Who Dat! Whoa Dat! -Open Challenge-

Zoro..

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As im Caught in the mist i say **** it. I then wait to see what happens. i then See red through the mist i then magnetise the piece of earth im standing on and elivate it beyond the miist.*Long range in the sky* Right when you are in the middle of doing your tech I then come down a bit and release mist around the field with yours then elevate once again. But due to your mist being activated you dont realize your caught in my mist..I then spot the place where the fire is coming from i then do 1hand seal (Due to his earth affinity to reduce all earth by 3) i then summon a earth dragon from behind you. It then Attacks you. Killing you

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

Jiton: Saikōgekihen no Ji - Magnetism Release: Supreme Upheaval of Magnetism

Rank: S
Range: Short-Long
Type: Supplementary
Chakra Cost: 40
Damage: N/A
Description: The user uses their magnetic chakra to alter the earth's magnetic field so that they are able to elevate anything within their desired range to the utmost reaches of the skies and even into space itself.

Seeing as you are not in contact with the earth your jutsu never happens.
___________________________________​
With my byakuugan as I see you elevate yourself out of the mist I run to my left. While running I summon a large amount of water above you while you are looking down, this water is summoned with a three meter radius ten meters above you out of your vision due to you, spreading mist and your also focusing on me on the ground so there is noway youll see it. I keep running for a little and release my lighting essence into the sky then call down a lighting strike on you as the lighting reaches you right after the water crashes down onto you, you would have no sight of this either as you are soaked and shocked while flying towards the ground since my techniques destroyed the earth you were standing on. As you travel towards the ground I create earth spikes for you to land on impaling you.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.




(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.




(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target



Summary:
You decided to fly into the sky. Once you reach the top I drop water one you and you begin spreading mist. As the water falls ontop of you I summon lighting to strike you while your falling and then create earth spikes to impale you once you fall upon them.

Note:
There is noway for you to see my first two techniques happen due to the fact that you were focusing on the ground and spread out mist obstructing your own sight.
 

BusinessManTeno

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Seeing as you are not in contact with the earth your jutsu never happens.
___________________________________​
With my byakuugan as I see you elevate yourself out of the mist I run to my left. While running I summon a large amount of water above you while you are looking down, this water is summoned with a three meter radius ten meters above you out of your vision due to you, spreading mist and your also focusing on me on the ground so there is noway youll see it. I keep running for a little and release my lighting essence into the sky then call down a lighting strike on you as the lighting reaches you right after the water crashes down onto you, you would have no sight of this either as you are soaked and shocked while flying towards the ground since my techniques destroyed the earth you were standing on. As you travel towards the ground I create earth spikes for you to land on impaling you.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.




(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.




(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target



Summary:
You decided to fly into the sky. Once you reach the top I drop water one you and you begin spreading mist. As the water falls ontop of you I summon lighting to strike you while your falling and then create earth spikes to impale you once you fall upon them.

Note:
There is noway for you to see my first two techniques happen due to the fact that you were focusing on the ground and spread out mist obstructing your own sight.
As i am in the sky about to do my jutsus. Water then comes down on me hard like a nice... long.....Baseball bat. :| Im stuck by the pressure of the water. I then control and maneuver rocks from the Earth im standing On. Coating myself in hard rocks. I then stand up. I then see you Sending the thunder essence into the cloud I then release the rocks and think ..

I then Move the Earth Pillar right above you.. I then put my hands on the piece of earth i am standing on. To decrease its weight. to make it faster. REAL faster. I then Wait Till i see you direct your lightning. At the very same time I then Move the earth im standing on, to the left into mid range. Avoiding your attack. The lightning is now directed towards you.

I then release small magnetism particles into your vision. Once you see that. the magnetism waves mess up your brain functions causing you not to react and be in AWE. I then lower my earth particle. Take out a Kunai and stab you in your throat.


(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Super Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.
 

Zoro..

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As i am in the sky about to do my jutsus. Water then comes down on me hard like a nice... long.....Baseball bat. :| Im stuck by the pressure of the water. I then control and maneuver rocks from the Earth im standing On. Coating myself in hard rocks. I then stand up. I then see you Sending the thunder essence into the cloud I then release the rocks and think ..

I then Move the Earth Pillar right above you.. I then put my hands on the piece of earth i am standing on. To decrease its weight. to make it faster. REAL faster. I then Wait Till i see you direct your lightning. At the very same time I then Move the earth im standing on, to the left into mid range. Avoiding your attack. The lightning is now directed towards you.

I then release small magnetism particles into your vision. Once you see that. the magnetism waves mess up your brain functions causing you not to react and be in AWE. I then lower my earth particle. Take out a Kunai and stab you in your throat.


(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Super Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.
Ignoring all the mistakes Ill continue
___________________________​
Seeing as none of your techniques besides the first one work and that your wounded from the water that fell on you and are severely shocked by the lighting because you do not see it coming. I see you up there in a crippled state trying to keep fighting so I inhale and exhale blades of wind which come up in a random patter thus not allowing you to dodge it. As you are getting sliced up by the wind, since you dont see them coming due to the mist you created and due to the fact that they are coming from below you and you cant see through the earth your standing on I decide to create more water above you so your being attacked from above and below. I keep moving as I do this and then create four lighting clones that stand around me, 1 to my left, 1 to my right, 1 infront of me and one behind me as you are getting hit by my water and wind, they spread out in theyre respective directions.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.




(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.



(Raiton: Raiton Kage Bunshin) - Lightning Release: Lightning Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself infused with his lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.



Note: You moved down to mid range with your floating thing, and you have no vision of me and dont see my lighting strike so you get hit and you are also crippled
 

BusinessManTeno

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Ok. So heres What happen. Ima sum it up for you.

He Made Mist. Then Blows Fire/Wind out at me (I dont know how cause i watched a video and the byuakogan cant see through mist.) Not only that but since its a fire/WIND tech it blows the wind away.

I see the Fire through the mist (Since its bright) So i rise out. I then Create another set of mist since his fire blew his away. I then travel out of the mist using my magnetism to control a rock. So.... He then Pours down water above me. which he says can crush me.

7:00. Dosent look like it can crush me.

SO i then assume i am pressed down on the earth rock im on. I then gather the earth on the earth rock and coat my body in rocks assuming the water is still coming down. I then get up and wait for the water to relieve. So he then throws a lightning essence into the sky

7:26. And he claims i cant see it. But as seen in here. The lightning goes to the sky first. then the cloud starts to light up. So its obvious that i can see it. I then release the weight of the earth iim standing on making it lighter so it can moove faster. After that. Everything on my part was invalid.

Edit: My move is not unvalid. I can see thru the mist where the lightning jutsu arised from. So my whole move was legit
but at this point. Im thinkn too much into this. I need to do this much work in my school work U_U
 
Last edited:

Mathias

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I was asked by Teno to check this fight so I will be posting my opinion on the matter.

As I see you enter my vision I abruptly shake the earth below you knock you off balance. With my byakuugan active I quickly keep an eye out all around me while simultaneously then creating a great deal of water above you in a three meter radius and ten meters above you. As the water is forming and falls as you are regaining your balance I decide to start spreading mist all around me. While keeping an eye on you. As the mist is dispersing I move to my left really fast and silently.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in harming the enemy target.




(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.




(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Your move has no errors but for future fights, I recommend you post the techniques in the order that you used them so you do not confuse the people reading them.

Order:
World Shake, Storm Upheaval and then Hidden mist.
*As i feel the tremor on the ground about to get real violent. i then put my hand foward and push out wind . Moving to the right. Also avoiding the water collision. I then look at you. But i got a visual of you right before you do your hidden mist. I Then summon fourth wind towards your way where i say you. to not only blow back the wind but to hurt you in the mist. Soon as that happens i do saveral hand signs. then call fourth a behamouth from the ground. As big as a summon. but he is not a summon.*


(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Doton: Tochi Kyojin) - Earth Release: Earth Behemoth
Type: Attack
Rank: S
Range Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user will gather their doton chakra and the release it into the ground. Earth will then rise up from the ground in a form of a Behemoth up to its mid section. The Behemoth can spit out several spear like projectiles that can be use to attack the oppenent. The giant can also use its hands to attack the opponent.

Note: Can be used only once per battle.
Note: Last on the field until destroyed.
Note: Spear like projectiles are A-rank Doton Jutsu.
Note: It cannot move around the field.
Note: Moves made by the behemoth counts as 1 of the 3 moves per turn (shooting spikes counts as a move).
Note: No Doton jutsu while still on the field.
i then put my hand foward and push out wind . Moving to the right.
If you put your hand forward to release the wind, you'd be sent backwards not towards your right. In order to accomplish what you wanted to do, you would have needed to use your left hand and pointed towards your left side, or simply used your right hand and pointed it towards the left side and thus blow yourself to the right.

What I told Zoro above would also apply in this post right here. Don't take it as a bad thing guys but it does make our job a lot easier when we need to check over fights the jutsu are posted in the right order to check the time-frame.


As I notice you firing yourself through the air I cancel my water technique. Instead I skip to the mist. I then have moved to the left avoiding your hurricane fist which is dispersing the mist. But that is taking time so I take advantage and fire off a massive fire wind combo as you are doing your handseals for the behemoth thus interrupting it. As I fire off the combo I decide to slam my hands on the ground releasing three tendrils of lighting towards you.

(Katon: Fuuton Ken Katon Bakufuu no Jutsu) Fire Release: Wind and Fire Blast Technique
Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.



(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.

Now notice what I bolded above. You can't simply skip a technique like that because that would be messing with your own time-frame. If you wanted to skip to the mist technique you would need to re-post the technique in your new move. Now seeing as you only posted two techniques on that counter, the move is still valid but I just wanted to point it out to avoid future problems.

I then have moved to the left avoiding your hurricane fist which is dispersing the mist.
Considering Teno described himself putting his hand out forward and releasing the hurricane fist, you'd have to counter against it. You can't simply run away from a technique which is what you did. Now since you decided to skip your water and create the mist and not post the technique, this is where the time-frame starts getting very messy. Also a hurricane fist is not enough to disperse an entire mist you would need a much bigger scaled wind technique.

Remember that the hurricane fist was used when you performed your world shaking so it would reach you as you performed your mist technique. As you started running it would hit you. So right now your hit with hurricane fist due to the fact that you continued with your mist instead of defending from the wind. But you both decided to continue so I will do the same and judge the rest of the fight.


As im Caught in the mist i say **** it. I then wait to see what happens. i then See red through the mist i then magnetise the piece of earth im standing on and elivate it beyond the miist.*Long range in the sky* Right when you are in the middle of doing your tech I then come down a bit and release mist around the field with yours then elevate once again. But due to your mist being activated you dont realize your caught in my mist..I then spot the place where the fire is coming from i then do 1hand seal (Due to his earth affinity to reduce all earth by 3) i then summon a earth dragon from behind you. It then Attacks you. Killing you

(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

Jiton: Saikōgekihen no Ji - Magnetism Release: Supreme Upheaval of Magnetism

Rank: S
Range: Short-Long
Type: Supplementary
Chakra Cost: 40
Damage: N/A
Description: The user uses their magnetic chakra to alter the earth's magnetic field so that they are able to elevate anything within their desired range to the utmost reaches of the skies and even into space itself.

due to your mist being activated you dont realize your caught in my mist.
With his byakugan he can easily spot your chakra spread out throughout the field to create the field so he can easily see through both mists with ease.
i then summon a earth dragon from behind you. It then Attacks you. Killing you
Okay first of all you can't summon the dragon, you create it from the ground beneath and direct it towards your opponent. And your in the middle of the air so your dragon can't be made. For that you need contact with the ground. You might think to yourself "Oh but I'm standing on a piece of earth!" But the fact remains that to perform nearly all of the earth style techniques(Except for a select few of course) you need contact with the ground itself so that you can manipulate it.


Seeing as you are not in contact with the earth your jutsu never happens.
___________________________________​
With my byakuugan as I see you elevate yourself out of the mist I run to my left. While running I summon a large amount of water above you while you are looking down, this water is summoned with a three meter radius ten meters above you out of your vision due to you, spreading mist and your also focusing on me on the ground so there is noway youll see it. I keep running for a little and release my lighting essence into the sky then call down a lighting strike on you as the lighting reaches you right after the water crashes down onto you, you would have no sight of this either as you are soaked and shocked while flying towards the ground since my techniques destroyed the earth you were standing on. As you travel towards the ground I create earth spikes for you to land on impaling you.

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.




(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.




(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target



Summary:
You decided to fly into the sky. Once you reach the top I drop water one you and you begin spreading mist. As the water falls ontop of you I summon lighting to strike you while your falling and then create earth spikes to impale you once you fall upon them.

Note:
There is noway for you to see my first two techniques happen due to the fact that you were focusing on the ground and spread out mist obstructing your own sight.
your also focusing on me on the ground so there is noway youll see it.
That is true indeed that he won't be able to see it but he would still be capable of hearing the water coming down.


As i am in the sky about to do my jutsus. Water then comes down on me hard like a nice... long.....Baseball bat. :| Im stuck by the pressure of the water. I then control and maneuver rocks from the Earth im standing On. Coating myself in hard rocks. I then stand up. I then see you Sending the thunder essence into the cloud I then release the rocks and think ..

I then Move the Earth Pillar right above you.. I then put my hands on the piece of earth i am standing on. To decrease its weight. to make it faster. REAL faster. I then Wait Till i see you direct your lightning. At the very same time I then Move the earth im standing on, to the left into mid range. Avoiding your attack. The lightning is now directed towards you.

I then release small magnetism particles into your vision. Once you see that. the magnetism waves mess up your brain functions causing you not to react and be in AWE. I then lower my earth particle. Take out a Kunai and stab you in your throat.


(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Super Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

(Jishaku Ninpou: Denji Genma) - Magnetic Ninja Art: Demonic Illusions

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A
Description: Stops opponent from moving by messing with their minds electromagnetic fields.
Im stuck by the pressure of the water. I then control and maneuver rocks from the Earth im standing On. Coating myself in hard rocks.
Due to the pressure of the water you'd come crashing down against the ground or very close to it. And considering you used the earth you were standing on to perform this technique..
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I highly doubt you have any rock left to even stand on as you never specified how much of it you rose. That being said, it would cause you to fall straight into the ground. And this is pretty much where the match ends. While you were being pushed down by the pressure of the water the lighting essence was being sent into the sky. So by the time you stood back up and gathered your earth and started free-falling due to having no earth to stand on, you'd be struck by the lighting head on.

All this being said and considering Teno wanted to move himself towards the right with his hurricane fist. The fight goes to Zoro.
 

BusinessManTeno

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I was asked by Teno to check this fight so I will be posting my opinion on the matter.



Your move has no errors but for future fights, I recommend you post the techniques in the order that you used them so you do not confuse the people reading them.

Order:
World Shake, Storm Upheaval and then Hidden mist.



If you put your hand forward to release the wind, you'd be sent backwards not towards your right. In order to accomplish what you wanted to do, you would have needed to use your left hand and pointed towards your left side, or simply used your right hand and pointed it towards the left side and thus blow yourself to the right.

What I told Zoro above would also apply in this post right here. Don't take it as a bad thing guys but it does make our job a lot easier when we need to check over fights the jutsu are posted in the right order to check the time-frame.




Now notice what I bolded above. You can't simply skip a technique like that because that would be messing with your own time-frame. If you wanted to skip to the mist technique you would need to re-post the technique in your new move. Now seeing as you only posted two techniques on that counter, the move is still valid but I just wanted to point it out to avoid future problems.



Considering Teno described himself putting his hand out forward and releasing the hurricane fist, you'd have to counter against it. You can't simply run away from a technique which is what you did. Now since you decided to skip your water and create the mist and not post the technique, this is where the time-frame starts getting very messy. Also a hurricane fist is not enough to disperse an entire mist you would need a much bigger scaled wind technique.

Remember that the hurricane fist was used when you performed your world shaking so it would reach you as you performed your mist technique. As you started running it would hit you. So right now your hit with hurricane fist due to the fact that you continued with your mist instead of defending from the wind. But you both decided to continue so I will do the same and judge the rest of the fight.





With his byakugan he can easily spot your chakra spread out throughout the field to create the field so he can easily see through both mists with ease.

Okay first of all you can't summon the dragon, you create it from the ground beneath and direct it towards your opponent. And your in the middle of the air so your dragon can't be made. For that you need contact with the ground. You might think to yourself "Oh but I'm standing on a piece of earth!" But the fact remains that to perform nearly all of the earth style techniques(Except for a select few of course) you need contact with the ground itself so that you can manipulate it.





That is true indeed that he won't be able to see it but he would still be capable of hearing the water coming down.






Due to the pressure of the water you'd come crashing down against the ground or very close to it. And considering you used the earth you were standing on to perform this technique..
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I highly doubt you have any rock left to even stand on as you never specified how much of it you rose. That being said, it would cause you to fall straight into the ground. And this is pretty much where the match ends. While you were being pushed down by the pressure of the water the lighting essence was being sent into the sky. So by the time you stood back up and gathered your earth and started free-falling due to having no earth to stand on, you'd be struck by the lighting head on.

All this being said and considering Teno wanted to move himself towards the right with his hurricane fist. The fight goes to Zoro.
Lol
Well thanks man
Glad i got some clearity
Welp Zoro wins.
NEver did know how to get out of that water move. Gotdanget.
 
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