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- Jan 13, 2011
- Messages
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Age:
19
***
Male
Birthday
12/1
Height
168.0 cm
Weight
125lbs
Kekke Genkai
Swift Release
Looks
Ulquiorra is a slender, yet fairly muscular, male of average height with a melancholic appearance, fairly short, messy black hair, pale white skin, a black upper lip, and green eyes with small slit-shaped pupils similar to a cat's. Part of his bangs falls between his eyes, and he has distinctively thick eyebrows. He has teal lines that descend from his eyes, making it appear as if he is crying. His facial expression rarely changes, and he is almost always frowning. He wears a white jacket, black sash, and a white hakama. However, his jacket seems to have longer coattails than others, and the collar is rather high.
Personality
Ulquiorra is a very cold, callous, dispassionate figure, and is rather aloof, brooding, and indifferent, willing to harm both his comrades and enemies should they ever get in his way. He refers to anyone he does not find interesting as "trash" and treats them as expendable. Ulquiorra demonstrates a strange habit when killing victims he is particularly interested in, stabbing them with his bare hand in a location a little below his opponents throat and a little below the top of their chest. He claims that he does not believe in Human emotions, which he refers to as the "heart," reasoning that if his eye cannot see them, then they do not exist. These words, and much of Ulquiorra's overall behavior, reflect the concepts of materialism. His cold demeanor allows him to stay completely calm and in control in most situations, and he is not easily surprised or caught off-guard. However, he does not seem to comprehend the Human trait of fighting against all odds or the very concept of the Human heart. With this being said this is only towards enemy's that he clearly over powers.
Ulquiorra is also highly perceptive, cunning, and analytical. During battles he can make remarkable educated guesses by using details provided.
Ulquiorra seems to be demanding as well, while he prefers not to dirty his hands, Ulquiorra is fully capable of committing truly abhorrent and inhumane actions without feeling any shred of remorse or hesitation.
During his fight with Dan when their incredible attacks were clashing and the thought of death came across his mind, Ulquiorra still maintained his composure when meaning that no matter what situation, he will remain calm.
Village Of Birth:
Suna
Village Of Alliance:
Amegekure/Akatsuki
Ninja Rank:
Kage. Sage by posts
Specialty:
Swift Release | Medical training in progress
Elements:
Mastered
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Mastered
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Mastered
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Mastered
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Mastered
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Mastered
Caramel
Mastered
Carbon
Mastered
Swift Release
ninjutsu:
(Jeet Kune Do) The Way of the Intercepting Fist
Type: Taijutsu
Background:
Jeet Kun Do is a hybrid martial arts system and life philosophy founded by martial artist Bruce Lee with direct, non classical and straightforward movements. Due to the way his style works they believe in minimal movement with maximum effect and extreme speed. The system works on the use of different 'tools' for different situations. These situations are broken down into ranges (Kicking, Punching, Trapping and Grappling), with techniques flowing smoothly between them. It is referred to as a "style without style". Unlike more traditional martial arts, Jeet Kune Do is not fixed or patterned, and is a philosophy with guiding thoughts. It was named for the concept of interception, or attacking your opponent while he is about to attack. He believed that combat was spontaneous, and that a martial artist cannot predict it, only react to it, and that a good martial artist should "Be like water" and move fluidly without hesitation. Water is infinitely flexible. It can be seen through, and yet at other times it can obscure things from sight. It can split and go around things, rejoining on the other side, or it can crash through things. It can erode the hardest rocks by gently lapping away at them or it can flow past the tiniest pebble. The user needs to calm his mind completely, focus and wait for the opponent to strike. They will then use the opponents attacking force against them as the user moves in a relaxed state with fluid motion to take advantage of the opponents openings as the opponent attacks. Someone who masters Jeet Kun Do would have great reaction time, triple of what they had before being able to react instantly to normal taijutsu users. In close range a Jeet Kun Do master (like Bruce) can move a limb in the blink of an eye with great force, quickly catching the opponent off guard. Jeet Kune Do seeks to waste no time or movement, teaching that the simplest things work best.
Description on the Abilities and Inner Workings of the Style:
Economy of motion is the principle by which Jeet Kun Do practitioners achieve:
Efficiency: An attack which reaches its target in the least amount of time, with maximum force.
Directness: Doing what comes naturally in a disciplined way.
Simplicity: Thinking in an uncomplicated manner; without ornamentation.
This is meant to help a practitioner conserve both energy and time; two crucial components in a physical confrontation. Maximized force seeks to end the battle quickly due to the amount of damage inflicted upon the opponent. Rapidity aims to reach the target before the opponent can react, which is half-beat faster timing, learned in Wing Chun and Western boxing.
"When the distance is wide, the attacking opponent requires some sort of preparation. Therefore, attack him on his preparation of attack." "To reach me, you must move to me. Your attack offers me an opportunity to intercept you."This means intercepting an opponent's attack with an attack of your own instead of a simple block. It is for this concept Jeet Kune Do is named. JKD practitioners believe that this is the most difficult defensive skill to develop. This strategy is a feature of some traditional Chinese martial arts, as well as an essential component of European épée fencing. Stop hits & kicks utilize the principle of economy of motion by combining attack and defense into one movement thus minimizing the "time" element.
Simultaneous parrying & punching
When confronting an incoming attack, the attack is parried or deflected and a counter attack is delivered at the same time. Not as advanced as a stop hit but more effective than blocking and counter attacking in sequence. This is practiced by some Chinese martial arts. Simultaneous parrying & punching utilizes the principle of economy of motion by combining attack and defense into one movement thus minimizing the "time" element and maximizing the "energy" element. Efficiency is gained by utilizing a parry rather than a block. By definition a "block" stops an attack whereas a parry merely re-directs an attack. Redirection has two advantages: It requires less energy to execute; it utilizes the opponents energy against them by creating an imbalance. Efficiency is gained in that the opponent has less time to react to the nullification of their attack while having to worry about defending an incoming attack.
Low kicks
JKD practitioners believe they should target their kicks to their opponent's shins, knees, thighs, and mid section. These targets are the closest to the foot, provide more stability and are more difficult to defend against. However, as with all other JKD principles nothing is "written in stone". If a target of opportunity presents itself, even a target above the waist, one could take advantage of the situation without feeling hampered by this principle. Maintaining low kicks utilizes the principle of economy of motion by reducing the distance a kick must travel thus minimizing the "time" element.
Five ways of attack
* Simple Angular Attack (SAA) / Simple Direct Attack (SDA). Is a simple motion (punch or kick) which moves with no effort to conceal it, directly to the target on the most economical route. It can be indirect, beginning on one line and ending on another. Such as a punch that starts to the stomach (mid line) and ends on the chin (high line). SAA is an attack that is launched from an unanticipated angle that is achieved by moving in such a way as to create an open line into which to strike.
* Attack By Combinations (ABC). This is using multiple rapid attacks, with volume of attack as a means of overcoming the opponent.
* Progressive Indirect Attack (PIA). Simulating an attack to one part of the opponent's body, followed by attacking another part, as a means of creating an opening.
* Hand Immobilization Attack (HIA) and its counterpart Foot Immobilization * attack, which make use of trapping/parrying to limit the opponent's function with that appendage.
Attack By Drawing (ABD). The goal when using attack by draw is to "draw" the opponent into a committed attack by baiting him into what looks like an exposed target, then intercepting his motion. One can execute a motion that invites a counter, then counter attack them as he takes the bait
Additional effects and Restrictions:
- Can only be taught to Sannin and above who have learned basic taijutsu.
- To master the user must learn the style of fighting, all of it's techniques and spar with the creator in a Taijutsu only match.
- A master of this will gain a calm mind which is needed for most martial arts.
- Can only be taught by -Yard-
Type: Taijutsu
Background:
Jeet Kun Do is a hybrid martial arts system and life philosophy founded by martial artist Bruce Lee with direct, non classical and straightforward movements. Due to the way his style works they believe in minimal movement with maximum effect and extreme speed. The system works on the use of different 'tools' for different situations. These situations are broken down into ranges (Kicking, Punching, Trapping and Grappling), with techniques flowing smoothly between them. It is referred to as a "style without style". Unlike more traditional martial arts, Jeet Kune Do is not fixed or patterned, and is a philosophy with guiding thoughts. It was named for the concept of interception, or attacking your opponent while he is about to attack. He believed that combat was spontaneous, and that a martial artist cannot predict it, only react to it, and that a good martial artist should "Be like water" and move fluidly without hesitation. Water is infinitely flexible. It can be seen through, and yet at other times it can obscure things from sight. It can split and go around things, rejoining on the other side, or it can crash through things. It can erode the hardest rocks by gently lapping away at them or it can flow past the tiniest pebble. The user needs to calm his mind completely, focus and wait for the opponent to strike. They will then use the opponents attacking force against them as the user moves in a relaxed state with fluid motion to take advantage of the opponents openings as the opponent attacks. Someone who masters Jeet Kun Do would have great reaction time, triple of what they had before being able to react instantly to normal taijutsu users. In close range a Jeet Kun Do master (like Bruce) can move a limb in the blink of an eye with great force, quickly catching the opponent off guard. Jeet Kune Do seeks to waste no time or movement, teaching that the simplest things work best.
Description on the Abilities and Inner Workings of the Style:
Economy of motion is the principle by which Jeet Kun Do practitioners achieve:
Efficiency: An attack which reaches its target in the least amount of time, with maximum force.
Directness: Doing what comes naturally in a disciplined way.
Simplicity: Thinking in an uncomplicated manner; without ornamentation.
This is meant to help a practitioner conserve both energy and time; two crucial components in a physical confrontation. Maximized force seeks to end the battle quickly due to the amount of damage inflicted upon the opponent. Rapidity aims to reach the target before the opponent can react, which is half-beat faster timing, learned in Wing Chun and Western boxing.
"When the distance is wide, the attacking opponent requires some sort of preparation. Therefore, attack him on his preparation of attack." "To reach me, you must move to me. Your attack offers me an opportunity to intercept you."This means intercepting an opponent's attack with an attack of your own instead of a simple block. It is for this concept Jeet Kune Do is named. JKD practitioners believe that this is the most difficult defensive skill to develop. This strategy is a feature of some traditional Chinese martial arts, as well as an essential component of European épée fencing. Stop hits & kicks utilize the principle of economy of motion by combining attack and defense into one movement thus minimizing the "time" element.
Simultaneous parrying & punching
When confronting an incoming attack, the attack is parried or deflected and a counter attack is delivered at the same time. Not as advanced as a stop hit but more effective than blocking and counter attacking in sequence. This is practiced by some Chinese martial arts. Simultaneous parrying & punching utilizes the principle of economy of motion by combining attack and defense into one movement thus minimizing the "time" element and maximizing the "energy" element. Efficiency is gained by utilizing a parry rather than a block. By definition a "block" stops an attack whereas a parry merely re-directs an attack. Redirection has two advantages: It requires less energy to execute; it utilizes the opponents energy against them by creating an imbalance. Efficiency is gained in that the opponent has less time to react to the nullification of their attack while having to worry about defending an incoming attack.
Low kicks
JKD practitioners believe they should target their kicks to their opponent's shins, knees, thighs, and mid section. These targets are the closest to the foot, provide more stability and are more difficult to defend against. However, as with all other JKD principles nothing is "written in stone". If a target of opportunity presents itself, even a target above the waist, one could take advantage of the situation without feeling hampered by this principle. Maintaining low kicks utilizes the principle of economy of motion by reducing the distance a kick must travel thus minimizing the "time" element.
Five ways of attack
* Simple Angular Attack (SAA) / Simple Direct Attack (SDA). Is a simple motion (punch or kick) which moves with no effort to conceal it, directly to the target on the most economical route. It can be indirect, beginning on one line and ending on another. Such as a punch that starts to the stomach (mid line) and ends on the chin (high line). SAA is an attack that is launched from an unanticipated angle that is achieved by moving in such a way as to create an open line into which to strike.
* Attack By Combinations (ABC). This is using multiple rapid attacks, with volume of attack as a means of overcoming the opponent.
* Progressive Indirect Attack (PIA). Simulating an attack to one part of the opponent's body, followed by attacking another part, as a means of creating an opening.
* Hand Immobilization Attack (HIA) and its counterpart Foot Immobilization * attack, which make use of trapping/parrying to limit the opponent's function with that appendage.
Attack By Drawing (ABD). The goal when using attack by draw is to "draw" the opponent into a committed attack by baiting him into what looks like an exposed target, then intercepting his motion. One can execute a motion that invites a counter, then counter attack them as he takes the bait
Additional effects and Restrictions:
- Can only be taught to Sannin and above who have learned basic taijutsu.
- To master the user must learn the style of fighting, all of it's techniques and spar with the creator in a Taijutsu only match.
- A master of this will gain a calm mind which is needed for most martial arts.
- Can only be taught by -Yard-
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(Bunshin No Jutsu) - Clone Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)
_____
(Bikoku Ninjutsu) - Shadow Stealth Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
_____
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
_____
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
_____
(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
_____
(Nawanuke No Jutsu) - Escape Skill
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
_____
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background(Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong).Skilled ninja can see through this jutsu(Rank c and above)
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)
_____
(Bikoku Ninjutsu) - Shadow Stealth Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
_____
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
_____
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
_____
(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
_____
(Nawanuke No Jutsu) - Escape Skill
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
_____
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background(Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong).Skilled ninja can see through this jutsu(Rank c and above)
History:
Ulquiorra Arc
When Ulquiorra was a child he was able to use the swift Kekke Genkai. He practiced it by murdering several kids in the ninja academy. He was the only one who knew of his ability besides his parents. For each victim there was a hole through their chest, it was his signature. At 13 years old he was a teenager that was simply emotionless, he didn’t believe in anything that he could not see with his eyes. This caused his parents to be in constant confusion as they knew nothing about their own son. They would constantly nag him and try to get him to change because they didn’t understand him. Ulquiorra who had grown annoyed of his parents thinkng that because they didn’t understand him they tried to change him to make it easier for them and thus he came to the conclusion that his parents were worthless, only a minor distraction in his life for he wanted far more than what they could bring him. He decided they were worthless and at the age of 13, he walked into his home after his last day of being in the ninja academy as his parents were eating dinner. He had heard from outside they were laughing and having a great time but as soon as he walked in his parents shook with fear as usual. That was when he used his swift chakra to instantly move across the room and he looked his father in his eyes as he held an emotionless expression on his face and instantly took his hand and stabbed a hole straight through his fathers chest using only his hand. His mother looked over to his fathers dead body sitting there and her eyes suddenly opened widely as she noticed Ulquiorra’s hand through his chest. He then slowly turned his emotionless face to his mother, looking at her as she coward in fear. Ulquiorra slowly pulled his hand from his fathers chest and and walked over to his mother as she coward in fear greatly, begging for her life as he raised his hand and stabbed a hole through her chest as well. He dug his hand out, went to bed, and left the next morning to further his training and ability leaving their corpses to rot.
Training Arc 1
On his way to becoming stronger he came across a small village named “Iwagakure” where he was taught the village jutsus and met a few good friends. Frederick a.k.a Serpent a skilled fighter who let Ulquiorra sign his Condor contract. Nagato who was also a good RP’er who let Ulquiorra sign his Hiero Falcon contract. And then he met The very skilled Tsuchikage Toku who training him in fire but Soon during his fire training Toku had made Ulquiorra his personal student. He trained Ulquiorra in every element. Soon after his training Toku had taught
Ulquiorra his custom jutsus which were very useful to him. During his jutsu training he would often get challenged to a match. He ended up killing several people who were left with their limbs ripped from their bodies with a hole in their chest. He would then take the bodies (bio’s)
This gave Ulquiorra great practice in fighting and using his new jutsus. Then after various battles he stumbled upon a man named Dan
Ulquiorra his custom jutsus which were very useful to him. During his jutsu training he would often get challenged to a match. He ended up killing several people who were left with their limbs ripped from their bodies with a hole in their chest. He would then take the bodies (bio’s)
This gave Ulquiorra great practice in fighting and using his new jutsus. Then after various battles he stumbled upon a man named Dan
Training Arc 2
Dan and Ulquiorra fought and had a very destructive battle tho Ulquiorra couldn’t rid the
feeling of being tested. The battle lasted days (50 posts). Dan and Ulquiorra had performed powerful techniques. Dan had entered Sage mode, summoned armour to him and they both launched themselves at each other using high powered attacks going at such fast speeds that when they collided it created a massive impact on collision. The their attacks created a bright light that covered the view of them and the most of the battle field. His shinning water and sage armour softened Ulquiorra’s attacks and basically both attacks were so powerful that on collision they left a crater in the battle field completely destroying everything. After the fight Dan had used his med jutsu to heal Ulquiorra and then trained Ulquiorra greatly in battle along with teaching him all of his custom jutsus. Dan and Ulquiorra spared several times to increase Ulquiorra’s experience and with that Ulquiorra grew very used to fighting. It was soon after Dan had trained Ulquiorra that he was asked by the leader of the Akatsuki to join. Ulquiorra
accepted and left Iwagakure.
feeling of being tested. The battle lasted days (50 posts). Dan and Ulquiorra had performed powerful techniques. Dan had entered Sage mode, summoned armour to him and they both launched themselves at each other using high powered attacks going at such fast speeds that when they collided it created a massive impact on collision. The their attacks created a bright light that covered the view of them and the most of the battle field. His shinning water and sage armour softened Ulquiorra’s attacks and basically both attacks were so powerful that on collision they left a crater in the battle field completely destroying everything. After the fight Dan had used his med jutsu to heal Ulquiorra and then trained Ulquiorra greatly in battle along with teaching him all of his custom jutsus. Dan and Ulquiorra spared several times to increase Ulquiorra’s experience and with that Ulquiorra grew very used to fighting. It was soon after Dan had trained Ulquiorra that he was asked by the leader of the Akatsuki to join. Ulquiorra
accepted and left Iwagakure.
Abilities
- Due to his calm mind he automatically makes the chakra in his system flow faster through his body to release the tension from his body. This allows him to be faster and stronger due to the faster flow of chakra in his body. making him faster, giving him better reflexes and can also react faster to attacks.
- Due to his calm mind he is not easily distracted or caught off guard.
- He also wears leg weights that were given to him during his training with Dan. Once taken off his speed will increase to almost double the speed he had before with/o them. Meaning double the average ninja's speed.
- Dan also put Ulquiorra through countless genjutsus, making him able to easily recognize any cannon genjutsu other than Mangekyo Techniques as they tend to differ and we haven't seen them all yet.
- Due to him having the swift release Affinity he can use both Wind and lightning jutsus with only one handseal.
- Due to his Swift release ability he has trained eyes, making him able to track the speeds he can react to.
- Due to his Jeet Kune Do, he can react to speeds that are 3x faster than him.
- Due to his calm mind he is not easily distracted or caught off guard.
- He also wears leg weights that were given to him during his training with Dan. Once taken off his speed will increase to almost double the speed he had before with/o them. Meaning double the average ninja's speed.
- Dan also put Ulquiorra through countless genjutsus, making him able to easily recognize any cannon genjutsu other than Mangekyo Techniques as they tend to differ and we haven't seen them all yet.
- Due to him having the swift release Affinity he can use both Wind and lightning jutsus with only one handseal.
- Due to his Swift release ability he has trained eyes, making him able to track the speeds he can react to.
- Due to his Jeet Kune Do, he can react to speeds that are 3x faster than him.
Pictures
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Battles:
Won: few
Lost: few
-Approved-
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