So the student becomes the master O_O

Zoro..

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Waits on my sempai and friend to finish this fire thing xd
O_O Let the hate flow through you xd

:scorps:

Okay what was the last technique you learned?
Also for each techniques I would like you to use the following template.
PHP:
[B]How I would use it:[/B]

[COLOR="Lime"][B]Advantages:[/B][/COLOR]

[COLOR="Red"][B]Weaknesses:[/B][/COLOR]
Copy the template for each technique and do it for the last technique you learned.
 

ReXii

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(Katon: Karyu Endan) - Fire Release: Dragon Flame Bomb
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Ram → Horse → Snake → Dragon → Rat → Ox → Tiger hand seals and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. Since the art of having the flames obey the user's will is outrageously difficult, its mastery is restricted to a limited number of skilful shinobi. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.

How I would use it:Most likely as a distraction technique since its easily defended

Advantages: Pretty powerful tech and blocks line of sight

Weaknesses: Lots of handseals which sucks without a specialty

 

Zoro..

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Very well and correct. There isnt much to fire so...

(Katon: Dai Endan) – Fire Release: Big Flame Bullet
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: This technique is an altered version of Flame bullet using Senjutsu. The user fills their mouth cavity with oil, created inside the body using Senjutsu chakra. The user then spits out the oil and at the same time igniting the oil creating a giant flame equivalent to 10 flame bullets.
Note: Can only be used in Sage mode.

(Katon: Bakuhatsu Enhogan) – Fire Release: Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.

(Katon: Hiendan) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fire Ball technique.

Tell me everything you know about these and include a picture if you can. ^^
 

ReXii

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Well the first one is basically a sage technique fairly sure its from a game and i cant use it
But it just uses flammable oil and fire chakra anyway

The second one is basically an explosive multiple shots of fire chakra useful to hide ninja tools inside and the explosion will cause them to scatter causing a grenade sort of effect

Third one is basically a bigger meaner version of a previous fire technique and is fairly dull and simple its a fireball cant think of much else

On the note of pictures im actually unable to post pictures atm my internet is that laggy xd ill add them at some point lol
 

Zoro..

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Well the first one is basically a sage technique fairly sure its from a game and i cant use it
But it just uses flammable oil and fire chakra anyway

The second one is basically an explosive multiple shots of fire chakra useful to hide ninja tools inside and the explosion will cause them to scatter causing a grenade sort of effect

Third one is basically a bigger meaner version of a previous fire technique and is fairly dull and simple its a fireball cant think of much else

On the note of pictures im actually unable to post pictures atm my internet is that laggy xd ill add them at some point lol
Fair enough @__@ Write more tho... Also USE MY TEMPLATE!#%()!%#@%^*)

There isnt much to fire besides the fact that they are mostly head on. Ill spend more time on the ones that arent and are actually useful imo and not nukes -_-

(Katon: Goenkyu) - Fire Style: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing the Horse → Tiger hand seals exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

(Katon: Gōenka)-Fire Style: Fire Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

(Katon: Haisekisho) - Fire Style: Combustion Ash Cloud
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

Use my template, these are all quite simple. The Great Fire Blaze is pretty fun and so are the others, pretty useful but only when the right situation arises.
 

ReXii

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How I would use it:Pretty cool tech actually good range minimal seals i would use it mainly as a combo technique with wind or even water if i felt like making some steam.

Advantages:Minimal seals good range good power

Weaknesses: Honestly dont see many other then blocking your own vision of the target if you lack ocular skills or something similar.

How I would use it:Again pretty useful tech with good range and some decent splash area damage mainly in a combo with tools or as a distraction due to its large range

Advantages:Not many seals and has a considerable area of effect

Weaknesses: Splitting a technique in to 3 parts actually makes each individual fireball 1/3 of the overall power meaning its not hard to destroy the components

How I would use it:I actually really like this technique depending on situation i would use it against a blinded or visually impaired opponent or those under genjutsu

Advantages: Big area damage and nobody expects it to go bang xd

Weaknesses: Takes considerable time to implement and doesnt work well as a stand alone move xd
 

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How I would use it:Pretty cool tech actually good range minimal seals i would use it mainly as a combo technique with wind or even water if i felt like making some steam.

Advantages:Minimal seals good range good power

Weaknesses: Honestly dont see many other then blocking your own vision of the target if you lack ocular skills or something similar.

How I would use it:Again pretty useful tech with good range and some decent splash area damage mainly in a combo with tools or as a distraction due to its large range

Advantages:Not many seals and has a considerable area of effect

Weaknesses: Splitting a technique in to 3 parts actually makes each individual fireball 1/3 of the overall power meaning its not hard to destroy the components

How I would use it:I actually really like this technique depending on situation i would use it against a blinded or visually impaired opponent or those under genjutsu

Advantages: Big area damage and nobody expects it to go bang xd

Weaknesses: Takes considerable time to implement and doesnt work well as a stand alone move xd
Very well done. Straight to the point @_@

(Katon: Goryuka no Jutsu) - Fire Style: Dragon Fireball Jutsu
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform kirin.

(Katon: Hōsenka Tsumabeni) - Fire Release: Phoenix Sage Flower Nail Crimson
Rank: B
Type: Offensive
Range: short - Mid
Chakra cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with. This technique is a stronger version to Fire Release: Phoenix Flower Sage Technique.

Quite simple, first one is similar to all the fireball ones and the second one is similar to the one used with the shurikens, so the answers are quite obvious. :scorps:
 

ReXii

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How I would use it:Ahh well the main use would be for kirin to be honest although this is a fairly good technique all around and doesnt need many seals

Advantages: Pretty much useful for kirin and its direct damage best used sneakily

Weaknesses: Because its used for kirin people automatically will use something to counter it no matter what you do lol

How I would use it:Pretty much how itachi used it in the manga as a distraction technique and a suprise attack since you peform the technique that quickly the tools are fairly unnoticed

Advantages: Good sneaky move catch them off guard and hurt them pretty badly

Weaknesses: Not hugely useful against most opponents since they will counter with water and that would halt the ninja tools anyway xd
 

Zoro..

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How I would use it:Ahh well the main use would be for kirin to be honest although this is a fairly good technique all around and doesnt need many seals

Advantages: Pretty much useful for kirin and its direct damage best used sneakily

Weaknesses: Because its used for kirin people automatically will use something to counter it no matter what you do lol

How I would use it:Pretty much how itachi used it in the manga as a distraction technique and a suprise attack since you peform the technique that quickly the tools are fairly unnoticed

Advantages: Good sneaky move catch them off guard and hurt them pretty badly

Weaknesses: Not hugely useful against most opponents since they will counter with water and that would halt the ninja tools anyway xd
Straight to the point once again @_@
(Katon: Hoenka) - Fire Release: Flame Flower
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors then erupt into a geyser of flame.

(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Dragon → Boar the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.
Note: Can only be used in the collaboration of Lightning Release: Sixteen Pillar Bind and Earth Release: Mud Fall

Both are quite simple. Any questions VM me ^^
 

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How I would use it:Its a game technique pretty powerful area attack guess its a nuke chucker or a blindside move

Advantages: Good tech strong and can splash damage even if they attempt to dodge

Weaknesses: As with similar techs this will block most of your sight if you dont have sensory skills ect

How I would use it:Combo tech not that useful really if im honest unless used with its intended combo but its still ok

Advantages: Good with a combo pretty powerful by itself not a bad tech overall

Weaknesses: Though its pretty obvious what your trying to do if you do use this with its intended combo so its pretty useless in most cases unless you trap them xd
 

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How I would use it:Its a game technique pretty powerful area attack guess its a nuke chucker or a blindside move

Advantages: Good tech strong and can splash damage even if they attempt to dodge

Weaknesses: As with similar techs this will block most of your sight if you dont have sensory skills ect

How I would use it:Combo tech not that useful really if im honest unless used with its intended combo but its still ok

Advantages: Good with a combo pretty powerful by itself not a bad tech overall

Weaknesses: Though its pretty obvious what your trying to do if you do use this with its intended combo so its pretty useless in most cases unless you trap them xd
Nice.

(Katon: Gouryuuka No Jutsu) - Fire Release: Great Dragon Fire
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Tiger hand seal, the user will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

(Katon: Haisekishou) - Fire Release: Burning Ash Accumulation
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage Points: 60 (+10 damage if the opponet escapes before explotion do not calculate the 60 if he/she escape just the 10)
Description: The user will first perform the Snake → Rat → Snake → Tiger hand seals and by utilizing his fire chakra, inhales and spits out a cloud of ash which begins to envelope his opponent and explodes when the user clicks his teeth.However, this jutsu will cause major damage to his skin and lungs if the user doesn't escape before it explodes.

(Katon: Zukokku) - Fire Style: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

I find all of these techniques useful especially the first and last one. Any questions VM me ^^
 

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How I would use it:I like this tech personally its very useful and powerful i would use it when opponents use an earth defense tech so they dont see it coming

Advantages: Causes high penetration for a fire technique making it useful versus earth techs and various other defenses like ice

Weaknesses: Pretty damn obvious if you use it in clear view of an opponent they have plenty of room to chuck a water tech back at you

How I would use it: Pretty much the same as the weaker version of the technique if im honest not a huge difference other then range and power so all in all i would use it in the same situations

Advantages: Powerful area attack causes heavy damage and is not a very obvious technique giving lots of versatility

Weaknesses: Takes considerable time to cover the area around an opponent and being ash it can be blown away or soaked pretty easily to be honest

How I would use it: Good on its own or in a combination to be honest so in either situation its a quick powerful nuke to throw at people

Advantages: Very quick for a fire technique and good range also when combined it becomes very powerful indeed causing huge impact damage

Weaknesses: Blocks your sight leaves you open to water techniques also its used a lot in the RP meaning most people know how to correctly counter the basic and combo version
 

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How I would use it:I like this tech personally its very useful and powerful i would use it when opponents use an earth defense tech so they dont see it coming

Advantages: Causes high penetration for a fire technique making it useful versus earth techs and various other defenses like ice

Weaknesses: Pretty damn obvious if you use it in clear view of an opponent they have plenty of room to chuck a water tech back at you

How I would use it: Pretty much the same as the weaker version of the technique if im honest not a huge difference other then range and power so all in all i would use it in the same situations

Advantages: Powerful area attack causes heavy damage and is not a very obvious technique giving lots of versatility

Weaknesses: Takes considerable time to cover the area around an opponent and being ash it can be blown away or soaked pretty easily to be honest

How I would use it: Good on its own or in a combination to be honest so in either situation its a quick powerful nuke to throw at people

Advantages: Very quick for a fire technique and good range also when combined it becomes very powerful indeed causing huge impact damage

Weaknesses: Blocks your sight leaves you open to water techniques also its used a lot in the RP meaning most people know how to correctly counter the basic and combo version
Nicely done ^^

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, making an underground tunnel form between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire to turn into lava as it travels. With a single hand seal, the lava will erupt from the ground underneath the opponent, engulfing them in lava.

(Katon: Hokori Tenka no Jutsu) - Fire Style: Dust Ignition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will first ignites a flame of fire across the ground infront of them and then they will enhance that fire with a gust of wind to extend the range of the fire

The first one is extremely useful and can be used in many situations. All you do is stomp on the ground and the second one is very nice as well although I dont use it. Once again. Any questions can be asked via VM ^_^
 

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How I would use it:Best used out of sight of an opponent or disguised as an earth technique due to the floor stomp very useful vs non sensory type opponents

Advantages: Deceptive technique and being able to use lava is actually quite cool considering its a KG very powerful and useful in a large variety of situations

Weaknesses: Takes some time to travel to an opponent and there likely to do some BS counter making them leave the ground due to there psychic abilities

How I would use it:Not a bad technique though in all honesty i can think of a lot of better combo techniques that i would be more likely to use instead of this one so i probably wont ever use it

Advantages: Good combo attack moderately powerful not bad area of effect its ok overall

Weaknesses: Pretty time consuming really and for a combo attack its not all that powerful considering the time invested in the elemental nature change in your body making it fairly delayed overall and overlooked in most RP battles
 

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How I would use it:Best used out of sight of an opponent or disguised as an earth technique due to the floor stomp very useful vs non sensory type opponents

Advantages: Deceptive technique and being able to use lava is actually quite cool considering its a KG very powerful and useful in a large variety of situations

Weaknesses: Takes some time to travel to an opponent and there likely to do some BS counter making them leave the ground due to there psychic abilities

How I would use it:Not a bad technique though in all honesty i can think of a lot of better combo techniques that i would be more likely to use instead of this one so i probably wont ever use it

Advantages: Good combo attack moderately powerful not bad area of effect its ok overall

Weaknesses: Pretty time consuming really and for a combo attack its not all that powerful considering the time invested in the elemental nature change in your body making it fairly delayed overall and overlooked in most RP battles
Nice ^_^ Final three techniques. Explain a bit more.

(Katon: Bakuryūgeki) - Fire Release: Exploding Dragon Strike
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.

(Katon Kuchiyose no Jutsu: Hitora Bakufu) - Fire Release Summoning Technique: Fire Tiger Explosion
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user summons a tiger made of flames from a scroll, directing it towards the target, and attaching itself onto the target and explode causing massive damage on detonation making it similar to a paper bomb.

(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.

These are all quite simple, if you do not know wind then do not perform the last technique. *Hands you two scrolls* Enjoy ^_^ Any questions do not hesitate to ask.
 

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How I would use it:Well its time consuming so any moment i have unwatched by a distracted opponent is best or from under the cover of smoke since its quite powerful but takes time to use the scroll

Advantages: Very powerful and adaptable technique even with the scroll its still very useful in a variety of situations and against earth wind and in some cases even water

Weaknesses: The scroll is the main and only drawback leaving you very open to counter attack and a counter in general

How I would use it: Pretty much the same as the previous technique but since this one moves of its own accord i would use this in combination with a wind technique if possibile to be honest

Advantages: Same as the last one only faster but with less of an area of effect though that can be easily buffed with a powerful wind technique but would cause it to lose the form of a tiger

Weaknesses: Same again the scroll is its weak point and makes it difficult to use in a lot of situations

How I would use it:This is a nuke tech and should be used as one usually when an opponent defends with basic water or attacks with either wind fire or earth and is best used when you have a shadow clone to minimize the time it takes to peform

Advantages: Very powerful combination technique able to punch through most water techniques with ease therefore making it very useful in almost any situation and it travels at great speed

Weaknesses: Since this is two techniques combined it takes a longer amount of time to use unless peformed with a shadow clone or some sort of ying yang training/SNK bio
 
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