Best One-Move Pwn in NB's History

Toshiro

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The funny thing is that Kirin can be only casted if this particular fire jutsu is directed into the skies. To my knowledge, no other jutsu can be used to perform Kirin.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
Thank you U_U
Felt like I was the only one. :eek:
 

ZK

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I guess that happens when you only read one post and assume everything else. >_>
Like those whom believes the only technique that can cause a change in the weather is the technique that was used for it once? Let's just completely ignore the fact that the technique itself is similar to many other fire techniques and that, logically, many other fire and heat-based techniques could cause the same effect.
 

Igneel

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I don't agree. Not all Whoops are nukes. Sometimes are just well thought out uses of common jutsus, that were applied at just the right time. I saw this all the time with the person I consider the Sage of Whoop-Ass, and no, it's not Nero, obviously, it's Izuna Uchiha. He simply has the brains to look at your opponent's first jutsus and, in his first turn, find the exact counter that will leave the opponent unable to do anything. Those are the true Whoopings, because they take what's happening and bend it to their will.
Thats just Izuna being himself.And I've never seen him spam nukes in the 1st move he makes,he just uses common jutsu's and make super combos.Many old gen members and new gen have this skill.That is not what you call nukes,thats just using your brain.If the opponent doesn't have the brain to counter it,its his loss and am pretty sure izuna didn't intend to 1 move pawn him.
If we want to finish a match in 1 turn,why bother battling?
 

Migualon J.J.

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The funny thing is that Kirin can be only casted if this particular fire jutsu is directed into the skies. To my knowledge, no other jutsu can be used to perform Kirin.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
Thank you U_U
Felt like I was the only one. :eek:
ok, so you guys think that if i use this technique and send it into the sky, than i won't be able to use Kirin next turn cause of what? both are to Long-range and this one is 2 ranks higher than that one, and there is PRETTY good possibility that this technique is far more hotter (get it? xd) than the one you guys mention

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.

Thats just Izuna being himself.And I've never seen him spam nukes in the 1st move he makes,he just uses common jutsu's and make super combos.Many old gen members and new gen have this skill.That is not what you call nukes,thats just using your brain.If the opponent doesn't have the brain to counter it,its his loss and am pretty sure izuna didn't intend to 1 move pawn him.
If we want to finish a match in 1 turn,why bother battling?
1 word, VICTORY
 
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Scorps

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First things first: Kaguya and Genjutsu.

The simple reason is that they can't have it both ways: they can't be resistant to pain and then use it to cause a disturbance big enough to dispel genjutsu. They do feel pain, but their body and mind are so accustomed to it that it has no effect in "shocking" your body to produce the chakra disturbance needed to dispel genjutsu. If it worked, then basically a Kaguya user would be immune to genjutsu and not only that but would also feel distress and other physical and mental effects from protruding his bones through his flesh. Basically, they are so a costumed to pain that it no longer disturbs their chakra flow enough to release from genjutsu. And no, it wasn't "my rule".

Second, Kirin. You can use any Long Range fire technique which is at least B-Rank, directed at the sky, to induce the changes needed to use Kirin. You don't need only thunderclouds but also friction and a heated atmosphere to have enough static and electromagnetic energy around to use it. You heat the atmosphere in one turn and in your following turn you use Chidori and then finally produce the Kirin itself. In essence, 3 techniques are needed during a 2 turn time span to actually use Kirin.
 

Migualon J.J.

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OH, and Scorps Whoopassed some noob here xd



First things first: Kaguya and Genjutsu.

The simple reason is that they can't have it both ways: they can't be resistant to pain and then use it to cause a disturbance big enough to dispel genjutsu. They do feel pain, but their body and mind are so accustomed to it that it has no effect in "shocking" your body to produce the chakra disturbance needed to dispel genjutsu. If it worked, then basically a Kaguya user would be immune to genjutsu and not only that but would also feel distress and other physical and mental effects from protruding his bones through his flesh. Basically, they are so a costumed to pain that it no longer disturbs their chakra flow enough to release from genjutsu. And no, it wasn't "my rule".

Second, Kirin. You can use any Long Range fire technique which is at least B-Rank, directed at the sky, to induce the changes needed to use Kirin. You don't need only thunderclouds but also friction and a heated atmosphere to have enough static and electromagnetic energy around to use it. You heat the atmosphere in one turn and in your following turn you use Chidori and then finally produce the Kirin itself. In essence, 3 techniques are needed during a 2 turn time span to actually use Kirin.
*feels awesome to be right :scorps:*
 

House

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Like those whom believes the only technique that can cause a change in the weather is the technique that was used for it once? Let's just completely ignore the fact that the technique itself is similar to many other fire techniques and that, logically, many other fire and heat-based techniques could cause the same effect.
I don't believe that the only fire technique that may call upon the creation of Kirin can be that particular b-ranked fire jutsu, but this is how the Staff on NB has decided. We have to play by their rules unless you'd want to make an invalid move. At last, this is all to my knowledge and how I was taught by senseis. ;)

ok, so you guys think that if i use this technique and send it into the sky, than i won't be able to use Kirin next turn cause of what? both are to Long-range and this one is 2 ranks higher than that one, and there is PRETTY good possibility that this technique is far more hotter (get it? xd) than the one you guys mention

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.



1 word, VICTORY
See above.
 

Migualon J.J.

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I don't believe that the only fire technique that may call upon the creation of Kirin can be that particular b-ranked fire jutsu, but this is how the Staff on NB has decided. We have to play by their rules unless you'd want to make an invalid move. ;)



See above.
*points down*
Second, Kirin. You can use any Long Range fire technique which is at least B-Rank, directed at the sky, to induce the changes needed to use Kirin. You don't need only thunderclouds but also friction and a heated atmosphere to have enough static and electromagnetic energy around to use it. You heat the atmosphere in one turn and in your following turn you use Chidori and then finally produce the Kirin itself. In essence, 3 techniques are needed during a 2 turn time span to actually use Kirin.
 

Lili-Chwan

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OH, and Scorps Whoopassed some noob here xd





*feels awesome to be right :scorps:*
Use an S Wind jutsu to break the Sound jutsu before permanent damage is done, then an A-S lightning jutsu to break through the growing wood. The wind should reach Scorps before he's able to use the Water jutsu, and the lightning should follow right after. If he attempts to block the wind with any of the obvious choices, anything tangible (Earth or Water) the lightning is strong against it, if Fire, the lightning will pierce through it and hit him.
 

Migualon J.J.

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Use an S Wind jutsu to break the Sound jutsu before permanent damage is done, then an A-S lightning jutsu to break through the growing wood. The wind should reach Scorps before he's able to use the Water jutsu, and the lightning should follow right after. If he attempts to block the wind with any of the obvious choices, anything tangible (Earth or Water) the lightning is strong against it, if Fire, the lightning will pierce through it and hit him.
too little time to do that i believe and it ain't Sound release jutsu

Then I guess the Kirin will be used more from this point. :rolleyes: Glad to know.
really doubt it, i myself faced Kirin only once (and i actually won which still is pretty funny xd [thx Mugi and others xd])
 
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Mirai

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Use an S Wind jutsu to break the Sound jutsu before permanent damage is done, then an A-S lightning jutsu to break through the growing wood. The wind should reach Scorps before he's able to use the Water jutsu, and the lightning should follow right after. If he attempts to block the wind with any of the obvious choices, anything tangible (Earth or Water) the lightning is strong against it, if Fire, the lightning will pierce through it and hit him.
Nice Analysis Liliana :|
 

House

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too little time to do that i believe and it ain't Sound release jutsu



really doubt it, i myself faced Kirin only once (and i actually won which still is pretty funny xd [thx Mugi and others xd])
If it really goes by that principle as a b-ranked or higher fire jutsu needs to be shot in the air, I can use every opportunity to use a fire technique which enables me to shot multiple fireballs, so while I spew fire to deflect and maybe go straight through my opponent's attack, I may be available to shot the other within air, but I have to do it with an A-ranked or higher fire technique since B+B=A. If I would of known this, all I need is just two turns to finish most of the guys around. :rolleyes:
 

Lili-Chwan

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Btw, since Sound release or anything similar works by vibrations, even Fire jutsus create a necessary disturbance in the air. To some extend, Earth Jutsus will create a cool resistance and, my personal favorite, Earth/Metal enclosure will turn the Sound jutsu on his user, if made quick enough.
 
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