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-Vendetta-

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I'd like someone who is at or above my rank and will be actively replying

-Rei's R&R
-Customs are allowed
-Killing is allowed but it doesn't count towards your bio
-No stealing
-The terrain is an open field with no water source
-We start at mid range

I'll be using my Second Mizukage bio
Post your bio and I'll go first
 

-Vendetta-

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Levy:May I have this dance?
-Levy has her Kumo long sword on her back with the hilt to her left and a scythe in her right side-
Second Mizukage: Such a pretty young lass. It's a shame we've met under these circumstances.

As he says this, the Second Mizukage creates a pool of water underneath you that launches you into the air. He then sends multiple bullets of water from the pool that strike you as you are disoriented from being quickly lifted. To finish you off, a large dragon forms and crashes into you, sending you flying back into the ground

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.
The Second Mizukage then creates a single shadow clone which begins running towards you while he stays behind.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
While the clone continues towards you, the Second Mizukage forms a single hand seal (Due to his specialty in water release) and it begins raining. This rain allows him to sense any chakra that it touches.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
 

Mirai

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Levy standing her ground, notices the water under her forming,at a quick moment all she feels is water pushing her upwards into the air,being propelled she quickly performs a string of handseals,gathering her Wind chakra into her stomach,she instanly hits her gut unleashing a powerful burst of wind downwards towards the pool causing the water to dispers(cant spell xd).Levy then lands on the ground finding you creating a shadow clone,Levy quickly draws her sword,swiftly embedding it in fire she swings the blade creating a arced fire wall right infront of your clone,resleathing her sword she gathers her Ranton chakra into her hands creating a bright halo around them,she swiftly fires several beams of lighting over the fire and though the fire to strike you and your clone.Levy then fells it begining to rain...Hmm Rain at will eh?As expected from a Mizukage.
(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

(Kumo-Ryū Kaengiri) - Cloud Style: Flame Slash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing.before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique, is capable of surrounding their immediate area with a circular wall of these flames, incinerating multiple targets even if they approach from numerous angles simultaneously.Note: Can only be used by a Clound ninja or trained by one.

(Ranton: Reizā Sākasu) - Storm Release: Laser Circus
Rank: A
Type: Attack
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: The user creates several bright beams of electricity that shoots at his enemy. A halo of bright energy spreads from the users hands as they use this technique.
 

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As you begin swinging your sword, releasing the fire, the clone forms a sphere of wind in one hand and a sphere of water in the other. He then slams the two together, creating a large tornado of water that blasts through the fire and continues towards you, with the clone still running behind it. The water would hit you before you could create the lasers. He would be very close to entering short range by now.

(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
While you are distracted by the water and the clone, the Mizukage takes advantage of the situation and summons his Giant Clam. The clam opens its shell in preparation, but does not release the mist yet.

(Kuchiyose: Ōhamaguri) - Summoning: Giant Clam
Rank: A
Type: Supplementary
Range: short
Chakra cost: 30
Damage points: N/A
Description: After using the required hand seals and slamming His hand to the ground the Second Mizukage summons his personal summmoning creature the Giant Clam. It bares the Kirigakure symbol on its back. It is capable of producing a deceptive mirage that completely renders observers unable to accurately locate the position of itself or its summoner, after firstly opening its shell and exuding a mist from its siphons throughout the duration of the technique. (must use the mirage technique to activate its ability)
Note: Can only be used by the Second Mizukage

Mizukage: Hmph... You're in for a treat now!
 

Mirai

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Levy looking closely as she finishes swinging her sword,instanly seeing the fire being distinguished,before she can react properly she bites her thumb,slamming it on the ground summoning a magestic Blue Jay,Suijin under her and instanly flaps his wings off the lifting off the ground avoiding your water into the air,as Levy stands on him she can see you high above in the air looking down on you summoning a giant clam.Without much troubles Suijin in the air channels his water affinity and creates a ord of water around you and wraps the water whips around you.Levy then channels her Wind chakra into the sky,causing it to go dark,she then channels her chakra to create a tornado infront of you moving foward absorbing the rain water making it a water/wind tornado ending the rain as well
Rank: S
Type: Summoning
Range: Short - Long
Chakra Cost: 40
Damage Points: n/a
Description: The user bites his thumb, and begins to slams both of his hands onto the ground to call forth Suijin the younger brother of the boss of the Blue Jays. Suijin is around half the size of Gamabunta, and can travel up to 100 miles per hour. What makes him unique is his incredible manipulation of the water affinity, from his birth he was training continuously to try and surpass his brother. He trained every day and after 5 years of training he is very skillful in using the water element. Therefore he can use the water element up to B-rank techniques without the use of hand seals, in order to perform the water techniques. His special ability consists of him coating himself with water chakra so he can travel underwater at speeds greater than which he can normally travel above water making it impossible to track his movements unless someone possesses a 2nd tomoe. Using his immensely speed underwater he can create a S-Rank whirl pool around the target, which can drag the enemy down to the bottom of the water source which can result in their death if the water source is really deep like a lake or ocean. He also has thick blue, white, and black feathers that makes him immune to water techniques from B-rank and below. Whenever Suijin performs a water technique it gets enhanced by +10 additional damage points due to him using more chakra in order to perform the water technique required.

- Can only be summoned once per battle
- Stays on the field for 4 turns
- He can still fly after going underwater since he covers his body with water chakra which results in his wings not getting wet, and allowing him to go underwater safely.
-He can only be under water for 3minutes before he goes poof
-The enemy has to be on a water source deep enough for Suijin to use his special abilty and go under water
-Suijin Coating himself with Water Chakra|Creating a whirlpool both count as a move per turn each
- Must have signed the Blue Jay contract
- Can only be taught by Toshiro

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40(+10)
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
 

-Vendetta-

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Mizukage: Tch... That flying rat could be a nuisance...

As soon as you summon Suijin, the clam begins exerting it's mist, placing you under a genjutsu. The genjutsu causes you to think that the Second Mizukage does not move away from his actual location. In actuality, he has began running towards you very quickly.

(Shinkirō no Jutsu) - Mirage Technique
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (+15 per turn active)
Damage points: N/A
Description: The Giant Clam manifests a realistic mirage of itself along with its summoner, the Second Mizukage, which is almost impossible for most observers to distinguish from the real thing. This property makes the technique ideal for concealing the actual location of either individual, resulting in confusion amongst the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions. However, to maintain the illusion, the clam must continually exude a mist from its siphons throughout the entire duration of the ability.
Note: Can only remain active for 3 turns.
Also as soon as you summon Suijin, the clone shapes his hand into that of a gun and fires a single drop of water with tremendous amount of force at Suijin from below. Since the clone would now be in short range and below you since you started flying, the bullet will reach Suijin very quickly and cause him to disperse, which would make you fall to the ground. While you are falling, the clone takes aim and fires a second bullet at you, killing you before you hit the ground. The clone fires the first bullet at about the same time the Clam begins releasing the mist which will hit you before you can form the water whip.

(Suiton: Mizudeppō no Jutsu) - Water Release: Water Gun Technique
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using the Hydrification Technique, the user fires a single droplet of water at the intended enemy with a tremendous amount of force, from the finger-tip of one of their index fingers, after firstly shaping the respective hand in such a manner that it resembles a gun.
Note: can only be used by members of the Hozuki Clan.
 

Mirai

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Levy,going airbone on Suijin takes notice of the clam,having extencive knowledge of it she still have yet to understand its power,taking her attention towards you sees you remaining still and motionless.This cathches Levy's attention remembering a strange mist coming from the clam,Levy then channels her Wind chakra into the sky,causing it to go dark Levy channels her chakra more into to cause a tornado to drop right in front of her in the path of the clone,and a second one directly infront the clam absorbing the mist with it,with the Genjutsu now gone Levy can see the battle again,asking Suijin to fly back into Long range,Suijin then channeling his water chakra into his stomach producing a mist into the battle*field making it hard to see.Suijin the flys into the air now you unable to see us.
(Fūton: Tatsuno Ooshigoto) - Wind Style: Severing Pressure
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.*
Note: Can be created through releasing from mouth or manipulating a nearby water source.
 

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As you begin forming the tornadoes, which will not affect the Mizukage because he has ran a good distance away from the clams by now, the Mizukage creates a large amount of water above you and Suijin. With his expertise of the water element, he will not have to slam his hands on the ground to create the water. The water will crash into you and Suijin, causing you to fall to the ground due to the weight of water. Since you will be in the process of forming the tornadoes, you will not be able to react fast enough to avoid it. With the distance you are in the air, falling and hitting the ground would cause you to be knocked unconscious and Suijin would be dispersed. My clone is dispersed from your tornado, but my clam is unharmed since you said you formed the tornado in front of it.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
As you lay unconscious, the Mizukage forms a single hand seal and creates a large column of water which then shapes into a large snake. The snake travels towards you at great speed and swallows you, finishing you off. It then transforms into a large river which carries you away.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
 
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