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- Aug 31, 2010
- Messages
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- Reaction score
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As you make the hand seal and start charging chakra i can feel the power surgeing around you in order to protect myself and blizzard i make a single hand seal and reveal a small egg of ice release chakra in my hands releasing this large amoutn of chakra causes a shock wave that leaves the area around me and you a large Creator the two jutsu cancel each other out the ice chakra is pure chakra and not ice so it isn't broken by the lighting.
Hyouton: Koori Bakudan (Ice Relase: Ice Bomb)
Type: Attack
Rank: forbidden
Range:Short-Mid
Chakra Cost: 50
Damage Points: 90 (-20 to the user from the blast)
Description:
The user makes 5 hand seals while building up a large amount of ice chakra. He then condenses it into a white sphere between his palms made of compressed pure ice chakra the size of a small egg. He then releases his control on the sphere, releasing that huge amount of chakra in a form of an ice shockwave that freezes all non-organic matter up to mid range, leaving only a frozen small crater with the user in the middle.
note: can't use any more ice jutsu for 2 turns and water or wind above A-Rank for 2 turns.
note: user can't perform taijutsu during the next turn
note: usable once per match
note: user collapses after use and can't stand for 15 seconds ( does not mean user can't move at all )
note: can only be taught by -Haku Yuki-
blizzard is slightly out of range and won't get hit.
i fall to the ground unable to stand, blizzard forms a water bubble infront of me as to protect me from the fire aswell as him.
Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
as soon has teh fire has hit the water and protected us both ( using teh water to stop both fire kicks) he cancels it and i am now able to stand.
Haku: that is the first time in awhile i've had to use that jutsu, sorry to be an connivance. ( my own Kg is uselss against him got to think smart this time he is a tough enemy, but even he must have a weakness)
thinking this haku slams a wind release rasegan together with a water torrent ending a water typhon at you.
Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
Haku remains ready to attack, or defend
*Upon releasing the fire I relaize what jutsu Haku has used so I know how vulnerable he is right now in the next moments so before he manages to even wake up and as the steam is blocking all of our vision I release a large compressed blast of wind from my mouth that shatters into hundreds of humming birds that travel towards you at great speed. They come as a surprise attack due to the mist and attack Haku while he is collapsed from all sides and others attack Blizzard again from all sides. (upon reaching close range they surround both of them). I'd say Haku has no way of knowing of this jutsu as he is collapsed and Blizzard can't know either because of the steam that is being produced around Haku so let's hope Haku is dead for good this time. Furthermore Haku will be like useless for 15 seconds which gives me pleenty and plenty of time to kill him before he even stands up on his feet and waay before he uses the last jutsu.*
(Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury
Type: Attack
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions.
~Can only be used 3 times per battle.
Rank: S
Range: Short-Long
Chakra cost: 40
Damage: 80
Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions.
~Can only be used 3 times per battle.
*Gray then immediately creats gigantic pillars of rock to emerge from the groud underneath Blizzard and Haku and even a pillar rises inbetween them to separate both fighters from each other and limit their team work. So basicly you are both being attacked by the wind birds and the rising rock pillars.*
x2 (Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
