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Basic Information
Name: Shibi Aburame
Nickname: /
Gender: Male
Age: 39
Clan: Aburame
Looks:
Shibi, like all members of his clan, has his eyes obscured by dark glasses which feature a single tassel hanging down from one-side. He has very spiky short black hair and a moustache. He typically wears a high collared outfit, while carrying a gourd on his back that is used for holding more kikaichū. He also tends to keep his hands in his pockets a lot, another trait he and his son share. During the Fourth Shinobi World War when Shibi is seen again, he is now sporting a goatee and wears a hooded variant of his regular high collared outfit; similar to the one worn by his son. He also wears the Allied Shinobi Forces' forehead protector.
Personality:
Shibi is just as stoic and silent as (if not even more so than) his son. He is described as a "self-possessed figure, and the pride of Aburame".
Village Info.
Village of Birth: Konohagakure
Village of Alliance: Nil
Rank//Chakra Info.
Ninja Rank: Jounin
Specialty: /
Elements: Water (needs training)
Your ninjutsu:
(Bunshin No Jutsu) - Clone Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)
(Bikoku Ninjutsu) - Shadow Stealth Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
(Nawanuke No Jutsu) - Escape Skill
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background(Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong).Skilled ninja can see through this jutsu(Rank c and above)
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:A clone made of the user that can move but(cannot use any jutsu)This clone is merely an illusionary projection of the user.
Note:The clone jutsu can be made with different elements and is a D-Rank jutsu under its own element(Mizu/Water Tsuchi/Earth Sumi/Ink)
(Bikoku Ninjutsu) - Shadow Stealth Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:This jutsu lets the user follow the target covert by concealing the users presence.
(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
(Gokan Sakusou) - 5 Senses Confusion Disorder
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:N/A
Damage Points:N/A
The user throws an explosive kunai at their target and the mist spreads threw the air.This jutsu causes the opponent to be hit by attacks even though they think they dodged it or countered it.This effect lasts for 2 turns.
(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
(Nawanuke No Jutsu) - Escape Skill
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:Using chakra the user can escape from being tied down(only works with non-chakra ropes).
(Kakuremino No Jutsu) - Magic Cloak Of Invisibility Technique
Rank:E
Type:Supplementary
Range:Short
Chakra Cost:5
Damage Points:N/A
Description:The user will pull out a cloak that is pre designed for their use.Then by using ninjutsu they make the cloth blend into the background(Konohamaru used this to follow Naruto in episode 2 and got caught because he was holding the cloak wrong).Skilled ninja can see through this jutsu(Rank c and above)
(Kikaichuu) - Destruction Bug
Rank: D
Type:Attack/Defense/Supplementary
Range:Short-Long
Chakra Cost:-14 form opponent if the bugs have a hold of him/her(-10 per turn to feed the bugs)
Damage Points:20-80 depends on the jutsu
Description:The user summons a host of bugs form there very own body.This justu does not require any chakra sense the bugs do all the work.
Damage Calculation:Small holds=20, Medium Holds=40,Large Holds=60,Super Large Holds=80
NOTE:Must be a member of the Aburame Clan or be taught by a member of the Aburame Clan.
(Kikaichu Tsukamu no Jutsu) - Destruction Bug Grapple
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will grab the enemy with destruction bugs and then will flip the enemy and slam them into the ground.
Note: Must be a member of the Aburame Clan.
(Kikaichu Misairu no Jutsu) - Destruction Bug Projectile Technique
Rank: D
Type: Offensive
Range: Mid
Chakra cost: 10
Damage points: 20
Description: The user will send a cloud like projectile of destruction bugs at the enemy.
Note: Must be a member of the Aburame Clan.
(Mushi Bashira no Jutsu) - Insect Pillar Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will turn themselves into a pillar that will then be directed to strike the opponent before returning to their normal form.
Note: Must be a member of the Aburame clan.
(Kikaichu Masu Misairu no Jutsu) - Destruction Bug Mass Projectile Technique
Rank: C
Type: Offensive
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user sends a bigger version of Destruction Bug Projectile Technique dealing more damage to the target.
Note: Must be a member of the Aburame clan.
(Mushi Bashira no Jutsu) - Bug Piller Technique
Rank: C
Type: Offensive, Defensive
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: The user summons many Kikaichū bugs to form a pillar that grows closer to the enemy and can strike them off balance.
Note: Must be a member of the Aburame Clan.
(Kikaichu Kaku no Kagai) - Destruction Bug Aerial Assault
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user creates a cloud of bugs underneath the opponent lifting them up into the air and then many spheres of bugs will strike the opponent sending them crashing into the ground.
Note: Must be a member of the Aburame Clan.
(Jinteki Mayu no Justu) - Human Cocoon Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damge points: N/A
Description: The user will create a cocoon around themselves to either spy or hide themselves from the enemy. Note: Must be a bug user and use this technique in a forest for best use.
(Mushi Bunshin) - Bug Clone
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:70
Description:Creates a clone of the user out of bugs.
NOTE:Must be a bug user to use this jutsu.
(Mushi Yose) - Bug Summoning
Rank: C
Type:Supplementary
Range:Short-Md
Chakra Cost:15
Damage Points:N/A
Description:The Users creates a web of chakra when the place there hand on an object.Any bugs in the near by area will come to this web.
NOTE:Must be a bug user to use this jutsu.
(Ninpo: Mushi Genjutsu) - Ninja Art: Insect Illusion Technique
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will control their insects and send them underneath their opponent and then cover the target, sucking their chakra dry.
Note: Must be a member of the Aburame clan
(Kikaichu Enkai no Jutsu) - Destruction Bug Ocean Technique
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The User manipulates the destruction Bugs to form a large airborne cloud that decends on the enemy and beats them on impact.
Note: Must be a member of the Aburame Clan.
(Kikaichu Haku no Jutsu) - Destruction Bug Fade Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will call forth destruction bugs from all around him to then engulf the enemy in a small barrier that implodes on them.
Note: Must be a member of the Aburame Clan.
(Kikaichu Kurumu Nami no Jutsu) - Destruction Bug Engulfing Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user manipulates the destruction bugs to form a giant pillar that then collapses into a wave that engulfs the enemy. The bugs then turn into a whirlpool dragging the enemy into the ground before turning into a pillar that emplodes.
Note: Must be a member of the Aburame clan.
(Kikaichū Tsumoji no Justu) - Destruction Bug Typhoon Technique
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will use their destruction bugs to form a funnel that traps the victim, spining them around violently and then throws them away.
Note: Must be a member of the Aburame clan.
(Mushi Kame no Jutsu) - Insect Jar Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will use Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. It is similar to the Hyūga clan's Eight Trigrams Palms Heavenly Spin.
The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force.
Note: Must be a member of the Aburame clan.
(Kikaichu Sanagi no Jutsu) - Destruction Bug Pupa Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will have their insects form a tornado that traps the opponent and then the user will move into the tornado and command some more bugs to crush into the opponent.
Note: Must be a member of the Aburame clan.
(Hijutsu: Mushi Miyu) - Secret Technique: Insect Cocoon
Rank: B
Type: Supplementary
Range: N/A
Chakra cost: 20
Damage points: N/A
description: After performing the required hand seals the user to increase the speed of insects' development. As the user's body is already a hive of sorts for the insects, the user will encase himself in an actual cocoon to further aid the insects. This is an extremely useful move for Aburame clan members, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable.
Note: Must be a member of the Aburame clan and wait 1 turn for development of Bugs.
(Hijutsu: Mushi Tsukene) Secret Technique: Insect Root
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will send their insects that form roots and entangle the opponent. The insects will then explode causing damage to the target.
Note: Must be a member of the Aburame clan.
(Tsumu Hensei no Jutsu) - Spindle Formation Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user has his bugs attack the target in a spiraling motion to confuse the target.
Note: Must be a member of the Aburame clan.
(Mushi Jamingu no Jutsu) – Wicked Insect Folk Tools Technique
Rank: B
Type: Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: N/A
Description: The user utilizes a large amount of their Kikaichū and has them spread over a wide area around the user. The bugs then emit a small amount of the their host's respective chakra that they usually feed on. This confuses sensor-type ninjas' chakra-sensing ability, as the insects' irregular distribution and large grouping of the bugs result in the creation of numerous 'false images', making it more difficult to distinguish the user's exact and actual location.
Note: Can only be used by a member of the Aburame clan.
(Hijutsu: Mushimuma) - Secret Technique: Insect Bog
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user sends their insects to encase the opponent from underneath them, the insects then lift the opponent into the air and crushes them.
Note: Must be a member of the Aburame clan.
(Hijutsu: Mushidama) - Secret Technique: Insect Sphere
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: By using the destruction bugs, members of the Aburame clan surround their opponent with thousands of bugs, making a globe of bugs around the opponent beforehand to completely trap them. Once trapped, the bugs would normally drain the chakra and swallow their victim. The bugs covering the victims body prevent movement, but if they escape, the bugs will follow them.
Note: Must be a member of the Aburame clan.
(Kikaichu Hisame no Jutsu) -Destruction Bug Hail Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release thousands of destruction bugs from his body into the air. On their Command, the insects attack the opponent in 5 waves. The insects turn coalesce into a large cloud and rain down on the opponent causing tremendous damage.
Note: Must be a member of the Aburame clan.
(Kikaichu kasui no Jutsu) - Destruction Bug Stream technique
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
description: The user will raise their arms to release a torrent of destruction bugs that combine into two spear like forms that spiral towards the target lifting them into the air, where they brutally feed on the targets chakra.
Note: Must be a Member of the Aburame clan.
Rank: D
Type:Attack/Defense/Supplementary
Range:Short-Long
Chakra Cost:-14 form opponent if the bugs have a hold of him/her(-10 per turn to feed the bugs)
Damage Points:20-80 depends on the jutsu
Description:The user summons a host of bugs form there very own body.This justu does not require any chakra sense the bugs do all the work.
Damage Calculation:Small holds=20, Medium Holds=40,Large Holds=60,Super Large Holds=80
NOTE:Must be a member of the Aburame Clan or be taught by a member of the Aburame Clan.
(Kikaichu Tsukamu no Jutsu) - Destruction Bug Grapple
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will grab the enemy with destruction bugs and then will flip the enemy and slam them into the ground.
Note: Must be a member of the Aburame Clan.
(Kikaichu Misairu no Jutsu) - Destruction Bug Projectile Technique
Rank: D
Type: Offensive
Range: Mid
Chakra cost: 10
Damage points: 20
Description: The user will send a cloud like projectile of destruction bugs at the enemy.
Note: Must be a member of the Aburame Clan.
(Mushi Bashira no Jutsu) - Insect Pillar Technique
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will turn themselves into a pillar that will then be directed to strike the opponent before returning to their normal form.
Note: Must be a member of the Aburame clan.
(Kikaichu Masu Misairu no Jutsu) - Destruction Bug Mass Projectile Technique
Rank: C
Type: Offensive
Range: Mid
Chakra cost: 15
Damage points: 30
Description: The user sends a bigger version of Destruction Bug Projectile Technique dealing more damage to the target.
Note: Must be a member of the Aburame clan.
(Mushi Bashira no Jutsu) - Bug Piller Technique
Rank: C
Type: Offensive, Defensive
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: The user summons many Kikaichū bugs to form a pillar that grows closer to the enemy and can strike them off balance.
Note: Must be a member of the Aburame Clan.
(Kikaichu Kaku no Kagai) - Destruction Bug Aerial Assault
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user creates a cloud of bugs underneath the opponent lifting them up into the air and then many spheres of bugs will strike the opponent sending them crashing into the ground.
Note: Must be a member of the Aburame Clan.
(Jinteki Mayu no Justu) - Human Cocoon Technique
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damge points: N/A
Description: The user will create a cocoon around themselves to either spy or hide themselves from the enemy. Note: Must be a bug user and use this technique in a forest for best use.
(Mushi Bunshin) - Bug Clone
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:70
Description:Creates a clone of the user out of bugs.
NOTE:Must be a bug user to use this jutsu.
(Mushi Yose) - Bug Summoning
Rank: C
Type:Supplementary
Range:Short-Md
Chakra Cost:15
Damage Points:N/A
Description:The Users creates a web of chakra when the place there hand on an object.Any bugs in the near by area will come to this web.
NOTE:Must be a bug user to use this jutsu.
(Ninpo: Mushi Genjutsu) - Ninja Art: Insect Illusion Technique
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will control their insects and send them underneath their opponent and then cover the target, sucking their chakra dry.
Note: Must be a member of the Aburame clan
(Kikaichu Enkai no Jutsu) - Destruction Bug Ocean Technique
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The User manipulates the destruction Bugs to form a large airborne cloud that decends on the enemy and beats them on impact.
Note: Must be a member of the Aburame Clan.
(Kikaichu Haku no Jutsu) - Destruction Bug Fade Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will call forth destruction bugs from all around him to then engulf the enemy in a small barrier that implodes on them.
Note: Must be a member of the Aburame Clan.
(Kikaichu Kurumu Nami no Jutsu) - Destruction Bug Engulfing Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user manipulates the destruction bugs to form a giant pillar that then collapses into a wave that engulfs the enemy. The bugs then turn into a whirlpool dragging the enemy into the ground before turning into a pillar that emplodes.
Note: Must be a member of the Aburame clan.
(Kikaichū Tsumoji no Justu) - Destruction Bug Typhoon Technique
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will use their destruction bugs to form a funnel that traps the victim, spining them around violently and then throws them away.
Note: Must be a member of the Aburame clan.
(Mushi Kame no Jutsu) - Insect Jar Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will use Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. It is similar to the Hyūga clan's Eight Trigrams Palms Heavenly Spin.
The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force.
Note: Must be a member of the Aburame clan.
(Kikaichu Sanagi no Jutsu) - Destruction Bug Pupa Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will have their insects form a tornado that traps the opponent and then the user will move into the tornado and command some more bugs to crush into the opponent.
Note: Must be a member of the Aburame clan.
(Hijutsu: Mushi Miyu) - Secret Technique: Insect Cocoon
Rank: B
Type: Supplementary
Range: N/A
Chakra cost: 20
Damage points: N/A
description: After performing the required hand seals the user to increase the speed of insects' development. As the user's body is already a hive of sorts for the insects, the user will encase himself in an actual cocoon to further aid the insects. This is an extremely useful move for Aburame clan members, since their attacks mainly focus on the usage of bugs. However, using this in the midst of a battle can be potentially dangerous as it leaves the user static and vulnerable.
Note: Must be a member of the Aburame clan and wait 1 turn for development of Bugs.
(Hijutsu: Mushi Tsukene) Secret Technique: Insect Root
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will send their insects that form roots and entangle the opponent. The insects will then explode causing damage to the target.
Note: Must be a member of the Aburame clan.
(Tsumu Hensei no Jutsu) - Spindle Formation Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user has his bugs attack the target in a spiraling motion to confuse the target.
Note: Must be a member of the Aburame clan.
(Mushi Jamingu no Jutsu) – Wicked Insect Folk Tools Technique
Rank: B
Type: Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: N/A
Description: The user utilizes a large amount of their Kikaichū and has them spread over a wide area around the user. The bugs then emit a small amount of the their host's respective chakra that they usually feed on. This confuses sensor-type ninjas' chakra-sensing ability, as the insects' irregular distribution and large grouping of the bugs result in the creation of numerous 'false images', making it more difficult to distinguish the user's exact and actual location.
Note: Can only be used by a member of the Aburame clan.
(Hijutsu: Mushimuma) - Secret Technique: Insect Bog
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user sends their insects to encase the opponent from underneath them, the insects then lift the opponent into the air and crushes them.
Note: Must be a member of the Aburame clan.
(Hijutsu: Mushidama) - Secret Technique: Insect Sphere
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: By using the destruction bugs, members of the Aburame clan surround their opponent with thousands of bugs, making a globe of bugs around the opponent beforehand to completely trap them. Once trapped, the bugs would normally drain the chakra and swallow their victim. The bugs covering the victims body prevent movement, but if they escape, the bugs will follow them.
Note: Must be a member of the Aburame clan.
(Kikaichu Hisame no Jutsu) -Destruction Bug Hail Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user will release thousands of destruction bugs from his body into the air. On their Command, the insects attack the opponent in 5 waves. The insects turn coalesce into a large cloud and rain down on the opponent causing tremendous damage.
Note: Must be a member of the Aburame clan.
(Kikaichu kasui no Jutsu) - Destruction Bug Stream technique
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
description: The user will raise their arms to release a torrent of destruction bugs that combine into two spear like forms that spiral towards the target lifting them into the air, where they brutally feed on the targets chakra.
Note: Must be a Member of the Aburame clan.
History:
Over the course of the invasion of Pain, Shibi joins Muta, his son and another unnamed member of his clan in confronting Konan. They use their kikaichū to eat the paper that Konan had wrapped several shinobi in while Katsuyu healed them. He then advises his son to give it everything he's got. The anime expands on this battle and the Aburame can be seen launching a surprise overhead assault on her, however this turns out to be just a clone.
As they look up they realise that they are surrounded by clones of Konan who descend on them. Shibi and his clansmen send their bugs to destroy the clones who, to their surprise, detonate. Shibi tells his son to get away after realising that exploding tags had been placed in the clones. As they narrowly escape the explosion, Konan, who had drenched herself in water to counter the effects of fire and mixed herself in with the clones can be seen walking out of the flames. Later, after the invasion's conclusion, he returned to the devastated village in order to celebrate Naruto Uzumaki's defeat of Pain.
uring the Fourth Shinobi World War, Shibi was sent to the Island Turtle alongside several other Konohagakure shinobi, to ensure that Naruto remained within the confines of his training room. When Naruto attempted to leave the temple, Shibi tried to convince him to stop by proposing that they talk once he had returned, however, Iruka interjected that he would do it instead.
In spite of his conviction and the assistance that he provided to Iruka's fictitious story, by asserting that Yamato's absence was due to his abilities being required elsewhere, Shibi's attempt to deceive Naruto ends in failure and results in the violent eviction of his entire team from the temple. Now outside, Shibi reluctantly allows Iruka to describe a truthful account of current events but this too fails, causing Shibi to disperse his kikaichū in order to stop Naruto. However, after the chakra of the Nine-Tailed Demon Fox proves too much for his bugs, Shibi orders Temui to alert the Barrier Squads in the area, while everyone else continues with the pursuit.
Other
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Shibi as depicted in his younger days.
Won: /
Lost: /
Please be gentle, this is my first bio.
~Approved~
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