Re: ±±Custom Jutsu Submission±±
Rank : S
Type : Offensive / Supplementary
Range : Short - Long
Chakra cost : 40
Damage points : 80
Description : The user will concentrate his wind chakra around his opponent and form a rotating ring of wind on the ground, not visible to the naked eye unless the opponent directly looks at it and not through peripheral vision. Reason being is because the wind ring is extremely thin and can be barely seen unless looked directly at. The user sways their hand upwards and the ring of wind rises upwards, forming a hurricane pillar of wind, which is visible unlike the ring. Just like any hurricane, the opponent within will be sent flying into the sky and any others outside the hurricane, short-range will be sucked in. The hurricane pillar of wind is only big enough to fit three people, including the target. As that is done, a tornado from the skies will drop into the pillar hurricane and onto whomever is inside, drilling the opponent back into the ground. Fire techniques that are used in a streaming-manner like a fire breath or a fireball will just be taken in by the hurricane thus turning into a blazing hurricane pillar as the wind currents won't allow the fire technique a chance to collide against the hurricane walls and instead, changes it's course of direction to fuse together. The previous sentence is based on Izuna Uchiha's logic on fire and wind combinations though this does not apply to fire techniques that hit all around the pillar at once like an expanding fire-dome from the user.
Note: Created by -Yusuke-
Note: Usable only twice per battle
Note: User will also be sucked in if short-range from it
Note: Secondary effect, tornado, counts as another technique usage
Note: No wind techniques higher than S-rank may be used in the same turn
~ Approved ~
(Fuuton : Chitedanmaku) - Wind Release : Thousand Hands Barrage
Rank : A
Type : Offensive / Defensive / Supplementary
Range : Short - Long
Chakra cost : 40
Damage points : 80
Description : The user concentrates wind chakra into either their left or right arm and then thrusts it forward and releases a large, condensed beam of wind towards any direction they like. Upon the wind beam reaching short-range, it explodes into a barrage of wind hands with detached arms. The hands race among themselves, pushing other hands behind them, making the illusionary sight that there are thousands of hands whereas in actual, there are only about twenty. The hands are as strong as hurricanes that can knock enemies down easily and thats basically what they do. They will continue to harass the enemy all over their body, not letting them the chance to get back on their feet until dealt with or released.
Note: Created by -Yusuke-
Note: Can only be used three times per battle
Note: The hands can perform other tasks too if wanted
Note: Only lasts for three of the user's turn before dissipating
~ Declined, a hurricane is much stronger than that ~
(Fuuton : Sorashuuren) - Wind Release : Sky Drill(Fuuton : Sorashuuren) - Wind Release : Sky Drill
Rank : S
Type : Offensive / Supplementary
Range : Short - Long
Chakra cost : 40
Damage points : 80
Description : The user will concentrate his wind chakra around his opponent and form a rotating ring of wind on the ground, not visible to the naked eye unless the opponent directly looks at it and not through peripheral vision. Reason being is because the wind ring is extremely thin and can be barely seen unless looked directly at. The user sways their hand upwards and the ring of wind rises upwards, forming a hurricane pillar of wind, which is visible unlike the ring. Just like any hurricane, the opponent within will be sent flying into the sky and any others outside the hurricane, short-range will be sucked in. The hurricane pillar of wind is only big enough to fit three people, including the target. As that is done, a tornado from the skies will drop into the pillar hurricane and onto whomever is inside, drilling the opponent back into the ground. Fire techniques used from within the hurricane pillar will just be taken in by the hurricane thus turning into a blazing hurricane pillar as the wind currents won't allow the fire technique a chance to collide against the hurricane walls and instead, changes it's course of direction to fuse together. The previous sentence is based on Izuna Uchiha's logic on fire and wind combinations.
Note: Created by -Yusuke-
Note: Usable only twice per battle
Note: User will also be sucked in if short-range from it
Note: Secondary effect, tornado, counts as another technique usage
Note: No wind techniques higher than S-rank may be used in the same turn
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~ It's a good idea, but how exactly do you defend against it if fire only makes it stronger ? ~
Rank : S
Type : Offensive / Supplementary
Range : Short - Long
Chakra cost : 40
Damage points : 80
Description : The user will concentrate his wind chakra around his opponent and form a rotating ring of wind on the ground, not visible to the naked eye unless the opponent directly looks at it and not through peripheral vision. Reason being is because the wind ring is extremely thin and can be barely seen unless looked directly at. The user sways their hand upwards and the ring of wind rises upwards, forming a hurricane pillar of wind, which is visible unlike the ring. Just like any hurricane, the opponent within will be sent flying into the sky and any others outside the hurricane, short-range will be sucked in. The hurricane pillar of wind is only big enough to fit three people, including the target. As that is done, a tornado from the skies will drop into the pillar hurricane and onto whomever is inside, drilling the opponent back into the ground. Fire techniques that are used in a streaming-manner like a fire breath or a fireball will just be taken in by the hurricane thus turning into a blazing hurricane pillar as the wind currents won't allow the fire technique a chance to collide against the hurricane walls and instead, changes it's course of direction to fuse together. The previous sentence is based on Izuna Uchiha's logic on fire and wind combinations though this does not apply to fire techniques that hit all around the pillar at once like an expanding fire-dome from the user.
Note: Created by -Yusuke-
Note: Usable only twice per battle
Note: User will also be sucked in if short-range from it
Note: Secondary effect, tornado, counts as another technique usage
Note: No wind techniques higher than S-rank may be used in the same turn
You must be registered for see images
~ Approved ~
(Fuuton : Chitedanmaku) - Wind Release : Thousand Hands Barrage
Rank : A
Type : Offensive / Defensive / Supplementary
Range : Short - Long
Chakra cost : 40
Damage points : 80
Description : The user concentrates wind chakra into either their left or right arm and then thrusts it forward and releases a large, condensed beam of wind towards any direction they like. Upon the wind beam reaching short-range, it explodes into a barrage of wind hands with detached arms. The hands race among themselves, pushing other hands behind them, making the illusionary sight that there are thousands of hands whereas in actual, there are only about twenty. The hands are as strong as hurricanes that can knock enemies down easily and thats basically what they do. They will continue to harass the enemy all over their body, not letting them the chance to get back on their feet until dealt with or released.
Note: Created by -Yusuke-
Note: Can only be used three times per battle
Note: The hands can perform other tasks too if wanted
Note: Only lasts for three of the user's turn before dissipating
~ Declined, a hurricane is much stronger than that ~
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