Water with Strawberry

Sharingdork

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Remember, that jutsu happens REALLY fast, and requires no handseals, and can be used up to long-range. It's an amazing jutsu.
(Suiton: Mizugakure no jutsu) - Water Release Hidden amongst water
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.
  • Get into the water source
  • Focus your suiton chakra throughout your body
  • Enfuse your cells with suiton chakra to become one with the water
 

Sterling Malory Archer

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Remember, that jutsu happens REALLY fast, and requires no handseals, and can be used up to long-range. It's an amazing jutsu.

  • Get into the water source
  • Focus your suiton chakra throughout your body
  • Enfuse your cells with suiton chakra to become one with the water
I walk in to the pool of water. I then stand in the pool and channel my water chakra throughout my entire body, I then fuse my chakra on a molecular level with my cells to morph in to the water

Pro: Good evasive technique if there is a decent water source
Con: Can't be used on Doujutsu and sensors As they can still see/sense you making you using this technique stupid
 

Sharingdork

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Good job.
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
  • Make the handseal
  • Gather suiton chakra into your mouth
  • Use your chakra to gather moisture in your mouth into a water source
  • Expel the water onto the ground below you, expelling enough to lift you in the air
  • Use shape manipulation to form the water into a wave, which then flows wherever you want it (you riding on top)
 

Sterling Malory Archer

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Good job.

  • Make the handseal
  • Gather suiton chakra into your mouth
  • Use your chakra to gather moisture in your mouth into a water source
  • Expel the water onto the ground below you, expelling enough to lift you in the air
  • Use shape manipulation to form the water into a wave, which then flows wherever you want it (you riding on top)
I perform the snake handseals, which after I channel water chakra in to my mouth and gather it. I then spew out the water from my mouth to flood the area around my feet on a wide range as I manipulate the wave to lift me up high in the sky as I cause the wave to rush forward crashing a few feet ahead leaving the area in knee deep water

Pro: Wide scale attack | Very good technique | Creates water source
Con: I really can't think of any since it a really good technique... found 1! Your opponent can shock you with a lightning tech!

---

2 jutsu time :overjoy:
 
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Good job, and yeah, you're VERY susceptible to raiton while riding the wave (or engulfed in it).
(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.
  • Place your hand on the water source you just made
  • Focus suiton chakra into each fingertip of your hand
  • Release your suiton chakra, using shape manipulation to create shark shapes
  • Make the sharks swim around independandtly to show control
(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.
  • Perform the handseal
  • Focus your suiton chakra into the sky
  • Collect moisture with your chakra and condense it into rain clouds
  • Condense the moisture even more to make the cloud heavy so it rains
  • Collect the rain drops as they hit the ground (with your chakra) into a large wave
  • Force the wave towards my clone and engulf him *makes a clone*
  • Create an absence of chakra in the water around my clone, which acts as a low-pressure zone, pulling his chakra out until he poofs
That is the only way I can think of to properly explain how this technique drains chakra. I don't know how it's done, so we'll assume it's like that. It's not like you explain every step in battle anyways.
 

Sterling Malory Archer

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Good job, and yeah, you're VERY susceptible to raiton while riding the wave (or engulfed in it).

  • Place your hand on the water source you just made
  • Focus suiton chakra into each fingertip of your hand
  • Release your suiton chakra, using shape manipulation to create shark shapes
  • Make the sharks swim around independandtly to show control
Standing on top of the water, I place my hand on the surface. I then channel my water chakra to stream in to each finger in my hand. I then release the chakra and manipulate it to form shark-like shapes and then sharks to finally form from my chakra, the sharks then go gallavanting around in the water below me

Pro: It's sharks lol...they are quite deadly...they also regenerate
Con: Need connection with water :(

  • Perform the handseal
  • Focus your suiton chakra into the sky
  • Collect moisture with your chakra and condense it into rain clouds
  • Condense the moisture even more to make the cloud heavy so it rains
  • Collect the rain drops as they hit the ground (with your chakra) into a large wave
  • Force the wave towards my clone and engulf him *makes a clone*
  • Create an absence of chakra in the water around my clone, which acts as a low-pressure zone, pulling his chakra out until he poofs
I let go of my shark pets. I then display a new handseal and focus my water chakra in to the sky above us. I use my chakra to soak in and collect the vapor in the air and condense it to make rain clouds. I continue to condense to cause it to rain on to us. I then collect the rain with my chakra to create a large wave, when the wave formed I force it towards your clone and knock him and engulfs him. I then suck out my chakra somehow and cause a chakra drainage in the water...leeching the chakra from your clone leaving your clone dry and dead X_X

Pro: Chakra leeching is effective...definatly
Con: Kinda takes a long time :(
 

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Good job. Now, thanks to that new list of AACT's, we're going back a few ranks... X_X here we go!
(Suiton: Junsai no Jutsu ) - Water Release: Water Shield Technique
Rank: D
Type: Supplementary, Defence
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will manipulate their water chakra and releasing it from their arm which is held outwards infront of them and they then create a shield of water that can aide in defence against projectile weapons and close combat techniques.
  • Hold out your arm across your body
  • Focus your suiton chakra into your arm
  • Use your chakra to condense moisture and sweat together into water on your arm
  • Use shape manipulation to turn the water into a shield
(Suiton: Haretsu sui Yashi) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.
  • Make the handseal
  • Focus suiton chakra into your arm
  • Use your chakra to condense moisture in the air and your arm into water
  • Thrust your arm forwards
  • Release the water forwards in the form of a spiraling water bullet
It's the water version of Hurricane Fist which requires a handseal! :D
 

Sterling Malory Archer

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Good job. Now, thanks to that new list of AACT's, we're going back a few ranks... X_X here we go!

  • Hold out your arm across your body
  • Focus your suiton chakra into your arm
  • Use your chakra to condense moisture and sweat together into water on your arm
  • Use shape manipulation to turn the water into a shield
I extend my right arm forward, and channel my water chakra throughout my arm. I then use my chakra to condense moisture and bodily excretions together in to the water. When enough moisture is gathered, then I manipulate the water to form a shield

SUITON! SHINRA TENSEI!

Pro: Well, can block basic techniques
Con: Kinda a waste, since it's pretty weak also


  • Make the handseal
  • Focus suiton chakra into your arm
  • Use your chakra to condense moisture in the air and your arm into water
  • Thrust your arm forwards
  • Release the water forwards in the form of a spiraling water bullet
It's the water version of Hurricane Fist which requires a handseal! :D
I display the handseal(s) which I then focus my water chakra in to my arm. I again use my chakra to condense moisture. After, I then thrust my arm forward in a hurricane style

Pro: It's hurricane fist lol, everybody uses it
Con: It requires a handseal :(

You must be registered for see images
 

Sharingdork

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*See's the meme.* O_O If I could keep my size change, that would be my avatar. xd Excellent! :D
(Suiton: Seisuiryū) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.
  • Focus suiton chakra into the ground below you
  • Bring up moisture from the ground and condense it into a water source
  • Force the source forwards, dragging you with it
(Suiton: Amesuikōha) - Water Release: Rain Water Shark Wave
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Kisame slams his hand on a puddle, creating a few water sharks, which rush towards the target. Should they be attacked, water that composes the sharks simply reforms into smaller sharks, creating raindrop-sized water sharks that are still quite capable of inflicting damage.
Note: Second attack counts as one the moves per turn
  • Focus suiton chakra into your hands
  • Place your hands on the puddle created by the last jutsu you used
  • Focus your suiton chakra to turn the puddle into a few sharks of water
  • Send the shards at my clone *Makes a clone*
  • My clone will throw kunai at the sharks
  • As the sharks are destroyed, focus your chakra in the small drops of water from the destroyed sharks
  • Use shape manipulation to turn the water into small sharks, still going at my clone
 

Sterling Malory Archer

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Glad you liked itxdxd haha


*See's the meme.* O_O If I could keep my size change, that would be my avatar. xd Excellent! :D

  • Focus suiton chakra into the ground below you
  • Bring up moisture from the ground and condense it into a water source
  • Force the source forwards, dragging you with it

I channel and focus my chakra to the earth beneath me. I then concentrate on gathering the moisture from the earth and then condensing it all together to form a water source. When the water source is created I manipulate the water to push towards the sky as It reaches the surface attaching to me and helping me move forward

Pro: Creates water source. Good mean of trasnportation
Con: Leaves vulnerable to lightning jutsu


  • Focus suiton chakra into your hands
  • Place your hands on the puddle created by the last jutsu you used
  • Focus your suiton chakra to turn the puddle into a few sharks of water
  • Send the shards at my clone *Makes a clone*
  • My clone will throw kunai at the sharks
  • As the sharks are destroyed, focus your chakra in the small drops of water from the destroyed sharks
  • Use shape manipulation to turn the water into small sharks, still going at my clone
I focus my water chakra in to my hands which after I place in to the water below me. With my hands and chakra in the water I change my chakra to form a few sharks which race towards your clone. Upon destruction of the sharks, I focus my chakra in the water of the splash of the destroyed sharks to form many small sharks (cuuuute) which race at your clone still

Pro: It's sharks lol. and they regenerate in to cute bite sized gram crackers :T_T:
Con: It takes up another turn to regenerate the fishies
 

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Very good. You have completed the C-ranks.
Now onto the test. :zonder:

I make four demonic faces of fire, which then position themselves mid-range from you, one diagonally in front to your right, one diagonally in front to your left, one diagonally behind you to your right, and one diagonally behind you to your left.
(Katon: Onidōrō) - Fire Release: Demon Lanturn
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.
Your task will be to defeat all four of these lanterns, which will begin to move closer to you when you start, then distract me, and finally strike. You may only use suiton, and one other jutsu (if you need it). If you need more than one turn (3 jutsu), then another lantern will be added for every extra turn that you need (for up to four turns). The new lanterns will appear clockwise as if on a compass rose (assume you're facing north; they'll appear north for one turn, east for two turns, south for three turns, and west for four turns).
___________________________
If I confused you, please post any questions. If you understand, you may begin (post your entire move, even if more than one turn, in one post).
 

Sterling Malory Archer

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Very good. You have completed the C-ranks.
Now onto the test. :zonder:

I make four demonic faces of fire, which then position themselves mid-range from you, one diagonally in front to your right, one diagonally in front to your left, one diagonally behind you to your right, and one diagonally behind you to your left.
(Katon: Onidōrō) - Fire Release: Demon Lanturn
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.
Your task will be to defeat all four of these lanterns, which will begin to move closer to you when you start, then distract me, and finally strike. You may only use suiton, and one other jutsu (if you need it). If you need more than one turn (3 jutsu), then another lantern will be added for every extra turn that you need (for up to four turns). The new lanterns will appear clockwise as if on a compass rose (assume you're facing north; they'll appear north for one turn, east for two turns, south for three turns, and west for four turns).
___________________________
If I confused you, please post any questions. If you understand, you may begin (post your entire move, even if more than one turn, in one post).​
haha that picture made me laugh lolxd

____

As I watch you, and the fire ghosts approaching me. I wait cautiously for the right time to strike...When they are close enough, I clap my hands together and a wave of water forms out of nowhere, the wave then circles around me washing all the other ghosts dead and just before it charges towards you, I channel lightning chakra through it to make it stronger

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water out of knowhere. The vortex then proceeds to explode from the top in the form of a wave. The user can also control the direction the wave goes with hand movements.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
 

Sharingdork

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lol, yeah. That wasn't even the best one I could've picked; I'm saving those for your B- and A-rank tests. :zonder:

This was supposed to be a test to show understanding of suiton. But if you want to exploit loopholes, be that way. :| Your next jutsu are:
(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: A water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required
  • Focus suiton chakra into your hand
  • Condense moisture from around your hand into your palm
  • Spiral the condenced water in your hand
  • Create pressure at the part of the water nearest your palm (the back of it)
  • Release the pressure, creating a cannon of spiraling water
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
  • Weave the handseals (have fun. xd)
  • Focus suiton chakra into the water source
  • Use shape manipulation to turn your chakra into a dragon head
  • Make the dragon head rise out of the water, and then crash down next to me
 

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lol, yeah. That wasn't even the best one I could've picked; I'm saving those for your B- and A-rank tests. :zonder:

This was supposed to be a test to show understanding of suiton. But if you want to exploit loopholes, be that way. :| Your next jutsu are:
  • Focus suiton chakra into your hand
  • Condense moisture from around your hand into your palm
  • Spiral the condenced water in your hand
  • Create pressure at the part of the water nearest your palm (the back of it)
  • Release the pressure, creating a cannon of spiraling water
  • Weave the handseals (have fun. xd)
  • Focus suiton chakra into the water source
  • Use shape manipulation to turn your chakra into a dragon head
  • Make the dragon head rise out of the water, and then crash down next to me
:shy: Sowi senpaiiiiiiiiiiiiiiiiiiiiiiiiiiii...Won't happen again

___

I already learnt these :overjoy:

These I have all learnt:

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: A water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.

Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage Points: N/A
Description: The user first performs Snake → Ram → Horse → Hare → Ram → Horse → Hare and by tspreading their hands out forward they can use this jutsu to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. The target is unable to move while within it. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the jutsu, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.

(Suiton: Ja No Kuchi) - Water Style: Water Snakes Mouth
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to summon a large amount of water. The water then transforms itself into the shape of a snake and crashes down on their enemy, literally swallowing them. After it has swallowed them it turns into a river.

(Suiton: Suikō Teppō no Jutsu) - Water Release: Water Shark Gun Technique
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: An advanced version of Water Release: Water Shark Breakthrough in which the user can summon up to three sharks at once rapidly to advance on the target, and can cause severe internal injuries.
Note: Requires a water source

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

(Suiton: Mizurappa) - Water Release: Water Horn
Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user creates a big jet of water that is launched from their mouth. This technique works exceptionally well with Lava Release: Quicklime Congealing Technique to help it become like cement.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Suiton: Mizugakure no jutsu) - Water Release Hidden amongst water
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will manipulate their chakra and then blend in with a water source to be undetected by the enemy for a short period of time. However Sensory Ninja and Doujutsu users can find the enemy easily within the water source.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B
Type: Supplementary
Range: Long
Chakra cost: 20
Damage points: N/A (-15 per turn the target remains in the water)
Description: The user will first perform Dog hand seal and then the user create a large storm cloud, which in turn produces rain. The large amount of rain then turns into a large wave of water and sweeps the enemy off their feet. While the targets are trapped in the water, their chakra will slowly be drained away. Chakra draining properties last for two turns.
 

Sharingdork

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*squints at you* Riiiight....... Why'd you let me give you the C-rank test again? xd
B-RANK TEST!!!!
I've wasted too much of your time already, so I'm just going to skip that (also, I can't think of anything, and it's not required. xd)
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
  • Create a Wind Style: Rasengan in one hand (if you can't use it, I'll make a clone)
  • Create a Water Style: Destruction Torrent in the other
  • Slam your hands together to create a large wall of wind/water


(Suiton: Daibakufu no Jutsu) - Water Style: Giant Water Vortex Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
Note: Technique Requires a water source.
  • Form the handseals
  • Focus suiton chakra into the water source
  • Make the water surge up into the sky
  • Collect the water together in one source
  • Cause the one source of water to fall down on one spot, carving out the ground like a natural disaster


 

Sterling Malory Archer

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:shy: Tests were fun...Made me feel like you cared that I understood everything :) Appreciate that.

___


*squints at you* Riiiight....... Why'd you let me give you the C-rank test again? xd
B-RANK TEST!!!!


I've wasted too much of your time already, so I'm just going to skip that (also, I can't think of anything, and it's not required. xd)

  • Create a Wind Style: Rasengan in one hand (if you can't use it, I'll make a clone)
  • Create a Water Style: Destruction Torrent in the other
  • Slam your hands together to create a large wall of wind/water
(You create a clone | Clone uses Rasengan) I then create a destruction torrent in my hand, your clone and I then thrusts our hand forward, Rasengan and Torrent colliding and creating a large wall of wind/water in front of us

Pro: Powerful. 2 Jutsu in 1...:)
Con: I Think B + A rank = S-rank though?

  • Form the handseals
  • Focus suiton chakra into the water source
  • Make the water surge up into the sky
  • Collect the water together in one source
  • Cause the one source of water to fall down on one spot, carving out the ground like a natural disaster
I focus my water chakra in to our water source. I then surge the water up in the sky above us collecting the water to gather in to one source. I then cause the water to come crashing down on a spot ahead of me

Pro: Daaaaaaamn :| Power. Good powerful quick technique
Con: Cab't think of any...Pretty good one.
 

Sharingdork

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Thanks, man. I completed Kato's doton first (the first training I did from begining to end! :scorps:), so for most of the tests I took his doton test and modified it, but it was hard to do for the B- to A-rank test. I will make an A- to S-rank test, though; even if it's hard! xd
______________________________________________
Nope, it's only A-rank. And I don't see how being S-rank is a con anyways. xd A pretty good con is that most people's understanding of that tech is you need a clone or partner to perform it, seeing as it's two jutsu of two different natures (or Yin-Yang training would work). The way it's worded in our system, depending on who you fight it could be argued either way, though.

Requires a water source. That's a fair con. :|
(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.
  • Focus suiton chakra into the water source
  • Use shape manipulation to create four sharks of water
  • Control the sharks to attack my clone, hitting him in the air *Makes a clone*
  • Finish Him! xd
(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source
  • Focus sution chakra into the water source
  • Create a large wave of water with your chakra
  • Flood the area with that wave of water
 

Sterling Malory Archer

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Thanks, man. I completed Kato's doton first (the first training I did from begining to end! :scorps:), so for most of the tests I took his doton test and modified it, but it was hard to do for the B- to A-rank test. I will make an A- to S-rank test, though; even if it's hard! xd
______________________________________________
Nope, it's only A-rank. And I don't see how being S-rank is a con anyways. xd A pretty good con is that most people's understanding of that tech is you need a clone or partner to perform it, seeing as it's two jutsu of two different natures (or Yin-Yang training would work). The way it's worded in our system, depending on who you fight it could be argued either way, though.

Requires a water source. That's a fair con. :|
--- lol I had to laugh at that...sounds weird ...Good Conxd

  • Focus suiton chakra into the water source
  • Use shape manipulation to create four sharks of water
  • Control the sharks to attack my clone, hitting him in the air *Makes a clone*
  • Finish Him! xd
Standing on the water, I channel and focus my chakra below me. I then shape manipulate the chakra to form 4 sharks in the water. Controlling the sharks, I make them attack your clone from below, knocking it in the air vulnerable to my next attack. While he in the air, I manipulate a small stream of water to rise up and wrap around his leg and beggining to swing him in circles. At the same time I cause water to rise up and create 100 thin spikes of water. When the spikes are completed I cause my stream of water spinning him to slam him on to the spikes. After that, Shao Kahn's voice comes out of nowhere and blood starts appearing over him as Kahn says "Fatality"

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Pro: Can leave opponent quite vulnerable. Sharks are good at that kinda thing
Con: Requires water source with a nice size

  • Focus sution chakra into the water source
  • Create a large wave of water with your chakra
  • Flood the area with that wave of water
I focus my water chakra in the water source again, This time I manipulate it to create a large wave, when a decent wave is created, I push it hard forward, flooding my would be target with a heavy amount of water

Pro: Spread water source out. Nice wave attack. Push back objects
Con: Vulnerable to lightning techs I think?
 
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Sharingdork

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Alright, I'm not sure how it's possible, but you forgot pro/con for one of the two jutsu you were performing... You can use the shark one, but not the wave until I get a pro/con and confirm it's good.
(Gone made with power. :crazy: xd)
 
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