Battle Anyone?

Akisha

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As you make the hand seal and start charging chakra i can feel the power surgeing around you in order to protect myself and blizzard i make a single hand seal and reveal a small egg of ice release chakra in my hands releasing this large amoutn of chakra causes a shock wave that leaves the area around me and you a large Creator the two jutsu cancel each other out the ice chakra is pure chakra and not ice so it isn't broken by the lighting.

Hyouton: Koori Bakudan (Ice Relase: Ice Bomb)

Type: Attack
Rank: forbidden
Range:Short-Mid
Chakra Cost: 50
Damage Points: 90 (-20 to the user from the blast)
Description:
The user makes 5 hand seals while building up a large amount of ice chakra. He then condenses it into a white sphere between his palms made of compressed pure ice chakra the size of a small egg. He then releases his control on the sphere, releasing that huge amount of chakra in a form of an ice shockwave that freezes all non-organic matter up to mid range, leaving only a frozen small crater with the user in the middle.

note: can't use any more ice jutsu for 2 turns and water or wind above A-Rank for 2 turns.
note: user can't perform taijutsu during the next turn
note: usable once per match
note: user collapses after use and can't stand for 15 seconds ( does not mean user can't move at all )
note: can only be taught by -Haku Yuki-

blizzard is slightly out of range and won't get hit.

i fall to the ground unable to stand, blizzard forms a water bubble infront of me as to protect me from the fire aswell as him.

Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

as soon has teh fire has hit the water and protected us both ( using teh water to stop both fire kicks) he cancels it and i am now able to stand.


Haku: that is the first time in awhile i've had to use that jutsu, sorry to be an connivance. ( my own Kg is uselss against him got to think smart this time he is a tough enemy, but even he must have a weakness)

thinking this haku slams a wind release rasegan together with a water torrent ending a water typhon at you.

Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.

Haku remains ready to attack, or defend

*Upon releasing the fire I relaize what jutsu Haku has used so I know how vulnerable he is right now in the next moments so before he manages to even wake up and as the steam is blocking all of our vision I release a large compressed blast of wind from my mouth that shatters into hundreds of humming birds that travel towards you at great speed. They come as a surprise attack due to the mist and attack Haku while he is collapsed from all sides and others attack Blizzard again from all sides. (upon reaching close range they surround both of them). I'd say Haku has no way of knowing of this jutsu as he is collapsed and Blizzard can't know either because of the steam that is being produced around Haku so let's hope Haku is dead for good this time. Furthermore Haku will be like useless for 15 seconds which gives me pleenty and plenty of time to kill him before he even stands up on his feet and waay before he uses the last jutsu.*

(Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions.
~Can only be used 3 times per battle.

*Gray then immediately creats gigantic pillars of rock to emerge from the groud underneath Blizzard and Haku and even a pillar rises inbetween them to separate both fighters from each other and limit their team work. So basicly you are both being attacked by the wind birds and the rising rock pillars.*

x2 (Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
 

Blizzàrd1

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*Upon releasing the fire I relaize what jutsu Haku has used so I know how vulnerable he is right now in the next moments so before he manages to even wake up and as the steam is blocking all of our vision I release a large compressed blast of wind from my mouth that shatters into hundreds of humming birds that travel towards you at great speed. They come as a surprise attack due to the mist and attack Haku while he is collapsed from all sides and others attack Blizzard again from all sides. (upon reaching close range they surround both of them). I'd say Haku has no way of knowing of this jutsu as he is collapsed and Blizzard can't know either because of the steam that is being produced around Haku so let's hope Haku is dead for good this time. Furthermore Haku will be like useless for 15 seconds which gives me pleenty and plenty of time to kill him before he even stands up on his feet and waay before he uses the last jutsu.*

(Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions.
~Can only be used 3 times per battle.

*Gray then immediately creats gigantic pillars of rock to emerge from the groud underneath Blizzard and Haku and even a pillar rises inbetween them to separate both fighters from each other and limit their team work. So basicly you are both being attacked by the wind birds and the rising rock pillars.*

x2 (Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

I thought we were skipping F-rank effect :\ But meh, since both Haku and Akisha faced an F-ranked jutsu in close range they both needed time to get back to the battle and perform another jutsu, this is the time when Blizzard gathers his earth chakra, and touch the ground as Akisha releases the wind Jutsu the ground raises 20 meters sending Haku away from the jutsu, as wind crashes into the earth core.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Haku 20 meter up in the air and than thrown further up, uses minimal movements possible to put Akisha in a genjutsu while blizzard bursts a burning hot water from below Akisha.

(Genjutsu: Surīpīhorou)Genjutsu: Sleepy Hollow
Type: Attack
Rank: S
Range:Short/Long
Chakra Cost:40
Damage Points:80
Description:The user looks into his oppents eyes and puts him in a Genjutsu to where his oppent believes he ended up in a brokenn down town and while the oppent is walking throught the town trying to find away out a headless horsemen rides up behind him and takes a sword and cuts the oppents head off the oppent will pass out due to the fact he believes he just got his head cut off
*Note:Can only be used by -Itachi - unless tought and can only be tought by -Itachi-
*Note: After using this Genjutsu the user can no longer use genjutsu for the rest of the fight
*Note:After the use of this Genjutsu the user can not use S ranked jutsu for thr rest of the battle
*Note: Can only be used once a battle

[Suiton: Kashou] Water Style: Scald
Rank:A
Range:Short-Long
Chakra Cost:30
Damage:60
Type:Offensive|Defensive
Description:The user sends their suiton chakra into the ground, resulting in a large amount of water erupting from the ground bursting upwards into a large wall of water meters across meters thick and meters tall. The water being from deep within the ground, and thus being extremely hot, capable of causing burns, the water then begins to cascade forwards and downwards upon command, crashing down onto the opponent much like a huge wave. The size of this technique depends completely on how much chakra is used, but can be large enough to buffet a large summoning such as Gamabunta.
Note:
♦ Can only be used twice
♦ No Suiton jutsu for the rest of the turn.
♦ Can only defend jutsu up to A-rank and up to B-rank earth.

@Haku: Just saved ur ass again, stay @ mid-range and I will kill Akisha in MY next turn :p
 
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Akisha

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I thought we were skipping F-rank effect :\ But meh, since both Haku and Akisha faced an F-ranked jutsu in close range they both needed time to get back to the battle and perform another jutsu, this is the time when Blizzard gathers his earth chakra, and touch the ground as Akisha releases the wind Jutsu the ground raises 20 meters sending Haku away from the jutsu, as wind crashes into the earth core.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

Haku 20 meter up in the air and than thrown further up, uses minimal movements possible to put Akisha in a genjutsu while blizzard bursts a burning hot water from below Akisha.

(Genjutsu: Surīpīhorou)Genjutsu: Sleepy Hollow
Type: Attack
Rank: S
Range:Short/Long
Chakra Cost:40
Damage Points:80
Description:The user looks into his oppents eyes and puts him in a Genjutsu to where his oppent believes he ended up in a brokenn down town and while the oppent is walking throught the town trying to find away out a headless horsemen rides up behind him and takes a sword and cuts the oppents head off the oppent will pass out due to the fact he believes he just got his head cut off
*Note:Can only be used by -Itachi - unless tought and can only be tought by -Itachi-
*Note: After using this Genjutsu the user can no longer use genjutsu for the rest of the fight
*Note:After the use of this Genjutsu the user can not use S ranked jutsu for thr rest of the battle
*Note: Can only be used once a battle

[Suiton: Kashou] Water Style: Scald
Rank:A
Range:Short-Long
Chakra Cost:30
Damage:60
Type:Offensive|Defensive
Description:The user sends their suiton chakra into the ground, resulting in a large amount of water erupting from the ground bursting upwards into a large wall of water meters across meters thick and meters tall. The water being from deep within the ground, and thus being extremely hot, capable of causing burns, the water then begins to cascade forwards and downwards upon command, crashing down onto the opponent much like a huge wave. The size of this technique depends completely on how much chakra is used, but can be large enough to buffet a large summoning such as Gamabunta.
Note:
♦ Can only be used twice
♦ No Suiton jutsu for the rest of the turn.
♦ Can only defend jutsu up to A-rank and up to B-rank earth.

@Haku: Just saved ur ass again, stay @ mid-range and I will kill Akisha in MY next turn :p

*At the moment I sense the wall of earth starting to raise with my chakra sensing snow I release a beam of light that immedaitely destroys it and allows the huming birds to attack you both as well. Furthermore the beam of light continues towrads you destroying everything in its path and also blinding you. Since there is a wall and blinding light between us you won't be able to make eye contact to cast the illiusion and since you would have to defend against that the rest of your move won't happen.*

(Raiton: Sen Tomoshibi ) - Lightning Release: Beam of Light
Type: Attack
Rank: S
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user focuses chakra into his/her lungs or mouth.
Then they release their chakra from their mouth to create a large beam of lightning. When the chakra is released, everything in its way will be destroyed, but not humans.

*I then continue with my original plan of using Destructive Rising Rock Pillars, creating gigantic pillars of rock to emerge from the groud underneath Blizzard and Haku and even a pillar rises inbetween them to separate both fighters from each other and limit their team work. So basicly you are both being attacked by the wind birds and the rising rock pillars.*

x2 (Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
 

Blizzàrd1

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Pointing out problems here for Haku to remember before replying, and Akisha to confirm;
• Earth jutsu happens right after the wind, meaning when you release your lightning beam which is S rank the wind jutsu has already been miss slamming into the earth.
• Haku being in the air have full advantage to cast the genjutsu planned.
• Blizzard in the bio stated that wears a mask, the mask has hard shades that protect them from any bright light, thus NOT getting blind at all, moreover ur jutsu does not say it shines enough to blind someone. I am not sure what the purpose of that jutsu is though.
 

Akisha

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Pointing out problems here for Haku to remember before replying, and Akisha to confirm;
• Earth jutsu happens right after the wind, meaning when you release your lightning beam which is S rank the wind jutsu has already been miss slamming into the earth.
• Haku being in the air have full advantage to cast the genjutsu planned.
• Blizzard in the bio stated that wears a mask, the mask has hard shades that protect them from any bright light, thus NOT getting blind at all, moreover ur jutsu does not say it shines enough to blind someone. I am not sure what the purpose of that jutsu is though.

Come to think of it S rank wind vs A rank earth wall ? The wind would destroy it so easily and Haku would be fallind down but decided not to argue on that part. Haku is still collapsed and can't move much, let alone make eye contact and cast a genjutsu me and he won't be able to do that while falling, because ask everybody The S rank wind would leave no sign of that wall of yours.

One more thing - in the jutsu description of the wind it says they attack the opponent from all sides meaning they'd follow him to attack him from all sides as I can control them and that wall won't even be a problem but once again I moved on without arguin ;)
 

-Haku Yuki-

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*At the moment I sense the wall of earth starting to raise with my chakra sensing snow I release a beam of light that immedaitely destroys it and allows the huming birds to attack you both as well. Furthermore the beam of light continues towrads you destroying everything in its path and also blinding you. Since there is a wall and blinding light between us you won't be able to make eye contact to cast the illiusion and since you would have to defend against that the rest of your move won't happen.*

(Raiton: Sen Tomoshibi ) - Lightning Release: Beam of Light
Type: Attack
Rank: S
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user focuses chakra into his/her lungs or mouth.
Then they release their chakra from their mouth to create a large beam of lightning. When the chakra is released, everything in its way will be destroyed, but not humans.

*I then continue with my original plan of using Destructive Rising Rock Pillars, creating gigantic pillars of rock to emerge from the groud underneath Blizzard and Haku and even a pillar rises inbetween them to separate both fighters from each other and limit their team work. So basicly you are both being attacked by the wind birds and the rising rock pillars.*

x2 (Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

Ok not sure where i am now but am assuming i'm net to blizzard now

As the earth moving core is broken by your lighting blinding us i form a water bubble around you preventing you from attacking any further for the moment.

Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source



Blizzard makes the hourse hand seal and releases a large amount of fire at your wind jutsu but also at the ground melting all snow that enters its path.


Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

you are unable to do your earth spikes as you have to counter the water. the fire stops teh wind and continues as a weakened fire still melting all snow infront of us we step forward alittle to get out of your snows reach. at this point in time your are still countering the water attack blizzard makes a single hand seal forming an ice tiger inside the bublle behind you freezing it along with you.

(Hyouton: Haryū Mōko) Ice Release: Tearing Dragon Fierce Tiger
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user will create a giant tiger made out of ice. The tiger cannot even be slightly affected by any water release unless it is A ranked or above (or a combination of water and another element) as it freezes most water release attacks it comes in contact with.

blizzard does this exactly after the fire is released which was made at the same time the water was made around you so maybe 10 second interval we stay ready for your counter.
 
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