handseals, then a small wall will be created. With the opponent on the decending end. Results are mudslide towards the opponent​

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Almost the same thing as above though it's a landslide and not mud. So deals with small rocks and such​

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Take a look at stone spikes. It's bigger and better version of it.​

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Great attack/defensive jutsu. It's fast, and swift. No handseals needed. Also keep in mind that when using this you can move either down or up, but not down AND up in one move. It needs two moves to do both.​
Like I said VIA VM, this is going to be as good as I can, and to be honest I'm quite disappointed with this. (My part)


(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.

How to Attack: Combine it with maybe a fire jutsu to make the mudslide tar like, so it burns.
How to Defend: Lighting based jutsu would make the wall/mud crumble
How to Counter: Use Earth Release: Moving Earth Core to either protect yourself, or so the mudslide goes into the Moving Earth Core hole.
Advantages Engulf your target so they end up trapped, thus giving you time to prepare your next move.
Disadvantages: A B-rank lighting jutsu would turn the wall of mud/landslide to dry earth.
Combinations: Earth shaking then use this jutsu straight after.
Question: None.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality and create a landslide that is directed towards the enemy target.

How to Attack: If the target is on a hill like surface, use this jutsu and it being on a hill, gives it more power.
How to Defend: Lighting based jutsu.
How to Counter: Use a sort of rampant to lift you out of the way.
Advantages Puts the target off balance.
Disadvantages: It only goes up to mid-range.
Combinations: Use this jutsu then, maybe follow up with a high level water jutsu.
Question: None.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

How to Attack: Use a jutsu like earth shaking then use this, since the target is off balance.
How to Defend: The only thing I can really think of is lighting type jutsu's. >_<
How to Counter: Again, can't really think of one.
Advantages Since it's a big brother of Earth Release: Rising Spikes, it's better cause it's able to impale summonings.
Disadvantages: I can't think of one.
Combinations: Earth shaking, then follow up with this jutsu.
Question: I'm not to sure what a good counter is?


(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

How to Attack: Get the target off guard then use this jutsu to trap them inside.
How to Defend: Lighting jutsu?
How to Counter: Use a B/A-rank based lighting jutsu to possibly break out of the earth core.
Advantages Able to trap your target, so you can use that time to use a jutsu that requires long handseals.
Disadvantages: Can't think of one.
Combinations: Would go good with a mudslide type jutsu, use the mudslide first then use the moving core.
Question: None.

I'm having trouble understand what it means by How to Attack?
 
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Vision

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ok before continueing, I have just recieved word that I am allowed to teach again so if you already found a new senpai/sensei for this let me know. I will continue soon as i have word from you.
 

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ok before continueing, I have just recieved word that I am allowed to teach again so if you already found a new senpai/sensei for this let me know. I will continue soon as i have word from you.
No, I don't have a new senpai/sensei for earth. I waited, till you could teach again.
 

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I know it's been a while but always remember moving earth core moves straight up or down vertically and not in any angle.

lets continue.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: 60
Description: By performing the snake hand seal the user will use this technique to petrify whatever or whoever is touching them, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight. The afflicted person or object of this techniques effects increases their power by +10 to techniques but reduces their speed.
Note: The target stays petrified for 1 turn.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Contrary to the Earth Release: Added Weight Rock Technique, instead of making an object heavier, this technique makes an item in direct contact with the user much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight. This technique can be applied to the user himself or another person to reduce their weight and making them faster, however the downside is that their physical strength of the person who is affected by this technique is reduced by -10 damage.
Note: The initial effects last for 2 turn before the weight of the mass is returned to normal.

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram - Snake and expel a stream of mud from their mouths, which solidify into multiple columns of earth. These grow from the floor and together form a hardened wall of defence, with great height, extent and length. This technique can be enhanced with the Lava Release: Rubber Wall making it equal to an S rank level defence however Lightning S rank can easily break through the wall.
Note: Can only be used with a minimum of 3 shadow clones.

(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique

Alright, after the seal is used, you basically touch someone they become petrified. At the sametime you make yourself considerably heavy.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique

This one, you make things lighter. Which you have to be touching for this to work. You become a faster in movements, though you lose power.

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles

First things first. If you do not know shadow clones do not use this technique. Once you do, release mud from the mouth and form walls all around.
 

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I know it's been a while but always remember moving earth core moves straight up or down vertically and not in any angle.

lets continue.


(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique

Alright, after the seal is used, you basically touch someone they become petrified. At the sametime you make yourself considerably heavy.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique

This one, you make things lighter. Which you have to be touching for this to work. You become a faster in movements, though you lose power.

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles

First things first. If you do not know shadow clones do not use this technique. Once you do, release mud from the mouth and form walls all around.
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: 60
Description: By performing the snake hand seal the user will use this technique to petrify whatever or whoever is touching them, causing the object in question to start to crumble. Due to essentially being turned to stone, the affected target considerably increases in weight. The afflicted person or object of this techniques effects increases their power by +10 to techniques but reduces their speed.
Note: The target stays petrified for 1 turn.

How to Attack: Getting the target of guard, then placing your hand on them.
How to Defend: Some sort of rock wall.
How to Counter: Use a lighting type jutsu to counter it.
Advantages Reduces the person hit with this.
Disadvantages: Lasts for a turn and increases the person hit with this, power by +10. Also makes yourself heavy.
Combinations: Reduces your speed so maybe a long range jutsu so you don't have to move to much.
Question: None.

(Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Contrary to the Earth Release: Added Weight Rock Technique, instead of making an object heavier, this technique makes an item in direct contact with the user much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight. This technique can be applied to the user himself or another person to reduce their weight and making them faster, however the downside is that their physical strength of the person who is affected by this technique is reduced by -10 damage.
Note: The initial effects last for 2 turn before the weight of the mass is returned to normal.

How to Attack: Same Earth Release: Added Weight Rock Technique.
How to Defend: Since they have to get in close, so as far away as possible.
How to Counter: Lighting jutsu.
Advantages Makes the target lighter so they do less damage to the user.
Disadvantages: You become faster but lose power.
Combinations: You become faster so you a jutsu that is based of speed.
Question: None.

(Doton: Hanridoryūheki) - Earth Release: Flowing Earth Wall of 10,000 Miles
Rank: A
Type: Defensive
Range: Short - Mid
Chakra cost: 30
Damage points: N/A
Damage points: The user and his clones simultaneously perform hand seals Ram - Snake and expel a stream of mud from their mouths, which solidify into multiple columns of earth. These grow from the floor and together form a hardened wall of defence, with great height, extent and length. This technique can be enhanced with the Lava Release: Rubber Wall making it equal to an S rank level defence however Lightning S rank can easily break through the wall.
Note: Can only be used with a minimum of 3 shadow clones.

How to Attack: Use this when an incoming attack is coming.
How to Defend: Use a lighting jutsu to crumble your way though it.
How to Counter: Not to sure.
Advantages Protects you from all angles.
Disadvantages: You need to have learned Shadow clones to perform this jutsu.
Combinations: Maybe this and hiding like a mole jutsu, to confuse the target.
Question: None.
 
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