Bell test, Howard and Vexx

-Yard-

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Alright, this is the bell test for Vexx. I have one bell hanging from my left pocket. You guys will try to get the bell from me at all costs. If you want the bell, come at me with the intent to kill. Work together, try to recover the bell from me, and you will be graded afterwards. The battle will start mid range, Rei's rules. Vexx you only know water jutsu, so Howard, try to work as a team and make up for her disadvantage. Find a way to get the bell from me.
Oh and the one who get's the bell, will get to stay in Taka, and this isn't like the anime, I'm actually quite serious. Try to get the bell "together" or you're both out :p

 
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Zatanna

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*As I walk out onto the field, I nod and bow before you and say "Greetings master. Thank you for the test" *

I will be using my Kyoko Kirisake bio as posted in my signature. (though needs updating 0.0 )

*I take out two kunai from my pouch and quickly throw them at you. Next I quickly move my hands, gather chakra and summon water above your head to crash down upon you. It forms and comes pouring down upon you 10 metres from your head, and then I waste no time, and straight away start forming water around your feet as you look upwards, to bind you, casting water imprisonment.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

 
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-Yard-

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*As I walk out onto the field, I nod and bow before you and say "Greetings master. Thank you for the test" *

I will be using my Kyoko Kirisake bio as posted in my signature. (though needs updating 0.0 )

*I take out two kunai from my pouch and quickly throw them at you. Next I quickly move my hands, gather chakra and summon water above your head to crash down upon you. It forms and comes pouring down upon you 10 metres from your head, and then I waste no time, and straight away start forming water around your feet as you look upwards, to bind you, casting water imprisonment.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


*I watch for your hands, as you reach to grab your kunai's I grab mine, I infuse my kunai's with wind chakra as I am thrusting my arm forward and throw them as you throw yours. My kunai's slice through yours and continue at you (Let's say, one is to your head and one to your stomach since you didn't say). If you continue with the storm upheaval you die as wind infused projectiles are fast and pack a lot more power*

You will need to do better than that.
 

Howard

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*As I walk out onto the field, I nod and bow before you and say "Greetings master. Thank you for the test" *

I will be using my Kyoko Kirisake bio as posted in my signature. (though needs updating 0.0 )

*I take out two kunai from my pouch and quickly throw them at you. Next I quickly move my hands, gather chakra and summon water above your head tocrash down upon you. It forms and comes pouring down upon you 10 metres from your head, and then I waste no time, and straight away start forming water around your feet as you look upwards, to bind you casting water imprisonment.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source


*As soon as Vexx begins her hand seals Chad calls out to Ulquiorra. Chad raises a closed hand and then opens it revealing a small bell. It is an exact duplicate of the one Ulquiorra has. This throws Ulquiorra off his guard as he will believe we already have the bell so instead of immediately countering he will check to make sure he still has the bell on his person. This will give Vexx the time she needs to successfully pull of both techs imprisoning Ulquiorra in a sphere of water. If you continue with your wind infused kunai I throw two wind infused kunai as well blocking yours and letting Vexx continue. I do the bell with my left hand and the kunais with my right.*

Chad: Ulquiorra, you've grown slow my old pal. We already have it, I bet you didn't even notice me take it.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type:Attack
Range: Short-Mid
Chakra Cost: N/A
Damage Points: N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.
 
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-Yard-

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*As soon as Vexx begins her hand seals Chad calls out to Ulquiorra. Chad raises a closed hand and then opens it revealing a small bell. It is an exact duplicate of the one Ulquiorra has. This throws Ulquiorra off his guard as he will believe we already have the bell so instead of immediately countering he will check to make sure he still has the bell on his person. This will give Vexx the time she needs to successfully pull of both techs imprisoning Ulquiorra in a sphere of water. If you continue with your wind infused kunai I throw two wind infused kunai as well blocking yours and letting Vexx continue. I do the bell with my left hand and the kunais with my right.*

Chad: Ulquiorra, you've grown slow my old pal. We already have it, I bet you didn't even notice me take it.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type:Attack
Range: Short-Mid
Chakra Cost: N/A
Damage Points: N/A
Description: Projectile Kage Bunshin no Jutsu is a Ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown projectile.


I can see my bell with the glare from the sun on it in my peripheral vision just fine thank you.


*As you deflect my kunai and she continues with her storm upheaval, I actually having taught her that technique, can already tell that how she is performing it, says it is storm upheaval and as water appears above me I use*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

*Appearing in front of Vexx, dodging the techniques*

Hello there, Nice day were having. ^^
 

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*As I see you move infront of me I drop my hands and from my sleeve, I drop a smoke bomb at my feet, creating a large smoke cloud. I imediately dash backwards, I throw two Kunai, with explosive tags attached, one at your head, and one at the base of your feet. Then, I then bring my hands to my chest and gather chakra infront of me. I form a Tiger hand seal and form a water orb infront of me. After a quick moment I send out three streams from it, one at your head, one at your stomach, and one at the bell. As they fly towards you, I focus my chakra to sharpen them making them into pointed spears. If they hit you they impale you, and cut the bell of your pocket.*

That bell is mine!

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

 

-Yard-

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*As I see you move infront of me I drop my hands and from my sleeve, I drop a smoke bomb at my feet, creating a large smoke cloud. I imediately dash backwards, I throw two Kunai, with explosive tags attached, one at your head, and one at the base of your feet. Then, I then bring my hands to my chest and gather chakra infront of me. I form a Tiger hand seal and form a water orb infront of me. After a quick moment I send out three streams from it, one at your head, one at your stomach, and one at the bell. As they fly towards you, I focus my chakra to sharpen them making them into pointed spears. If they hit you they impale you, and cut the bell of your pocket.*

That bell is mine!

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.



*As the smoke is released I use*

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth


*Shooting me high into the air, which would also evade the kunai's I then make horse handseal as I take a deep breath and use*



(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.


*Breathing out a massive amount of fire that covers the area in front of me, evaporating the water and continuing towards you as an S rank technique*
 

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*As the smoke is released I use*

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth


*Shooting me high into the air, which would also evade the kunai's I then make horse handseal as I take a deep breath and use*



(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then the user kneads chakra inside the body is converted into fire, and then expelled from the mouth in a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.


*Breathing out a massive amount of fire that covers the area in front of me, evaporating the water and continuing towards you as an S rank technique*

*As soon as the smoke releases and you begin to use the doton tech I perform one hand seal. I move at great speeds to the area behind you I jump into the air right behind your position. Knowing Vexx has a jutsu to counter the fire I simply disregard it as you perform the hand seal and begin to spew it. It's at this time that I grab the bell still moving at extreme speeds. I take the bell from your person and move to an area directly behind Vexx. I then wait for her to counter as I slip the bell into her back pocket. You won't be able to counter my grabbing of the bell as you have to maintain the hand seal and the expelling of the fire. I don't say a word at all while doing this.*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.
 

-Yard-

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*As soon as the smoke releases and you begin to use the doton tech I perform one hand seal. I move at great speeds to the area behind you I jump into the air right behind your position. Knowing Vexx has a jutsu to counter the fire I simply disregard it as you perform the hand seal and begin to spew it. It's at this time that I grab the bell still moving at extreme speeds. I take the bell from your person and move to an area directly behind Vexx. I then wait for her to counter as I slip the bell into her back pocket. You won't be able to counter my grabbing of the bell as you have to maintain the hand seal and the expelling of the fire. I don't say a word at all while doing this.*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

*I see you move through the air, I decide not to do my fire technique but instead use*


(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

*Kicking you in your stomach as I knock your arm away. I do a back flip in mid air as I push off of your body weight, adding force to the the kick and sending you to the ground as I move through the air from the kick and land*

You two will never get the bell unless you plan some diversions.​
 

Zatanna

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*I see you move through the air, I decide not to do my fire technique but instead use*


(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

*Kicking you in your stomach as I knock your arm away. I do a back flip in mid air as I push off of your body weight, adding force to the the kick and sending you to the ground as I move through the air from the kick and land*

You two will never get the bell unless you plan some diversions.​

*As I see you rise from smoke I begin to run back towards you, forming a Ram handseal and jumping to the pillar, use Water Release: Exploding Water Colliding Wave, ontop from the small pillar, launching me at high speed towards you, as I ride the wave, and draw a kunai from my pouch. As howard comes behind you, and you move your leg to kick his stomach, and arm to block his arm, I drop a shuriken from my sleeve and throw it at the bell, travelling faster than I am. So you have the shuriken hitting the bell as you look towards Howard to kick him.

-Now's my chance!-

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

 

-Yard-

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*As I see you rise from smoke I begin to run back towards you, forming a Ram handseal and jumping to the pillar, use Water Release: Exploding Water Colliding Wave, ontop from the small pillar, launching me at high speed towards you, as I ride the wave, and draw a kunai from my pouch. As howard comes behind you, and you move your leg to kick his stomach, and arm to block his arm, I drop a shuriken from my sleeve and throw it at the bell, travelling faster than I am. So you have the shuriken hitting the bell as you look towards Howard to kick him.

-Now's my chance!-

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.




Sorry about this Howard ^^


*When I use shadowless flight to kick howards stomach I push off of his body, going slightly faster than he is able to go due to me already being able to move a limb in the blink of an eye. I push off of his body, shooting myself upwards, due to swift releases speeds, I would instantly appear 15 meters in the air above your wave as howard is sent to the ground. When I kicked him, I didn't hit anything vital, he would just be dazed a little from being out of breath due to impact. When I appear in the air, I just watch your wave crash into Howard.*

You shouldn't use such large techniques with a team mate close by.

*I then land on the water, since you created a water source*
 

Howard

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Chad: I'ma take a nap, Vexx keep him busy for a while.

*As I am about to land on the ground I perform one hand seal and disappear. I move far enough away to avoid the wave then come back.*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.
*I then set up a Mud Wolves trap short range around Uliqurra that will react upon the use of his chakra. If he sends doton chakra into the ground the trap will be activated and 3 mud wolves will attack him. If the trap comes into contact with his chakra at all it'll be activated.*

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns
*I then walk away out of view and wait until I'm needed.*
 
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-Yard-

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Chad: I'ma take a nap, Vexx keep him busy for a while.

*As I am about to land on the ground I perform one hand seal and disappear. I move far enough away to avoid the wave then come back.*

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.
*I then set up a Mud Wolves trap short range around Uliqurra that will react upon the use of his chakra. If he sends doton chakra into the ground the trap will be activated and 3 mud wolves will attack him. If the trap comes into contact with his chakra at all it'll be activated.*

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns
*I then walk away and take a nap in the nearby forest.*


*I look over to Vexx*

Well them Vexx, attack me.
 

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*As I slowly ride the wave to a stop we stand opposite each other. As you talk, I nod and slowly take a deep breath. I begin to dash towards you, as I pull out a kunai from my pouch. As I arrive close you you, I start to slide into you, bringing my legs together, sweep my right leg from right to left, to hit your left leg and follow throughto your right, and trip you up, while holding my kunai close to my chest as you fall down towards me. As you fall as well, i move my hand towards your hip at the bell and rip it off*
 
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-Yard-

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*As I slowly ride the wave to a stop we stand opposite each other. As you talk, I nod and slowly take a deep breath. I begin to dash towards you, as I pull out a kunai from my pouch. As I arrive close you you, I start to slide into you, bringing my legs together, sweep my right leg from right to left, to hit your left leg and follow throughto your right, and trip you up, while holding my kunai close to my chest as you fall down towards me. As you fall as well, i move my hand towards your hip at the bell and rip it off*

*As you get close to me I take a few quick steps towards you as well (A very short sprint), when you drop down, I do a back flip with my right foot uppercutting your chin as you drop down, this sending you 2 meters away*
 
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Zatanna

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*As I see you run towards me, I continue to slide, but drop my kunai, and as you backflip, I grab your foot with both hands to launch my self upwards about 2 metres in the air, and as I come down, I grab my right fist with my left hand and pull my right elbow downwards ontop of your head as you rotate upwards to stand*
 

-Yard-

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*As I see you run towards me, I continue to slide, but drop my kunai, and as you backflip, I grab your foot with both hands to launch my self upwards about 2 metres in the air, and as I come down, I grab my right fist with my left hand and pull my right elbow downwards ontop of your head as you rotate upwards to stand*

*You having grabed your fist leaves your right forearm open. As you come down, I move my body slightly to the left as I turn my body right while, in the blink of an eye, I am grabbing your right wrist and twists it, as you would be landing on your feet, the huge twist triggers a reaction/reflex that your body cannot control which is to actually flip over to stop the wrist from breaking. As soon as you lip over I move around to your back and place your arm behind your back, pulling upwards, causing you great pain. As I turn behind you I also place an explosive tag on your back with my free hand, the tag is placed in the dead in the center of your spine.*
 

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*As you grab my fore arm and twist me, as I flip over, I try to grab my right shoulder with my left armto steady myself, but due to your experience, I cant move myself, and as you move around behind me, I feel your palm pressed against my back, I let out a little scream.*

I give in!

*I drop my head and submit, still holding my right shoulder*
 

-Yard-

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*As you grab my fore arm and twist me, as I flip over, I try to grab my right shoulder with my left armto steady myself, but due to your experience, I cant move myself, and as you move around behind me, I feel your palm pressed against my back, I let out a little scream.*

I give in!

*I drop my head and submit, still holding my right shoulder*

You have shown great skill for a Jounin. To test you, I only used techniques to evade to see how creative you could be. There are some things I really liked, and for you to be just starting out, this only means you will advance further, much further. I'm actually excited a bit to see just how good of an RP'er you turn out to be. After I train you, I will do this test again with you to see how you have improved. And then, I expect you to get the bell from me with ease ^^
 
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