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Drizzy

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Sorry for the delay

___________

Already running away, I see...

Inside the trees I notice your movement and your chakra rising above the forest at fast pace. Immediately I emerge from the tree tops, mid range from you, to notice a rain of lightning "starts" falling. I take a scroll (having some already prepared as you might read in my bio) and do four hand seals. A mist envelops the lightning starts and seal them inside my scroll, that i then toss aside. Noticing you flying around brings a great opportunity to me and you are suddenly open to attack. With a simple hand seal, a giant earthen lid appears right above your head through a portal and falls on top of you, crushing you into the regenerating forest below, right into my grasp. As the lid is done, i take advantage of my supreme chakra control and channel a technique right after that in a blazing speed, shooting 2 dragon shaped fireballs into the sky above me. (because i attack you before you can do the summon, i assume you don't do it)

( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.
No problem.
Updated Biography: .
Updated: Basic Information, including the looks. Minor changes to the the text.
++++++++++++++++++++++++++++++++++++

Driz: Hmm..

With the giant lid appearing above me immediately, I refuse from doing the summon, instead, I channel earth chakra throughout my body, as I maintain concentration. The large lid passes right through me, leaving me unharmed.

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques

Noticing the Fireballs progressing towards the sky, flames appear around my hand, I then release from my hand pure Fire chakra, the cakra clashes with the fireballs, ending the technique and stopping them from affecting the atmosphere.

(Ushiro Honoo) Back Flame
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

Driz: Tricky bastard.

I then release a powerful blast of wind towards you/your location. This blast is of very high density wind and can deal great damage.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 

Scorps

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No problem.
Updated Biography: .
Updated: Basic Information, including the looks. Minor changes to the the text.
++++++++++++++++++++++++++++++++++++

Driz: Hmm..

With the giant lid appearing above me immediately, I refuse from doing the summon, instead, I channel earth chakra throughout my body, as I maintain concentration. The large lid passes right through me, leaving me unharmed.

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 30
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks and then move in and out of other rocks undetected.
Note: Can only blend through on B rank and below Earth Techniques

Noticing the Fireballs progressing towards the sky, flames appear around my hand, I then release from my hand pure Fire chakra, the cakra clashes with the fireballs, ending the technique and stopping them from affecting the atmosphere.

(Ushiro Honoo) Back Flame
Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden

Driz: Tricky bastard.

I then release a powerful blast of wind towards you/your location. This blast is of very high density wind and can deal great damage.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
If you phase through the lid, you'd be falling now right? Because, you just channeled Doton through your whole body and merged with a lid that phased through you, so your wind technique that was keeping you in the air would be negated afterwards

___________________

Tricky, Nekura? Tricky is the fine line that separates you from an abomination.

As the wind blast is shot, a mayhem of trees rises from the forest, infused with more chakra and blocks the wind blast while blocking your view of me for a brief moment. Using the same technique and at the same time, i also manipulate the forest beneath you to engulf you as you are falling, rising up against you as a gigantic mayhem chaotic jaw of trees, wood and leaves completely crush you. In that brief moment that your vision of me was blocked by the trees i used to defend myself (which would be destroyed in the process), I do a couple of hand seals and by the time you see me, i'd be clapping my hands, summoning Myoushu above you. He comes crushing down on you with his Gigantic Staff directed at you in a downwards slam that will be hard to avoid, since you'd be falling down to the ground. Basically, as you'd notice the forest preparing to engulf you from below, myoshu would appear from above to crush you and pin you against it.

(Kyousei Mokuton No Jutsu) - Greater Wood Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: Creates strong wood pillars or trees to trap, defend, or fight with

Panda Kuchiyose no Jutsu: Myoushu | Panda Summoning Technique: Master
Rank:S-Rank
Range:Short-Mid
Damage:40
Chakra:80
Description:
The Elder Ruler of the Pandas, Myoushu (Master) is about half the size of Gamabunta (about 50 meters tall) and looks like a normal giant panda (black and white). He's very harsh and outspoken but also very fair and wise. Strapped to his back he has a giant Staff (proportionate to his size) that he uses with great proficiency, when fighting upright on both his rear legs. He has Suiton chakra when most Pandas have either Doton or Katon chakras, allowing him to use any S-Rank Suiton technique the user knows but without the need to use handseals. Unique to him, he can be summoned anywhere within short to mid range of the summoner. Because of his size and strength he is immune to basic ninja tools and Fire and Water C-Rank and bellow.

Note: Can only use up to S-Rank techniques in the same and the next turn.
Note2: Must have signed the Panda contract and have its tattoo.
Note3: Can only be summoned once per battle
Note4: His moves count as one of the users normal 3 moves.
Note5: Can only stay in play for 4 turns.
 

Drizzy

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If you phase through the lid, you'd be falling now right? Because, you just channeled Doton through your whole body and merged with a lid that phased through you, so your wind technique that was keeping you in the air would be negated afterwards

___________________

Tricky, Nekura? Tricky is the fine line that separates you from an abomination.

As the wind blast is shot, a mayhem of trees rises from the forest, infused with more chakra and blocks the wind blast while blocking your view of me for a brief moment. Using the same technique and at the same time, i also manipulate the forest beneath you to engulf you as you are falling, rising up against you as a gigantic mayhem chaotic jaw of trees, wood and leaves completely crush you. In that brief moment that your vision of me was blocked by the trees i used to defend myself (which would be destroyed in the process), I do a couple of hand seals and by the time you see me, i'd be clapping my hands, summoning Myoushu above you. He comes crushing down on you with his Gigantic Staff directed at you in a downwards slam that will be hard to avoid, since you'd be falling down to the ground. Basically, as you'd notice the forest preparing to engulf you from below, myoshu would appear from above to crush you and pin you against it.

(Kyousei Mokuton No Jutsu) - Greater Wood Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: Creates strong wood pillars or trees to trap, defend, or fight with

Panda Kuchiyose no Jutsu: Myoushu | Panda Summoning Technique: Master
Rank:S-Rank
Range:Short-Mid
Damage:40
Chakra:80
Description:
The Elder Ruler of the Pandas, Myoushu (Master) is about half the size of Gamabunta (about 50 meters tall) and looks like a normal giant panda (black and white). He's very harsh and outspoken but also very fair and wise. Strapped to his back he has a giant Staff (proportionate to his size) that he uses with great proficiency, when fighting upright on both his rear legs. He has Suiton chakra when most Pandas have either Doton or Katon chakras, allowing him to use any S-Rank Suiton technique the user knows but without the need to use handseals. Unique to him, he can be summoned anywhere within short to mid range of the summoner. Because of his size and strength he is immune to basic ninja tools and Fire and Water C-Rank and bellow.

Note: Can only use up to S-Rank techniques in the same and the next turn.
Note2: Must have signed the Panda contract and have its tattoo.
Note3: Can only be summoned once per battle
Note4: His moves count as one of the users normal 3 moves.
Note5: Can only stay in play for 4 turns.
That's right.
++++++++++++++++++++

With quick observation, the attack of the trees draw my attention, without hesitation, I create a ball of Lightning in my right hand, releasing it immediately. This is done quite effortlessly and great speed due to my mastery and experience with Lightning. The release is a large explosion, destroying the threat below.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand and compressing it into a ball of energy and then releases it at once, causing a huge explotion.

I'm interrupted by something above, the Panda (The shadow below me and the force of air pressure would alert me of this big creature above, there should also be a sound). Just in time, I manage to transform into a feather. The air pressure pushes me out of the staff's path, but in close range to the Panda himself. I reverse the transformation, thrusting both palms on the panda with great force, sending the panda flying by drastically reducing it's weight at the point my palms make contact with him. Though that's not all, during that short time, I have released Keigoku onto the Panda, making him your enemy from now on, fighting by my side.

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Super Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

Driz: Ah, this summon is sure to give me an advantage, don't you think?

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With the panda now flying towards you, I stealthily land on top of a broken section of the Earth lid.
 
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Scorps

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That's right.
++++++++++++++++++++

With quick observation, the attack of the trees draw my attention, without hesitation, I create a ball of Lightning in my right hand, releasing it immediately. This is done quite effortlessly and great speed due to my mastery and experience with Lightning. The release is a large explosion, destroying the threat below.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand and compressing it into a ball of energy and then releases it at once, causing a huge explotion.

I'm interrupted by something above, the Panda (The shadow below me and the force of air pressure would alert me of this big creature above, there should also be a sound). Just in time, I manage to transform into a feather. The air pressure pushes me out of the staff's path, but in close range to the Panda himself. I reverse the transformation, thrusting both palms on the panda with great force, sending the panda flying by drastically reducing it's weight at the point my palms make contact with him. Though that's not all, during that short time, I have released Keigoku onto the Panda, making him your enemy from now on, fighting by my side.

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Super Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

Driz: Ah, this summon is sure to give me an advantage, don't you think?

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With the panda now flying towards you, I stealthily land on top of a broken section of the Earth lid.
Amazing move bro, amazing move! ^^

________

As master, experienced in many fights, Myoshu feels its weird that he didn't manage to crush you. The air pressure, would without a doubt, push you away from him, but in an uncontrollable manner. So, when you transform back you still don't touch myoshu right away. You'd need to gather yourself and maneuver yourself into range. As the smoke and small "puff" is made, Myoshu roars in frustration. The roar, directed at you, is filled with anger and aggression but also acts a shockwave, similar to a roar from a biju. The strong roar sends you flying into the ground before you can even touch myoshu. The sheer pressure would be enough to kill you as you crush into the ground.

Panda Geijutsu: Dasai Houkou | Panda Arts: Primal Roar
Type: Offensive/Supplementary
Rank: S-Rank (Forbidden when used by Myoshu)
Range: Short-Long
Chakra: 40 (50 when used by Myoshu)
Damage: N/A (90 when used by Myoshu)
Description:
A manifestation of the primal ancestry of Pandas, this last resort technique has been passed down for generations of Pandas, being a manifestation of the ultimate bound to their origins. The Panda focuses a large amount of his chakra in his throat and executes a very loud, strong Roar. Using his most primal instincts, the roar is (much like the killing intent technique) charged with aggression and rage. The bloodlust contained in the roar is so intense that any enemy in the field will shiver in pure fear, regardless of any other aspect in play. The technique, while simple in its essence, its very complex. The technique is boosted to its ultimate effect when used by the boss summon, Myoshu who's roar can level anything in its path.

Abilities:
-Enemies will experience fear and pressure, putting less effort and chakra into their offensive and defensive techniques, which results in a -10 damage penalty to their techniques
-Any summon on the field immediately disperses in fear, running to his/her "homeland"
-The summoner's gain a momentary (5 turns) bonus in strength (+10 to Taijutsu) and damage in Ninjutsu (+10 to elemental techniques), as the primal roar increases their adrenaline flow and clears their mind, dispelling harmful emotional or illusional (up to S-Rank) effects, regardless of their origins
-When executed by Myoshu (the boss summon), the Primal Roar is labeled as a Forbidden Rank and produces a shockwave that levels everything in its path, much like a wind technique, due to the the size and enormous chakra Myoshu has.

Restrictions:
-While usable by every Panda Summon, each summon can only use it once per battle
-The user can use it twice per battle
-Can only be used by Pandas or by signers of the Panda Contract.

Hashirama in the meanwhile, produces a solid disk of decay chakra beneath his feet , attaches himself to it through the use of chakra and takes flight, maneuvering the disk while stating on top of it, until he reaches mid range from the ground and maneuvering it so that he's mid range from you and facing you from above. (My first use of decay :T_T:)

±Ibiton: Sono Kougu no Odahviing | Decay Release: The Tools of Odahviing±
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn if kept active)
Damage: 60
Description:
The user will take use of the specific release of Ibiton and manifest any construct his mind is able to imagine and visualize of that specific part of the release (Cubes, Spheres, Kunais, Swords, Walls, etc). These constructs, translucid and golden with a slight black hue in them, can be used to defend or attack. They can be created only Short-Mid range around the user but they can be thrown further. The user can control the movement of the constructs with or without the need for hand gestures, depending on the distance he is from them (Short range, no handgestures, Mid range requires hand gestures). Although hazardous to the enemies and anything present in the battlefield, the user can touch and interact with these constructs freely, taking advantage of their inherent properties to his own advantage. These constructs, if kept in short range, last until either dispelled or countered, making it a good choice to create weapons or defensive shields.
Note: Usable 5 times per battle.
Note: Creates only 1 item per use.

Myoshu backs up once he roars, leaping away from your body to mid range from you, in an opposite direction from me, leaving you pinned between me (standing in a flying disk of decay chakra) and him.
 

Drizzy

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Amazing move bro, amazing move! ^^

________

As master, experienced in many fights, Myoshu feels its weird that he didn't manage to crush you. The air pressure, would without a doubt, push you away from him, but in an uncontrollable manner. So, when you transform back you still don't touch myoshu right away. You'd need to gather yourself and maneuver yourself into range. As the smoke and small "puff" is made, Myoshu roars in frustration. The roar, directed at you, is filled with anger and aggression but also acts a shockwave, similar to a roar from a biju. The strong roar sends you flying into the ground before you can even touch myoshu. The sheer pressure would be enough to kill you as you crush into the ground.

Panda Geijutsu: Dasai Houkou | Panda Arts: Primal Roar
Type: Offensive/Supplementary
Rank: S-Rank (Forbidden when used by Myoshu)
Range: Short-Long
Chakra: 40 (50 when used by Myoshu)
Damage: N/A (90 when used by Myoshu)
Description:
A manifestation of the primal ancestry of Pandas, this last resort technique has been passed down for generations of Pandas, being a manifestation of the ultimate bound to their origins. The Panda focuses a large amount of his chakra in his throat and executes a very loud, strong Roar. Using his most primal instincts, the roar is (much like the killing intent technique) charged with aggression and rage. The bloodlust contained in the roar is so intense that any enemy in the field will shiver in pure fear, regardless of any other aspect in play. The technique, while simple in its essence, its very complex. The technique is boosted to its ultimate effect when used by the boss summon, Myoshu who's roar can level anything in its path.

Abilities:
-Enemies will experience fear and pressure, putting less effort and chakra into their offensive and defensive techniques, which results in a -10 damage penalty to their techniques
-Any summon on the field immediately disperses in fear, running to his/her "homeland"
-The summoner's gain a momentary (5 turns) bonus in strength (+10 to Taijutsu) and damage in Ninjutsu (+10 to elemental techniques), as the primal roar increases their adrenaline flow and clears their mind, dispelling harmful emotional or illusional (up to S-Rank) effects, regardless of their origins
-When executed by Myoshu (the boss summon), the Primal Roar is labeled as a Forbidden Rank and produces a shockwave that levels everything in its path, much like a wind technique, due to the the size and enormous chakra Myoshu has.

Restrictions:
-While usable by every Panda Summon, each summon can only use it once per battle
-The user can use it twice per battle
-Can only be used by Pandas or by signers of the Panda Contract.

Hashirama in the meanwhile, produces a solid disk of decay chakra beneath his feet , attaches himself to it through the use of chakra and takes flight, maneuvering the disk while stating on top of it, until he reaches mid range from the ground and maneuvering it so that he's mid range from you and facing you from above. (My first use of decay :T_T:)

±Ibiton: Sono Kougu no Odahviing | Decay Release: The Tools of Odahviing±
Type: Offensive/Defensive
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn if kept active)
Damage: 60
Description:
The user will take use of the specific release of Ibiton and manifest any construct his mind is able to imagine and visualize of that specific part of the release (Cubes, Spheres, Kunais, Swords, Walls, etc). These constructs, translucid and golden with a slight black hue in them, can be used to defend or attack. They can be created only Short-Mid range around the user but they can be thrown further. The user can control the movement of the constructs with or without the need for hand gestures, depending on the distance he is from them (Short range, no handgestures, Mid range requires hand gestures). Although hazardous to the enemies and anything present in the battlefield, the user can touch and interact with these constructs freely, taking advantage of their inherent properties to his own advantage. These constructs, if kept in short range, last until either dispelled or countered, making it a good choice to create weapons or defensive shields.
Note: Usable 5 times per battle.
Note: Creates only 1 item per use.

Myoshu backs up once he roars, leaping away from your body to mid range from you, in an opposite direction from me, leaving you pinned between me (standing in a flying disk of decay chakra) and him.
Thanks, had to come up with something creative. :p
++++++++++++++++

As I transform back to my regular self, without time to even think clearly, I face Myoshu as he releases the roar, without underestimating him, I immediately substitute myself with a small tree branch. Barely escaping from great danger. I make my re-appearance shortly after the blast to the same spot at which I was (at the time of the blast). However, Myoshu isn't seen, he has already leaped backwards to mid range, me between you both.

(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Driz: That would have been it for me, damn that Hashirama..


Facing you (not Myoshu), I quickly glance behind to take note of his location, as I immediately return my attention to you. Without hesitation, I create four clones (A1,A2,A3,A4), A1 to my side also facing you, A2 and A3 a little behind A1 and I, facing Myoshu, with A4 in the center of both pairs, currently facing Hashirama as well.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

I then proceed to summon Gamahiro a few meters above Myoshu, his size is close to equal with Gamabunta, this weight would crush your summon.

(Kuchiyose: Yatai Kuzushi no Jutsu) – Summoning: Food Cart Destroyer Technique
Rank: B
Type: Offensive
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: The user summons Gamahiro above the target, crushing whatever is beneath him when he falls to the ground.
Note: Must know Toad Summoning contract.

Driz: That should be one down.
C1: Ready when you are.

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