Gobi teaches Kerrah

Kerrah

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Super duper.
(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.

(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

The next one can be created three ways. From an already existing water source. You exhaling, or spewing out a line of water. Let's start from an end. *Shows hand signs.* Perform these and channel your water chakra into the lake infront of you, and forcefully cause the water to erupt upwards, as a wall of water. Then onto the next, form the hand signs and channel water chakra into your gullet, whereafter exhaling a thick and steady stream of water which you manipulate into a wall, which surrounds you(Except from behind.). Last, spew out a horizontal line of water chakra infused saliva of youse. Then perform the hand signs and cause the water to expand in height and width rapidly, creating a wall of water.

Taking into account from what you did last time, cause the water beneath your opponent to ''explode'', shooting him skywards. In conjunction with that happening, you jump into the air, higher than your opponent and stretch your arm backwards whilst uisng the moist in the air, to form a giant water drill. Launch it into the stomach of your opponent as you descend at him.
I begin by watching you perform the hand signs and then replicate them for myself, after done with that, I channel my water chakra into the lake in front of me. Then, by forecful manipulation, I take a huge proportion of water and cause it to erupt upwards from within the lake, forming a somewhat defensive wall, made out of water.

Once done with that, I perform the same hand signs again, whilst this time gathering a quantity of water within my gullet. Once done with the hand sign, I exhale the proportion of water, in the form of a thick and steady steam. Which I then manipulate to surround me in the form of a wall, blocking all my sides from incoming attacks, excluding my back.

Finally, I gather a quantity of water in my gullet again, and spew out that water which is infused with my saliva. I then, one last time replicate the required hand signs, and this then in turn causes the horizontal line of water to expand upon both width and size, forming another wall.

I then stand firm in the water source whilst looking at my opponent. By infusing my chakra into the lake, I forcefully manipulate the water beneath my opponent to explode straight onto him, pushing his body up and shooting him into the sky. Whilst at the same time, I go air-bone and exceed his altitude, and then by using the moisture in the sky whilst stretching my arm backwards, I form a water drill from my arm that I use to stab onto my opponents stomach as I descend onto him.
 

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I begin by watching you perform the hand signs and then replicate them for myself, after done with that, I channel my water chakra into the lake in front of me. Then, by forecful manipulation, I take a huge proportion of water and cause it to erupt upwards from within the lake, forming a somewhat defensive wall, made out of water.

Once done with that, I perform the same hand signs again, whilst this time gathering a quantity of water within my gullet. Once done with the hand sign, I exhale the proportion of water, in the form of a thick and steady steam. Which I then manipulate to surround me in the form of a wall, blocking all my sides from incoming attacks, excluding my back.

Finally, I gather a quantity of water in my gullet again, and spew out that water which is infused with my saliva. I then, one last time replicate the required hand signs, and this then in turn causes the horizontal line of water to expand upon both width and size, forming another wall.

I then stand firm in the water source whilst looking at my opponent. By infusing my chakra into the lake, I forcefully manipulate the water beneath my opponent to explode straight onto him, pushing his body up and shooting him into the sky. Whilst at the same time, I go air-bone and exceed his altitude, and then by using the moisture in the sky whilst stretching my arm backwards, I form a water drill from my arm that I use to stab onto my opponents stomach as I descend onto him.
Awesume.
(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

*Shows hand signs.* Form these and manipulate the water in the lake besides us to rotate faster and faster, whilst causing it to raise abit. Do that for abit, forming a tornado of water, which you then send at your opponent.

Follow up doing the Exploding Water Colliding Wave, however, after forming it. I want you to manipulate the entire water source, that you just spewed out, and form it into a giant orb. (You can stand upon it, being in it, etc. etc. You don't have to be in it. <_<)
 

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Awesume.
(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

*Shows hand signs.* Form these and manipulate the water in the lake besides us to rotate faster and faster, whilst causing it to raise abit. Do that for abit, forming a tornado of water, which you then send at your opponent.

Follow up doing the Exploding Water Colliding Wave, however, after forming it. I want you to manipulate the entire water source, that you just spewed out, and form it into a giant orb. (You can stand upon it, being in it, etc. etc. You don't have to be in it. <_<)
Awesome sauce O_O

I watch you perform the required hand signs and then replicate them for myself, once done with that I begin to manipulate the water within the lake which is right beside me. I force the water to distort its movement and increase its rotation, rotating faster and faster. Whilst at the same time, I cause the rotating water to emerge out of the lake, and make somewhat of a tornado of water that is sent towards my opponent.

After being done with that, I remember a technique that I was taught before, the Exploding Water Colliding Wave. So I perform that again, by performing a hand sign and spewing out a considerably large quantity of water onto the battlefield. However, this time for a more drastic effect, I begin to forcefully manipulate that entire water source, making it form into a somewhat orb. Just for the lols I first stand upon it, and then go inside it. <_>
 

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Awesome sauce O_O

I watch you perform the required hand signs and then replicate them for myself, once done with that I begin to manipulate the water within the lake which is right beside me. I force the water to distort its movement and increase its rotation, rotating faster and faster. Whilst at the same time, I cause the rotating water to emerge out of the lake, and make somewhat of a tornado of water that is sent towards my opponent.

After being done with that, I remember a technique that I was taught before, the Exploding Water Colliding Wave. So I perform that again, by performing a hand sign and spewing out a considerably large quantity of water onto the battlefield. However, this time for a more drastic effect, I begin to forcefully manipulate that entire water source, making it form into a somewhat orb. Just for the lols I first stand upon it, and then go inside it. <_>
*Makes the water implode.*
(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

By manipulating an pre-existing water source, transform it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.

Cause several colums with the top shaped as bullets, to shoot directly up into the air, launching the opponent within them aswell. Afterward, take control of the bullets, and manipulate them to fuse into that form of a dragon which crashes the opponent back onto the ground/lake.
 

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*Makes the water implode.*
(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

By manipulating an pre-existing water source, transform it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.

Cause several colums with the top shaped as bullets, to shoot directly up into the air, launching the opponent within them aswell. Afterward, take control of the bullets, and manipulate them to fuse into that form of a dragon which crashes the opponent back onto the ground/lake.
I begin by standing firm and manipulate the lake right next to me, by infusing my chakra into it. I cause a proportion of water to erupt out of the water and then manipulate it, making it form into a giant wolf creature. This beast then goes next to my opponent and first spews out a B-rank steam of water from its mouth, and then sweeps the area surrounding my opponent with its claw, letting a powerful torrent of water was my enemies away. Warband mod >_>

Once done with that, I summon a proportion of water in the shape of numerous columns, they emerge and push my opponent straight up into the air. The top of the columns are shaped like bullets that shoot along side my opponent, hitting him and damaging him in the process. I then, manipulate the bullets further by fusing them all into a dragon that appears from the top of my opponent and come down crashing him back onto mother Earth.
 

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I begin by standing firm and manipulate the lake right next to me, by infusing my chakra into it. I cause a proportion of water to erupt out of the water and then manipulate it, making it form into a giant wolf creature. This beast then goes next to my opponent and first spews out a B-rank steam of water from its mouth, and then sweeps the area surrounding my opponent with its claw, letting a powerful torrent of water was my enemies away. Warband mod >_>

Once done with that, I summon a proportion of water in the shape of numerous columns, they emerge and push my opponent straight up into the air. The top of the columns are shaped like bullets that shoot along side my opponent, hitting him and damaging him in the process. I then, manipulate the bullets further by fusing them all into a dragon that appears from the top of my opponent and come down crashing him back onto mother Earth.
Oh god, David!
(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating water water and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Will edit this later with further instructions of what to do. >_>
 

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Oh god, David!
(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating water water and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Will edit this later with further instructions of what to do. >_>
This next one is a higher advanced version of Five Sharks jutsu. Slam your palm onto the ground creating countless numbers of sharks. Make one of them go and drag him into the water, where the rest will converge upon him.

Slash a body of water, creating a pillar of water that launches the enemy into the air. Then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
 

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This next one is a higher advanced version of Five Sharks jutsu. Slam your palm onto the ground creating countless numbers of sharks. Make one of them go and drag him into the water, where the rest will converge upon him.

Slash a body of water, creating a pillar of water that launches the enemy into the air. Then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
DOUBLE POST :eek:

I stand still and firm, then with my right hand, slam my palm onto the water source right beneath me, then by manipulating many proportions of water, I create countless numbers of sharks, one of these sharks first approaches my opponent and drags him into the water source, where then the rest of the sharks will anally rape the poor fellow.

Once done with that, I slash a body of water, which then in turn forms a pillar made of water that launches my opponent straight into the air, once done with that I manipulate five sharks to go up and attack him, until one of them devours and implodes, further sending my opponent into the air. The remaining sharks surround him and force him under water, where they finish off their attack as well, imploding themselves on him, causing a great deal of damage.
 

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DOUBLE POST :eek:

I stand still and firm, then with my right hand, slam my palm onto the water source right beneath me, then by manipulating many proportions of water, I create countless numbers of sharks, one of these sharks first approaches my opponent and drags him into the water source, where then the rest of the sharks will anally rape the poor fellow.

Once done with that, I slash a body of water, which then in turn forms a pillar made of water that launches my opponent straight into the air, once done with that I manipulate five sharks to go up and attack him, until one of them devours and implodes, further sending my opponent into the air. The remaining sharks surround him and force him under water, where they finish off their attack as well, imploding themselves on him, causing a great deal of damage.
You disgust me.
(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Note: Requires a water source.

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.

*Shows you two hand signs.* Perform these, and bring forth your hands towards your target. Manipulate water to gather from the lake, up and around you, forming a giant shark, which you shoot at your opponent. It's capable of sucking up B-ranked and below techniques. Obviously elemental advantages still count.
 

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You disgust me.
(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Note: Requires a water source.

(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.

*Shows you two hand signs.* Perform these, and bring forth your hands towards your target. Manipulate water to gather from the lake, up and around you, forming a giant shark, which you shoot at your opponent. It's capable of sucking up B-ranked and below techniques. Obviously elemental advantages still count.
I have fetishes too... >_>

I see you perform the two hand signs then replicate them for myself. Once done with that I extend my hands towards my target, then by manipulating the water within the lake, I start gathering it all, then by further manipulating it I make it surround me and form it into the shape of a giant shark, which is then shot towards my opponent in an awesome fashion, swallowing him up and whatnot.
 

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I have fetishes too... >_>

I see you perform the two hand signs then replicate them for myself. Once done with that I extend my hands towards my target, then by manipulating the water within the lake, I start gathering it all, then by further manipulating it I make it surround me and form it into the shape of a giant shark, which is then shot towards my opponent in an awesome fashion, swallowing him up and whatnot.
And we're done... <_<
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

What's next?
 

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And we're done... <_<
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

What's next?
:overjoy:

Fire and Wind are both on A, so we can leave them for last.

Lightning, and the last jutsu I performed was
(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.
 

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:overjoy:

Fire and Wind are both on A, so we can leave them for last.

Lightning, and the last jutsu I performed was
(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30 (+5 if used in conjunction with a water jutsu)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.
~_~'

Gather lightning chakra within your palm, and forcefully release it throughout your palm, creating a condense electrial sphere within your palm. Launch it at the tree over there, and describe it's impact.
 

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~_~'

Gather lightning chakra within your palm, and forcefully release it throughout your palm, creating a condense electrial sphere within your palm. Launch it at the tree over there, and describe it's impact.
Muhahah :p

I begin by gathering lightning chakra within my palm, once I have gathered enough I manipulate it, forcing it to release throughout my entire palm, whilst at the same time forming a condense electrical sphere that is centered at my palm. I then, with an awesome style, send this lightning ''ball'' at the tree to my side, the ball goes into the tree and causes a piece of the tree to be cut off from the impact, with the sparks and whatnot. And the fact Wood is weak to Lightning, so the damage is more severe.
 

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Super.
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

Now focus lightning chakra throughout your body, and create some sort of lightning armour around you. Basically make your lightning chakra wrap around you, forming an armour. This armour is a one time use, one punch and it fades, numbing the opponent. One direct hit and it fades numbing w.e it could be. If a stone pillar, it would obviously break it.
 

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Super.
(Raiton: Raikyu) - Lightning Release: Lightning Ball
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: By gathering chakra in their hands, the user can create a ball of electrical energy and launch it at the enemy.

Now focus lightning chakra throughout your body, and create some sort of lightning armour around you. Basically make your lightning chakra wrap around you, forming an armour. This armour is a one time use, one punch and it fades, numbing the opponent. One direct hit and it fades numbing w.e it could be. If a stone pillar, it would obviously break it.
I begin by focusing lighting chakra all around my body, then by channelling it slowly out of my body, I manipulate the lightning and force it to wrap around me, forming some sort of an armour. Once the armour is formed I wanna test it out, so I walk over to my opponent and let him punch me, as he punches me the armour breaks and leaves him numb for a little while.
 

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I begin by focusing lighting chakra all around my body, then by channelling it slowly out of my body, I manipulate the lightning and force it to wrap around me, forming some sort of an armour. Once the armour is formed I wanna test it out, so I walk over to my opponent and let him punch me, as he punches me the armour breaks and leaves him numb for a little while.
Whose your opponent? -__-'
 

Gobi Gobletsson

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Soo... Erzo it is...
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

*Shows hand signs.* Perform these, finishing forming the snake hand sign which you hold. Run up a nearby mountain side while releasing lightning chakra into it, causing chunks of it, to fall down from the side, and down onto your opponent.
 

Erzo

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Some random dude that does everything i tell him to... It's boring to say ''your clone this'' ''your clone that'' O_O
Soo... Erzo it is...
(Raiton: Raigeki no Yoroi) - Lightning Release: Lightning Strike Armour
Rank: C
Type: Offense/Defence
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user surrounds themselves with electricity. The intense electric field protects them by electrocuting anyone who comes into contact with it, but only works for one attack.

*Shows hand signs.* Perform these, finishing forming the snake hand sign which you hold. Run up a nearby mountain side while releasing lightning chakra into it, causing chunks of it, to fall down from the side, and down onto your opponent.
:|

*Survives due to armour of awesomeness.*

and no I won't teach anybody how to activate it >.<
 
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