Alrighty then. :3
Willow
This is a Jutsu which makes you seem like you have multiple arms, which would disorient them making them feel drunk lol. Well not that, but in a similar state, so it really does damage to their eyes. If used correctly, the disorientation after the user has finished performing the genjutsu, so using something as simple as Shuriken Shadow Clones could increase the effect the user has on the jutsu. Considering that particular jutsu already increases the amount of shuriken, using this logic would increase it tenfold.
You can most likely tell you're in this genjutsu because of the many arms. Unless it's a clone of some sort, it only looks like a limb and logic states that only limbs can't wave. Using a Wood Jutsu, it'd be even harden to see out of it, since the user could manipulate the wood to move like leaves, in the same fashion this jutsu would.
String Bean Binding Illusion
This is a jutsu similar to the Tree Binding jutsu, as it is the child jutsu of it. The user makes the target feel like he's being ensnared with vines and can't move. The user then erects from a beanpod with a kunai ready to strike. In conjunction with Wood Jutsu, it can be feared as you said, because it would be a lot harder to recognise the genjutsu, if it's really wood.
There aren't many ways to tell if you're in this genjutsu or not. If the user is a wood user, it makes it even harder to tell whether you're in a genjutsu or not. The user seems to appear in a beanpod, which could seem strange, so that may be a way of telling if you're in this jutsu or not, since I'm not sure if Wood users can create beanpods.
Flower Petal Dissolve
This is a faster paced version of the Hell Viewing jutsu. Instead, you make the user feel like they're dissolving into Sakura petals, and then falls asleep. I don't really know any counters to this, but using something to bind them, like a Water Whip could give them the illusion that they're escaping, but you're actually weakening them for a stronger kill, or a lot harder to react to them.
Well the most part is logic, you're appearing like you're disappearing into nothing. If you're not activating the jutsu yourself, what else could it be? It has to be a genjutsu of course. I'm not sure of any other ways to tell if you're in this genjutsu, unless you start to feel drowsy quite fast.
Tree Binding Death
As far as I'm aware, you create a genjutsu where a tree wraps around your target, and then you appear in the tree and stab them with a kunai. You also seem to disappear like the Hell Viewing, making the illusion that you're not just standing there. You could possibly use this without a kunai, but a kenjutsu technique to deal more damage, as well as pulling out something which they wouldn't expect.
The basic way of telling that you're in a genjutsu through this technique is the first part of it, where your opponent vanishes into thin air. Although you could mistake this for the Camouflague jutsu, the sakura petals give it away. If you're seeing your opponent pop out of a tree, those with basic knowledge know even wood users can't merge with a tree so smoothly, so that's another way.
Very good!!! Any questions? Sorry for the late reply. Busy in mod ship ^^Sorry was doing homework. ^^
Leaf Ninja Art: Willow
Explanation
This Jutsu makes you seem like you have multiple arms, which would disorient your target.
Logic reason to be used in battle;
Simple as Shuriken Shadow Clones could increase the effect the user has on the jutsu. Considering that Shuriken Shadow Clones already increases the amount of shuriken, using this logic would increase it tenfold.
Logic reason for you to know it's genjutsu;
You would notice since not many people just grow arms just like that. So you could/should be able to tell it's genjutsu.
Illusion Technique String Bean Binding Illusion
Explanation
Vines bind the target, lifting them into the air. Then a bean pod rises from the ground to reveal the user, ready to stike. Making the target think that there a vines holing them down, then since you make them see a bean pod rise from the ground that could trick them.
Logic reason to be used in battle;
Used with Wood Jutsu, it can be feared, because it would be a lot harder to recognise the genjutsu, if it's really wood.
Logic reason for you to know it's genjutsu;
If the user is a wood user, it makes it even harder to tell that it's a genjutsu,
If your not a wood user and something like bean pod rises from the ground that could give it away that it's genjutsu
Illusion Technique: Flower Petal Dissolve
Explanation
You make the user feel like they're dissolving into Sakura petals, and then falls asleep.
Logic reason to be used in battle;
To make the enemy fall asleep, so you can attack them as you wish and to make them worry about dying for a short time and allow a follow up jutsu to be made.
Logic reason for you to know it's genjutsu;
Logic; you're appearing like you're disappearing into nothing. If you're not using the jutsu yourself, it most likely can only be one other thing, your enemy is using genjutsu on you.
Illusion Technique: Tree Binding Death
Explanation
Where a tree wraps around your target, and then you appear in the tree and stab them with a kunai.
Logic reason to be used in battle;
To make them think they are trap in a tree, if they are in a forest it can be even more convincing a tree jutsu was used.
Logic reason for you to know it's genjutsu;
The best way to tell it's a genjutsu is, your enemy couldn't just vanish into thin air and if you're seeing your opponent pop out of a tree just like that, even skilled wood users couldn't do it that smoothly.
I have no questions as of now, at least I don't think I do. Just some of these techniques on the wiki say they're long-range, but here are short range. Take this Temple of Nirvana jutsu for example. On the wiki it says all ranges, but here it's short range... :/Very good!!! Any questions? Sorry for the late reply. Busy in mod ship ^^
Remember that to release from a genjutsu you always need to explain how you found out its a genjutsu. Don't ever forget that golden rule. Its 95% of getting out of a genjutsu effectively and its 95% of making a good custom genjutsu.
Now, next one is actually a bit complicated to use. When your enemy is put under the illusion he'll feel himself sinking in the ground up to shoulder height. As that is going on you throw several paper bombs to his direction, surrounding him in paper bombs. He will however see these as butterflies. Then, you run towards him and place a seal/tag on his head. Once thats set in place, it will detonate all the nearby paper bombs.
(Genjutsu: Chou Shinka) - Illusion Technique: Butter Fly Fire Works
Rank: A
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: Traps user in an illusion were they first think that they are sucked into he ground to shoulder height and then they see butterflies but they are really paper bombs that explode once the user puts the main seal on the enemies head.
Now this one is fairly simple. You do the hand seals and your enemies nearby are put under an illusion that slowly puts them to sleep. ^^
(Genjutsu: Nehan Shoja No Jutsu) - Illusion Technique: Temple Of Nirvana
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A slow acting illusion that can put a whole arena to sleep.
You do the required hand seal (i believe its only one) and your enemy loses his sight, sense of touch and smell, bound in a dark illusionary world. This technique affects also nearby clones, summons and enemies as we've seen that when the 1st (in the anime) and the 2nd (in the manga) put Hiruzen under this gen, that hiruzen's clones were also affected and since they are separate entities than the original one, we can assume everyone within range is affected.
(Genjutsu: Kokuangyou Satsu) - Illusion Technique: Infinite Darkness
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A binding illusion that binds the opponent in total darkness and eliminates smell and touch allowing user to attack freely.
I have no questions at this point. :3Very good!!! Any questions? Sorry for the late reply. Busy in mod ship ^^
Remember that to release from a genjutsu you always need to explain how you found out its a genjutsu. Don't ever forget that golden rule. Its 95% of getting out of a genjutsu effectively and its 95% of making a good custom genjutsu.
Now, next one is actually a bit complicated to use. When your enemy is put under the illusion he'll feel himself sinking in the ground up to shoulder height. As that is going on you throw several paper bombs to his direction, surrounding him in paper bombs. He will however see these as butterflies. Then, you run towards him and place a seal/tag on his head. Once thats set in place, it will detonate all the nearby paper bombs.
(Genjutsu: Chou Shinka) - Illusion Technique: Butter Fly Fire Works
Rank: A
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: Traps user in an illusion were they first think that they are sucked into he ground to shoulder height and then they see butterflies but they are really paper bombs that explode once the user puts the main seal on the enemies head.
Now this one is fairly simple. You do the hand seals and your enemies nearby are put under an illusion that slowly puts them to sleep. ^^
(Genjutsu: Nehan Shoja No Jutsu) - Illusion Technique: Temple Of Nirvana
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A slow acting illusion that can put a whole arena to sleep.
You do the required hand seal (i believe its only one) and your enemy loses his sight, sense of touch and smell, bound in a dark illusionary world. This technique affects also nearby clones, summons and enemies as we've seen that when the 1st (in the anime) and the 2nd (in the manga) put Hiruzen under this gen, that hiruzen's clones were also affected and since they are separate entities than the original one, we can assume everyone within range is affected.
(Genjutsu: Kokuangyou Satsu) - Illusion Technique: Infinite Darkness
Rank: A
Type:Supplementary
Range:Short
Chakra Cost:30
Damage Points:N/A
Description: A binding illusion that binds the opponent in total darkness and eliminates smell and touch allowing user to attack freely.