Gin vs Keotsu

KeotsuEclipse

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Gin vs Keotsu; Real Battle

Keotsu's Rules​
  • Three Jutsu per turn
  • Kai/Subs can only be used once
  • You CAN just dodge attacks. However, you must be realistic. This will be like a fight in the manga, so be descriptive. Simply saying "I jump out of the way" isn't good enough. An example response would be: "As your fireballs launch near me, I quickly run to my left and leap that direction, avoiding their barrage," or something of that sort.
  • All other basic rules from Rei's Rules and Restrictions apply.
  • All Customs allowed
  • Killing Allowed (Won't count)
  • No stealing.

Keotsu Bio.

Situation: The Fourth Kazekage, diligently working in his lab, suddenly hears screams from outside. He waits anxiously, wondering what's happening. Then, suddenly, the door is opened gently, as if in oposition to the rough noises heard outside.

"Don't worry, they're only unconcious...And sorry about this, but apparently, you know too much about something. I've being paid to bring you in. Nothing personal."

The Fourth Kazekage looks at the boy, and at his important research.

"How about we take this outside?" he says to him.

"I'm game. I'm not in this for mindless destruction. Just trying to make a living here."

The two men then quickly body-flicker outside, into a large open expanse within a valley, preparing to fight.

Go ahead and post your bio, then either post the first move or I will. xd
 

Gin-San

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Our background music O^O


4th Kazekage: Let's get this done with

*I start jogging in place, punching the air above me, but carefully observing any movement you will do*

Atsui-Appu: Warm-up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle

Then, I quickly follow up by throwing 3 kunai at you. I throw two at the same time, one a half second later. The two thrown first contain explosive tags hanging on them, and they were thrown in such angle, that they will clash in mid air between you and me and open up, making the opening in the form of a "V", this though, is unknown to you. The third one has a flash grenade hanging from behind, and is activated just before the first kunais clash. The flash grenade also makes some sound, making the sound created by the clash indistinguishable to you, you being unaware that the path in which they were going have been redirected. One kunai goes into your right, the other in your left, both detonate the second they arrive a ratio in which they will produce damage. The third one does not lose it's momentum, and follows behind. Without you knowing, I also had a wire attached to the last kunai, just in case you decide to jump into any direction. (To make a little note, I close my eyes the moment the explosion was going to occur, and the explosive tags are timed, so I dont have to activate them by seal)

The second I release the last kunai, I make the neccesary handseals, and make mud drop on top of you, slowing down your movement and potentially stop your momentum. Im taking into account that you could move anywhere. I'm also taking into account the possibility of being attacked, so I'm prepared for anything that could happen.

(Doton: Doro Kakou) – Earth Release: Mud Fall
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
 

KeotsuEclipse

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Our background music O^O


4th Kazekage: Let's get this done with

*I start jogging in place, punching the air above me, but carefully observing any movement you will do*

Atsui-Appu: Warm-up
Rank: N/A
Type: Supplementary
Range: Short
Chakra: N/A
Damage: (Taijutsu +10)(Ninjutsu +5)
Description: The user jogs in place while punching the air, causing their blood to pump faster making them a little faster and stronger. Because of this early warm-up, the user is also more focused causing their reflexes to sharpen. With this blood pumping sensation, chakra also flows easier and faster, letting the user use jutsus faster.
Note: Can only be taught by Axle
Note: lasts 5 turns
Note: can only be used once per battle
Note: must be done at beginning of battle

Then, I quickly follow up by throwing 3 kunai at you. I throw two at the same time, one a half second later. The two thrown first contain explosive tags hanging on them, and they were thrown in such angle, that they will clash in mid air between you and me and open up, making the opening in the form of a "V", this though, is unknown to you. The third one has a flash grenade hanging from behind, and is activated just before the first kunais clash. The flash grenade also makes some sound, making the sound created by the clash indistinguishable to you, you being unaware that the path in which they were going have been redirected. One kunai goes into your right, the other in your left, both detonate the second they arrive a ratio in which they will produce damage. The third one does not lose it's momentum, and follows behind. Without you knowing, I also had a wire attached to the last kunai, just in case you decide to jump into any direction. (To make a little note, I close my eyes the moment the explosion was going to occur, and the explosive tags are timed, so I dont have to activate them by seal)

The second I release the last kunai, I make the neccesary handseals, and make mud drop on top of you, slowing down your movement and potentially stop your momentum. Im taking into account that you could move anywhere. I'm also taking into account the possibility of being attacked, so I'm prepared for anything that could happen.

(Doton: Doro Kakou) – Earth Release: Mud Fall
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.
"Yeah...let's. I'm not a fan of this grunt work. But, I have to make some money somehow. "

*As you begin your warm up, and then go to reach for your kunai, I simply wave my hand, unleashing a powerful burst of wind as I did so. Thought I doubt you would still try to go through with your plan with the kunai, if you did, you'd basically make it so that it would all go off around you, damaging, blinding, and deafening you instead of me, since all of the items are simply forced backwards.


Rank: A
Range: Short-Long
Type: Offensive/Supplementary
Chakra: 30
Damage: 60
Description: The ultimate form of Fuuton: Reppushou, this jutsu allows the user to create a powerful gust of wind and direct it as they wish. Since these winds are straight line winds, they are rather large in width, and have ample power, able to topple large buildings. Only one gust can be created per use of this jutsu.



If you where to go on with your Mudfall jutsu, it wouldn't much matter to me, as I'm not in the same place, heading towards you with my left hand resting lightly on Mythos's hilt, in a straight blitz

As I approach you, something strange happens. A wind picks up, and suddenly a large flurry of leaves comes from behind me and swirls around you, drawing you into a quiet sleep.

(Magen: Narakumi) - Demonic Illusion: Hell Viewing
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: Causes the enemy to see a whirlwind of leaves and a spinning world that puts the enemy to sleep for one turn.
*
 

Gin-San

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Kaze: Working for someone? So your a simple dog that follows orders?

*As I reach for the kunai, I see you sent a gust of wind towards me (wind like that can be visible, moving rocks and making sounds) I quickly pull a kunai out and hold it in my left hand (As I was already in my pocket) and make a single handseal, then I quickly punch the air, releasing a fist made of earth. The fist is enough to stop the wind from coming towards me, and even when the power of the fist is decreased to an A-rank, the fist will continue to grow larger (for reference, I release the fist at the moment the wind was reaching my short range, I hope we were in mid-range o_o).

(Doton : Hisan Kobushi)- Earth Style : Flying Fist
Type:Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing a single handseal and coating the one of the user's fist with earth chakra, he is able to put his hand forth and launch a fist made of earth. For every second that fist travels in the air towards the enemy, it get's bigger and bigger. The further the enemy, the more it packs a punch.

Usable two times per battle
Can only be used/taught by ~Yondaime~
After a few minutes if the user doesn't launch it, the user's hands would grow weary and tired due to the sheer weight of earth on his fists.

The fist is view enough just to cover direct view from me once it reaches the distance between us. If you continue with the genjutsu, your timing to defend will be severely decreased. Just in case, as I feel myself getting tired without a single reason, and because I don't want to fall asleep in the middle of a death-life battle, I cut myself in the right leg just a little to wake me up, but the injury is not big enough to affect me directly (noticing this will not take me more than a second). After snapping back to reality, I start running towards you behind the piece of rock, and release two gian, which break through rock and continue towards you, which you did not expect (To keep something in mind, if you decide not to do the genjutsu, which I don't believe you will do as you need to be in short range, and by then you will be hit by the rock, I create the gian immediately after releasing the rock fist (the rock fist will be 2/3 away from you, but thanks that lighting chakra is faster than a rock flying, the lightning will reach when the rock is short range from you, so the change for you to spot this is pretty limited).

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

As Im expecting an attack in return, I quickly side step to my left the second I release the Gian, this will make you think that the rock is the only problem. And to be descriptive, one blast goes through the rock, the other one towards your left, but you cannot see this until the rock breaks or you side step.


Sorry for hitting with S-ranks
I want to try some things out so bear with me ^_^
 

KeotsuEclipse

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Kaze: Working for someone? So your a simple dog that follows orders?

*As I reach for the kunai, I see you sent a gust of wind towards me (wind like that can be visible, moving rocks and making sounds) I quickly pull a kunai out and hold it in my left hand (As I was already in my pocket) and make a single handseal, then I quickly punch the air, releasing a fist made of earth. The fist is enough to stop the wind from coming towards me, and even when the power of the fist is decreased to an A-rank, the fist will continue to grow larger (for reference, I release the fist at the moment the wind was reaching my short range, I hope we were in mid-range o_o).

(Doton : Hisan Kobushi)- Earth Style : Flying Fist
Type:Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing a single handseal and coating the one of the user's fist with earth chakra, he is able to put his hand forth and launch a fist made of earth. For every second that fist travels in the air towards the enemy, it get's bigger and bigger. The further the enemy, the more it packs a punch.

Usable two times per battle
Can only be used/taught by ~Yondaime~
After a few minutes if the user doesn't launch it, the user's hands would grow weary and tired due to the sheer weight of earth on his fists.

The fist is view enough just to cover direct view from me once it reaches the distance between us. If you continue with the genjutsu, your timing to defend will be severely decreased. Just in case, as I feel myself getting tired without a single reason, and because I don't want to fall asleep in the middle of a death-life battle, I cut myself in the right leg just a little to wake me up, but the injury is not big enough to affect me directly (noticing this will not take me more than a second). After snapping back to reality, I start running towards you behind the piece of rock, and release two gian, which break through rock and continue towards you, which you did not expect (To keep something in mind, if you decide not to do the genjutsu, which I don't believe you will do as you need to be in short range, and by then you will be hit by the rock, I create the gian immediately after releasing the rock fist (the rock fist will be 2/3 away from you, but thanks that lighting chakra is faster than a rock flying, the lightning will reach when the rock is short range from you, so the change for you to spot this is pretty limited).

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: Two powerful lightning blasts.This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

As Im expecting an attack in return, I quickly side step to my left the second I release the Gian, this will make you think that the rock is the only problem. And to be descriptive, one blast goes through the rock, the other one towards your left, but you cannot see this until the rock breaks or you side step.


Sorry for hitting with S-ranks
I want to try some things out so bear with me ^_^
"Food ain't free."

*As your first continues on, I simply create another gust of wind, a lateral one, deflecting your earth-fist away, rather than trying to outright stop it.


Rank: A
Range: Short-Long
Type: Offensive/Supplementary
Chakra: 30
Damage: 60
Description: The ultimate form of Fuuton: Reppushou, this jutsu allows the user to create a powerful gust of wind and direct it as they wish. Since these winds are straight line winds, they are rather large in width, and have ample power, able to topple large buildings. Only one gust can be created per use of this jutsu.



As I create the gust, I rush to my right, gathering sight of you; interestingly enough, due to the angle I created the wind (from behind me, at an angle) when you fire your lightning off, while the fist is still active, the two lightning spears would be so badly deflected (or have such a hard time going against the wind that they'd peter out) that I don't even have to worry about them.

And due to my deflection of the rock, rather than out-right stopping it, it seems to have created problems for you - you're very much in sight, and I can see all of your movements.

As I drop the Genjutsu idea (had to use FB once more), I take advantage of my massive handseal speed and quickly form a few seals, and then exhale, causing flames to race along the ground and towards you, at extremely high speeds.


Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.

*

"Can you really blame me? I won't steal - so I work for my money. I need to eat, this is the job paying for my food; is that really so wrong?"
 

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"Food ain't free."

*As your first continues on, I simply create another gust of wind, a lateral one, deflecting your earth-fist away, rather than trying to outright stop it.


Rank: A
Range: Short-Long
Type: Offensive/Supplementary
Chakra: 30
Damage: 60
Description: The ultimate form of Fuuton: Reppushou, this jutsu allows the user to create a powerful gust of wind and direct it as they wish. Since these winds are straight line winds, they are rather large in width, and have ample power, able to topple large buildings. Only one gust can be created per use of this jutsu.



As I create the gust, I rush to my right, gathering sight of you; interestingly enough, due to the angle I created the wind (from behind me, at an angle) when you fire your lightning off, while the fist is still active, the two lightning spears would be so badly deflected (or have such a hard time going against the wind that they'd peter out) that I don't even have to worry about them.

And due to my deflection of the rock, rather than out-right stopping it, it seems to have created problems for you - you're very much in sight, and I can see all of your movements.

As I drop the Genjutsu idea (had to use FB once more), I take advantage of my massive handseal speed and quickly form a few seals, and then exhale, causing flames to race along the ground and towards you, at extremely high speeds.


Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.

*

"Can you really blame me? I won't steal - so I work for my money. I need to eat, this is the job paying for my food; is that really so wrong?"
As I run toward your right and see that you deflect the things away and start to move to the right, thus changing our X-axis position to an Y-axis. As you release the fire stream directly at me, covering your sight of me, I punch toward the incoming fire, releasing a vortex of water strong enough to cancel the water and continue towards you as you continue exhaling. The water pushes you back and makes you lose balance, making you fall in your back. The water just pushes you enough to lose your balance and fall in the floor still in mid-range, it does not damage you in any way, look at it as a strong push.

(Suiton: Suiton kobushi)Water: Water fist
Rank: B
Type: Offensive/deffencive
Range: Short/Mid
Chakra cost: 20
Damage points: 40
Description: the user chanels a decent amount of suiton chakra in his fists and after he collects enough he starts punching it out so that he creates a mid sized water vortex which will go towards the opponent and push the user back.
(this jutsu is very similar to the huricane fist jutsu)
Notes:
~No other suiton the same move this one was used
~Usable 3 times per battle

The moment the water is released from my fist, and you start falling back, I take the advantage of the situation and make 5 quick handseals (which would take a short amount of time) and summon a large amount of gold dust from the floor. The gold dust covers all possible ranges, including the forest at northeast from our position.

(Sakin: Sakin nohara) Gold Dust: Gold dust field
Type: Supplementary
Rank: S
Range: Short-Long
Chakra cost: 40 (-10 per turn while activated)
Damage Points: N/A
Description: After 5 handseals the user will slam his hands on the ground, elevating large amount gold dust particles in the surface from underneath the ground, creating a thin layer of gold dust in all ranges for incoming gold dust jutsus. Gold dust related techniques speed up because the dust is already in the battlefield. Gold dust will keep flowing from the ground while this technique is still active (only the user control the gold dust as his chakra is mixed in it), when the technique deactivates, gold dust will stop been created, but the gold dust will still be there for future use (anyone will be able to control the gold dust though, as the chakra of the user has left the gold dust)
Restrinctions:
- Can stay for the whole battle
-Can only be used one time
-Needs to activated before the end of the third turn
-The user is unable to perform any other gold dust jutsu at the same turn
-The user is unable to perform any taijutsu while the technique is active
-Can only be used by 4th Kazekage bios
-Can only be taught by Gin-San

As you wonder what in the world is going on with all the gold dust coming from the floor, I magnetize you without you even noticing (yes, I can magnetize you without even throwing something at you)

(Jishaku Ninpou: Denji Genmu) - Magnetic Ninja Art: Electric Phantasms
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A(all metal thrown at opponent hits them and causes +2 damage for each one that lands)
Description: Turns your opponent into a living magnet.

With this, I throw 5 magnetized shuriken at you. 2 in a high arc manner toward the left, 2 high arc to the right, and 1 directly toward you. You are unaware that the other shuriken will come back at you from behind, as they are pulled towards you. The 4 thrown at an arc hit you in the back, while the one going directly forward, hits you in the chest.
 

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As I run toward your right and see that you deflect the things away and start to move to the right, thus changing our X-axis position to an Y-axis. As you release the fire stream directly at me, covering your sight of me, I punch toward the incoming fire, releasing a vortex of water strong enough to cancel the water and continue towards you as you continue exhaling. The water pushes you back and makes you lose balance, making you fall in your back. The water just pushes you enough to lose your balance and fall in the floor still in mid-range, it does not damage you in any way, look at it as a strong push.

(Suiton: Suiton kobushi)Water: Water fist
Rank: B
Type: Offensive/deffencive
Range: Short/Mid
Chakra cost: 20
Damage points: 40
Description: the user chanels a decent amount of suiton chakra in his fists and after he collects enough he starts punching it out so that he creates a mid sized water vortex which will go towards the opponent and push the user back.
(this jutsu is very similar to the huricane fist jutsu)
Notes:
~No other suiton the same move this one was used
~Usable 3 times per battle

The moment the water is released from my fist, and you start falling back, I take the advantage of the situation and make 5 quick handseals (which would take a short amount of time) and summon a large amount of gold dust from the floor. The gold dust covers all possible ranges, including the forest at northeast from our position.

(Sakin: Sakin nohara) Gold Dust: Gold dust field
Type: Supplementary
Rank: S
Range: Short-Long
Chakra cost: 40 (-10 per turn while activated)
Damage Points: N/A
Description: After 5 handseals the user will slam his hands on the ground, elevating large amount gold dust particles in the surface from underneath the ground, creating a thin layer of gold dust in all ranges for incoming gold dust jutsus. Gold dust related techniques speed up because the dust is already in the battlefield. Gold dust will keep flowing from the ground while this technique is still active (only the user control the gold dust as his chakra is mixed in it), when the technique deactivates, gold dust will stop been created, but the gold dust will still be there for future use (anyone will be able to control the gold dust though, as the chakra of the user has left the gold dust)
Restrinctions:
- Can stay for the whole battle
-Can only be used one time
-Needs to activated before the end of the third turn
-The user is unable to perform any other gold dust jutsu at the same turn
-The user is unable to perform any taijutsu while the technique is active
-Can only be used by 4th Kazekage bios
-Can only be taught by Gin-San

As you wonder what in the world is going on with all the gold dust coming from the floor, I magnetize you without you even noticing (yes, I can magnetize you without even throwing something at you)

(Jishaku Ninpou: Denji Genmu) - Magnetic Ninja Art: Electric Phantasms
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: N/A(all metal thrown at opponent hits them and causes +2 damage for each one that lands)
Description: Turns your opponent into a living magnet.

With this, I throw 5 magnetized shuriken at you. 2 in a high arc manner toward the left, 2 high arc to the right, and 1 directly toward you. You are unaware that the other shuriken will come back at you from behind, as they are pulled towards you. The 4 thrown at an arc hit you in the back, while the one going directly forward, hits you in the chest.
*As you shoot the Water Vortex from your fist, I mistake it for the very similar Destruction Torrent jutsu, I stop breath the fire stream and quickly leap to my right, rolling as I hit the ground so that I may quickly rotate and fix my eyes upon you - while the water goes harmlessly past me, I suddenly see a fine dust start to cover the field - I take a handful of the sparkling powder.*

"...Gold?"

*As the gold at first streamed from my hands, I quickly notice that a lot of it is sticking to me - more than actually should. I quickly notice the lines created by my new magnetic field in the gold-dust surrounding me, looking up right as you throw your shuriken.

I then quickly form handseals, and fire off a massive burst of wind in your direction, towards the shuriken.

(Fūton: Daitoppa) - Wind Style: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throat and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.

Though you threw the Shuriken in large arcs, if my magnetism is strong enough to make them come to me from behind, it's strong enough to heavily effect their flight path. The massive wind blast also kicks up a large amount of the gold dust into the air, while it largely deflects all five shurikens; the large cloud of gold dust blinds you of me.

Taking advantage of it (but, likewise, not being able to see you), I quickly form handseals and thrust my hands upon the ground, using:

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Causing a massive amount of water to form around me, picking up a huge amount of gold dust, and directing the gigantic wave towards you (If you look at the wiki, the wave parts around me).

With the wave rushing towards you, I quickly rush behind it, charging an electrical blast, which I fire into the wave - the gold inside it helps increases the water's weight so it has more force, as well as increasing the water's conductivity.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

As the electrified mass of gold and water comes towards you, I keep running to my right, backpedealing, so that I may face you.*
 

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*As you shoot the Water Vortex from your fist, I mistake it for the very similar Destruction Torrent jutsu, I stop breath the fire stream and quickly leap to my right, rolling as I hit the ground so that I may quickly rotate and fix my eyes upon you - while the water goes harmlessly past me, I suddenly see a fine dust start to cover the field - I take a handful of the sparkling powder.*

"...Gold?"

*As the gold at first streamed from my hands, I quickly notice that a lot of it is sticking to me - more than actually should. I quickly notice the lines created by my new magnetic field in the gold-dust surrounding me, looking up right as you throw your shuriken.

I then quickly form handseals, and fire off a massive burst of wind in your direction, towards the shuriken.

(Fūton: Daitoppa) - Wind Style: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throat and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.

Though you threw the Shuriken in large arcs, if my magnetism is strong enough to make them come to me from behind, it's strong enough to heavily effect their flight path. The massive wind blast also kicks up a large amount of the gold dust into the air, while it largely deflects all five shurikens; the large cloud of gold dust blinds you of me.

Taking advantage of it (but, likewise, not being able to see you), I quickly form handseals and thrust my hands upon the ground, using:

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

Causing a massive amount of water to form around me, picking up a huge amount of gold dust, and directing the gigantic wave towards you (If you look at the wiki, the wave parts around me).

With the wave rushing towards you, I quickly rush behind it, charging an electrical blast, which I fire into the wave - the gold inside it helps increases the water's weight so it has more force, as well as increasing the water's conductivity.

(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.

As the electrified mass of gold and water comes towards you, I keep running to my right, backpedealing, so that I may face you.*
When the wind picks up the gold dust, blocking direct vision between us, I take advantage of the situation and make a a couple of handeals, summoning the Kea Sages on my shoulders. They tightly clink into my shoulders (Meros is in my right shoulder, Sarah the opposite). We carefully observe our surroundings.

(Kuchiyose: Kea Seijins: Meros and Sarah) Summoning: Kea Sages: Meros and Sarah
Type: Summon
Rank: S
Range: Short
Chakra Cost: 50
Damage: N/A
Description: After extracting some blood and making the necessary handseals, the user can summon the Kea Sages. Both have been trained specifically in their element on affinity almost their entire lives, and have mastered even the most destructive jutsus. Sarah is able to use S-rank and below Wind jutsus, proving her vast knowledge in wind jutsu. Meros is able to use S-rank and below Fire jutsus. Their wings are designed in such way, that they are able to make handseals (their wings have 5 feathers, this 5 feathers are used like fingers to make handseals). Even though they are masters in their own field, they are old, so their capacity to fly at high speeds have decade, and they are only able to fly in a slow-mid paced speed. The keas can be summoned in the user's shoulders. If the Keas are summoned in the user's shoulders, they will strongly close their claws in the user's skin, sticking them in place (by doing so, the user loses -5 of health, but does not affect his perfomance). The Keas are unable to fusion to the user, has they aren't able to combine genetically.
-Can only be used once per battle
-Can only stay in the battlefield for 4 turns
-Summoning them counts as two of the three moves in the turn they are summon.
-Each of their moves count as a move
-The user is unable to summon other Keas while they are still in the field, the user is unable to summon any Kea for two turns after they leave the battlefield.
-The user is unable to use higher than A-ranks for one turn after they leave the battlefield.
-The keas are unable to fly while doing handseals, or do handseals while flying
-Can only be summoned by those who hold the Kea contract
-Can only be taught by Gin-San

As you send the waves, I can carefully hear the gushing of the water coming toward me, I can estimate the size of the water jutsu and determine is a huge wave. As the water picks up some gold dust (not a lot, but a considerable amount), I can see it coming towards me, I perform one handseal as you electrify the water, sending a strong wind which parts the wave in half, giving me direct vision of you coming toward me.

Fuuton: Mizu debaida (Wind Release:Water Divider)
Type: Defence
Rank:S
Range:Short- Long
Chakra cost:40
Damage Points:N/A
Description:The user performs one handseal, after that, he releases a wave of wind which parts any technique consisting of water eg.waves.
★Can only be used three times per battle
★can only part S Rank and lower water techniques.

The instant we see you (you will be surprised in what happened) Sarah makes a quick handseal and creates a gust of wind that travels toward your location. The wind itself picks up some of the gold dust from the ground, not only obscuring your vision from us but getting quite a punch (gold dust is heavy). The wind hits you strongly, pushing you back, also blinding you, as gold dust enters your eyes (and kills you, gold dust in your eye has to be painful).

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing a single hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

Thanks to the momentary obscurity of vision (or not, if you don't consider is enough gold dust to block our vision) I run toward my right in an ark. As I do so, I throw 3 wind infused kunai, 2 explosive tags on them, 1 with a flash grenade. As Meros and Sarah saw the flash grenade, they are prepared for the flash. The explosive kunai travel slightly in front of the one with the flash grenade. The flash grenade is set mid-ways between you and me. Half a second before it flashes, I close my eyes, blocking the light from blinding me. Meros and Sarah use their wings to cover the flash, still having some vision from the ground below. The explosive kunai explode at contact, dealing massive damage on your right arm and left leg.
 
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