Gamer Zombies. Say no to DLC >:/

~WastelandSociety~

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Who here used to remember the good old days,when you can play a full game without wasting money to complete it.

Now you buy a game like ME3 and have to buy a DLC to get the true ending. Also EA have online pass,claiming that it hurts them when people give the game to ebgames as used games.So now if you bought a used EA game you have to buy a online pass in order to play online. BS EA makes tons of money,so they slap you with a online pass.

Companys are taking advantage of Gamers and their money. Gamers need to wake up and say NO!. We won't buy a game thats not finished.We won't buy a dlc when it should already be in the game.

It's like buying a full set of tools but later finding out theres some missing and you have to spend $9 each for those tools.


Heres a video of a guy showing how it was like back in 1999 and now with games not being complete.

:scorps: Spread the word by showing/telling developers on their twitter accounts we won't buy a game thats not a finished product. Share the video with your friends too.
 
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Sabuto Hayashi

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Totally agree with this.

DLC was cool in the beginning. For example, you could buy alternate costumes or music tracks for in-game, but it was completely optional. Then developers started using it as a way to make even more money from sales.

Why should I have to pay even MORE money for something that should have been in the game, such as extra story missions or game modes? Some developers charge insane amounts for DLC, too. Just look at the price for a Call of Duty map pack.
Another example is how Ubisoft have released some extra story content for Assassin's Creed Revelations. If you want to understand the story more, you have to pay for stuff that was already on the disk, and could have easily been added into the final game itself. :|

If it's on the disk in the first place, it should be accessable without having to pay additionally for it.
 
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~WastelandSociety~

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Totally agree with this.

DLC was cool in the beginning. For example, you could buy alternate costumes or music tracks for in-game, but it was completely optional. Then developers started using it as a way to make even more money from sales.

Why should I have to pay even MORE money for something that should have been in the game, such as extra story missions or game modes? Some developers charge insane amounts for DLC, too. Just look at the price for a Call of Duty map pack.
Another example is how Ubisoft have released some extra story content for Assassin's Creed Revelations. If you want to understand the story more, you have to pay for stuff that was already on the disk, and could have easily been added into the final game itself. :|

If it's on the disk in the first place, it should be accessable without having to pay additionally for it.
Right,games back then (if I remember right) were $35 or $40 and it had everything you want. You can just play the game to unlock a character or extra modes. Now games are $60 and the developers won't finish the game cause they want you to buy DLC so they can get more money.

And other companys are seeing that people are falling for the scam so they are trying it to get more money.
 

Zwei

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agreed. why dahail do i need to buy DLC characters in SFXT when THEIR IN THE GODDAMN DESK?
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