I feel rusted [Open]

ReXii

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Ohaider

You know my bio, cba to post xd

Come get me xD

*Throws a brick at you*


After throwing the brick i manipulate the ground around me using magnetic chakra and causing gold dust to begin to crumble the earth around the field creating a large source of gold dust for my usage.

Whilst this happens small particles of gold dust charged with magnetism chakra raise around you unnoticeable due to the small size, They affect your brains magnetic fields causing you to be paralyzed as the brick bounces off your head. :p

(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.
 

-Yard-

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*Throws a brick at you*


After throwing the brick i manipulate the ground around me using magnetic chakra and causing gold dust to begin to crumble the earth around the field creating a large source of gold dust for my usage.

Whilst this happens small particles of gold dust charged with magnetism chakra raise around you unnoticeable due to the small size, They affect your brains magnetic fields causing you to be paralyzed as the brick bounces off your head. :p

(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.
*Sees particals moving towards me...uses*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

*Appearing in long range, to the right slightly by 2 meters*


Best ya got?
 

ReXii

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*Sees particals moving towards me...uses*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

*Appearing in long range, to the right slightly by 2 meters*


Best ya got?
Dodge this bitch...​

Watching as you flicker and vanish only to reappear in long range to the right i make a single handseal as my eyes gain dark rings, I then send an enormous wave of gold dust with equal size to the majestic fire annihilation launching across the terrain in front of me, It heads towards you with huge force.

(Jiton: Sakin Nami no Jutsu) - Magnetism Release: Gold Dust Wave Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After forming the hand seal to use this technique, the Fourth Kazekage's eyes gained black rings around them, similar to the ones around Gaara's own eyes. The Fourth Kazekage uses his Gold Dust to summon a large wave of sand dust. It was strong enough to nullify a enormous wave of Gaara's sand. He states that this is because gold is heavier than sand.
Note: Can only be used by the 4th Kazekage.
 

-Yard-

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Dodge this bitch...​

Watching as you flicker and vanish only to reappear in long range to the right i make a single handseal as my eyes gain dark rings, I then send an enormous wave of gold dust with equal size to the majestic fire annihilation launching across the terrain in front of me, It heads towards you with huge force.

(Jiton: Sakin Nami no Jutsu) - Magnetism Release: Gold Dust Wave Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After forming the hand seal to use this technique, the Fourth Kazekage's eyes gained black rings around them, similar to the ones around Gaara's own eyes. The Fourth Kazekage uses his Gold Dust to summon a large wave of sand dust. It was strong enough to nullify a enormous wave of Gaara's sand. He states that this is because gold is heavier than sand.
Note: Can only be used by the 4th Kazekage.
(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

*Goes straight into the air by 50 meters, turning as I make my way over the tidal wave and appears behind you*

Dodge what? Nice wave tho, was that for me?
 

ReXii

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(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

*Goes straight into the air by 50 meters, turning as I make my way over the tidal wave and appears behind you*

Dodge what? Nice wave tho, was that for me?
Yes....Yes it was for you, I hope you enjoy it!!

Watching as you flicker directly upwards the second you stop moving i hit you with a wave of magnetism chakra turning you in to a living magnet attracting all of the gold dust wave directly upwards, It begins following you leaving you unable to run away.

(Jishaku Ninpou: Denji Genmu) - Magnetic Ninja Art: Electric Phantasms
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A(all metal thrown at opponent hits them and causes +2 damage for each one that lands)
Description: Turns your opponent into a living magnet.

I then merge with the earth below me popping up around 30 meters leaving us at long range.

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
 
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-Yard-

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Yes....Yes it was for you, I hope you enjoy it!!

Watching as you flicker directly upwards the second you stop moving i hit you with a wave of magnetism chakra turning you in to a living magnet attracting all of the gold dust wave directly upwards, It begins following you leaving you unable to run away.

(Jishaku Ninpou: Denji Genmu) - Magnetic Ninja Art: Electric Phantasms
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A(all metal thrown at opponent hits them and causes +2 damage for each one that lands)
Description: Turns your opponent into a living magnet.

I then merge with the earth below me popping up around 30 meters leaving us at long range.

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
Aww that's not fair.

*As the wave comes at me while you go underground I use*

(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.

Notes:

-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.


*Sending out F rank electricity from my body that goes throughout the ground and air, destroying everything on the field, leaving a crater around me and hitting you as well as destroying the dust*
 

ReXii

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Aww that's not fair.

*As the wave comes at me while you go underground I use*

(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.

Notes:

-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.


*Sending out F rank electricity from my body that goes throughout the ground and air, destroying everything on the field, leaving a crater around me and hitting you as well as destroying the dust*
I feel the electric charge and instantly recognise what move your intending to use, Thinking quickly i cause two enormous spheres of gold dust to raise in the air and collide they do so just as the lightning is released, Drawing the electricity from LP in to an electromagnetic field caused by the gold dust hitting and destroying each other directly above your head causing thousands of electrically charged lumps of gold dust to drop down from the sky.

(Jishaku Ninpō:go-ruden shourai) Magnetic Ninja Arts: A Golden Future
Rank: Forbidden
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 40 (- 10 to user)
Damage Points: 80
Description: This technique releases two big Gold Dust spheres in to the air of opposite polaritys causing great resistance and heat between the two they begin to build magnetic force, This happens as the magnetic forces collide repelling both spheres causing gold dust to scatter across the field in huge spikes and spirals that are very random and hard to dodge. The spikes and spiral fall randomly down towards the battle field and the opponent needs to run around to avoid being hit. It lasts until the concentration of the user is broken by the opponent.

-Using this technique causes a great strain on the user limiting them to only 2 moves in the next turn-
-This technique uses all of the users magnetic chakra causing them to be unable to manipulate Gold Dust for two turns-
-Usable only once per match-
-Can only be used by a fourth kazekage bio, May only be taught by ReXii-

I then continue by moving underground and staying safe from the golden lightning "rain".

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
 

-Yard-

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I feel the electric charge and instantly recognise what move your intending to use, Thinking quickly i cause two enormous spheres of gold dust to raise in the air and collide they do so just as the lightning is released, Drawing the electricity from LP in to an electromagnetic field caused by the gold dust hitting and destroying each other directly above your head causing thousands of electrically charged lumps of gold dust to drop down from the sky.

(Jishaku Ninpō:go-ruden shourai) Magnetic Ninja Arts: A Golden Future
Rank: Forbidden
Type: Attack/Supplementary
Range: Short-Long
Chakra Cost: 40 (- 10 to user)
Damage Points: 80
Description: This technique releases two big Gold Dust spheres in to the air of opposite polaritys causing great resistance and heat between the two they begin to build magnetic force, This happens as the magnetic forces collide repelling both spheres causing gold dust to scatter across the field in huge spikes and spirals that are very random and hard to dodge. The spikes and spiral fall randomly down towards the battle field and the opponent needs to run around to avoid being hit. It lasts until the concentration of the user is broken by the opponent.

-Using this technique causes a great strain on the user limiting them to only 2 moves in the next turn-
-This technique uses all of the users magnetic chakra causing them to be unable to manipulate Gold Dust for two turns-
-Usable only once per match-
-Can only be used by a fourth kazekage bio, May only be taught by ReXii-

I then continue by moving underground and staying safe from the golden lightning "rain".

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
*Uses*

(Futon: Taisan) Wind Style : Disperse
Type : Defense/Supplementary
Rank : A
Range : N/A
Chakra cost : 30
Damage points N/A
Description : The user is able to disperse his body into the wind, making the user one with the wind. The user can decide where he wants to reform back to his original state. Can be used to avoid incoming attacks.

Note : Takes time to reform back into user's original state.
Note : Dojutsus such as sharingan and byakugan can see the user of this jutsus chakra flow as he disperses into the air.
Note : Can only be used Once per battle
Note : Only used/taught by ~Yondaime~

*Moving upward, between the lumps and above them all. I reform in mid air and use*

(Suiton: Mizu Sattou) Water release: Water Rush
Type: Attack/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 25
Damage Points: N/A
Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques.
Notes:
- Can only be used 3x per battle.
- Must skip one turn before using again
- The water can only be controlled up to one turn
- Can only use water jutsu while controlling the water or until you release the water from your control.

*Creating water that levitates me down to safety. The lumps are no longer charged with electricity as they do not have a constant source of electricity. So once they hit the ground they cannot harm me. However, I move behind them, to long range. Due to me forming into wind, the chakra that manipulated my physical body is gone, breaking that chakra that was placed since I'm more than fueling myself with my own which would over power it, if the lp didn't already xd*
 

ReXii

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*Uses*

(Futon: Taisan) Wind Style : Disperse
Type : Defense/Supplementary
Rank : A
Range : N/A
Chakra cost : 30
Damage points N/A
Description : The user is able to disperse his body into the wind, making the user one with the wind. The user can decide where he wants to reform back to his original state. Can be used to avoid incoming attacks.

Note : Takes time to reform back into user's original state.
Note : Dojutsus such as sharingan and byakugan can see the user of this jutsus chakra flow as he disperses into the air.
Note : Can only be used Once per battle
Note : Only used/taught by ~Yondaime~

*Moving upward, between the lumps and above them all. I reform in mid air and use*

(Suiton: Mizu Sattou) Water release: Water Rush
Type: Attack/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 25
Damage Points: N/A
Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques.
Notes:
- Can only be used 3x per battle.
- Must skip one turn before using again
- The water can only be controlled up to one turn
- Can only use water jutsu while controlling the water or until you release the water from your control.

*Creating water that levitates me down to safety. The lumps are no longer charged with electricity as they do not have a constant source of electricity. So once they hit the ground they cannot harm me. However, I move behind them, to long range. Due to me forming into wind, the chakra that manipulated my physical body is gone, breaking that chakra that was placed since I'm more than fueling myself with my own which would over power it, if the lp didn't already xd*
I emerge from the ground mid range from you after the dust has settled, Literally. xd
Whilst emerging from the ground i mold a large amount of katon chakra spitting a large fireball towards you with great force.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

I then make a single handseal releasing a large spear of raiton chakra behind the fire allowing the fire to conceal it until it is almost upon you, It bursts through the fire aimed at your upper body.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
 

-Yard-

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I emerge from the ground mid range from you after the dust has settled, Literally. xd
Whilst emerging from the ground i mold a large amount of katon chakra spitting a large fireball towards you with great force.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

I then make a single handseal releasing a large spear of raiton chakra behind the fire allowing the fire to conceal it until it is almost upon you, It bursts through the fire aimed at your upper body.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
*Uses*


(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.


*Appearing behind you by moving round the fire/flightning*

Still at this?
 

ReXii

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*Uses*


(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.


*Appearing behind you by moving round the fire/flightning*

Still at this?
I notice you make the boar handseal before the fireball explodes in to a maelstrom, Recognising this move i react by cloaking mid range from me all around in a large field of raiton that shocks and paralyzes you as you reach behind me.

(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.

I then spin around placing a sealing tag on your body that causes all the muscles in your chest to contract restricting your movement, I use my left hand to place the tag as i raise my right hand punching you in the throat.

( Suji Haji Fūin ) - Muscle Restriction Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: A special fuuinjutsu utilized by taking a tag that bears the symbol for "Restrict". When placed upon the opponent it generates an electrical current that is not physically harmful. However this flows through the nervous system and restricts the movement of muscles. This slows down the opponent and prevents him from using A-rank Tai and above for three turns.
 

-Yard-

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I notice you make the boar handseal before the fireball explodes in to a maelstrom, Recognising this move i react by cloaking mid range from me all around in a large field of raiton that shocks and paralyzes you as you reach behind me.

(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.

I then spin around placing a sealing tag on your body that causes all the muscles in your chest to contract restricting your movement, I use my left hand to place the tag as i raise my right hand punching you in the throat.

( Suji Haji Fūin ) - Muscle Restriction Seal
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: A special fuuinjutsu utilized by taking a tag that bears the symbol for "Restrict". When placed upon the opponent it generates an electrical current that is not physically harmful. However this flows through the nervous system and restricts the movement of muscles. This slows down the opponent and prevents him from using A-rank Tai and above for three turns.
*Seeing you emit the current with my trained eyes, fast reactions [Can go on all day about my abilities xD] I, while still using shadowless flight, so things that aren't my speed will appear slow, I notice the lightning and keep going, but I don't stop at behind you, I go out to long range behind you*

Thoughts: Evading his techniques worked nicely to see how he fights. I think I'll take it up a notch now.

So close, almost had me that time, try again tho.

*I say as I use*

(Shintai Hitoshii Mizu) Movement Of Water
Type: Attack/Supplementary
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.

Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.

*Which is instant, as well as*

(Hayaton: Hayai Ishiki Jutsu)- Swift Release: Swift Senses Technique
Type: Supplement
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user jump starts their senses with swift chakra to extreme limits, the result of which being a sensation where ordinary movements appear sluggish and dull and hyper speed movements appear as normal ones, though normally if a user's senses surpass their speed of movement they wouldn't be able to take action as their super speed senses outpace ordinary movements but when this technique is used during other swift release jutsu like "shadow less flight" as example it enables them to maneuver at their high speeds for very brief windows. This technique allows a swift user to be capable of tracking movements of shadow-less flight's speed.

Notes:
- Lasts 3 turns
- This jutsu doesn't increase the users speed, only senses.
- this jutsu can be used to speed read/ track movements at inhuman levels.
- Can only be used once per battle.
- Must have a swift bio.
- No wind or lightning jutsus can be used in the same turn as activation.

*Forcing my senses into a hyper speed state, making it so that regular movements appear slow and hyper speed movemrnts appear normal. basically 0:28
*
 

ReXii

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*Seeing you emit the current with my trained eyes, fast reactions [Can go on all day about my abilities xD] I, while still using shadowless flight, so things that aren't my speed will appear slow, I notice the lightning and keep going, but I don't stop at behind you, I go out to long range behind you*

Thoughts: Evading his techniques worked nicely to see how he fights. I think I'll take it up a notch now.

So close, almost had me that time, try again tho.

*I say as I use*

(Shintai Hitoshii Mizu) Movement Of Water
Type: Attack/Supplementary
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.

Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.

*Which is instant, as well as*

(Hayaton: Hayai Ishiki Jutsu)- Swift Release: Swift Senses Technique
Type: Supplement
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user jump starts their senses with swift chakra to extreme limits, the result of which being a sensation where ordinary movements appear sluggish and dull and hyper speed movements appear as normal ones, though normally if a user's senses surpass their speed of movement they wouldn't be able to take action as their super speed senses outpace ordinary movements but when this technique is used during other swift release jutsu like "shadow less flight" as example it enables them to maneuver at their high speeds for very brief windows. This technique allows a swift user to be capable of tracking movements of shadow-less flight's speed.

Notes:
- Lasts 3 turns
- This jutsu doesn't increase the users speed, only senses.
- this jutsu can be used to speed read/ track movements at inhuman levels.
- Can only be used once per battle.
- Must have a swift bio.
- No wind or lightning jutsus can be used in the same turn as activation.

*Forcing my senses into a hyper speed state, making it so that regular movements appear slow and hyper speed movemrnts appear normal. basically 0:28
*

Watching as you move backwards avoiding my sealing tag i simply raise my right hand vertically causing a very thin condensed pillar of gold dust to burst from the earth like a javelin piercing your chest from behind as your still moving, Due to the speed of your own movement and it appearing behind you, You would have little reaction time.

(Jiton: Sakin Hashira no Jutsu) - Magnetism Release: Gold Dust Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The 4rth Kazekage will manipulate his magnetic chakra with his gold dust to create a pillar of gold dust to shoot towards the target.

Die!!
 
Last edited:

-Yard-

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Watching as you move backwards avoiding my sealing tag i simply raise my right hand vertically causing a very thin condensed pillar of gold dust to burst from the earth like a javelin piercing your chest from behind as your still moving, Due to the speed of your own movement and it appearing behind you, You would have little reaction time.

(Jiton: Sakin Hashira no Jutsu) - Magnetism Release: Gold Dust Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The 4rth Kazekage will manipulate his magnetic chakra with his gold dust to create a pillar of gold dust to shoot towards the target.

Die!!
*Hears it as it rises from the ground, feels the vibrations in the ground and in the blink of an eye, a handseal is formed, I use*

(Hayaton No Jutsu)- Swift Release: Swift Technique
Type: Supplement
Rank: B
Range: Short-mid
Chakra Cost: 25
Damage Points: N/A
Description: The user through the use of swift release will perform the "Boar" handseal and move from Short to mid range. This technique is similar to that of shadow-less flight and can be used to dodge certain attacks by using swift release to quickly move out of the range of the attack similar to how other jutsus like Doton no jutsu let's you escape certain attacks by moving out of range or out of the way of certain jutsus. This can be preferred over other jutsus that can allow this due it's much faster and is still pretty basic. The user can escape attacks that for one, he can track, attacks that are projectile-ish but not huge attacks like kirin. The user could dodge an attack like fireball jutsu however, the attack that the user dodges cannot be wider than 10meters in diameter. Otherwise the user would still be hit due to the user can only travel by 10meters since this technique is short to mid range so this cannot be used to dodge large scale techniques only small projectile like techniques like fireball jutsu, Fire Style: Exploding Flame Shots and other small scale projectile like techniques, as well as few attacks that are like blasts as long as they aren't large scale as said before due to this has a 10meter range limit so any attack that is 10 meters in diameter would still hit you if you try to use this as a counter.This jutsu would allow someone to dodge small Amaterasu flames, but not large scale flames that are 10 meters in diameter or flames that appear all around/cover you as there has to be away to escape out of it. This jutsu would only allow you to dodge the same type of techniques that Doton no jutsu can allow you to dodge, only this is much faster.
- Can't use wind or lightning jutsus in the same turn.
- Can't use any other swift techniques in the same turn.
- Can only be used 3X per match.
- Must wait one turn before using again.
- Must have a swift release bio.

*Dodging the pillar at incredible speed and appearing forward by 10 meters, 2 meters to the left behind you, 10 meters away.*


Okay, time to take it up a notch.

*I say as I use*

(Shintai Hitoshii Mizu) Movement Of Water
Type: Attack/Supplementary
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.

Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.

*Which is instant, as well as slamming my hands to the ground, summoning a carbon gourd onto my back. I take off my weights as I stand up straight while in unison of that, bands are made around my wrists, arms, legs, ankles and stomach made from the carbon powder of the gourd*


(kurokongouseki kishimu Kuchiyos) - Carbon Gourd Summoning
Rank: S
Type: Supplementary/Attack/Defence
Range: (on users back, can be controlled at all ranges)
Chakra Cost: 20 per turn
Damage Points: N/a
Description: The user will perform 2 handseals slamming their hands oin the ground performing a summoning jutsu to summon a gourd of carbon. This is a gourd of carbon link Gaara's sand gourd on his back. This Carbon gourd is full of a powder form of carbon which the user carries around with them all the time and is constantly infused with the users chakra. This carbon powder can be reformed to make up different atomic structures of carbon for different purposes in battle. Much like gaara's sand, this Carbon can be used for attacks or defence that require a carbon source by the user at any time. Due to this carbon already being infused with the users chakra then can control and manipulate it almost instantly to suit their needs. The carbon is linked to the user and will come to there defence, as it is infused with the users chakra. It can keep up with up to 2nd gate speed, and can block S ranks and below.

Note: The defencive ability can only be used once ever 2 turns and only used 5 times per battle
Note: The defencive ability counts as a jutsu.
Note: -20 chakra for each turn the user has this.

I only evaded your techniques because I'm not used to fighting Magnetism users xD​
 
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